S SIM UB PL TLE E Rongzhu Gu
Selected Works 2014-2019
1.Living Conditions:
(UN)Clarity: Boundaries of shared space 2017 2.Floating Concrete:
Rhizolith Island Cartagena 2017
Subtraction 2017
4.Wood as Avatar:
Micro-life in Community 2015 5.Architecture and Zen:
Semaru in Seed 2014
Cellular Growth 2014
Content
PHASE II RESEARCH PROJECTS
6.Form as Rythm:
PHASE I ARCHITECTURE PROJECTS
3.Space objects:
7.Visual City Simulations:
Hypervolume of City Data Appendix Paper:Effective Immersive Representation of Urban Data| SimAUD 2019
2018 8. An Absurd Utopia:
Spectator 2016 9.Interactive:
#Sustainacuse 2017 10.City as Lifted:
Cloud City 2.0 2016 11.Subtle/Simple:
Other Works 2012-2018
1.Living Conditions:
(UN)Clarity: Boundaries of shared space
2017
83.10
21F
79.20
20F
75.30
19F
71.40
18F
67.50
17F
62.40
16F
57.20
15F
54.60
14F
49.40
13F
46.80
12F
A
Apartment
H
Hotel
D
Dormitory
Research location
Self-ego
Group-ego
Social Psychology Plan
Public space
Pravite space
Architectual Plan
Transformed Option
D
H
A
Dormitory
Hotel
Apartment
Dormitory - Option 2
Dormitory - Option 1
宿舍布置 - 选项二
宿舍布置 - 选项一
Dormitory x4
x22
x4
x22
x4
x2
x4
x2
x2
x2
x2
x2
x4
x4
x6
x2
x12
x2
x2
x2
x1
Dormitory - Option 3
Dormitory - Option 4 宿舍布置 - 选项四 2.6m
D x4
x2
x3
x2
x4
x22
x4
x22
x4
x2
x4
x2
x2
x2
x2
x2
x4
x4
x4
x4
x14
x2
x8
x1
x4
x2
x8
x2
Dormitory - Option 6 x4
宿舍布置 - 选项六
x2
D x4
x2
x4
x22
x4
x22
x4
x2
x4
x2
x2
x2
x2
x2
x4
x4
x4
x4
x14
x2
x16
x2
x4
x2
x4
x2
D x4
x2
3.9m
3.9m
3.9m
D
3.9m
Dormitory - Option 5 宿舍布置 - 选项五
D
2.6m
宿舍布置 - 选项三
D x4
x2
Hotel - Option 1 Hotel
Hotel - Option 2
酒店布置 - 选项一
酒店布置 - 选项二
x2
x13
x2
x13
x11
x2
x11
x2
x1
x1
x1
x1
x1
x4
x1
x2
x2
x1
x2
x2
x2
x2
x3
x1
x2
x1
3.9m
H x1
or
Apartment - Option 1 Apartment
or
公寓布置 - 选项二
x2
x19
x2
x19
x16
x3
x16
x3
x1
x1
x1
x1
x1
x2
x1
x2
x2
x2
x4
x1
x3
x1
x2
x1
x1
x1
x1
x1
x1
x1
x1
x1
x1
Apartment - Option 4
or
A
3.9m
A
公寓布置 - 选项四
x1
x40
x4
x26
x31
x6
x4
x22
x2
x2
x2
x1
x1
x2
x1
x4
x2
x4
x6
x2
x2
x2
x1
x1
x1
x1
x1
x1
x1
x1
x1
x1
A
Loft
x2
5.2m
3.9m
3.9m
公寓布置 - 选项三
x2
Apartment - Option 2
公寓布置 - 选项一
Apartment - Option 3
H
3.9m
x1
A x1
or
2.Floating Concrete:
Rhizolith Island Cartagena 2017
This is the research project as working with Professor Roger Hubeli and Julie Larson in School of Architecture, Syracuse University. Role in Team: Making digital models and coding to find the forms. Drawing Diragrams and editing films for exhibitions and presentaions.
CURRENT PRACTICE [NATURE VS. ARTIFICE] NEW PRACTICE [NATURE + ARTIFICE]
How can material and design create solutions that emerge from systems of infrastructure that begin to behave similarly to nature, rather than resisting it?
Description: Isla Rhizolith | Rhizolith Island is a concept and prototyping project that investigates the potential for high performance concrete structures to revitalize Colombian shorelines among vulnerable sites with ongoing flooding in urbanized areas. Due to the devastating depletion of mangrove forests that naturally control sediment and shorelines from erosion, the installation and speculative urban proposals aim to achieve a new urban infrastructure through emphasis on newly developed concrete materials, formal expression, and performance.
Growing Process
Growing Process Weight
Weight
Filler
Section
TOP
BODY
FIN
Working Process of the Rhizolith Island element
gh
t
Height=18in
Fi n
He i
Height=50in
Height=80in
1
Tree Number
2
3
Rhombus
Triangle_01
Triangle_02
Pentagon
Quadrangle
Geometry Type
Mangle
A "floating island pompe waters" reduces waves during storms that typically destroy sedimentation and eliminate the coast. This protection allows natural sedimentation along the existing coast to grow over time
The mangrove trees grow from the tubular pige on holes and form a more robust water breaker that will protect the coast
Concrete Shell Filled with substrate so that more mangroves grow Rings connected to latex that protect the structures and helps anchor a piece to the otri in a flexible and resistant way.
Container
Floating system made of lightweight concrete
Concrete shell Red Mangrove roots begin to penetrate the concrete and grow horizontally like the Rhizome, connecting to each other and establishing new axes.
Habitat for various speciessmall fish, eels, phytoplankton, zooplankton, and carroneros
Porosity and holes create an ecosystem similar to aquatic leaf litter and debris composition that is suitable for marine species to inhabit
Patron with holes to support the habitat growth of the local flora and fauna
Ultra high strength concrete glue
Fishes
3.Space objects:
Subtraction 2017
1
3 6
10
2
{Interiority}
F
11
5
8
Live
Dumbo
9
Live+Work
4
7
ee
et tre
1J
oh
Wa
nS
ter
ou 60
5P
lym
r ate
Str
th
ee
t
Str
et tre rS ate
18
2011
0W
2005
5
22
6
2000
t
ee Str
7
2W
sh Wa
8
19
ing
niu mi do on
25
1916
JC
1910
ton
m
Str ton ing
bo
9
sh
um
10
Wa
eD Th
11
70
loc Th
Year
Sw
ee
{Substraction}
eC
ne
yB
kT
uil
ow
din
er
g
ee
t
tG
rou p
DUMBO
4
3
2
1
2014
2015
2016
2012
{Capacity}
Live 2
{Boundary/Semi-Autonomy}
60 Water Street
AREA :606 sq ft(1bed 1bath)9,87sq ft(2bed 2baths) 2BEDS: 987 sq ft STORIES :17 UNITS :290
Live+Work 1
1 John Street
AREA :1,492 sq ft(2beds 2baths)3,657sq ft(4beds 4baths) 2BEDS: 1,828.5 sq ft STORIES :12 UNITS :42
×2.6 6
25 Washington Street Group
AREA :459 sq ft(1bed 1bath)1,170 sq ft(2beds 2baths) 2BEDS: 1,170 sq ft STORIES :8 UNITS :106
×8.9 3
7
{Pressure}
J Condominium
4
9
×2.8 5
The Dumbo
220 Water
AREA: 660 sq ft(1bed 1bath)1,481 sq ft (3beds 2baths) 2BEDS: 987.3 sq ft STORIES :7 UNITS :135
70 Washington Street
×1.4 10
The Clock Tower
AREA: 1161 sq ft(1bed 1.5bath)3,300 sq ft(3beds 3.5bath) 2BEDS: 2,200 sq ft STORIES :15 UNITS :124
×3.0
×17.0
×2.8
AREA :598 sq ft (1bed 1bath)1,100 sq ft (3beds 2baths) 2BEDS: 733.3q ft STORIES:13 UNITS :54
185 Plymouth Street
AREA: 1,325 sq ft(4beds 3.5baths)3,416 sq ft (4beds 3.5baths) 2BEDS:1,708 sq ft AVERAGE AREA :2,628.6 sq ft STORIES :6 UNITS :10
×7.0
AREA: 753 sq ft(1bed 1bath)3,780 sq ft (6beds 5baths) 2BEDS: 1,260 sq ft STORIES :31 UNITS :266
8
AREA :692sq ft(1bed 1bath)3,441 sq ft(3beds 2.5baths) 2BEDS: 2,294 sq ft STORIES :13 UNITS :259
11
Sweeney Building
AREA :1,230 sq ft(1bed 2baths)4,683 sq ft(6beds 4baths) 2BEDS:1561 sq ft STORIES :11 UNITS :85
×4.4
192 Water Street
AREA: 1,371sq ft(1bed 2baths)2,808 sq ft (3beds 2.5baths) 2BEDS:1,872 sq ft AVERAGE AREA :1721.9sq ft STORIES :5 UNITS :9
Unit Area Median
×13.8 {Centripetal}
×28.9 {Capacity}
1230 sq ft
0 100 200ft
{Ground Level Plan}
{B1 Plan}
{B2 Plan}
{B3 Plan}
{B4 Plan}
{B5 Plan}
{Live-Work Unit: Sample Plan}
Lobby
Elevater
Apartment
Recreation
Office
Park
{Program} {Program}
{Capacity} 373 live-work units
1230 sq ft per unit
{Recreation for Original Residents}
{Recreation for New Residents}
{Main Entrance}
4.Wood as Avatar:
Micro-life in Community
2015
{ MICRO-LIFE IN COMMUNITY } Prefabricated timber members are applied to erect the building, which is designed for urban and rural residents as target users. It could be a service facility for the convenience in the urban community, while a storage facility in the countryside. In order to accommodate various complex types of the site, such as CBD, common community, urban village and suburb, the form is designed as simply as possible, so that the timber house could have a better flexibility. In terms of human scale and mental state, the scheme is divided into two parts, which are then linked with the courtyard. Users could move around on instinct in the whole building, to experience the fantastic feelings evoked by walking from interior to exterior and in reverse. Apart from the intellectualized design space, the lightweight timber construction is also adopted in the structure, which consists of uniform single members, so that it is convenient for the factory to design, open the mould, assemble and carry out the modular production. Simple hardware members are used to connect the keels. Separately produced wooden skin is independent from the interior enclosure, making it easier to assemble and disassemble.
Screening Room
Terminal
Showcase
A
A
Balcony
Shelf
Tearoom
Tetrastigma pergolas
Tetrastigma plants
Wooden stairs
Horizontal Section Perspective
Section Perspective
Prefabricated walls are applied in the project. In order to achieve the stability, wood battens should be inserted in the ground before the wall erection, so as to facilitate the erection. Multiple wallboards join to each other at both ends, to form an integral wall system. The exterior wall is covered with OSB wallboards, on which the permeable paper is stuck, serving as the moisture barrier. For the modular production, Grasshopper is applied for modeling to simulate each of timber members, according to the philosophy of BIM. In the conceptual phase, modeling with Grasshopper enables us to estimate all the construction materials that will be used in the wooden house. While in the process of design development and construction, the scheme could be adjusted with a quick response every time through the control of parameters in Grasshopper, so as to accurately figure out construction materials.
5.Form as Rythm:
Cellular Growth
2014
{ CELLULAR GROWTH } It is a project finished at Tsinghua parametric workshop in the summer of 2014, when I learned to make models with MAYA and ZBrush at the studio of Steven MA. At that time, I had already been equipped with basic nonlinear architectural knowledge, and the project just started from the simplest unit. The project is a lighting design, following the topic of 3D printing industrial products that has always been focused on by Xubrance, the studio founded by Steven MA. It is designed to create a complex system, as well as a coherence formal aesthetics and generative typologies. The inspiration of the project is the lotus in the nature. The creative process begins from the basic extraction of venations on the petal of lotus, i.e., the process and method of mutation of a single substance. Finally a system is regenerated and combined, to create a brand new form. And in the second phase, the entirety would be focused on. First, to design from part to whole, and then enlarge, up to the whole region.. The geometric growth has always been the complicated issue in every phase, from cells to organ, organs to systems, and systems to “speciations�. At the beginning, I couldn’t control the parameters very well, therefore, there is a certain contingency of the original form. But finally I managed to control the form and parameters at my option, through the continuous tests and screenings. It seems to be complex enough, though the methods of forming and controlling are very simple.
GEN START
TWIST
DUP
Translate
Translate
Translate
Rotate
Rotate
Rotate
Scales
Scales
Scales
Copies
Copies
Copies
MIRROR CUT 1
MIRROR CUT 2
Translate
Translate
Rotate
Rotate
Scales
Scales
Copies
Copies
Final Version
6.Architecture and Zen:
Semaru in Seed
2014
4M
My boss make me crazzzzy!
I wanna a silence place! :(
Mong Kok
Roa Nathan d
52M
Yau Ma Tei
Nathan Road
Jordan
Secular life, Monastic life I heard there is a temple!
Mom, do buddhas live in city?
Omg! So crowded there!
Description: This is an open architectural research which aims at studying the relationship between architecture and urban environment. The concept of “semaru in a seed” that I am pursuing, though the simple and austere façades perfectly hide in the urban space, the in-between narrow building could also meet all the requirements for Buddhism meditation, just in response to the Chinese thought of “A Real Reclusion”. The special site of Yau Ma Tei is a region with the most complex residents and more social issues in Hong Kong. What we concern is not that whether the serious discussion about architecture could really improve the social context, but rather focus more on the personal spatial experience. The delicate small space is expected to be the entrance to “Common affairs” and “Zen” for users. There isn’t everyday life, but only piety, once one enters the temple.
4-6 a.m
7-9 a.m
10-12 p.m
1-3 p.m
4-6 p.m
7-9 p.m
One Day Meditation activity
Buddhist monk Visitor
e x p lod e d d e ta ils
life content and space interface 3
7
12
8
9
12
4
12
2
12
6
1 5
13
11
10
6 Meeting Room 7 Loker Room 8 Storage 9 Kitchen 10 Cafeteria 11 Dormitory 12 Dormitory 13 Bamboos
1 Lobby 2 Bookstore 3 Restroom 4 Egress Stair 5 Moditation Stair
overlook street elevation back street elevation
16
16
18
18
16
15
18
18 18 18 18
14
16
18 16
14 Bamboos 15 Ceremony Hall
17
16 Lecture Room 17 Buddha Statue 18 Moditation Room
7. An Absurd Utopia :
Spectator 2016
Site
- Analysis
Site
Scenario Plan
Section Perspective
8.Visual City Simulations:
Hypervolume of City Data
2018
Hypervolume of City Data Effective Immersive Representation of Urban Data| SimAUD 2019
The project uses a virtual model of Manhattan as a test case for allowing users to experience the city immersively and interactively engage with integrated urban information. Rather than extrapolate the impact of information on space from diagrams and data, this virtual reality (VR) roaming game visualizes urban data, including energy use, traffic noise, and air pollutions, etc., as information abstracted into visual objects and overlaid in the urban model. Relevant data was collected using ArcGIS, Open Street Maps (OSM), and other resources. Two neighborhoods, World Trade Center and Columbus Circle, are highlighted as locations for full-scale exploration of the city. Multiple methods of urban data visualization have been tested including 2.5D mapping and and an information dashboard as well as user interaction methods. This project will demonstrate the process and decisions related to integrating technical data in a virtual city, and how this tool may be instrumental in making design and technical decisions related to urban planning in the future. Keyword: data visualization, urban data, mixed reality, smart cities, virtual environments, users interface
Diagram of work flow from digital model to data integrated virtual urban environment
City view in SteamVR monitor
According to the previous analysis, the virtual reality city platform creates a game system. Users can experience the impact of different urban information on space through roaming in the virtual city. This requires that in the process of information representation, the data or image data should be translated as detailed as possible, and the designer should map the data into 3d models more intuitively. Also, in the design of an interactive interface, designers must ensure that the information related to urban experience is presented in a clear and accurate way. When this information is integrated into the virtual reality platform, it should also communicate consistently. Also, designers must be aware of what kind of urban experience they want to create and think about how to achieve this through a more straightforward UI approach. For a virtual city environment, a set of minimal UIs may be a better way to present information.
9.Interactive:
#Sustainacuse
2017
#define trigPin 13 #define echoPin 12 4”Ø x 6’-0” PVC
#define led 11 #define led2 10
4”Ø x 8’-0” PVC
2 A1
#include <Servo.h>
4”Ø x 8’-0” PVC
Servo servo1; //const int flexpin = 0;
4”Ø x 10’-0” PVC
3 A1
void setup() { Serial.begin (9600);
4”Ø x 6’-0” PVC
pinMode(trigPin, OUTPUT); 4”Ø x 8’-0” PVC
pinMode(echoPin, INPUT);
4”Ø x 10’-0” PVC
pinMode(9, OUTPUT); 4”Ø x 8’-0” PVC
servo1.attach(9); //pinMode(led, OUTPUT); //pinMode(led2, OUTPUT); }
4”Ø x 8’-0” PVC 4”Ø x 10’-0” PVC
void loop() { long duration, distance; int servoposition; 4”Ø x 10’-0” PVC
digitalWrite(trigPin, LOW); // Added this line
4”Ø x 8’-0” PVC 4”Ø x 6’-0” PVC
delayMicroseconds(2); // Added this line digitalWrite(trigPin, HIGH);
4”Ø x 6’-0” PVC
delayMicroseconds(10); // Added this line digitalWrite(trigPin, LOW); duration = pulseIn(echoPin, HIGH); 1 A1
distance = (duration/2) / 29.1; if (distance < 10) { // This is where the LED On/Off happens servoposition = 150; servo1.write(servoposition); //digitalWrite(led,HIGH); // When the Red condition is met, the Green LED should turn off
A A1
PVC POST LAYOUT
//digitalWrite(led2,LOW); } else { servoposition = -150; servo1.write(servoposition); //digitalWrite(led,LOW);
UTP - WIRE
//digitalWrite(led2,HIGH); } ALUMINUM CONDUIT
if (distance >= 200 || distance <= 0){ Serial.print(distance);
PVC TEE 1/2INCH
Serial.println(“ cm”); Serial.println(“ out of range”);
LED
else {
8 ft
}
REFLECTOR
Serial.print(distance); 33 34 33
Serial.println(“ cm”);
ALUMINUM STRAP
Serial.println(servoposition); } EXTERIOR ELEVATION
2 A1
PMMA OPTICAL FIBER - 100 STRANDS
delay(500); 33 34 33
1 ft 1 ft 9 in
6 in
}
3 ft
10.City as Lifted:
Cloud City 2.0
2016
Case Study of Star Apartments/ Interlace/ Nakagin Capsules
10.Subtle/Simple:
Other Works 2012-2019
Projects
Hostel renovation (iBR) Xiongâ&#x20AC;&#x2122;an, China
Anyang Normal University #3 (XWG) Anyang, China
Anyang Normal University Planing (XWG) Anyang, China
Liguan Commercial Street Design (L-UPAD) Linyi, China
Student Center Interior Design Jinan, China
Visualization
Project Syracuse (IDVL) Syracuse, NY
Hyperlayers in Other Landscape (Arc500) Syracuse, NY
Interaction
Building BuildingID
PK
Conference Room RoomID
PK
CommentForCon ComentsID
PK
BuildingID
FK
RoomID
UserName
Floor
FK
UserID
UserSUID
Latitude
RoomName
DateofPost
UserImage
Floors
Cap acity
Comment
Service Hour
Pictures
FK
Types
Need Reservation
CommentForStu ComentsID
PK
Study Space
FK
StudyroomID
FK
UserID
StudyroomID
PK
DateofPost FK
BuildingID Comment Floor
Pictures
RoomName
Type of Space
CommentForDin
Food Court Tech Facility FoodcourtID FK
UserID
Longtitude
BuildingName
PK
User PK
BuildingID Capacity
ComentsID
PK
Nearby Food FK
FoodCourtID
FK
UserID
Nearby Bathroom
Capacity
Cuisine
DateofPost
Service Hour
Comment
Notes
Pictures
SU connect 2.0 (SALT) Syracuse, NY
Rongzhu GU
115 Newbury Hollow Lane. #7, Syracuse, NY, 13205
Education
+1 315-928-9230 rgu104@syr.edu gurongzhu.com
Syracuse University
08/2016 - 12/2017
School of Architecture, Syracuse Master of Science in Architecture
Shandong Jianzhu University
09/2011 - 07/2016
College of Architecture and Urban Planning, Jinan Bachelor of Architecture,with Graduation Honor
Norwich University
01/2014 - 05/2014
Architecture School, Northfield Academic Exchange, Architecture
Professional Experience
Architecture Professional Consultant
02/2017 - 09/2018
Shenzhen institute of building research (IBR) + As architect, independently responsible for hostel renovation, online operation + As designer, assist product manager deisign [YI] Gallery series events, exhibitions and salons + Cooperate with Electricats organize interactive installation workshop. + Research short-time living styles and modular apartments
Architectural Intern
09/2015 - 01/2016
Linyi Urban Planning &Architecture Design Institute + Assisted with senior designer and design research for residential project. + Created digital models, rendering, construction drawing and details. + Prepared presentation and project documentation.
Architectural Intern
01/2015 - 04/2015
XWG Arch-Studio + Assisted with senior designer for large scale industrial park and teaching buildings. + Created digital models, diagrams, and construction details + Prepared presentaion, posters and submission drawing packages.
Research Experience
Researcher
05/2018 - Present
Interactive Design& Visualization Lab (IDVL), SyracuseCoE School of Architecture, Syracuse Univeristy + Assisted Professor Amber Bartoch to set up VR Projects. (Manhattan Model, Syracuse Model, Highway I-81 Model) + Prepare workshop and studio materials. (SimAUD 2018, IBPC 2018, Design Studio of architecture school) + Cooperated with Prof. Amber Bartoch for the paper of SimAUD 2019
UI/UX Designer
12/2018 - Present
SALT lab, i-school, Syracuse Univeristy + Responsible for schuool’s app-SU connect 2.0
Research Assistant APTUM Architecture / School of Architecture, Syracuse University + Assisted Professor Roger Hubeli to edit the reference booklet for class “Scaling Up” + Created digital models, rendering, and prepared presentation packages of project “Rhizolith Island Cartagena” + Analyzed data for project “Malaysia Biennial 100YZ: Medini 2017”
09/2016 - 05/2017
Teaching Experience
Tutor Assistant
09/2018
IBPC 2018 workshop + Assist Professor Amber Bartosh to teach Unity3D in workshop
Design Tutor
07/2018-10/2018
IBR [YI] Gallery x Electricats Interactive Summer Workshop + Independently teach design course in workshop
Teaching Assistant
07/2015
Parametric design summer workshop, Tsinghua University School of Architecture + Assist Professor Soomeen Hahm to teach MAYA and Processing in studio
Publications
Effective Immersive Representation of Urban Data
04/2019
SimAUD, 2019
Hypervolume of City Data
11/2018
OPEN CITY | FORUM, Berlin Science Week 2018
Honors and Awards
Graduation Honor Shandong Province, P.R.C
Honor Award for Excellence in Graduation Design CAU, Shandong Jianzhu University
First Prize
Shandong Timber Building Construction Competition
Excellent Work Prize
Undergraduate Design Competition by Chinese Society of Landscape Architecture.
Finalist Award
“The Shenyou Cup” Museum Design Competition
National Entrance Scholarship
07/2016 06/2016 08/2015 09/2014 10/2013 2011
Ministry of Education of the People’s Republic of China
Skills and Languages
Softwares Modeling: SketchUp / Rhinoceros / MAYA / AutoCAD / Revit / Grasshopper / Mudbox Visual: Unity3D / UE4 / 3d Max / V-ray / Atlantis Studio / Maxwell Studio / KeyShot / Mental Ray Graphic: Adobe Photoshop / InDesign / Illustrator / Premier / After Effects / Audition / Muse Script: Processing / Arduino / Python / C# Others: Microsoft Ofiice Suite
Languages English (proficient), Mandarin (native)
Other Activities
Interactive Installation Design, Electricats, Xiong’an Graphic Design, Heshi Cafe, Syracuse Architectual Concept Design, Luoyang South Highway Management Center, Yangchun Wedding Design, Linyi Exhibition Design, Revery Jewelry, Beijing UI Design, Zhi Liao APP, Beijing Props Design, Dylan Cosplay Club, Jinan
2018 2017 2017 2017 2016 2015 2012
Rongzhu Gu | gurongzhu.com Selected Works 2014-2019 rgu104@syr.edu +1 315 928 9230