Introduction to Design Thinking

Page 1

product


interaction


experience


design thinking. a celebration of awkwardness, ambiguity, and failure

Carissa Carter 5 • 1 • ‘010


path


product design


industrial design

art interior design

interaction design

product design

marketing architecture


industrial design

art interior design

interaction design

product design

marketing architecture


business ethnography manufacturing industrial design

art interior design

interaction design

human computer interaction

product design

marketing architecture

computer science

engineering


english

politics

cognitive science

business ethnography manufacturing

art

industrial design

linguistics

interior design

interaction design

human computer interaction

economics

product design

marketing

physics

architecture engineering

computer science geoscience chemistry

math


Design thinking is a systematic, user-centered approach to innovation.




timeinc.net


Understand

Observe

Synthesize

Ideate

Prototype

Test

Cycle

Reflect

A Design Thinking Process


background research

stew, map, bucket, frame

embed with your users

Understand

Observe

Synthesize

build, act, sketch

explode, generate

Ideate

return to your users

Prototype

Test

Cycle

Reflect

A Design Thinking Process


background research

stew, map, bucket, frame

embed with your users

Understand

Observe

Synthesize

build, act, sketch

explode, generate

Ideate

return to your users

Prototype

Test

Cycle

Reflect

A Design Thinking Process


background research

stew, map, bucket, frame

embed with your users

Understand

Observe

Synthesize

Divergent

build, act, sketch

explode, generate

Ideate

return to your users

Prototype

Test

Cycle

Reflect

Convergent A Design Thinking Process


Awkwardness.

Ambiguity.

background research

stew, map, bucket, frame

embed with your users

Understand

Observe

Synthesize

Divergent

Failure. build, act, sketch

explode, generate

Ideate

return to your users

Prototype

Test

Cycle

Reflect

Convergent A Design Thinking Process


“We have this problem...”

“...let’s come up with a list of solutions.”


“We have this problem...” “We invented this technology...”

“...let’s come up with a list of solutions.” “...what can we use it for?”


“We have this problem...”

“...let’s come up with a list of solutions.”

“We invented this technology...”

“...what can we use it for?”

“Our competitor made a dongle...”

“...we should make a dongle too.”


abstract

time

“We have this problem...”

“...let’s come up with a list of solutions.”

“We invented this technology...”

“...what can we use it for?”

“Our competitor made a dongle...”

“...we should make a dongle too.” concrete


abstract

Ideate

Synthesize

Prototype Observe time

Test

Understand

Cycle

Reflect

“We have this problem...”

“...let’s come up with a list of solutions.”

“We invented this technology...”

“...what can we use it for?”

“Our competitor made a dongle...”

“...we should make a dongle too.” concrete


abstract

Ideate

Synthesize

Awkwardness.

Ambiguity.

Failure.

Prototype

Observe time

Test

Understand

Cycle

Reflect

“We have this problem...”

“...let’s come up with a list of solutions.”

“We invented this technology...”

“...what can we use it for?”

“Our competitor made a dongle...”

“...we should make a dongle too.” concrete


abstract

Ideate

Synthesize

Prototype Observe Test

Understand

Cycle

Reflect

concrete

brief: Design a mobile app to support events and engagements


abstract

Ideate

Synthesize

Prototype Observe Test

Understand

Cycle T N E EV

T N E EV

T N E EV

how can we add value here...

T N E EV

T N E EV

...in the space between events

T N E EV

Reflect

brief: Design a mobile app to support events and engagements


abstract

Synthesize

Ideate

Prototype Observe Test

Understand

Cycle

Reflect

brief: Design a mobile app to support events and engagements


abstract

Ideate

Synthesize

Awkwardness.

Ambiguity.

Failure.

Prototype

Observe Test

Understand

Cycle

Reflect

concrete

Success!

brief: Design a mobile app to support events and engagements


“Design thinking is a new story, not a new process.� Bill Moggridge, Director, Cooper-Hewitt


Artifacts

Complex world problems

...industrial design...

...emergent design...

Organizations, experiences ...human-centered design... Future of Design?


english

politics

cognitive science

business ethnography manufacturing

art

industrial design

linguistics

interior design

interaction design

human computer interaction

economics

product design

marketing

physics

architecture engineering

computer science geoscience chemistry

math


thank you!

carissa.carter@gmail


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