Flexible Urban Modelling Assignment 1 'How to Guide'

Page 1

University of Melbourne Flexible Urban Modelling - ABPL90304 Nano Langenheim, Tianyi Yang

Assignment 1

HOW TO GUIDE Shuen Chen Wong 973419


CONTENTS Chapter 1 Covered in Class Week 01 3ds Max

Interface, Create & Modify, Clone

02

Week 02 3ds Max Greeble Plug-in 12 Week 03 Maproom Urban Model Import 18 Week 04 Mapbox Create Nolli Map 25 Aurin Datasets 28 Week 05 ALA Species datasets 35 3dx Max Tower Modelling 42

Chapter 2 Research Reporting Week 01 OpenstreetMap Adding Building on Map 02 Week 02 Meshroom

Photogrammetry 02

Week 03 Maproom

Visualising Map Data 02

Week 04 3ds Max

Object Shaping 02


Chapter 1 Covered in Class


Week 01

3ds Max


Week 01 3ds Max - Interface

Display viewports

Object Tab Toolbars

Modify Tab

Scene Explorer

Command


Week 01 3ds Max - Interface

Crtl + W


Week 01 3ds Max - Interface

Wider Screen


Week 01 3ds Max - Create Object

Create Teapot


Week 01 3ds Max - Create Object

Left Click - Hold & Drag


Week 01 3ds Max - Clone Object

Shift & Drag


Week 01 3ds Max - Clone Object

Clone Type: Instance, Copy, Reference


Week 01 3ds Max - Clone Object

Step 1.Add Bend to Modifier

Original

Copy

Instance

Reference


Week 01 3ds Max - Clone Object

Step 2. Adjust angle

Original

Copy

Instance

Reference

Every clone type will be effected when edit the original except Copy


Week 02

Greeble


Week 02 Greeble - Install

Step 1. Open Plug-in Manager


Week 02 Greeble - Install

Step 2. Right Click and select Greeble file


Week 02 Greeble - modefier

Step 1. Create a box


Week 02 Greeble - modefier

Step 2. select greeble


Week 02 Greeble - modefier

Step 3. Modify


Week 03

Maproom


Week 03 Maproom - Open toolbar

Step 1. open customize user interface

Step 2. load Maproom


Week 03 Maproom Step 1. Click

Step 2. Click openstreetmap and Satellite


Week 03 Maproom

Step 3. choose location and update space


Week 03 Maproom

Step 4. update map images


Week 03 Maproom

Step 5. Download OSM


Week 03 Maproom


Week 04

Mapbox & Aurin


Week 04 Maproom

1. Select a blank map 2. add layer ‘mapbox street V8


Week 04 Maproom

add building layer and select type


Week 04 Aurin

1. Open the website

2. Click button


Week 04 Aurin

Select boundary


Week 04 Aurin

Search For the data you need

Select Geometry


Week 04 Aurin

Walkability analysis in this case we have rail station and road

add and run


Week 04 Aurin


Week 04 Aurin

Comparison

add and run


Week 04 Aurin


Week 05

ALA & 3ds Max


Week 05 Atlas of Living Australia (ALA)

Add area


Week 05 Atlas of Living Australia (ALA)

select Australia


Week 05 Atlas of Living Australia (ALA)

add species


Week 05 Atlas of Living Australia (ALA)

Search for species


Week 05 Atlas of Living Australia (ALA)

select colour mode


Week 05 3ds Max - Tower

Create shape and extrude


Week 05 3ds Max - Tower

select


Week 05 3ds Max - Tower

select


Week 05 3ds Max - Tower

Follow the step


Week 05 3ds Max - Tower

Results


Week 05 3ds Max - Tower (Regular)

create a box and convert to editable spline


Week 05 3ds Max - Tower (Regular)

Bevel and insert the data like this


Week 05 3ds Max - Tower (Regular)

put in Sun path


Week 05 3ds Max - Tower (Regular)

Add glass material to object


Week 05 3ds Max - Tower (Regular)

Lattice


Week 05 3ds Max - Tower (Regular)

select array in tools

Follow the step


Week 05 3ds Max - Tower (Regular)

Result


Chapter 2 Research Reporting


Week 01

OpenStreetMap


Week 01 OpenStreetMap

Start edit


Week 01 OpenStreetMap

Select area and trace building


Week 01 OpenStreetMap

Save and upload when done


Week 02

Meshroom


Week 02 Meshroom

drop taken photos to the box and start modelling and save the file


Week 02 Meshroom

Create model through Meshroom and upload to sketchfab


Week 03

Station Modelling


Week 03 Station Modelling

Area Created in OSM


Week 03 Station Modelling

Result imported through Maproom


Week 04

Modelling explore


Week 04 Model exploring

Using edit poly and greeble to modify sphere


Week 04 Model exploring

Use same method to add the cone on sphere


END


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