PORTFOLIO SERENA NGUYEN
Architecture is not about buildings and the academy’s knowledge, but about a long investigation development and practical experience. In my architectural perspective, there are four strength design categories include Urban design, Concept design, Culture, and Façade or Formation, which I am interested in and would love to develop in my future career.
ARCHITECTURE DESIGN
INTERIOR DESIGN
W
THE IMPLICIT WALL_URBAN + CONCEPTION + CULTURE DISTRICT 2_ URBAN + CULTURE TURNING THE OBSERVATION_URBAN + FACADE/FORMATION THE VAULT_CONCEPTION + CULTURE + FORMATION VERTICAL SWANSTON BUILDING_ URBAN + CULTURE IMPRINT RESORT_CULTURE + FORMATION SYMBIOSIS CITY_URBAN + CONCEPT + FACADE ILLUSION MEMORY_CONCEPT + CULTURE + FACADE
JWT GRAPHIC DESIGN OFFICE_COMMERCIAL BUILDING DHL EXHIBITION_EVENT CONSTRUCTION LOLLIPOP KARAOKE BAR_COMMERCIAL BUILDING ALTERNATIVE ROCK MUSEUM_EDUCATIONAL BUILDING
52 STAT VIE IR 23 RIC CARPET SH
MUOI C
SERENA NGUYEN:NAME
+61 451 231 712 :MOBILE serenanguyen1212@gmail.com :EMAIL
SKILLS
EDUCATION MASTER OF ARCHITECTURE DESIGN_ RMIT UNIVERSITY_2016-2018
RHINO -VRAY
BACHELOR OF ARCHITECTURE DESIGN_ RMIT UNIVERSITY_2013-2015
3D MAX - VRAY
BACHELOR OF ARCHITECTURE_QUEENSLAND UNIVERSITY OF TECHNOLOGY (QUT)_2011-2012
AUTODESK REVIT
ENGLISH OF ACADEMIC PURPOSES (QUT)_2011
AUTOCAD
BACHELOR OF INTERIOR DESIGN_VAN LANG UNIVERSITY_2006-2010
ADOBE PHOTOSHOP ADOBE ILLUSTRATOR
WORK EXPERIENCE
ADOBE INDESIGN
GRADUATE ARCHITECT_FREELANE ARCHITECTUAL DESIGN_2018
ADOBE AFTER EFFECT
GRADUATE ARCHITECT_ WATERGROVE PROJECTS SERVICES PTY LTD_2014-2015
ADOBE PREMIERE PRO HAND SKECHING
DRAFT PERSON_JA WINDOWS COMPANY_2013-2014 INTERIOR AND GRAPHIC DESIGNER_FREELANE_2008-2010
WORK EXPERIENCE
GRAPHIC DESIGN
FILM-MAKING
TION APARTMENT_BURWOOD_VIC EW COURT VILLA_SHOREHAM_VIC RVING TOWNHOUSE_NIDDRIE_VIC CHMOND CHURCH_RICHMOND_VIC HOWROOM_HO CHI MINH_VIETNAM DAT HOUSE_BAC LIEU_VIETNAM COFFEE SHOP_BAC LIEU_VIETNAM
nMUOI PRODUCTION & COMMERCE_TEA AND COFFEE WINNER PRODUCTION_NUTS COMPANY
https://youtu.be/ZBgZCvdPgag
THE IMPLICIT WALL
VERTICAL SWANSTON BUILDING https://vimeo.com/187124036
MR ASSEMBLY
https://vimeo.com/227927096
URBAN
Urban design not only involves the arrangement and design of buildings, public spaces, transport systems, services, and amenities; but it is also the process of giving form, shape, and character to groups of buildings, to whole neighbourhoods, and the city. It is a framework that orders the elements into a network of streets, squares, and blocks. The urban design blends architecture, landscape architecture, and city planning together to make urban areas functional and attractive and develop economics, engineering, and landscape. Urban design is also making connections between people and places, movement and urban form, nature and the built fabric, and it draws together the many strands of place-making, distinct beauty, and identity.
SYMBIOSIS CITY
CITY NEXTWORKING footscray
fishermen
2 min interval
2 min interval 3 min arr
north mel
southern cross
4 min interval
north mel 2 min interval
4 min arr southern cross
SYMBIOSIS CITY
footscray
10 min arr southern cross
Concept Design requires that the architect find out the real issues of the site within its surrounding urban context, more than that need to understand the aim of design, and encapsulating the principles of the scheme. Concept design includes a range of ideas, and develop it becomes a guiding concept, a series of diagram ideas, which show “where” the design comes from, “what” and “how much” resolves the issues. Base on the idea, testing the form, programs, and drawings to show the results.
MELBOURNE AIRPORT
Monorail
Train
southern cross
CONCEPT
3 min arr
newport
southern cross
20 min interval
newport 2 min interval
18 min arr
3 min arr
70 mph
70 mph
2 min interval
2 min interval
35 min arr
22 min arr
20 min farest
12 min farest
10 mins
FOOTSCRAY
20s southbank
2 min
2 min
15s 10
16s
SOUTHERN CROSS
2 min
mi
n
5 mph
arr
ive
ma
x
15s
2 min
MELBOURNE CBD
s 60
8 mins
15 mins
45s
15s
46s 70 mph 2 min 2 min
70 mph
15s
2 min
1 min
10 min
37 s
2 mins
arrive
17s
max
5s
1 min
sciencework 1 min 10 s
1 min
Hybrid neuron form(400X400)
2 min
16s
Hybrid neuron form(200X200)
Green space & Plaza
Highrise
20s
1 min
2 mins
1 min
williamstown
s 12 2 min
60 s
NEWPORT
2 mins
DESIGN OF BUIDLING, PUBLIC SPACE AND TRANSPORTATION WILLIAMSTOWN
AXONOMETRIC LAYERS AND FORM OF CITY
DISTRICT 2
ACTIVITIES ALONG WATER EDGES Activities in District 2 along waterbody
A_Road Network System
An Loi Dong Dictrict 2
ILLUSION MEMORY
Saigon Port District 4
E_Flooding System Contour of Land
Interstate Highways
Existing Waterbody Proposal Waterbody
City Highways
Flooding area
Neighborhood Streets
Existing Wetlands Proposal Wetlands
Proposed Connections
Gradient Topography
F_Agriculture System
B_Transport System
Existing Rice Fields
Bus (Proposed)
Fishing
Existing Arfiticial lakes
Metro (Proposed)
Daytime walking park Existing Homegrown foods
Freight (Proposed)
An Loi Dong Dictrict 2 Coffee shop
Proposal Poultry farms Proposal farms
The Precinct Plan of Binh An Ward Social Issue
G_Business Enterprise System
C_Pedestrian System
Ports
Walking Speed=4.7km/h
Shipyards
Proposal of Waterbody and Activities inDistrict 2
Proposed Metro Station Factories and Manufacturers
Road
Photography
20 minutes walk 1600m radius low density
Nighttime walking park
Offices
Restaurant
Existing Markets
Activities along Saigon river
Proposal Markets
D_Water Transportation System Shuttle Boats
Dinner Boats
Living Boats
Sasaki Proposal
H_Energy Generation System
CONDITION ISSUES
Tran Nao
Shops
Future Business Areas
10 minutes walk 800m radius medium density 5 minutes walk 400m radius high density
Quality living environment
Existing 220Kw Transmission Line 220 Kw Transmission Line up to 2025 Existing 10Kw Transmission Line
Ferry proposal
A_Road Network System
Saigon Port District 7
Existing Poultry farms
Main Station Metro / Bus Station
Shipping barge proposal
110Kw transmission Line up to 2025
Existing Water Taxi and Ferry Routes
10.5 Hectare Solar Roof
Existing Ferry Route proposal
Transformation Station
Privation living environment
E_Flooding System Contour of Land
Interstate Highways
Fishing yacht
Walking park
Existing Waterbody
Water Management system of canal, lake and agriculture
Proposal Waterbody City Highways
Flooding area
Neighborhood Streets
Existing Wetlands Proposal Wetlands
Proposed Connections
Tran Nao Road
Gradient Topography
F_Agriculture System
B_Transport System
Trade port
Existing Rice Fields
Bus (Proposed)
Living boat
Existing Arfiticial lakes
Metro (Proposed)
Dinner boat
Existing Homegrown foods
Freight (Proposed)
SOCIAL ISSUES
Existing Poultry farms
Main Station
Proposal Poultry farms Metro / Bus Station Proposal farms
Activities along Nhieu Loc Canal
G_Business Enterprise System
C_Pedestrian System
Ports
Walking Speed=4.7km/h
Shipyards Proposed Metro Station Factories and Manufacturers 20 minutes walk 1600m radius low density
Shops Future Business Areas
10 minutes walk 800m radius medium density
Offices
5 minutes walk 400m radius high density
Existing Markets
Proposal Markets
H_Energy Generation System
D_Water Transportation System Shuttle Boats
Dinner Boats
Living Boats
Sasaki Proposal
Existing 220Kw Transmission Line
Walking park
220 Kw Transmission Line up to 2025
Shops/Restaurant
Existing 10Kw Transmission Line
Ferry proposal Shipping barge proposal
110Kw transmission Line up to 2025
Existing Water Taxi and Ferry Routes
10.5 Hectare Solar Roof
Existing Ferry Route proposal
Transformation Station
CITY NEXTWORKING
Exercies
Fishing
Religion Events
Boat Tours
THE IMPLICIT WALL
Water Management system of canal and wetland along street
THE IMPLICIT WALL Large Scale
THE SERIES OF URBAN DESIGN TRANSFORMATION
Medium Scale
Small Scale
Micro Scale
Tiny Micro Scale
City Wall
Wall as the long row of tube houses
Wall as a layer of tube houses
Wall as the dykes
Wall as interconnected walls
Thu Thiem_District 2 Master Plan
6 Substantial Portions
Merging 2 Substantial Portions
Tube Houses relate to urban
Tube House relate with neighbours
8 10 2 8
4
2
Theater
6 12
2
12 2 2
14
8 2
6 10
2 4
10
Central Plaza
2
Garden Park
18
12
4 3
2 2 6
5
12
3 4
4 5
3
2
Cutural Museum
15 6
3
3 12
12 3 3
3
16
High Commercial Street
Exhibition House
Commercial Bridge
Public Walkway
Central Monument
Public Walkway
Pedestrian Bridge
6
Theater
6
2
3
4
Pedestrian Bridge
9
6
6
3
18
Central Plaza
Architecture Folly Stadium
7 3
Imagine The City
4
Wall face to river
Wall face to pedestrian area
4
Wetlands Park
The Pecullar Natural of City 8 10 2 8
4
2
6
Tube House
12
2
Pedestrian Area
12 2 2
14
Hem / Alley Pedestrian Area
8
Water Front Route
Indochineses Architecture
Existing Programs Tube Houses
2
6
Tube House
10
2 4
10 2
The Dyke
Garden Park
Pedestrian Area
Waterfront route
Pedestrian Bridge
High Commercial Street
Exhibition House
Commercial Bridge
Public Walkway
Central Monument
Public Walkway
Pedestrian Bridge
Architecture Folly
18
12
4 3
2 2 6
5
12
3 4
4 5
3
2
Cutural Museum
Force of regeneration for future
15
Typical Tube Houses
6
3
3 12
12 3 3
3
16
3
6
Single house_90m2 4 bedrooms
Double house_180m2 8 bedrooms
Theater
Imagine The City
The series of transformation of 6 nodes
6
Four main layers of each node
Four main layers of buildings and environment
Three typical tube house for production Target Market
1-2 generations Small family Single person share house
2
18
3
4
Triple house_270m2 12 bedrooms
9
6
6
Central Plaza
Exploration
Monument
Signboard
Form as reference points
Stadium
7 3
4
4
Wetlands Park
Worship Area
Theater
Square Central Plaza
Roof Garden
Open Air Area
Study Area
Kids Bedroom
Bridge Discovery
The relation of programs
Original Tube House Block
Separating in 3 blocks
Moving Blocks Adding Circulation / Hem
Children Bedroom
The walls alow to open
Interconnected walls with neighborhood Parents Bedroom
Kitchen Dinning
Family Room
Shop
Living
Elderly Bedroom
Tube House Program Section
Public Zone Private Zone
The Peculiar Nature of City
Original Tube House Block
Separating in 3 blocks
Moving Blocks Adding Circulation / Hem
The walls alow to open
Interconnected walls with neighborhood
The bocks could be continuos open by interconnected walls
The bocks could be continuos open by interconnected walls
Zoning Program within block of houses
Commercial Zone Living Zone Elderly Zone Children Zone Study Zone Garden Zone
3 generations Big Family Shop and rent house Share house beweet friends or close neighbours
3-4 generations Hotel Apartment Big Family Shop and rent house Share house beweet friends or close neighbours
CULTURE
Architecture reflects an identity of a certain culture, but generally, it is slowly disappearing because of the globalization. Everything is becoming similar currently. The Culture idea in architecture is as a way to find the different. The ideas of culture, which respond in the projects, have many different ways to express. It can find specific points and describe its simple, or abstract; general or specific; clear or a little of memory. Culture idea in design is not only in Architecture but also in Interior Design, especially the culture of brand design.
FACADE / FORMATION
Façade could understand as the face of a building, or the simple element of the design. There are many different interesting ideas to test and create the façade. It can be the idea of specific pattern; the façade and form of a building can be shaped by tur ning the observation between public and privacy; the façade combines with architecture programs, the façade is controlled by technology, or the façade and form tell the different meaning of architectural programs. The façade and form in architecture also express the differences.
JWT GRAPHIC DESIGN COMPANY
YEAR: 20110 LOCATION: HCM CITY, VIETNAM PROJECT OF INTERIOR DESIGN
JWT OFFICE
DHL EXHIBITION
SYMBIOSIS CITY INSPIRATION FROM THE PATTERN OF WATER FLOW
TURING OBSERVATION SOCIAL COMMUNICATION WITH OTHERS, AND KEEP THEIR OWN PRIVACY
BUILDING FORM - DESIGN CONSTRUCTION MEBOURNE CEMETRY
ILLUSION MEMORY
STRAIGHT FACADE WALL
COMMERCIAL AREA
EDINBURGH GARDENS
LOW RESIDENTIAL NEIGHBOURHOOD
STRAIGHT BALCONY
RESPONDING ORNAMENTS DESIGN
SHAPING BALCONY TO CHANGE PERSPECTIVE VIEWS
ILLUSION MEMORY
THE IMPLICIT WALL
TURING FACES OFFICE
THE ART GAME VAULT
GAME BATTLE
GALLERY
ART CENTER NGV
ART STUDIO ACCOMMODATION
ART CENTER NGV
AUCTION HOUSE
ADMINITRATION
STURT STREET
BATTLING HALL
Wall face to river
Wall face to pedestrian area
TECHNOLOGY CONTROL FACADE
AUCTION HOUSE EVENT AREA
ART GALLERY
DETRUCTION
ENTRANCE MAIN HALL
TOMB
CITY ROAD
CIRCULATION
INFORMATION CENTER
AXONOMETRIC VIEW
FANNING STREET
TOMB ART