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Generative Design
What is Generative Design?
The term Generative design has varying definitions, many complementary with common features, varying among different architectural theorists. Celestino Soddu defines generative design as “a morphogenetic process using algorithms structured as nonlinear systems for endless unique and unrepeatable results performed by an idea-code, as in nature. ” It can be described as a process where the design is generated based on specific rules or parameters. Nevertheless, this process also extends where the generated design is evaluated and then evolved with redefined rules. Algorithms can also derive generative design, often using computational tools such as programming software, scripting tools. Some examples of such tools are Rhinoceros & Grasshopper, Revit & Dynamo.
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Common myths about Generative Design
There are certain myths and misconceptions related to Generative design. Some of them are as follows-
● Generative design is an alternative to designers.
Generative design is merely an extension, a design aid. It is usually described as a collaborative design process between humans and computers as both are dependent on each other. The designer sets the goals and defines the design parameters, and the program can analyse and generate options based on the set goals. The program does not have the astuteness of a designer to differentiate between a viable design and an impractical approach.
● Generative design programs produce the final designs.
A generative design program does not have the awareness to differentiate between different design elements and cannot produce a finished product. It produces options that hint at specific elements and features. The designer has to create the final design based on its practicality. The program also helps in the analysis of the design. The current technology limits it to be so.