Radioactive Rabbit Information Sheet

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Information Sheet

WHAT IS RADIOACTIVE RABBIT? Radioactive Bunny is a 2-4 players educational multiplayer team-based strategy game for ages 7+ that puts players in different scenarios where they may encounter radiation. The purpose of the game is for every player to get through the game without being harmed by radiation exposure while learning about all the basic forms of radiation one may be exposed to over a lifetime, ways one may put themselves at risks of radiation exposure, ways to prevent and treat radiation exposure, and historical events that have caused widespread Acute Radiation Syndrome (ARS), also known as radiation poisoning.

COMPONENTS 2-4 players Rabbit game pieces 2 dice 5 color-coded decks of cards Game board

Radioactive Rabbit

HOW TO PLAY Each player starts at the orange space on the board and starts with 0 radioactive stripes. The goal of the game is that all players work together as one team to get each player to make at least one round around the board, back to the orange space everyone started at, without anyone becoming radioactive for there to be any win. If even one player garners all three radioactive stripes from being radiation poisoned 3 times by their last turn, they lose the game, and everyone loses with them. Like in the healthcare system, it is a collective cause and there should be no man left behind.


Cards are sorted into 5 color-coded decks based on the type of card it is.

Types of Cards

If you land on any of the green colored spots on the board, you must draw from the deck of green cards. Green cards are composed of:

NATURAL CarD +2

1

You ate a banana and were exposed to 0.0001 mSv. Don’t worry. You would have to consume 10,000,000 bananas at once to be radiation poisoned. YOU ARE SAFE. Move +2 spaces.

&

Artificial CarD +1 You got a dental x-ray and you were exposed to 0.01 mSv of radiaton. Don’t worry, you would have to get over 20,000 dental x-rays to get radiation poisoned.

Artificial Cards Artificial cards are cards amongst natural cards that explain how one could be involved in manmade radiation as you live life regularly. These are movement cards. Players move the stated amount of spaces forward.

YOU ARE SAFE. Move +1 spaces.

-1

At Risk CarD You recently received radiation from not wearing sunscreen and protecting yourself from the sun’s radiation.

2

YOU ARE AT RISK OF BEING RADIATION POISONED. Move -1 spaces.

Poison CarD You’ve started to show symptoms of skin cancer because you did not wear sunscreen. YOU ARE RADIATION POISONED.

3

+1 Radiation Stripe

Prevent CarD

+1

You decided to put on suncreen to prevent radiation damage to your skin.

4

YOU TOOK SAFETY PRECAUTIONS. Move +1 spaces.

Treatment CarD You removed your clothes contaminated by radiation poisoning. 90% of the cause of radiation poisoning was removed from your body. YOU ARE TREATED. -1 Radiation Stripe.

Natural cards Natural cards are cards that explain how one could encounter natural forms of radiation as one lives life regularly. These are movement cards. Players move the stated amount of spaces forward.

5

At Risk Cards If you land on any of the yellow colored spaces with a black radioactive symbol on the board, you must draw from the deck of yellow At Risk cards. At Risk cards are cards describing various scenarios where one puts themselves at risk for radiation exposure. At Risk cards are movement cards. If a player receives 3 “At Risk” cards, they immediately receive 1 Poison card. Poison Cards If receive 3 At Risk cards, you must draw from the deck of black Poison cards. Poison cards are the black cards that put you in a historical event where you would be radiation poisoned. When a player receives a poison card, the player automatically receives one radiation stripe. The player must hold this card until they remove the radiation stripe.

Prevent cards If a player lands on a pink space with a white first aid symbol, a player may draw a card from the pink cards. Prevention cards are cards that puts a player in a scenario where they took precautions against radiation exposure. Prevent cards are movement cards. When a player collects 3 prevention cards, a player may exchange 3 prevent cards for 1 treatment card. TreatMENT card Treatment cards are cards that put players in a scenario where they treat their radiation poisoning. Players may apply treat cards at first aid spaces on the board on themselves or other players to remove one radiation stripe.


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