PORTFOLIO OF POSTGRADUATE WORKS 20192020
SALIH EGE SAVCI
Salih Ege Savci 04 August 1995 phone +44 7730 500 152 phone +90 537 848 76 61 email salihegesavci@gmail.com issuu.com/salihegesavci vimeo.com/salihegesavci linkedin.com/in/salih-ege-savci
Education
Languages
Architectural Association - London, UK
Turkish
Architecture and Urbanism MArch - Design Research Lab 2018 - 2020
Middle East Technical University - Ankara,TR Bachelor of Architecture [Honour Student] 2013 - 2018
Universitat Politècnica de València - Valencia, ES Bachelor of Architecture [Erasmus Exchange Student] 2015 - 2016
Lycée Tevfik Fikret d’Ankara - Ankara,TR 2009 - 2013
Skills Advanced
Intermediate
Rhinoceros 3D
Python
Grasshopper
C#
Adobe Illustrator
Maya
Adobe Photoshop
Unity
Adobe Indesign
V-ray
Adobe After Effects
Houdini
Adobe Premiere Revit Keyshot 2
Mother Tongue
English
Advanced - IELTS 7.5 [2017]
French
Upper Intermediate - B2 [2012]
Spanish
Intermediate
Experience
[Intern]
Exhibitions
Mimarlar ve Han Tumertekin - Istanbul,TR
20 Years of DRL - Building Centre, London, UK
Melike Altinisik Architects - Istanbul,TR
METU Graduation Exhibition - METU, Ankara, TR
A Architectural Design - Ankara,TR
Turkish Architecture Student Exhibition - TSMD, Ankara, TR
BIM Modelling, OzgurPark Housing and Mixed Use Project 2017 - 2 months
Design Strategies and Research, 3D Modelling, Physical Modelling - Competition Team 2017 - 2 months
Architectural Drawings, Design Representation - Limak Skopje Project 2016 - 3 months
Helped Curation 2018
Work Featured 2018
Work Featured 2017
Akfen Holding / Dost Construction and Project Management Co. - Ankara,TR Incek Loft Construction Site 2015 - 3 months
Middle East Technical University - Ankara,TR / Isparta, TR Building Material Applications - Digital Visualization Architectural Documentation Principles 2014 - 2 months
Teaching Architectural Association - London, UK
Workshop II - Student Assistant - Grasshopper & Maya Instructors: Mostafa El-Sayed, Aleksandar Bursac 2019 - 3 weeks
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Contents
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Research Tensile Bubbles
24
Generative Growth
36
Flux
Adaptive Component Structure
Encoding Information
a Strategy for Instant Tectonics & Soft SpaceFrame
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6
01
Tensile Bubbles Adaptive Component Structure Workshop I Architectural Association Design Research Lab Instructor: Mostafa El-Sayed Team: Evangelos Polykandriotis, I Tzu Wang, Luna Wang, Xio Dan Yang
The developmental model is an experimental design exercises, where we develop procedural processes capable of generating formal and material affects through different principles that are the base variables of a given test. Through a series of experimentations using polypropylene, we aimed to document our procedural workflow and develop an understanding of material behaviour. Creation of an adaptive component structure whose form will be controlled through the different states of its own parts is achieved by the end of the workshop. The potentials inherent in material systems helped creation of a generative system with the proposal. Performative tests are applied during the design process and adressed as evaluatory criterias. Geometries are refined iteratively by referencing these tests and more attention developped on the structural constraints that are existing in the system. The project involves documentation of different tests and production processes with the material. Each of these tests are documented in order to inform the fabrication process.
Workshop I | AA DRL 7
Workshop I | AA DRL
Initial Models
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1
2
3
4
1
Each face of the triangle are connected using plungs
2
Four cylinder shape pieces are joined together using compression and tensile strenght parts
3
Six star shape flower constructed utilizing bending potentials of the material
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A polyhedron with 20 faces [icosahedron], that has two distinct geometric state
01. Tensile Bubbles Adaptive Component Structure
Object to Component
Skin
Structure
Connector
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Workshop I | AA DRL
Component Creation Adapting the Geometry
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01. Tensile Bubbles Adaptive Component Structure
Formulation Component A
Component B
Connector 0.35 mm Translucent Polypropylene Sheet
Structure 0.70 mm Black Polypropylene Sheet
Cut
Score
Score
120 mm
180 mm
Making Process
Transformation Possibilities Twist
T1
T4
Twist*1
Twist*4 Flip
F
U
Flip
Unflip
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Workshop I | AA DRL
4 Component Combination Limit States Investigation Unflipped + Twist*1 Plan
T1
U T1
T1
T1
U
Section
U T1
T1
Unflipped + Twist*1 Plan
T1
F
Section F
T1
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T1
01. Tensile Bubbles Adaptive Component Structure
Unflipped + Twist*4
Plan T4
U
T4 T4
T4
Section
U
T4
U
Flipped + Twist*4
T4
Plan T4
T4
T4
F
T4
Section
F T4
T4
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Workshop I | AA DRL
Cluster Development [Bubble] Gaining Dimension with Material Behaviour
1 Twist
Unflip
2 Twist
Unflip
3 Twist
Unflip
4 Twist
Unflip
4 Twist
Flip
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01. Tensile Bubbles Adaptive Component Structure
Cluster Connection
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Workshop I | AA DRL
Cluster Development [Bubble]
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01. Tensile Bubbles Adaptive Component Structure
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Workshop I | AA DRL
Cluster Chart Usage Data
1 Twist
2 Twist
3 Twist
4 Twist
Unflip
Flip
Comparison
Strenght
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01. Tensile Bubbles Adaptive Component Structure
Body Analysis Spine
Force
States
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Workshop I | AA DRL
AA Silver Gala 2018-2019
State Notation on Clusters
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01. Tensile Bubbles Adaptive Component Structure
Cantilevering
States Under Force
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Workshop I | AA DRL
Early Models
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01. Tensile Bubbles Adaptive Component Structure
Final Iteration
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for more information
02 Generative Growth Encoding Information Workshop II Architectural Association Design Research Lab Instructor: Mostafa El-Sayed, Aleksandar Bursac Team: Ege Acar, Kemal Arda Alkin, Qing Li
The workshop will explore the generative potential of self-regulating neighbourhoods of voxels that interact through simple local rule sets and result in complex organisations across large populations. Experimenting through explicit models of interactions and observable patterns of agency the workshop will explore the capacity for these systems to evolve structural elements with the capacity to self-structure. Workshop was based on different scales of research. The focus was to form different communicative relations between single units in unit scale, local scale and global scale which occupy voxel space with geometric information. Different scales created different parameters that affect the system as a whole. Behavioral features of units formed due to their representational geometry were documented. Conditional possibilities between units and clusters, growth of voxel formation pattern and future alternatives were examined. The proposal develops around a computational strategy that is generative as its purpose is to construct new orders of systemic models. Implementations create a family of physical structures through time-based generation. Specifically, the intention is to incorporate computational concepts related to evaluating qualitative structuring behaviour within the design processes.
Workshop II | AA DRL 25
Workshop II | AA DRL
Defining a Primitive Geometry Explorations Through Operations
Duplicate
Combine
Smoothen
Mirror
Study1
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02. Generative Growth Encoding Information
Creating Growth Topologies Study2
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Workshop II | AA DRL
Simplified Component Form Generation
Connection with Neighbours
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02. Generative Growth Encoding Information
Connection Alternatives
Face to Face
Face to Face
Edge to Edge
Edge to Edge
Edge to Edge
Edge to Edge
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Workshop II | AA DRL
States and Varieties Geometric
Vectorial
Voxel Search
Connection
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02. Generative Growth Encoding Information
Overall Connection Rules Mirror Axis
Rotation Axis Voxel A
X Y
Y
Rotation Axis
Z
Z Z: 1 Alternative
Voxel C
Rotation Axis
Q Voxel B
Q Q: 1 Alternative
Mirror Axis
Voxel A, B and C
X
X X
X
X: 3 Alternative
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Workshop II | AA DRL
Combination Matrix Combination Rule 180° 90°
Matrix | Plan ROTATION DEGREE ROTATION AXIS
FACE
GEOMETRY
EDGE
ROTATION AXIS ROTATION DEGREE
270°
Matrix | Axonometric
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180°
90°
02. Generative Growth Encoding Information
Cluster Iterations via Combination Rules 24 Clusters Movement | Direction + Movement Axis Change
6 Clusters | Only Direction Change
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Workshop II | AA DRL
Voxel Based Digital Space Simulation Basic Aggregation Random Seed: 4 Start State: E Iteration No: 5 Number of Elements: 47
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Random Seed: 2 Start State: E Iteration No: 5 Number of Elements: 52
02. Generative Growth Encoding Information
Ruled Aggregation Random Seed: 3 Start State: B Iteration No: 27 Number of Elements: 63
Random Seed: 6 Start State: F Iteration No: 5 Number of Elements: 67
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for more information
03
Flux a Strategy for Instant Tectonics & Soft SpaceFrame Spyropoulos Studio Architectural Association Design Research Lab Instructors: Theodore Spyropoulos, Mostafa El-Sayed, Aleksandar Bursac Structural Consultants: AKT II Location: London, UK Team: Ege Acar, Kemal Arda Alkin, Qing Li
Flux is a behavioural unit-based space-system that aims to achieve specifics of the needs of any context at the given time. The features of the space are based on the event, reason of use and user, and time-based environmental conditions. The proposal is a contemporary interpretation of spaceframe which challenges the existing model by introducing flexibility to the system with transformative, autonomous, hybrid units. Rule-based organization between these agents(units), enables it to become a generative structural volumetric framing strategy. Material behaviour is the core of all performance and function of the unit. The variety of rigidity levels helps the system continue its ‘soft’ features. It can morph, and change, it can stay and keep static. Mechanisms of interconnected and interrelated communicative networks feed each other for evolutionary features. Self-conscious and self-learning capacities of singular modules create a whole brain for the system to operate infinitely, under dynamic and intelligent control system. The new architectural model learns, adapts, survives and functions.
Spyropoulos Studio | AA DRL 37
Spyropoulos Studio | AA DRL
Geometric Search Initial Prototypes After explorations on generative growth systems and the researching on the project’s purposes; the physical correspondence of design’s objectives are studied. Three dimensionality as a first layer for constructing the geometry is later combined with specific behaviours and transformation abilitites. Unit transformation depends upon two axes of movement, two-sided rotatable arms and pivots joints in these four arms. these arms, the unit can grow and contract within its very own bounding box and pivot in any direction that it requires. Likewise, the joints at the top and end hub makes it simpler for our unit to form a closed wheel like structure for closed unit mobility. Spring behaviour is entirely fascinating because this action lined up with our unit impeccably. Correlation between the movement and the pressure of the springs conflicts with one another which results as an ideal harmony.
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame
Transformation Capacities
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Spyropoulos Studio | AA DRL
Formal Investigation Geometry
Geometry
stigation
Representation
Representation
Simplified Model
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Representation
Octahedron
Unit transformation depends upon two axes of movement, two-sided rotatable arms and pivots joints in these four arms. these arms, the unit can grow and contract within its very own bounding box and pivot in any direction that it requires. Likewise, the joints at the top and end hub makes it simpler for our unit to form a closed wheel like structure for closed unit mobility. Octahedron is a polyhedron with eight faces, twelve edges, and six vertices. The term is most commonly used to refer to the regular octahedron, a Platonic solid composed of eight equilateral triangles, four of which meet at each vertex. But in our project 4 of the edges are removed in order for other edges to rotate freely to from open or closed states. Our geometries most clear capacity is its growing and contracting capacity, envision three-pivot that has been framed inside the octahedron x ,y and z and if this hub length between the edges of the unit are summarized we can see that the all-out entirety is rarely changing, in light of the fact that when one of them is contracting two of them are extending. This act is inspected with 15-degree edge distinction and it could be exhibited as these diagrams. Octahedron 6 Nodes 8 Branches Octahedron
6 Nodes
8 Branches
03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame
Transformation Analysis Spring Behaviour
Hinge Behaviour
Unit Model
Bounding Box
Volume : 521 ³
a
2a
15 °
30 °
2a
45 °
60 °
75 °
noitamrofsnarT tinU
Single Axis Free Rotation
° 03
° 06
° 09
° 021
° 051
° 081
Axis of movement
Axis of movement
weiV evitcepsreP
weiV ediS
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Spyropoulos Studio | AA DRL
Mobility Position Change via Transformation Lowest State
Orient
Orientation Options
Mid-Level State
Expand
Orientation Options
Limit State
Orient + Expand
Orientation Options
Physical Models
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame
3D Simulation Displacement States on Shortest Distance Between 2 Points Distance
frame1
frame4
frame8
Step No.
Distance
Distance
frame1
frame14
frame21
Step No.
frame13
frame17
frame21
frame1
frame3
frame6
Distance
frame28
frame34
frame38
frame1
frame3
frame7
frame10
frame12
frame14
Step No.
Step No.
frame10
Initial Step | Orientation
frame14
frame17
Direction State | Orientation
Inital Position State
Lowest State Mid-Level State Limit State
2nd Step | Expanding Expanding Limits
Displacement State | Rotation 3rd Step | Rotation Rotation Axis
Starting Position
Possible Positions
Dispacement via Orientation
Dispacement via Rotation
4th Step | Displacement
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Spyropoulos Studio | AA DRL
Mobility Model 2.0_ electronic springs
Model 3.0_ piston based actuation
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame
Model 4.0_ linear actuator
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Spyropoulos Studio | AA DRL
Unit Design Model 4.1_ idealized linear actuators Unit Behaviour Realization
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame
Prototypical Details
Model Family
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Spyropoulos Studio | AA DRL
Structuring Unit Interaction & Basic Climbing
Re-Aggregation
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame
Re-Clustering
Contiguity
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Spyropoulos Studio | AA DRL
Behavioural Performance Singular & Collective
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame for detailed video
Unit Interaction & Basic Climbing
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Spyropoulos Studio | AA DRL
Combination Matrix Singular & Collective
Combination Matrix
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame
Combination Matrix
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Spyropoulos Studio | AA DRL
Cluster Performance Deformation Catalogue We started investigating space transformation possibilities and what sort of effects may its own behaviour can bring into the system. For these reasons the abstraction of spring particles is introduced for each unit which restrains the branch dimensions but transforms the geometry according to different criterias tested on them. Different formation types, attractor locations and anchor points are all resulted in attributing to distinct outcomes by giving distinct rest lengths to the units. Later on detecting the most efficient connection both for the units design and clusters performance is catalogued on different dimensions of full grid arrangements to construct a better understanding of clusters transformation and deformation capabilities. We started with simple neighbour conditions and assigning expand shrink and steady behaviours on different patterns. Pattern creation is later tested by integrating different enacting mechanism as the idea of inputting spaces as field creators on assigning different rest lengths to different units. At certain points, the system managed to open up the closer distanced units to the input areas by deciding on which connections to unlock and lock.
Colored 3D Printed Tests
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame for detailed video
Deformation Catalogue
Intelligent Patterning
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Spyropoulos Studio | AA DRL
Rule Finding 2D Rulesets Rule2
Rule90
Rule10
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame for detailed video
Non Uniform Aggregation Tests Initiation Areas
Result
Self-Weight
2 Units
6 Units
8 Units
10 Units
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Spyropoulos Studio | AA DRL
Introducing Emergence 3D Rulesets Rule289
Rule528
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame
Rule8445
Rule4640
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Spyropoulos Studio | AA DRL
Rule-Based System Space Making example01
example02
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03. Flux a Strategy for Instant Tectonics and Soft SpaceFrame for detailed video
Area as Goal for System target area = 1441m²
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Spyropoulos Studio | AA DRL
Performative Models
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