Foundations of Design : Representation, Sem 1, 2017 PORTFOLIO WU SHICAN
900940 Studio 13 - Brooke
MEASURED DRAWING OF A CROISSANT
How to measure a Croissant? First step is depicting the shape of croissant, then do hatching and shading to coroissant to increase it depth. Afterward, using fineline pen to outline the croissant and meassure the croissant using ruler. I learned how to use Photoshop, Indesign and know how to construct anxnometric drawing through this task.
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NEW MARIO WORLD
The making of new Mario world. For my mario world, I was tried to achieve a goal with a colorful visual representation.Thus the reason I put so much colours and multishapes in my world. For the hidden space of world I designed to make some water stored inside and pour out.
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Drawing first world of Mario, it is chanllenge to turn the 2D picture to 3D. It is required skills to draw precisely.
Prepearing the equipment for drawing, the tape used to fasten the board, the triangular ruler used to draw in correct angle.
Drawing second world, this reuqired put the pictures in the different side for depicting the object in the another side of the 3Dworld.
My hand drawing of Mario world, with characters.
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PAPER LANDSCAPE
The making of new landscape My model is using 3d paneling vriables. the variation is all about the changes of width in the open space sabove. The arrangement of 3D parts and 2D parts is making a smilling face presented in the middle. But the mistake I made is it limitted the variation of the lansacape and did not show the depth varition .
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make 2D panel, using the paneling tool to make a basic base of module.
Make 3D panelling, use Rhino for making 3D panelling, and delete some part to make a smile face in the middle.
Make three basic shape for constructing the 3D panel. the variation of three objects is all about the width of the open space above.
3d panelling compeled and delete some blocks to make a face in the middle.
strart to make 3d models by hands, the idea is folding them through the line, and it is cost a lot of time.
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INVISIBLE CITY
[Citys & Names Clarice] Clarice is a ancient city with a long history. Clarice experience a plague and lots of people died. After centuries of decadence, it populated again, survivors emerged and source everything they could find and move them to another place for surviving. They lost their sense of value and culture about this city. After another hundred years, new people flow into Clarcice and brouth it with wealth, people afriad to forget the past and build the mesuem to collect the old stuffs. The peope who live in Clarice are like foreigners do not know the culture of this cities. In this story I want to present a kind of inconsistance and sadness feelings contained.
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This scene I wanna represent is the suffered people who are the survivors from the plauge, the house was deserted and collapsed.People search everything they could find for surving.I wanna present something disorder, despair. Characters in this scene has a group of refugees, and the objects has the the roasted cat, the basil in marble funerary urn, as well as the broken Greece pillar with chiken rasied above. this make the citys looks more like a dieaster.
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The second scene I wanna represent is after houndred years later, the new people flow into Clarice and make Clarice prosperous again. this scene is a meseum. people in this time getting richer, and like to collect the old stuff and see them as treasure eventhough they dont even know what is it represent, the people come to the me66seum were seen like foreigner,due to they dont understand the culture of Clarice. The objects in this museum were arranged in a disorder way. It is shows that the museum is just a place for the collection of old stuffs.
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REFLECTION
After a long-term study of Fod, the courses are really beneficial for spatial imagination and module construction. In the lecture, I learned a lot of skill about drawing( three views), and different use of lines for presentating different ideas. The lecture also present us with other classic building types or drawings in each time period for inspirating student how to design. I also learned many skills in this course. For M1, I learned three views of crossiant and the anxnometric drawing, it also improved my drawing skills. In M2, it taught how to convert the 2D picture into a 3D world, the use of PS,AI were also imporved simultaneously. The M3 is a tough task improved our spatial imagination and taught us how to use Rhino for panelling. The M4 is interesting project required to construct different cities through unique story. l learned how make 3d models in Rhino and how to make isometric views. M4 is all about how to interpret the story and realize it in two perspectives. Fod is a crucial base of Architecture. When a particular module is not as good as you expoect, the first step is to find which part make this module worse and fix it as much as possible. For example, In module2, the characters in Mario world are not 3D. In order to fix this , I go find other 3D character online and redo it for make it looks better.
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