Amena Elashini Design Portfolio

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AMENA ELMASHNI GRAPHIC DESIGNER


HELLO!


My name is Amena Elmashni, and I am a senior at San Francisco State University. I am currently doing my bachelors in Visual Communication Design and plan on graduating in May of 2018. Although my focus is graphic design, I am a lover of all types of design! I enjoy typography, color studies, and web design. When I am not as busy as a bee designing, I appreciate the realms outside of my computer screen. I love to travel, paint, hike, explore coffee shops and galleries, and most of all sitting-in to watch an episode of The Office.


CONTENTS


01

SHORT STORIES BY HENRY JAMES

13

PALESTINE | ART

25

HELVETICA

39

PUBLIC NOTICE

51

CEA GUIDE TO CUSTOMER SUCCESS

61

POWER PLAY

71

GROWTH TOOLS

83

LITTLE MISS MCNUGGET


SHORT STORIES book design “Short Stories” is a book I designed based on the two short stories of Henry James: “The Story in It” and “The Real Thing.” The goal of this project was to build a strong understanding of grid systems while being able to convey the themes of the story to its images and typography. My main inspiration was vintage photos of my parents taken from the 60s-70s. The photos were especially significant as they highlighted the tones and themes in which the period the stories were written. Themes of solitude, love, and independence take over throughout the stories. By using photos that articulate familiar feelings and memories, the reader is given an opportunity to build emotion with something that meant one way 30 years ago and may suggest one way to someone in 30 years (when the photos were taken).



SHORT STORIES BY HENRY JAMES

IDEATION

brilliant curious confused mysterious wanderlust love bonds

I was very fascinated by the concepts of revealing and hiding what is real and what is not. Designs, where there were tears of several different layers of faces and scribbles showing glimpses of features, convey mystery, foreshadow, and half-truths that I wanted to manifest throughout the book. After doing my research, I tested out such methods on photos I found on the internet that I altered to black and white and then used techniques to blur, repeat, and contrast certain portions to draw attention.

3


BOOK DESIGN

iterations from my research

research inspiration

4


SHORT STORIES BY HENRY JAMES

BOOK COVER SKETCHES

My sketching process focused on using large typography to convey the emotion of the stories. I brainstormed with tear cuts, large and small scaled photos, and irregular placement to highlight themes throughout the story.

name of author

simple typographic play

paper tear of a book style

5


BOOK DESIGN

title with border going across page

gradient seperation

cropped images large image

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SHORT STORIES BY HENRY JAMES

BOOK COVER ITERATIONS

My chapter design iterations differ greatly to my final design concept, where I kept it clean and simple by not adding any photos and keeping in mind negative space around the text. It was difficult to create a ratio of imagery and text that is consistent and interesting to readers.

Short Stories

SHORT

Short Stories

By: Henry James

7

STORIES Henry James

HENRY JAMES


BOOK DESIGN

final front cover 8


SHORT STORIES BY HENRY JAMES

The following shows my thinking process from start to the final design solution for the cover. I initially started with black and white photos to which I was inspired to use my family albums and the stories they perceive through its color, style and assumed context.

CHAPTER ITERATIONS

1

The

The Story In It

weather had turned so much worse that the rest of the day was certainly lost. The wind had risen and the storm gathered force; they gave from time to time a thump at the firm windows and dashed even against those protected by the verandah their vicious splotches of rain. Beyond the lawn, beyond the cliff, the great wet brush of the sky dipped deep into the sea. But the lawn, already vivid with the touch of May, showed a violence of watered green; the budding shrubs and trees repeated the note as they tossed their thick masses, and the cold, troubled light, filling the pretty drawing-room, marked the spring afternoon as sufficiently young. The two ladies seated there in silence could pursue without difficulty — as well as, clearly, without interruption — their respective tasks; a confidence expressed, when the noise of the wind allowed it to be heard, by the sharp scratch of Mrs Dyott’s pen at the table where she was busy with letters. Her visitor, settled on a small sofa that, with a palm-tree, a screen, a stool, a stand, a bowl of flowers and three photographs in silver frames, had been arranged near the light wood-fire as a choice ‘corner’ — Maud Blessingbourne, her guest, turned audibly, though at intervals neither brief nor regular, the leaves of a book covered in lemon-colored paper and not yet despoiled of a certain fresh crispness. This effect of the volume, for the eye, would have made it, as presumably the newest French novel — and evidently, from the attitude of the reader, ‘good’ — consort happily with the special tone of the room, a consistent air of selection and suppression, one of the finer aesthetic evolutions. If Mrs Dyott was fond of ancient French furniture, and distinctly difficult about it, her inmates could be fond — with whatever critical cocks of charming dark-braided heads over slender

9

The Story In It

T

he weather had turned so much worse that the rest of the day was certainly lost. The wind had risen and the storm gathered force; they gave from time to time a thump at the firm windows and dashed even against those protected by the verandah their vicious splotches of rain. Beyond the lawn, beyond the cliff, the great wet brush of the sky dipped deep into the sea. But the lawn, already vivid with the touch of May, showed a violence of watered green; the budding shrubs and trees repeated the note as they tossed their thick masses, and the cold, troubled light, filling the pretty drawing-room, marked the spring afternoon as sufficiently young. The two ladies seated there in silence could pursue without difficulty — as well as, clearly, without interruption — their respective tasks; a confidence expressed, when the noise of the

THE STORY IN IT

1

T

f d t b d t b t f a t w t w M

t t n


BOOK DESIGN

The Story in It

Chapter

intervals neither brief nor regular, the leaves of a book covered in lemon-colored paper and not yet despoiled

I

1

T

weather had turned so much worse that the rest of the day was certainly lost. The wind had risen and the storm gathered force; they gave from time to time a thump at the firm windows and dashed even against those protected by the verandah their vicious splotches of rain. Beyond the lawn, beyond the cliff, the great wet brush of the sky dipped deep into the sea. But the lawn, already vivid with the touch of May, showed a violence of watered green; the budding shrubs and trees repeated the note as they tossed their thick masses, and the cold, troubled light, filling the pretty drawing-room, marked the spring afternoon as sufficiently young. The two ladies seated there in silence could pursue without difficulty — as well as, clearly, without interruption — their respective tasks; a confidence expressed, when the noise of the wind allowed it to be heard, by the sharp scratch of Mrs Dyott’s pen at the table where she was busy with letters. Her visitor, settled on a small sofa that, with a palmtree, a screen, a stool, a stand, a bowl of flowers and three photographs in silver frames, had been arranged near the light wood-fire as a choice ‘corner’ Maud he

2

the eye, would have made it, as presumably the newest French novel — and evidently, from the attitude of the reader, ‘good’ — consort happily with the special tone of

The weather had turned so much worse that the rest

the room, a consistent air of selection and suppression,

of the day was certainly lost. The wind had risen and

one of the finer aesthetic evolutions. If Mrs Dyott was

the storm gathered force; they gave from time to time

fond of ancient French furniture, and distinctly difficult

a thump at the firm windows and dashed even against

about it, her inmates could be fond — with whatever

those protected by the verandah their vicious splotches

critical cocks of charming dark-braided heads over

of rain. Beyond the lawn, beyond the cliff, the great wet

slender sloping shoulders — of modern French authors.

brush of the sky dipped deep into the sea. But the lawn,

Nothing had passed for half an hour — nothing, at

already vivid with the touch of May, showed a violence of

least, to be exact, but that each of the companions

watered green; the budding shrubs and trees repeated

occasionally and covertly intermitted her pursuit in such

the note as they tossed their thick masses, and the cold,

a manner as to ascertain the degree of absorption of

troubled light, filling the pretty drawing-room, marked the

the other without turning round. What their silence

spring afternoon as sufficiently young. The two ladies

was charged with, therefore, was not only a sense of

seated there in silence could pursue without difficulty —

the weather, but a sense, so to speak, of its own nature.

as well as, clearly, without interruption — their respective

Maud Blessingbourne, when she lowered her book into

tasks; a confidence expressed, when the noise of the

her lap, closed her eyes with a conscious patience that

wind allowed it to be heard, by the sharp scratch of Mrs

seemed to say she waited; but it was nevertheless she

Dyott’s pen at the table where she was busy with letters.

who at last made the movement representing a snap of

Her visitor, settled on a small sofa that, with a palmThe Story In It

of a certain fresh crispness. This effect of the volume, for

their tension. She got up and stood by the fire, into which

tree, a screen, a stool, a stand, a bowl of flowers and

she looked a minute; then came round and approached

three photographs in silver frames, had been arranged

the window as if to see what was really going on. At this

near the light wood-fire as a choice ‘corner’ — Maud

Mrs Dyott wrote with refreshed intensity. Her little pile

Blessingbourne, her guest, turned audibly, though at

of letters had grown, and if a look of determination was

3 final chapter design 10


11


12


PA L E S T I N E | A R T web design Palestine | Art is a website I designed to bring awareness to the beauty of Palestinian art from Palestine to the diaspora. The purpose of this project was to reach out to activists and artists who appreciate the beauty in struggle and art as resistance. The website has over ten pages featuring different mediums of art from murals to posters to paintings. I kept a neutral palette to soften the site to highlight the art versus distract away from it.



PALESTINE | ART

IDEATION

justice resistance diaspora freedom creativity art

My inspirations come from modern fine art websites and galleries that do an excellent job in showcasing historic art in temporary and aesthetic ways. I found the most intriguing and beautifully built websites were ones that used full scale images, sharp edges, and tal/thin text. I wanted to portray my website in a similar manner that also embodies themes of the represented Palestinian art

15


WEB DESIGN

16


PALESTINE | ART

SKETCHES

homepage with slideshow

about page featuring an image

sub page with nav bar to the art page

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WEB DESIGN

each subpage from the art navigation

each subpage consists of a title, row of images that pop up into full screen, and a little description

18


PALESTINE | ART

PALESTINE | ART

About

Palestine

Art

Artist of the Month

Contact Visit

ABOUT Welcome to the ART | PALESTINE website! This website is dedicated to preserving and showcasing the pain, beauty, and resilience in Palestinian art. Our mission is to highlight the talent of Palestinian artists around the world through their artistic resistance against Israeli settler colonialism. This is a space that conserves the Palestinian identity and display its history and present.

WIREFRAMES PALESTINE | ART

About

Palestine

Art

Artist of the Month

Contact Visit

PALESTINE | ART

About

Palestine

Art

Artist of the Month

Contact Visit

© PALESTINE | ART 2016

ABOUT

resi sta nce

JUST ICE

RESI LIEN CE

LIB ERA TIO N

STRU GGLE

Welcome to the ART | PALESTINE website! This website is dedicated to preserving and showcasing the pain, beauty, and resilience in Palestinian art. Our mission is to highlight the talent of Palestinian artists around the world through their artistic resistance against Israeli settler colonialism. This is a space that conserves the Palestinian identity and display its history and present.

© PALESTINE | ART 2016 © PALESTINE | ART 2016

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WEB DESIGN PALESTINE | ART

About

Palestine

Art

Artist of the Month

Contact Visit

PALESTINE | ART

architecture

About

Palestine

Art

Artist of the Month

Š PALESTINE | ART 2016

Palestine

Art

Artist of the Month

Contact Visit

architecture

Architecture within Palestine is one of the most beautiful forms of art, but also one of the most forgotten. Homes and buildings dating back to 200+ years have either been preserved by the Palestinian authorities as historical or have become museums of protecting indigenous Palestinian history. Architecture has been lost within the conversation of art because of the international focus on saving Palestinian homes from destruction and appropriation.

PALESTINE | ART

About

Contact Visit

architecture

Architecture within Palestine is one of the most beautiful forms of art, but also one of the most forgotten. Homes and buildings dating back to 200+ years have either been preserved by the Palestinian authorities as historical or have become museums of protecting indigenous Palestinian history. Architecture has been lost within the conversation of art because of the international focus on saving Palestinian homes from destruction and appropriation.

Architecture within Palestine is one of the most beautiful forms of art, but also one of the most forgotten. Homes and buildings dating back to 200+ years have either been preserved by the Palestinian authorities as historical or have become museums of protecting indigenous Palestinian history. Architecture has been lost within the conversation of art because of the international focus on saving Palestinian homes from destruction and appropriation.

PALESTINE | ART

About

Palestine

Art

Artist of the Month

Š PALESTINE | ART 2016

Contact Visit

architecture

Architecture within Palestine is one of the most beautiful forms of art, but also one of the most forgotten. Homes and buildings dating back to 200+ years have either been preserved by the Palestinian authorities as historical or have become museums of protecting indigenous Palestinian history. Architecture has been lost within the conversation of art because of the international focus on saving Palestinian homes from destruction and appropriation.

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PALESTINE | ART

FINAL PAGE DESIGN

final home page

final about page 21


WEB DESIGN

final art navigation page

final murals page 22


PALESTINE | ART

The final home page design consisted of an automatic slideshow that played as the user first enters the site. The photos consist of little captions containing the name of the artist that is a link, directing to the users to the artist’s website.

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WEB DESIGN

All of the final sub art pages consist of a title across the page with a gallery of photos that pop up into full size photos. Each page also contains a short paragraph discussing the different medium types.

24


H E LV E T I C A type specimen Helvetica is a type-specimen I designed dedicated to the font Helvetica. The four panel foldable 11�x17� specimen contains a poster on one side, a front cover, a 2-page spread in the middle, and a back page. The specimen covers everything one needs to know about Helvetica from its origins, characteristics, and type family. My main inspiration for the design was using very Swiss aesthetic by using big text, clean structure and grids, and subtle hints of grey throughout the specimen to create shadows that showcase specific features of the font.



HELVETICA

IDEATION

swiss modern edgey wide clean universal

Since Helvetica is a Swiss font, I wanted to create a Swiss-style specimen that would highlight the font’s main features and give an overall clean, modern aesthetic Many of the posters I found during my research expanded the type size and made the font the center of attention versus decorating the page with unnecessary lines and graphics. I was most intrigued towards using black and white solely so that the letters standout to the viewer more than anything else.

27


TYPE SPECIMEN

4

28


HELVETICA

SKETCHES

helvetica spelled in different font weights spread out throughout the page

29

helvetica broken down in 3 rows in lowercase


TYPE SPECIMEN

helvetica strokes manipulated to fit the entire page

black and white separated with a uppercase H and lowercase h

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ore legible farther

HELVETICA

Throughout my process, I was more drawn to emphasizing Helvetica’s tall x-height by enlarging the different characters. I used a lot repetition of the several line weights within the font family to highlight the differences and similarities.

SPECIMEN ITERATIONS

1957

tters

e an oblique

Hel vet

ica.

>tight spacing between letters >designers’ choice to create an oblique style versus italic style

&

Helvetica is a swiss font developed in 1957by Max Meidinger and Eduard Hoffamn, based on the influences of realist design. The designers’ intention with Helvetica was to design it so that it was compact, yet legible by removing all strokes vertically and horizontally. Origionally, its name was “Neue Haas Grotesk” (influenced by both Hoffamn having been head of Haas Type and the grotesk aesthetic), however after Linotype company license it, its name immediately switched to Helvetica.

swiss

From late 1970s-1980, Helvetica became the type for Adobe, Apple, and Xerox as it was the most popular rising type face. Many other commercial companies and governments also use Helvetica for signage, logos, and publications.

REGULAR

Aa Bb Cc Dd Ee Ff Gg Hh Ii Jj Kk Ll Mm Nn Oo Pp Qq Rr Ss Tt

33

Supports languages

Uu Vv Ww Yy Xx Zz

&

Max Miedinger Eduard Hoffmann

31

>tall x-height: making it more legible to read in smaller sizes and farther distances

>tall x-height: making it more legible to read in smaller sizes and farther distances >tight spacing between letters >designers’ choice to create an oblique style versus italic style

36

Contains typefaces

switzerland

1957


TYPE SPECIMEN

final front and back cover

Characteristics

Light

Regular

Bold

Helvetica's main characteristic is its modernity. PostWorld War II, Helvetica embodied idealism through modern Swiss design, building a sense of identity for designers and the public. Such a font that is legible, clear and even timeless, was groundbreaking at the time. Wim Crouel, a prominent Dutch graphic designer, describes Helvetica as a neutral font that does not give meaning, but rather forces the reader to find meaning in the text.

32


HELVETICA

POSTER ITERATIONS

Helvetica

Max Miedinger

33

Eduard Hoffmann


TYPE SPECIMEN

Max Miedinger

Eduard Hoffmann

final poster design 34






PUBLIC NOTICE editorial design Public Notice is a magazine I designed centered around political posters, activism, and activist culture. The magazine incorporates the artistic side of protest, political poster archives around the Bay Area, and how one can make their very own screenprint. The current political climate we see today with youth rising together for change was my ultimate inspiration for this project. I have always been exceptionally intrigued by political posters because of their sharp typography and vivid imagery that capture the attention of the masses.



PUBLIC NOTICE

IDEATION

contemporary protest youth organize vibrant resilient

My inspirations for this project came directly from my passion for activism. I have always admired political posters and the amount of thought and craft that goes into designing such power pieces. I wanted to take bits and pieces of “activist culture� and integrate it into one piece. My research consisted of images of protest, political posters, scree printing, poster process, and graffiti.

41


EDITORIAL DESIGN

42


PUBLIC NOTICE

COVER ITERATIONS

Vol. 1

Posters for the People by the People

SCREENPRINTING 101: AN ACTIVIST’S GUIDE TO POSTER-MAKING

Posters for the People by the People

POWER TO THE POSTERS! SAN FRANCISCO’S POSTER ARCHIVES

PUBLIC NOTICE

Posters for the People by the People

YESTERDAY TODAY TOMORROW: THE ART OF PROTEST

MAY 2017

43

public

NOTICE

PUBLIC NOTIC E

May 2017

My cover iterations were intended to include a politcal poster as the central focus with the publication head typeface being a cohesive component. My final magazine cover is inspired by 1980s political poster themes of power, unity, movement building, and propaganda. The use of the fist with the red background is meant to entice reaction, both physical and emotional. to readers.

VOL. 1

PUBLI NOTIC

Posters for the People by the People

YESTERDAY TODAY TOMORROW: THE ART OF PROTEST

POWER TO THE POSTERS! SAN FRANCISCO’S POSTER ARCHIVES

SCREENPRINTING 101: AN ACTIVIST’S GUIDE TO POSTER-MAKING

MAY 2017


VOL 1

MAY 2017

EDITORIAL DESIGN

PUBLIC NOTIC E POSTERS FOR THE PEOPLE BY THE PEOPLE

YESTERDAY TODAY TOMORROW: THE ART OF PROTEST

IC CE

e

SCREENPRINTING 101: AN ACTIVIST’S GUIDE TO POSTER MAKING VOL. 1

POWER TO THE POSTERS: A LOOK INSIDE SAN FRANCISCO’S POSTER ARCHIVES

final cover design 44


PUBLIC NOTICE

4

YESTERDAY TODAY TOMORROW: THE ART OF PROTEST Take a look through the evolution of protest from the streets to the prints.

8

POWER TO THE POSTERS: A LOOK INSIDE SAN FRANCISCO’S Explore the poster archives of San Francisco and travel throughout their political eras.

10

FINAL MAGAZINE DESIGN

SCREENPRINTING 101: AN ACTIVIST’S GUIDE TO POSTER MAKING Prepare yourself for the next protest by following this step by step postermaking tutorial.

final table of contents srpead

AS NINA SIMONE SAID,

‘HOW CAN YOU BE AN ARTIST AND NOT REFLECT THE TIMES’? Addressing socio-political issues and challenging the traditional boundaries and hierarchies imposed by those in power, art can open up the space for the marginalized to be seen and heard and contribute to the social change by producing knowledge and solidarity or simply raising awareness. In this way, the personal life and work of the artist transcends the individual and speak meaningfully to a larger audience bringing together the political and human functions of art. Since many variations of protest art can be found throughout the

final article spread 45

PUBLIC NOTICE

history, it is difficult to establish the beginning of this politically engaging artistic expression. Activist conceptual and performance art was majorly influenced by Dada, an anti-war movement which used satire, non-rational and anti-idealistic discourse to critique the First World War and its capitalist agenda. Some of the other early examples of protest art include the Mexican muralist David Alfaro Siqueiros who has been very active in left-wing politics in the beginning of the 20th century and wanted to reach hardworking Mexicans through

audience to engage with political messages and consider their responsibilities. Art became a potent language to speak against various forms of oppression and persisting inequalities regarding gender, race or class. As one of the founding members of the Feminist Art Movement, Judy Chicago explored the women’s position in culture and history through collaborative installations. Art has shaped the cultural and political response to the AIDS pandemics during the 1980s, with artists like Keith Haring, Niki de Saint Phalle or Robert Mapplethorpe raising their voice.

Excerpt from: Protest Art - From Picasso to Pussy riot and Banksy by Elena Martinique

6


EDITORIAL DESIGN

YESTERDAY

TODAY

TOMORROW

OF P R O TE ST What is the scope and impact of protest art? As Adorno famously wrote, ‘all art is an uncommitted crime’, meaning that art challenges the status quo by its very nature. Thus it can be argued that all art is political in the sense that it takes place in a public space and engages with an already existing ideology and dominant discourse. Yet, art can often become dangerously and explicitly political and serve as a powerful weapon. Throughout the history of social movements and social revolt, art has always reacted against oppression, violence, injustice and inequalities.

4

PUBLIC NOTICE

PUBLIC NOTICE

THE “ALL OF US OR

poster renaissance that began

affirmative action, trade

of state, primarily New York

Malaquías Montoya, Emory

Kearny Street Workshop,

NONE” (AOUON) archive

in 1965 and continues to

union and community

City, Boston, Chicago, and

Douglas, Rachael Romero,

and Inkworks Press. Perhaps

project was started by Free

this day. When Rossman

struggles, to electoral and

Washington, D.C. These

Rupert Garcia, Yolanda

more important, the depth

Speech Movement activist

died May 12, 2008 his

environmental organizing,

are complemented by a

Lopez, Favianna Rodriguez,

and breadth of the collection

Michael Rossman in 1977

family donated the collection

community services, and

representation of international

Carlos Cortez, Nancy Hom,

reveals the contribution of

to gather and document

to the Oakland Museum of

visionary manifestos. It is

work. The collection consists

Juan Fuentes, and Jos Sances,

numerous lesser known or

posters of modern progressive

California.

strongest in work from the

of approximately 24,500

as well as material from

even anonymous artists whose

movements in the United

The Archive gathered posters

San Francisco Bay Area,

distinct titles.

seminal collective workshops

cumulative impact on this

States. Though some early

from all streams of progressive

but its scope is national:

The collection includes

such as La Raza Silkscreen,

democratic public art form has

works are included, its focus

activity — from movements

approximately one-quarter of

examples from well-known

the Royal Chicano Air Force,

yet to be properly understood.

is on the domestic political

of protest, liberation, and

its holdings come from out

graphic artists including

Japantown Art and Media,

8

final opener spread

final feature spread 46


PUBLIC NOTICE VOL 1

MAY 2017

PUBLIC NOTIC E POSTERS FOR THE PEOPLE BY THE PEOPLE

YESTERDAY TODAY TOMORROW: THE ART OF PROTEST

SCREENPRINTING 101: AN ACTIVIST’S GUIDE TO POSTER MAKING

final front cover spread 47

POWER TO THE POSTERS: A LOOK INSIDE SAN FRANCISCO’S POSTER ARCHIVES


EDITORIAL DESIGN

PUBLIC NOTICE

MAY 2017

final back cover spread 48


49


50


CEA GUIDE TO CUSTOMER SUCCESS web editorial design

The CEA Guide to Customer Success is an e-book I designed introducing marketers to customer engagement automation. The purpose was to educate the company’s marketing clients on how to use better their software to get, keep, and grow more customer success. The e-book is 42 pages long with colorful graphics and set typography that stays on brand to the company’s style guide.



CEA GUIDE

IDEATION

tech progressive digital diverse san francisco colorful

My research contains vector based illustrations of cityscapes. I chose to focus on cityscapes, specifically San Francisco, because its a city of modernism, progression, and is emphasized as the tech hub of the world. Therefore, presenting a San Francisco themed e-book that introduces a new product within a software. Many images within my research were filled with large and chunky buildings with vibrant backgrounds.

53


WEB EDITORIAL DESIGN

54


CEA GUIDE

PAGE SKETCHES beginning chapter pages: image on the left,

title on the right and body text

large scale image/ llustration

chapter title

55

chart


WEB EDITORIAL DESIGN

large scale photo taking 3/4 page

line seperating the text to the left

title

two column text

title

chart

56


CEA GUIDE

FINAL EBOOK DESIGN IT’S ALL ABOUT CUSTOMER ENGAGEMENT

Anyone who has run or been involved with a software business in the past 10 years knows — this game has changed. And not just a little bit. We have experienced what amounts to a seismic shift in the way software products are bought, sold, tried, and used — and it’s affecting us all. Gone are the days of the huge, expensive, perpetual software license as well as the our-customers-haveno-idea-that-we-are-still-charging-their-credit-cards business models. We all know that customers who aren’t engaging with your service, simply won’t pay you for very long. They will go home … and take their monthly fee with them. That means death to any software business whose profitability and growth depends on keeping users paying monthly fees for many, many months (i.e. years). Or better yet, increasing these monthly fees over time. And, yeah, also referring friends, co-workers, colleagues, and Twitter followers to your service.

“In the subscription world, customers who aren’t engaging with your service simply won’t pay for your service for very long.” — Lincoln Murphy

As it turns out, engaged customers stay longer, actually pay for your service, upgrade more often, and refer more customers. This is why, in many ways, customer engagement has become the most important metric for any modern software business.

CUSTOMER ENGAGEMENT AUTOMATION: THE PLAYBOOK

The best way to build a customer engagement automation program is to organize it around your business’s growth funnel.

ACQUISITION

THERE’S A NEW SHERIFF IN TOWN ACTIVATION

“They think marketing begins at awareness and ends at qualified lead. Today, in fact, much more of the importance of marketing is after that initial sale- especially in the world of SaaS where he model only thrives when you’ve got retention and upsells and expansion...and word of mouth.”

Growth marketing has emerged as one of the most important roles in the modern software business. This is driven by the fact that customer engagement has become a key success metric with the need to drive marketing activities across an entire customer lifecycle.

ONGOING ENGAGEMENT

The role is sometimes marketing, sometimes product, and sometimes a blend of the two. Regardless, it’s a role with a massive job to do — with much responsibility and accountability.

RE-ENGAGEMENT

If this represents the major steps of your growth funnel, you should plan to have behavioral email campaigns for each of these steps. Each email’s goal is to convince people to take the next step. Eventually, you will have multiple campaigns for each step in the funnel (because you are likely breaking down each step into more granular elements), but as a start, this serves as a very good reference.

- JD Peterson, CMO Trello (former)

IT’S ALL ABOUT CUSTOMER ENGAGEMENT

57

5

USING CEA TO DRIVE ENGAGEMENT AND GROWTH

20


WEB EDITORIAL DESIGN

58




P O W E R P L AY : D E S I G N AND THE CITY poster design

Power Play: Design and the City is an event poster I designed for an AIGA and MOMA event. The poster was meant to draw an audience on modern design in San Francisco. Without using graphics, I created the poster with just text and shapes that helped promote themes of city, design, playfulness, etc.



POWER PLAY: DESIGN AND THE CITY

IDEATION

light architecture flashing bright sleek sharp

I was inspired by the vibrant architecture of San Francisco that’s infused with elegant and modern infrastructure that makes the city as loveable as it is. I was mostly intrigued by sharp edges, skyscrapers, and very grunge style interpretations of cityscapes. Throughout my research, I took note of how simple lines allow the typography to stand out and highlight the theme of the design.

63


POSTER DESIGN

64


POWER PLAY: DESIGN AND THE CITY

POSTER SKETCHES

My early stage sketches focused on taking aspects of city life, look, and feel to the title and themes of the poster. I wanted to create something familiar to the audience, in which they wouldn’t need a graphic illustration to understand what it is, but rather build on their imagination through typographic play.

the right side of the poster represents beeming lights reflecting from the city buzz boxes representing city buildings closing in on each end 65


POSTER DESIGN

logo

looking in to the bust of the city and all of its craziness simple play on font and text 66


POWER PLAY: DESIGN AND THE CITY

POSTER ITERATIONS

My drafts contain mostly iterations of hierarchy within the text. The title and subtitle are the most critical aspects of the poster. I used color, shapes, and sharp edges from what I found in my research to create my versions. I wanted to use certain aspects of the city such as street lamps, graffiti, buildings edges, and power lines.

POWER PLAY: Today, many urban designers are creating public spaces that are open, interactive, and engaging, such as the High Line in New York City and the new South Park renovation

Design and the City

Today, many urban

Today, many urban design

designers are

spaces that are open, interact

creating public

as the High Line in New York

spaces that are open,

Park renovation in San Franc

interactive, and engaging,

in San Francisco. Increasingly, play has become a strategy

has become a strategy that

such as the High Line in New

that designers use to prompt participation between residents,

participation between reside and each other.

York City and the new South Park

their environments, and each other.

renovation in San Francisco. Increasingly,

At the same time, urban landscapes in the Bay Area and

design and the city

play has become a strategy that designers

beyond are being transformed by rapid development, with pressures to privatize, police, and speculate on space.

use to prompt participation between residents, their environments, and each other. At the same time, urban landscapes in the Bay Area and beyond are

At the same time, urban landscapes in the Bay

being transformed by rapid development, with pressures to

Join SFMOMA for a series of talks and discussions with

Area and beyond are being transformed by rapid development, with pressures to privatize, police,

privatize, police, and speculate on space. Join SFMOMA for a

curators, architects, planners, and strategists that explore the role of play and the dynamics of power in illuminating

series of talks and discussions with curators, architects, planners,

the history, understanding the present, and determining the

and strategists that explore the role of play and the dynamics of

future of our sought-after public spaces.

Today, many urban designers are creating public spaces that are open, interactive, and engaging, such as the High Line in New York City and the new South

power in illuminating the history, understanding the present,

Park renovation in San Francisco. Increasingly, play has become a strategy that designers use to prompt

and determining the future of our sought-after public spaces.

february

march

21 Histories of Bay Area Urban Design

7 Tactical Interventions

:

Liz Ogbu, principal Studio O

Benjamin Grant, urban design policy director SPUR

Douglas Burnham, principal Envelope A+D

28 Theories of Public Spaces :

14 Injecting Play :

march

21 Histories of Bay Area Urban Design

7 Tactical Interventions

Robert Kett, curatorial assistant, architecture and design, SFMOMA

Allison Arieff, editorial director SPUR

Susan Moffat, project director UC Berkeley Global Urban Humanities Initiative

february :

John Bela, director Gehl Studio

Walter Hood, professor of landscape architecture, environmental planning, and urban design UC Berkeley

and each other.

*Use code PARTNER2017 for a discounted admission rate

:

Robert Kett, curatorial assistant, architecture and design SFMOMA

participation between residents, their environments,

Benjamin Grant, urban design policy director, SPUR

21 Reinventing the Commons* :

David Fletcher, landscape architect Fletcher Studio

6:00 pm - 7:30 pm

Jennifer Dunlop Fletcher, Helen Hilton Raiser Curator of Architecture and Design SFMOMA

Phyllis Wattis Theater at SF MOMA 151 3rd St San Francisco

28 Theories of Public Spaces :

Walter Hood, professor of landscape architecture, environmental planning, and urban design, UC Berkeley Susan Moffat, project director, UC Berkeley Global Urban Humanities Initiative

Allison Arieff, editorial director, SPUR

21 Reinventing the Commons* :

Join SFMOMA for a series of talks and discussions

that explore the role of play and the dynamics of

with curators, architects, planners, and strategists

power in illuminating the history, understanding the present, and determining the future of our sought-after public spaces.

21

7

:

HISTORIES

OF

BAY AREA URBAN DESIGN

Phyllis Wattis Theater at SF MOMA 151 3rd St San Francisco

28

:

THEORIES

OF

PUBLIC SPACES

:

Walter Hood, professor of landscape architecture, environmental planning, and urban design UC Berkeley Susan Moffat, project director UC Berkeley Global Urban Humanities Initiative

sought-after public spaces.

Douglas Burnham, principal Envelope A+D

14

power in illuminating the history, understanding the present, and determining the future of our

Liz Ogbu, principal Studio O

Benjamin Grant, urban design policy director

6:30pm-7:30pm

that explore the role of play and the dynamics of

TACTICAL INTERVENTIONS

:

Robert Kett, curatorial assistant, architecture and design SFMOMA

Douglas Burnham, principal, Envelope A+D

:

with curators, architects, planners, and strategists

March

:

John Bela, director, Gehl Studio

Join SFMOMA for a series of talks and discussions

February

Liz Ogbu, principal, Studio O

14 Injecting Play

and speculate on space.

February 21

:

Injecting Play

Robert Kett, curatorial assistant, architecture and design SFMOMA

John Bela, director Gehl Studio Allison Arieff, editorial director SPUR

21 R :

EINVENTING THE

HISTORIES OF BAY AREA URBAN DESIGN

COMMONS

David Fletcher, landscape architect Fletcher Studio

Jennifer Dunlop Fletcher, Helen Hilton Raiser Curator of Architecture and Design, SFMOMA

67

7

:

Benjamin Grant, urban design policy director

28

:

THEORIES OF PUBLIC SPACES Walter Hood, professor of landscape architecture, environmental planning, and urban design UC Berkeley

David Fletcher, landscape architect, Fletcher Studio

Jennifer Dunlop Fletcher, Helen Hilton Raiser Curator of Architecture and Design SFMOMA

M

Susan Moffat, project director UC Berkeley Global Urban Humanities Initiative

14

:

G

A S


POSTER DESIGN

21

and

ity d

ign s e

February HISTORIES

:

At the same time, urban landscapes in the Bay

tive, and engaging, such

Area and beyond are being transformed by rapid

k City and the new South

development, with pressures to privatize, police,

cisco. Increasingly, play

and speculate on space.

BAY AREA URBAN DESIGN

Robert Kett, curatorial assistant, architecture and design SFMOMA Benjamin Grant, urban design policy director

28

THEORIES

:

OF

PUBLIC SPACES

Walter Hood, professor of landscape architecture, environmental planning, and urban design UC Berkeley

the c

ners are creating public

OF

Susan Moffat, project director UC Berkeley Global Urban Humanities Initiative

March 7

designers use to prompt

TACTICAL INTERVENTIONS

:

dents, their environments,

Liz Ogbu, principal Studio O Douglas Burnham, principal Envelope A+D

14

:

John Bela, director Gehl Studio

DESIGN & THE CITY

Allison Arieff, editorial director SPUR

21 R :

March TACTICAL INTERVENTIONS

21 R :

EINVENTING THE

David Fletcher, landscape architect Fletcher Studio

Douglas Burnham, principal Envelope A+D

Jennifer Dunlop Fletcher, Helen Hilton Raiser Curator of Architecture and Design SFMOMA

Injecting Play

Allison Arieff, editorial director SPUR

EINVENTING THE

COMMONS

David Fletcher, landscape architect Fletcher Studio

COMMONS*

Liz Ogbu, principal Studio O

John Bela, director Gehl Studio

Injecting Play

Jennifer Dunlop Fletcher, Helen Hilton Raiser Curator of Architecture and Design SFMOMA

6:30pm-7:30pm Phyllis Wattis Theater at SF MOMA 151 3rd St San Francisco Today, many urban designers are creating public spaces

At the same time, urban landscapes in the Bay Area and

Join SFMOMA for a series of talks and discussions with

that are open, interactive, and engaging, such as the High

beyond are being transformed by rapid development, with

curators, architects, planners, and strategists that explore

Line in New York City and the new South Park renovation

pressures to privatize, police, and speculate on space.

the role of play and the dynamics of power in illuminating

in San Francisco. Increasingly, play has become a strategy

the history, understanding the present, and determining the

that designers use to prompt participation between residents,

future of our sought-after public spaces.

their environments, and each other. Amena Elmashni

final poster design 68




GROWTH TOOLS website design

Growth Tools is a mini website I designed with three growth marketing tools to help boost company’s conversion rate. I designed tools for a A/B Test, UTM Builder, and an Engagement Score Calculator. I used existing brand guidlines to design the site which I then transferred into Invision for mockup testing.



GROWTH TOOLS

IDEATION

bold friendly futuristic accesible trend elegant

I was inspired by the sleek and minimalist design aesthetic trend in tech. I noticed websites with the most exciting landing pages consisted of full-screen photos with dark undertones and white text. This gives it a very modern look that helps market the product as an an exciting development. Gradients also are a common theme throughout that just help the overall look, feel, and usability of the product. Having a gradient of different color tones highlights the product versus distracting users.

73


WEBSITE DESIGN

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GROWTH TOOLS

SKETCHES

each circle consists an icon for the tool that is sliced in half but animates to its full size

tool name

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tool description

footer


WEBSITE DESIGN

back to tool homepage button

name of each tool along with its description

results

questions

UTM fill in boxes

calculated numbers calculated percentage half screen

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GROWTH TOOLS

TOOL ITERATIONS

My first iterations were very straightforward to make the tool the most visible aspect on the page. I used big blue boxes to house the tool with a light blue background fold. I created a set of icons in which I made into the hero background to give it a playful touch.

GROWTH TOOLS GET DATA DRIVEN

Hungry for growth? Our A/B test and UTM builder are quick tools to help you get, keep, and grow more customers.

A/B Significance Test

Determines whether your A/B tests are statistically significant

UTM Builder

UTM Builder Add campaign parameters to a URL so you can track campaigns.

Website URL

Campaign Source

Campaign Medium

Campaign Name

Campaign Term

Campaign Content

The Growth Marketers Guide to Customer Engagement Automation

GET MY FREE COPY Submit

Privacy policy

77

Media kit

Š 2017 Kissmetrics

Privacy policy

Media kit

Š 2017 Kissmetrics


WEBSITE DESIGN

78


GROWTH TOOLS

FINAL DESIGNS

Final A/B Test page design, updated version includes option for more variations

79

My final designs use a dark to light graident that give it a modern aesthetic while still making the content legible. I kept format of text and fill in boxes consistent throughout the different tools as well to allow a more intuitive experience for the users.

Final User Engagement Score Calculator


WEBSITE DESIGN

User engagement breakdown

User engagement worth breakdown

Growth referral percentage

Request a demo of the software, final page of user calculator

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LITTLE MISSMCNUGGET poster design

Little Miss McNuggest is parody poster design of the film “Little Miss Sunshine” that tackles child obesity in the United States fastfood industry, specifically McDonalds. Themes of the actual film inspired me to do this poster. Childhood obesity is a serious issues within the United States that is rapidly growing. This poster is meant to bring awareness to such a conflict in a humerous tone while staying true to the film’s design.



LITTLE MISS MCNUGGET

IDEATION

humorous parody fun relevant propaganda society

Throughout my research I started from my favorite movies and then moved on to poster designs that grasp certain societal concepts. Little Miss Sunshine grabbed my attention most because of the underlying themes in both the movie and poster that were relatable to modern day issues. Themes of child obesity, foods children like, fast food addiction, and comfort all were interesting ideas that could be combined.

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POSTER DESIGN

86




THANK YOU! contact me


lets make something great aelmashni95@gmail.com (650) 392-4499


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