Foundations of Design : REPRESENTATION, SEM1, 2017 M4 JOURNAL - FRAME vs FIELD Robyn Mackenzie 914559 Nina Tory Studio 25
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WEEK 9 READING: PERSPECTIVE AS SYMBOLIC FORM
Question 1: What are Durer’s rules for perspectival projection? (Maximum 100 words) Durer’s first rule is that perpendiculars should meet at the vanishing point which is determined by perpendicular drawing from the eye to the picture plane. The second rule for perspectival projection is that all parallels have a common vanishing point. If the parallels lie on a horizontal plane, then their vanishing point is always on the horizontal line through the central vanishing point. Durer’s third rule of perspectival projection is that equal dimensions reduce gradually as they retreat in space.
Question 2: Describe homogenous space? (Maximum 100 words)
Homogeneous space is space that is purely mathematical. In all the elements of homogeneous space, the points which are joined together are approximations of position and are functional rather than reflecting reality. Homogeneous space is space that is never given space, instead it is space produced by construction.
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INVISIBLE CITY: ERSILIA
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OLD QUAD ISOMETRIC
Old quad isometric without notations
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OLD QUAD ISOMETRIC WITH NOTATIONS
Old quad isometric with notations
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QUAD PERSPECTIVE 1 + 2 Perspective Linework 1: Camping This view suits my scene because it utilises columns to set up one foreground and two possible backgrounds -- ideal to illustrate the contrast of the past from the future.
Perspective Linework 2: Decay This view suits my scene becuase it creates a tunnel and consequently a singular focal point, which makes it more efficient to show the transition of time while keeping the scene conherent.
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PERSPECTIVE SCENE 1 + 2
Perspective Scene 1: Camping This scene illustrates a family from Ersilia camping on a mountain overlooking the remains of their old city while envisioning their future. The objects in the foreground are a direct representation of camping, the woman and the ruins represents the journey from the old city, and the poles represent the future city. The light in the scene is dawning on the future city.
Perspective Scene 2: Decay This scene illuminates the decay of an abandoned city of Ersilia. I chose foilage objects to emphasise the overgrown city. As the scene recedes the city decays more illustrating the passage of time. The background contains tattered remains of strings while the foreground contains more intact string imagry.
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WEEK 10 READING: MAPPING THE UNMAPPABLE
Question 1: What is the difference between autographic and allographic practice? (Maximum 100 words)
Autographic practice is a type of art form, like painting or sculpture, that utilize the direct contact of their creator to create authenticity. In other words, autographic arts can only be authentic when they have been made by the original creator. Allographic practice, such as music, poetry, or theatre, create authenticity in another way to autographic practice and can be reproduced away from the creator by applying notation. The authenticity of Allographic arts is not with the close link to the original creator but instead the internal structure of the piece. Allographic arts are more flexible and operate through interpretation and convention.
Question 2: Why do architects need new representational techniques? (Maximum 100 words) Architects need new representational techniques because architecture drawings need to represent a highly abstract system that in conjuncture can be transformed into a physical item. The way people construct buildings has become more complex throughout recent history with new intricacies of architecture sites that were not present before. The modern architect needs to be able to map with the complexities of the modern city in mind such as information networks, immaterial flow, and the city at large. Today’s methods of representation are outdated for dealing with these immaterial factors.
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FINAL DRAWINGS Trading CiTies 4: ersilia
Key Slow Walking Fast Walking Glance/Stare Crowd Heaveness Lightness Anxiety 0
1m
Perspective 1
2.5m
5m
Passing Time
Perspective 2
Robyn Mackenzie, 914559
My final drawings including my isometric notations and two persepectives
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