A tomb of collected historical spells, collaborated upon by defectors of Axis Alea and the Church of Agathia.
Revocandis Revocandis is a classical era adhonic spell which allows for the user to live the recent memory of a creature or object through vision. The caster’s mind will fill with a vision of up to the last 8 minutes of the subject’s life, as if they were seeing it from the subject’s eye Clarity of the vision is dependent on the subject, as well as how well the spell is cast. The spell will immobalise the the caster until they have finished reliving the vision. Revocandis is a second level spell.
Persequor Persequor an adhonic spell, alternatively known as the imitation charm is used to turn an object that resembles some form of life or figure, and grant it animation, according to its appearance. Depending on the ability of the caster, and the familiarity with the spell, it is possible to give casted subjects thin personalities when adept. Novice casters however, will struggle to do more than the object movement capability. Anything that resembles a form of sentient life can be given animation. Persequor has a 50 feet cast range, and is a second level spell.
Vindictace Vindictace is a caustic spell also known as the retribution curse. Once cast, the caster selects a target, and a d20 is rolled. The target and the caster become link, if the caster is killed within two turns of casting, the target will take cold damage equivalent to that of the d20 rolled. After two turns, if the caster is not killed, the target will take half of the d20, or 5 cold damage, whichever is higher. Vindictace can be dispelled by other magics. Vindictace is a 2nd level spell.
Adathma Adathma is an adhonic alteration charm, that is used to turn objects, or when cast very skillfully, individuals, into a scatter of moths temporarily. Historically this spell has been used to move heavy objects, or other things such as sand. The effectiveness of the spell, including control of the moths is subject to the level the spell is cast at. At second level, the moths will be autonomous of themselves, so external stimuli may be required to control them, at 3rd level the caster will be able, to some degree, to control the moths. Adathma is a second level spell
Dacipere Dacipere, alternatively referred to as the unpredictable charm, is used to take the properties of an object and change them drastically on the fly. The way in which the properties change is based on a d100, through which the DM will inform you of the change. There is no way to choose the effect. At present, there are no records of known effects, so usage will be required in order to understand the potential outcomes. Dacipere is a 1st level spell.