Work Sample 2014-2019

Page 1

S SIM UB PL TLE E Rongzhu Gu

Selected Works 2014-2019


1.Living Conditions:

(UN)Clarity: Boundaries of shared space 2017 2.Floating Concrete:

Rhizolith Island Cartagena 2017

Subtraction 2017

4.Wood as Avatar:

Micro-life in Community 2015 5.Architecture and Zen:

Semaru in Seed 2014

Cellular Growth 2014

Content

PHASE II RESEARCH PROJECTS

6.Form as Rythm:

PHASE I ARCHITECTURE PROJECTS

3.Space objects:

7.Visual City Simulations:

Hypervolume of City Data Appendix Paper:Effective Immersive Representation of Urban Data| SimAUD 2019

2018 8. An Absurd Utopia:

Spectator 2016 9.Interactive:

#Sustainacuse 2017 10.City as Lifted:

Cloud City 2.0 2016 11.Subtle/Simple:

Other Works 2012-2018


1.Living Conditions:

(UN)Clarity: Boundaries of shared space

2017


83.10

21F

79.20

20F

75.30

19F

71.40

18F

67.50

17F

62.40

16F

57.20

15F

54.60

14F

49.40

13F

46.80

12F

A

Apartment

H

Hotel

D

Dormitory

Research location

Self-ego

Group-ego

Social Psychology Plan

Public space

Pravite space

Architectual Plan


Transformed Option

D

H

A

Dormitory

Hotel

Apartment

Dormitory - Option 2

Dormitory - Option 1

宿舍布置 - 选项二

宿舍布置 - 选项一

Dormitory x4

x22

x4

x22

x4

x2

x4

x2

x2

x2

x2

x2

x4

x4

x6

x2

x12

x2

x2

x2

x1

Dormitory - Option 3

Dormitory - Option 4 宿舍布置 - 选项四 2.6m

D x4

x2

x3

x2

x4

x22

x4

x22

x4

x2

x4

x2

x2

x2

x2

x2

x4

x4

x4

x4

x14

x2

x8

x1

x4

x2

x8

x2

Dormitory - Option 6 x4

宿舍布置 - 选项六

x2

D x4

x2

x4

x22

x4

x22

x4

x2

x4

x2

x2

x2

x2

x2

x4

x4

x4

x4

x14

x2

x16

x2

x4

x2

x4

x2

D x4

x2

3.9m

3.9m

3.9m

D

3.9m

Dormitory - Option 5 宿舍布置 - 选项五

D

2.6m

宿舍布置 - 选项三

D x4

x2


Hotel - Option 1 Hotel

Hotel - Option 2

酒店布置 - 选项一

酒店布置 - 选项二

x2

x13

x2

x13

x11

x2

x11

x2

x1

x1

x1

x1

x1

x4

x1

x2

x2

x1

x2

x2

x2

x2

x3

x1

x2

x1

3.9m

H x1

or

Apartment - Option 1 Apartment

or

公寓布置 - 选项二

x2

x19

x2

x19

x16

x3

x16

x3

x1

x1

x1

x1

x1

x2

x1

x2

x2

x2

x4

x1

x3

x1

x2

x1

x1

x1

x1

x1

x1

x1

x1

x1

x1

Apartment - Option 4

or

A

3.9m

A

公寓布置 - 选项四

x1

x40

x4

x26

x31

x6

x4

x22

x2

x2

x2

x1

x1

x2

x1

x4

x2

x4

x6

x2

x2

x2

x1

x1

x1

x1

x1

x1

x1

x1

x1

x1

A

Loft

x2

5.2m

3.9m

3.9m

公寓布置 - 选项三

x2

Apartment - Option 2

公寓布置 - 选项一

Apartment - Option 3

H

3.9m

x1

A x1

or


2.Floating Concrete:

Rhizolith Island Cartagena 2017


This is the research project as working with Professor Roger Hubeli and Julie Larson in School of Architecture, Syracuse University. Role in Team: Making digital models and coding to find the forms. Drawing Diragrams and editing films for exhibitions and presentaions.

CURRENT PRACTICE [NATURE VS. ARTIFICE] NEW PRACTICE [NATURE + ARTIFICE]

How can material and design create solutions that emerge from systems of infrastructure that begin to behave similarly to nature, rather than resisting it?

Description: Isla Rhizolith | Rhizolith Island is a concept and prototyping project that investigates the potential for high performance concrete structures to revitalize Colombian shorelines among vulnerable sites with ongoing flooding in urbanized areas. Due to the devastating depletion of mangrove forests that naturally control sediment and shorelines from erosion, the installation and speculative urban proposals aim to achieve a new urban infrastructure through emphasis on newly developed concrete materials, formal expression, and performance.


Growing Process

Growing Process Weight

Weight

Filler

Section

TOP

BODY

FIN

Working Process of the Rhizolith Island element

gh

t

Height=18in

Fi n

He i

Height=50in

Height=80in

1

Tree Number

2

3

Rhombus

Triangle_01

Triangle_02

Pentagon

Quadrangle

Geometry Type


Mangle

A "floating island pompe waters" reduces waves during storms that typically destroy sedimentation and eliminate the coast. This protection allows natural sedimentation along the existing coast to grow over time

The mangrove trees grow from the tubular pige on holes and form a more robust water breaker that will protect the coast

Concrete Shell Filled with substrate so that more mangroves grow Rings connected to latex that protect the structures and helps anchor a piece to the otri in a flexible and resistant way.

Container

Floating system made of lightweight concrete

Concrete shell Red Mangrove roots begin to penetrate the concrete and grow horizontally like the Rhizome, connecting to each other and establishing new axes.

Habitat for various speciessmall fish, eels, phytoplankton, zooplankton, and carroneros

Porosity and holes create an ecosystem similar to aquatic leaf litter and debris composition that is suitable for marine species to inhabit

Patron with holes to support the habitat growth of the local flora and fauna

Ultra high strength concrete glue

Fishes


3.Space objects:

Subtraction 2017


1

3 6

10

2

{Interiority}

F

11

5

8

Live

Dumbo

9

Live+Work

4

7

ee

et tre

1J

oh

Wa

nS

ter

ou 60

5P

lym

r ate

Str

th

ee

t

Str

et tre rS ate

18

2011

0W

2005

5

22

6

2000

t

ee Str

7

2W

sh Wa

8

19

ing

niu mi do on

25

1916

JC

1910

ton

m

Str ton ing

bo

9

sh

um

10

Wa

eD Th

11

70

loc Th

Year

Sw

ee

{Substraction}

eC

ne

yB

kT

uil

ow

din

er

g

ee

t

tG

rou p

DUMBO

4

3

2

1

2014

2015

2016

2012

{Capacity}

Live 2

{Boundary/Semi-Autonomy}

60 Water Street

AREA :606 sq ft(1bed 1bath)9,87sq ft(2bed 2baths) 2BEDS: 987 sq ft STORIES :17 UNITS :290

Live+Work 1

1 John Street

AREA :1,492 sq ft(2beds 2baths)3,657sq ft(4beds 4baths) 2BEDS: 1,828.5 sq ft STORIES :12 UNITS :42

×2.6 6

25 Washington Street Group

AREA :459 sq ft(1bed 1bath)1,170 sq ft(2beds 2baths) 2BEDS: 1,170 sq ft STORIES :8 UNITS :106

×8.9 3

7

{Pressure}

J Condominium

4

9

×2.8 5

The Dumbo

220 Water

AREA: 660 sq ft(1bed 1bath)1,481 sq ft (3beds 2baths) 2BEDS: 987.3 sq ft STORIES :7 UNITS :135

70 Washington Street

×1.4 10

The Clock Tower

AREA: 1161 sq ft(1bed 1.5bath)3,300 sq ft(3beds 3.5bath) 2BEDS: 2,200 sq ft STORIES :15 UNITS :124

×3.0

×17.0

×2.8

AREA :598 sq ft (1bed 1bath)1,100 sq ft (3beds 2baths) 2BEDS: 733.3q ft STORIES:13 UNITS :54

185 Plymouth Street

AREA: 1,325 sq ft(4beds 3.5baths)3,416 sq ft (4beds 3.5baths) 2BEDS:1,708 sq ft AVERAGE AREA :2,628.6 sq ft STORIES :6 UNITS :10

×7.0

AREA: 753 sq ft(1bed 1bath)3,780 sq ft (6beds 5baths) 2BEDS: 1,260 sq ft STORIES :31 UNITS :266

8

AREA :692sq ft(1bed 1bath)3,441 sq ft(3beds 2.5baths) 2BEDS: 2,294 sq ft STORIES :13 UNITS :259

11

Sweeney Building

AREA :1,230 sq ft(1bed 2baths)4,683 sq ft(6beds 4baths) 2BEDS:1561 sq ft STORIES :11 UNITS :85

×4.4

192 Water Street

AREA: 1,371sq ft(1bed 2baths)2,808 sq ft (3beds 2.5baths) 2BEDS:1,872 sq ft AVERAGE AREA :1721.9sq ft STORIES :5 UNITS :9

Unit Area Median

×13.8 {Centripetal}

×28.9 {Capacity}

1230 sq ft


0 100 200ft

{Ground Level Plan}

{B1 Plan}

{B2 Plan}

{B3 Plan}

{B4 Plan}

{B5 Plan}

{Live-Work Unit: Sample Plan}

Lobby

Elevater

Apartment

Recreation

Office

Park

{Program} {Program}


{Capacity} 373 live-work units

1230 sq ft per unit

{Recreation for Original Residents}

{Recreation for New Residents}

{Main Entrance}


4.Wood as Avatar:

Micro-life in Community

2015


{ MICRO-LIFE IN COMMUNITY } Prefabricated timber members are applied to erect the building, which is designed for urban and rural residents as target users. It could be a service facility for the convenience in the urban community, while a storage facility in the countryside. In order to accommodate various complex types of the site, such as CBD, common community, urban village and suburb, the form is designed as simply as possible, so that the timber house could have a better flexibility. In terms of human scale and mental state, the scheme is divided into two parts, which are then linked with the courtyard. Users could move around on instinct in the whole building, to experience the fantastic feelings evoked by walking from interior to exterior and in reverse. Apart from the intellectualized design space, the lightweight timber construction is also adopted in the structure, which consists of uniform single members, so that it is convenient for the factory to design, open the mould, assemble and carry out the modular production. Simple hardware members are used to connect the keels. Separately produced wooden skin is independent from the interior enclosure, making it easier to assemble and disassemble.


Screening Room

Terminal

Showcase

A

A

Balcony

Shelf

Tearoom

Tetrastigma pergolas

Tetrastigma plants

Wooden stairs

Horizontal Section Perspective

Section Perspective


Prefabricated walls are applied in the project. In order to achieve the stability, wood battens should be inserted in the ground before the wall erection, so as to facilitate the erection. Multiple wallboards join to each other at both ends, to form an integral wall system. The exterior wall is covered with OSB wallboards, on which the permeable paper is stuck, serving as the moisture barrier. For the modular production, Grasshopper is applied for modeling to simulate each of timber members, according to the philosophy of BIM. In the conceptual phase, modeling with Grasshopper enables us to estimate all the construction materials that will be used in the wooden house. While in the process of design development and construction, the scheme could be adjusted with a quick response every time through the control of parameters in Grasshopper, so as to accurately figure out construction materials.


5.Form as Rythm:

Cellular Growth

2014


{ CELLULAR GROWTH } It is a project finished at Tsinghua parametric workshop in the summer of 2014, when I learned to make models with MAYA and ZBrush at the studio of Steven MA. At that time, I had already been equipped with basic nonlinear architectural knowledge, and the project just started from the simplest unit. The project is a lighting design, following the topic of 3D printing industrial products that has always been focused on by Xubrance, the studio founded by Steven MA. It is designed to create a complex system, as well as a coherence formal aesthetics and generative typologies. The inspiration of the project is the lotus in the nature. The creative process begins from the basic extraction of venations on the petal of lotus, i.e., the process and method of mutation of a single substance. Finally a system is regenerated and combined, to create a brand new form. And in the second phase, the entirety would be focused on. First, to design from part to whole, and then enlarge, up to the whole region.. The geometric growth has always been the complicated issue in every phase, from cells to organ, organs to systems, and systems to “speciations�. At the beginning, I couldn’t control the parameters very well, therefore, there is a certain contingency of the original form. But finally I managed to control the form and parameters at my option, through the continuous tests and screenings. It seems to be complex enough, though the methods of forming and controlling are very simple.


GEN START

TWIST

DUP

Translate

Translate

Translate

Rotate

Rotate

Rotate

Scales

Scales

Scales

Copies

Copies

Copies

MIRROR CUT 1

MIRROR CUT 2

Translate

Translate

Rotate

Rotate

Scales

Scales

Copies

Copies


Final Version


6.Architecture and Zen:

Semaru in Seed

2014


4M

My boss make me crazzzzy!

I wanna a silence place! :(

Mong Kok

Roa Nathan d

52M

Yau Ma Tei

Nathan Road

Jordan

Secular life, Monastic life I heard there is a temple!

Mom, do buddhas live in city?

Omg! So crowded there!

Description: This is an open architectural research which aims at studying the relationship between architecture and urban environment. The concept of “semaru in a seed” that I am pursuing, though the simple and austere façades perfectly hide in the urban space, the in-between narrow building could also meet all the requirements for Buddhism meditation, just in response to the Chinese thought of “A Real Reclusion”. The special site of Yau Ma Tei is a region with the most complex residents and more social issues in Hong Kong. What we concern is not that whether the serious discussion about architecture could really improve the social context, but rather focus more on the personal spatial experience. The delicate small space is expected to be the entrance to “Common affairs” and “Zen” for users. There isn’t everyday life, but only piety, once one enters the temple.


4-6 a.m

7-9 a.m

10-12 p.m

1-3 p.m

4-6 p.m

7-9 p.m

One Day Meditation activity

Buddhist monk Visitor

e x p lod e d d e ta ils


life content and space interface 3

7

12

8

9

12

4

12

2

12

6

1 5

13

11

10

6 Meeting Room 7 Loker Room 8 Storage 9 Kitchen 10 Cafeteria 11 Dormitory 12 Dormitory 13 Bamboos

1 Lobby 2 Bookstore 3 Restroom 4 Egress Stair 5 Moditation Stair

overlook street elevation back street elevation

16

16

18

18

16

15

18

18 18 18 18

14

16

18 16

14 Bamboos 15 Ceremony Hall

17

16 Lecture Room 17 Buddha Statue 18 Moditation Room



7. An Absurd Utopia :

Spectator 2016


Site


- Analysis

Site


Scenario Plan

Section Perspective



8.Visual City Simulations:

Hypervolume of City Data

2018


Hypervolume of City Data Effective Immersive Representation of Urban Data| SimAUD 2019

The project uses a virtual model of Manhattan as a test case for allowing users to experience the city immersively and interactively engage with integrated urban information. Rather than extrapolate the impact of information on space from diagrams and data, this virtual reality (VR) roaming game visualizes urban data, including energy use, traffic noise, and air pollutions, etc., as information abstracted into visual objects and overlaid in the urban model. Relevant data was collected using ArcGIS, Open Street Maps (OSM), and other resources. Two neighborhoods, World Trade Center and Columbus Circle, are highlighted as locations for full-scale exploration of the city. Multiple methods of urban data visualization have been tested including 2.5D mapping and and an information dashboard as well as user interaction methods. This project will demonstrate the process and decisions related to integrating technical data in a virtual city, and how this tool may be instrumental in making design and technical decisions related to urban planning in the future. Keyword: data visualization, urban data, mixed reality, smart cities, virtual environments, users interface

Diagram of work flow from digital model to data integrated virtual urban environment

City view in SteamVR monitor


According to the previous analysis, the virtual reality city platform creates a game system. Users can experience the impact of different urban information on space through roaming in the virtual city. This requires that in the process of information representation, the data or image data should be translated as detailed as possible, and the designer should map the data into 3d models more intuitively. Also, in the design of an interactive interface, designers must ensure that the information related to urban experience is presented in a clear and accurate way. When this information is integrated into the virtual reality platform, it should also communicate consistently. Also, designers must be aware of what kind of urban experience they want to create and think about how to achieve this through a more straightforward UI approach. For a virtual city environment, a set of minimal UIs may be a better way to present information.


9.Interactive:

#Sustainacuse

2017


#define trigPin 13 #define echoPin 12 4”Ø x 6’-0” PVC

#define led 11 #define led2 10

4”Ø x 8’-0” PVC

2 A1

#include <Servo.h>

4”Ø x 8’-0” PVC

Servo servo1; //const int flexpin = 0;

4”Ø x 10’-0” PVC

3 A1

void setup() { Serial.begin (9600);

4”Ø x 6’-0” PVC

pinMode(trigPin, OUTPUT); 4”Ø x 8’-0” PVC

pinMode(echoPin, INPUT);

4”Ø x 10’-0” PVC

pinMode(9, OUTPUT); 4”Ø x 8’-0” PVC

servo1.attach(9); //pinMode(led, OUTPUT); //pinMode(led2, OUTPUT); }

4”Ø x 8’-0” PVC 4”Ø x 10’-0” PVC

void loop() { long duration, distance; int servoposition; 4”Ø x 10’-0” PVC

digitalWrite(trigPin, LOW); // Added this line

4”Ø x 8’-0” PVC 4”Ø x 6’-0” PVC

delayMicroseconds(2); // Added this line digitalWrite(trigPin, HIGH);

4”Ø x 6’-0” PVC

delayMicroseconds(10); // Added this line digitalWrite(trigPin, LOW); duration = pulseIn(echoPin, HIGH); 1 A1

distance = (duration/2) / 29.1; if (distance < 10) { // This is where the LED On/Off happens servoposition = 150; servo1.write(servoposition); //digitalWrite(led,HIGH); // When the Red condition is met, the Green LED should turn off

A A1

PVC POST LAYOUT

//digitalWrite(led2,LOW); } else { servoposition = -150; servo1.write(servoposition); //digitalWrite(led,LOW);

UTP - WIRE

//digitalWrite(led2,HIGH); } ALUMINUM CONDUIT

if (distance >= 200 || distance <= 0){ Serial.print(distance);

PVC TEE 1/2INCH

Serial.println(“ cm”); Serial.println(“ out of range”);

LED

else {

8 ft

}

REFLECTOR

Serial.print(distance); 33 34 33

Serial.println(“ cm”);

ALUMINUM STRAP

Serial.println(servoposition); } EXTERIOR ELEVATION

2 A1

PMMA OPTICAL FIBER - 100 STRANDS

delay(500); 33 34 33

1 ft 1 ft 9 in

6 in

}

3 ft



10.City as Lifted:

Cloud City 2.0

2016


Case Study of Star Apartments/ Interlace/ Nakagin Capsules




10.Subtle/Simple:

Other Works 2012-2019


Projects

Hostel renovation (iBR) Xiong’an, China


Anyang Normal University #3 (XWG) Anyang, China

Anyang Normal University Planing (XWG) Anyang, China

Liguan Commercial Street Design (L-UPAD) Linyi, China

Student Center Interior Design Jinan, China


Visualization

Project Syracuse (IDVL) Syracuse, NY

Hyperlayers in Other Landscape (Arc500) Syracuse, NY


Interaction

Building BuildingID

PK

Conference Room RoomID

PK

CommentForCon ComentsID

PK

BuildingID

FK

RoomID

UserName

Floor

FK

UserID

UserSUID

Latitude

RoomName

DateofPost

UserImage

Floors

Cap acity

Comment

Service Hour

Pictures

FK

Types

Need Reservation

CommentForStu ComentsID

PK

Study Space

FK

StudyroomID

FK

UserID

StudyroomID

PK

DateofPost FK

BuildingID Comment Floor

Pictures

RoomName

Type of Space

CommentForDin

Food Court Tech Facility FoodcourtID FK

UserID

Longtitude

BuildingName

PK

User PK

BuildingID Capacity

ComentsID

PK

Nearby Food FK

FoodCourtID

FK

UserID

Nearby Bathroom

Capacity

Cuisine

DateofPost

Service Hour

Comment

Notes

Pictures

SU connect 2.0 (SALT) Syracuse, NY


Rongzhu GU

115 Newbury Hollow Lane. #7, Syracuse, NY, 13205

Education

+1 315-928-9230 rgu104@syr.edu gurongzhu.com

Syracuse University

08/2016 - 12/2017

School of Architecture, Syracuse Master of Science in Architecture

Shandong Jianzhu University

09/2011 - 07/2016

College of Architecture and Urban Planning, Jinan Bachelor of Architecture,with Graduation Honor

Norwich University

01/2014 - 05/2014

Architecture School, Northfield Academic Exchange, Architecture

Professional Experience

Architecture Professional Consultant

02/2017 - 09/2018

Shenzhen institute of building research (IBR) + As architect, independently responsible for hostel renovation, online operation + As designer, assist product manager deisign [YI] Gallery series events, exhibitions and salons + Cooperate with Electricats organize interactive installation workshop. + Research short-time living styles and modular apartments

Architectural Intern

09/2015 - 01/2016

Linyi Urban Planning &Architecture Design Institute + Assisted with senior designer and design research for residential project. + Created digital models, rendering, construction drawing and details. + Prepared presentation and project documentation.

Architectural Intern

01/2015 - 04/2015

XWG Arch-Studio + Assisted with senior designer for large scale industrial park and teaching buildings. + Created digital models, diagrams, and construction details + Prepared presentaion, posters and submission drawing packages.

Research Experience

Researcher

05/2018 - Present

Interactive Design& Visualization Lab (IDVL), SyracuseCoE School of Architecture, Syracuse Univeristy + Assisted Professor Amber Bartoch to set up VR Projects. (Manhattan Model, Syracuse Model, Highway I-81 Model) + Prepare workshop and studio materials. (SimAUD 2018, IBPC 2018, Design Studio of architecture school) + Cooperated with Prof. Amber Bartoch for the paper of SimAUD 2019

UI/UX Designer

12/2018 - Present

SALT lab, i-school, Syracuse Univeristy + Responsible for schuool’s app-SU connect 2.0

Research Assistant APTUM Architecture / School of Architecture, Syracuse University + Assisted Professor Roger Hubeli to edit the reference booklet for class “Scaling Up” + Created digital models, rendering, and prepared presentation packages of project “Rhizolith Island Cartagena” + Analyzed data for project “Malaysia Biennial 100YZ: Medini 2017”

09/2016 - 05/2017


Teaching Experience

Tutor Assistant

09/2018

IBPC 2018 workshop + Assist Professor Amber Bartosh to teach Unity3D in workshop

Design Tutor

07/2018-10/2018

IBR [YI] Gallery x Electricats Interactive Summer Workshop + Independently teach design course in workshop

Teaching Assistant

07/2015

Parametric design summer workshop, Tsinghua University School of Architecture + Assist Professor Soomeen Hahm to teach MAYA and Processing in studio

Publications

Effective Immersive Representation of Urban Data

04/2019

SimAUD, 2019

Hypervolume of City Data

11/2018

OPEN CITY | FORUM, Berlin Science Week 2018

Honors and Awards

Graduation Honor Shandong Province, P.R.C

Honor Award for Excellence in Graduation Design CAU, Shandong Jianzhu University

First Prize

Shandong Timber Building Construction Competition

Excellent Work Prize

Undergraduate Design Competition by Chinese Society of Landscape Architecture.

Finalist Award

“The Shenyou Cup” Museum Design Competition

National Entrance Scholarship

07/2016 06/2016 08/2015 09/2014 10/2013 2011

Ministry of Education of the People’s Republic of China

Skills and Languages

Softwares Modeling: SketchUp / Rhinoceros / MAYA / AutoCAD / Revit / Grasshopper / Mudbox Visual: Unity3D / UE4 / 3d Max / V-ray / Atlantis Studio / Maxwell Studio / KeyShot / Mental Ray Graphic: Adobe Photoshop / InDesign / Illustrator / Premier / After Effects / Audition / Muse Script: Processing / Arduino / Python / C# Others: Microsoft Ofiice Suite

Languages English (proficient), Mandarin (native)

Other Activities

Interactive Installation Design, Electricats, Xiong’an Graphic Design, Heshi Cafe, Syracuse Architectual Concept Design, Luoyang South Highway Management Center, Yangchun Wedding Design, Linyi Exhibition Design, Revery Jewelry, Beijing UI Design, Zhi Liao APP, Beijing Props Design, Dylan Cosplay Club, Jinan

2018 2017 2017 2017 2016 2015 2012


Rongzhu Gu | gurongzhu.com Selected Works 2014-2019 rgu104@syr.edu +1 315 928 9230


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