Animation Evaluation
SECTION 1: Evaluate your research Here you need to write about all the stuff you did before coming up with your animation project, aka Timeline/ Experimenting Animations
Experimenting with Animation How did these help your animation skills, your understanding of the animation production process? How did they help you decide which animation type you wanted to create? How difficult/ easy was each Animation?
Remember strengths and weaknesses – what you would do better next time
Experimenting with Animation sentence starters We experimented with lots of different animation techniques - making zoetropes, thaumatropes, cut outs, claymation, flash, pixellation, rotoscoping. Rotoscoping is a form of animation where you film it and then once the footage has gone into a software programme, you can draw over it to make it animation‌.
Timeline How did this help with our project? Did it give you ideas about how to use the styles you chose? Did it inspire you to create your own work? Remember strengths and weaknesses – what you would do better next time
We created a timeline of our animation research to see how methods and technology changed over time and to look at the work of other animators‌.
Timeline sentence starters We created a timeline of our animation research to see how methods and technology changed over time and to look at the work of other animators‌.
SECTION 2: Evaluate your planning Here you need to write about all the planning part of your ‘adventure’, ideas fully explored, strengths and weaknesses etc.
Planning • What 3 ideas did you have and how did you develop them? • What things did we need to think about? Style/ Audience/ Storyline/ movement/ showing character emotion? • How did you decide on your final idea to develop? Did you look at the strengths and weaknesses of each of your ideas? What were they?
SECTION 2: Evaluate your pre production Here you need to write about all the planning part of your ‘adventure’, ideas fully explored, strengths and weaknesses etc.
Pre Production • What pre production did you complete? How did these go? Why it was good to do, annoying to do? e.g. storyline, character outlines, sound plans (soundtrack and voices), storyboarding, target audience notes, shot lists/ideas? • What were you focusing on in your storyboard? Shot variation? Character development? The structure of your storyline? • How did each of the things you did in your planning help your project?
SECTION 2: Evaluate yourproduction Here you need to write about all shooting the animaton
Production • How well did you manage your time across the lessons to create the actual animation? • What animation process did you choose to use and what did that mean for your production? What did you need to prepare? How did you go about creating it? Explain. • How good were your technical skills? Did that make life easier for you or more difficult? Did you need reminder sessions or help with aspects of it? Did you need to learn something else/ Something new to complete the work and how long did that take? • How did you divide the work up in your group? How did that work? How well did you work as a team?
Production • What aspects of production took the most time? Did you need to make a set? What did you need to do? What did you have to be careful with or about? • What were the issues when you were collecting/taking all the images? What problems did you have and how did you solve them? Maybe problems with lighting or light changes? Shadows? Photos with hands in from moving the characters or props that you had to ditch? • How did you edit your animation? What software did you use? How did you add sound? Did you have to edit this also? Did you add voice overs? How? Why did you choose the sound you did?
SECTION 2: Evaluate your Final Product So in the end, how did it go? Really‌?
Final Product • Explain how it compares with your original intentions? • Is it appropriate for the audience you originally decided to target? How do you know this? • Explain the quality of the product technically? Is the movement fluid? Is the storyline clear? Can people understand the characters and what they’re doing? what they’re feeling? How?
• Does the sound work well with the images?
Final Product • Are there parts of the animation you’re particularly proud of? If so explain what they are and say why you’re proud of those parts in particular? What parts/features did the audiences say they liked and why? • How did your audiences feel about the final animation product? And how has that affected how you feel about your final work? What would you improve given the chance and what did audiences think should be improved? • Provide some comments on what your questionnaire results showed with some final comments from you on your animation.