SANDPRINT RC6 Tutor Daniel Widrig Cao Xiyangzi / Liu Shuo / Yang Zeyu
Project by
Xiyangzi Cao Shuo Liu Zeyu Yang
29.08.2014
TA B LE O F CO NTENTS
i.
Studio Brief
ii.
Introdution
iii.
Concept
Material research -
Mould Research
-
Casting Material Test
Fabrication TEST -
Initial Fabrication Test
-
Chair Manufacture
-
Tube Language
-
Scale Up Solution
Simulation study -
2D Single Flocking Study
-
3D Double Flocking Study
-
Processing Optimization
Surface system -
Initial Testing
-
Processing Exploration
-
Gradient Surface Type
Interlocking COMPONENT Final chair making Digital simulation and design -
L-system + Spring
-
Bundling Generation
-
Stigmergy Optimization
-
Flocking Following Surface
-
Root System
Flocking Following Surface final proposal
Studio Brief: The studio is particularly interested in combining traditional, low-tech manufacturing processes with advanced technological approaches to design and realise new spatial concepts.
I NTRO DUCTI O N
Sand is a commonly available materials. It has many unique features, for instance, the insolubility in water, the high melting point and a certain degree of mobility when it is wet. Through this property, sand casting technique has been wildly utilized in traditional manufactural area in the early time. The purpose of this project is to develop a new crafting technique that using sand as mould, attempting ingenious methods to create a variety of unique forms. Simulating 3D printing by hand within certain space filling with sand. That is the spirit of our project – SanDPrined. After a variety of experiments and attempts, PVA tubes with highly elasticity, flexibility, size and texture variations, were finally selected in order to control the shape of sand inside. Meanwhile, a removable frame was designed to control the general direction of the tubes. Thus, a variety of possibilities of forms by interweaving tubes could be casted based on this crafting technique. Furthermore, the sand and tubes can be reused, which is environmental friendly. According to initial material exploration and fabricate testing, the computational technology was involved to develop the design logic of small-to-large scale. Processing simulation technique (Flocking, stigmergy and other algorithms) has been utilized into the digital exploration which provides both natural and logical pattern and structures. By presenting products from small components to furniture, and eventually attempting to scale up the design into architectural area.
concept [Reference]
> Many artists and studios have tried to use sand as a mould, and pour liquid material to making furnitures. Starting with the barcelona based designer Victor Castanera. He has developed a series of bowls made from casting plaster over naturally created divots in the ground.Another project by swine studio is Can City, which collect waste oil as fuel, waste can as material to create recycling furnitures. Last but not least, Pewter Stool, designed by Max Lamb, adapts a primitive form of sand casting with a modernist’s approach. Each relief is carved into beach sand and filled with molten pewter.
Areniscos, Barcelona Victor Castanera 2012 Ecological acrylic resin, Sand
Caerhays beachCornwall,UK Max Lamb 2011 Pewter, Sand
[Tool Testing]
Hard Tool
As the sand to be our main research material, at the begining of the project, we tested the different types of tool to be casted by sand --- hard tool and flexible tools. After this research, we found that the stickiness of sand could be used to casting various sorts of shape, even the bended path with tubes.
Flexible Tool
[Analysis]
Inspired by those reference and tool testing, we tend to use sand as a mould, as its several especial properity. For instance, sand is insoluable in water, has high melting point, is sticky when it is wet. During the tool testing, tubes is the most interesting and challenge one compare with the other hard tool. which is flexible, and varous size. Finally, some researches have been done to find a suitable pouring material. In the first step, we choose several pouring material for testing and plaster is our main material. All the material and tools are available easily, which is convenient to the development of casting. Finally, some researches have been done to find a suitable pouring material. In the first step, we choose several pouring material for testing and plaster is our main material. All the material and tools are available easily, which is convenient to the development of casting.
Mould Insoluable in water Adhesion when wet
Tool Volumn Flexible
Casting Liquility Solidified quickly
To establish the casting, we do seveal material research, which include the mould research to find a suitable type of sand, and the casting matrial research to select a suitable pouring material.
m ateri a l r ese a rch
Mold Research -
sand test
-
sand solidification test
-
sand evoluation
Casting Material Test -
casting material selection
-
liquid & pemeability testing
-
hard & frangibility testing
-
casting material evoluation
-
water content of plaster
-
cement + plaster
-
addtive
M old Resea rch
[Sand Test]
>
Sand is a naturally occurring granular material composed of finely divided rock and mineral particles. The main ingredient is SiO2, usually in the form of quartz.In terms of particle size as used by geologists, sand particles range in diameter from 0.0625 mm (or 1â „16 mm) to 2 mm. An individual particle in this range size is termed a sand grain. Sand grains are between gravel (with particles ranging from 2 mm up to 64 mm) and silt (particles smaller than 0.0625 mm down to 0.004 mm). For our first material research, we should choose one sort of the sand for mould. So, we bought four typical sand from the market, which has different particle size and colour. In order to judging which sort of sand is more suitable for casting, we did a series testing. The first one was present the surface of various sand casting with plaster. The second one was test the solidification of sand.one was present the surface of various sand casting with plaster. The second one was test the solidification of sand.
Four Different Sand:
Type 1
Type 2
Type 3
Type 4
Particle size: 0.1-0.5 mm
Particle size: 0.3-0.8 mm
Particle size: 0.5-1.5 mm
Particle size: 0.5-3.0 mm
Different surface of each sand with plaster:
[Sand Solidification Test]
> The sand usually present the particle situation, when it mix with water, it can be stronger than before and bear certain weight. However, the weight that the sand can bear is depends on the particle size, the ingredients of the sand and water content. The first experiment try to observe the particle size and the stickness of the sand with same water. And we find the No.2 sand has the best stickness among these four sand with the second water absorbing capacity.
Sand:
90%
60%
30%
90%
60%
30%
water:
10%
40%
70%
10%
40%
70%
[Sand Evoluation]
>
In the second experiment, we try to research the water content based on the No.2 sand, and find the best range of the water content. We add different milliliter of water in the same volumn of dry sand to see how many water can the sand absorb. Then we put the wet sand on the table, and add weight on the top og the sand, until the sand fall down.
Stickiness of Sand
1
4
7
2
5
8
3
6
9
Casting M ATERI A L test
[Casting Material Selection]
> The pouring material is another aspect should be research. In the first test, we push an object to make a shape in the sand, and pour 4 testing material respectively, and record the dry time and observe the surface of the products. Finally, we find resin have the longest dry time, which is more than 24 hours, while the plaster has the shortest dry time, which is just about 20 minutes. In addition, plaster's product has the most sand paste on its surface, while the cement's product almost has no sand on its surface.
1. Preparing a sand box. 2. Pushing an object to make a shape in the sand. 3. Pouring the 4 testing materials respective.
Liquid to solid
Material 1
Material 2
Material 3
Material 4
Plaster
Plaster + Cement
Cement
Resin
Dry time: 10-20 min
Dry time: 20-30 min
Dry time: 40-50 min
Dry time: > 24 hours
Liquid Plaster
Liquid Plaster+Cemnet
Liquid Cement
Liquid Resin
Solid Plaster
Solid Plaster+Cemnet
Solid Cement
Solid Resin
[Liquid & Pemeability]
> The second test is the Liquidity and permeability, which are the most essential properties in the casting.We make a crystal clear box which has the same curve hole to observe the condition in the sand. Finally, we find pure plaster is the most suitable pouring material as its high liquidity and low permeablity.
Liquid and Pemeability Test
[Hard & Frangibility]
> The strength of material is also a vital point in the casting. We put four 5mm slice on a frame, and let a 0.5 kg cement cube fall down from 20mm and even higher layer to hit the slice. According to the test, resin is the most hard among the four materials. The next is plaster with a certain level of hard and frangibility.
1. Plaster Slice 2. Cement Slice 3. Plaster + Cement Slice 4. Resin Slice
1
2
3
4
0.5kg Cement Cube Scale Label 5mm Slice
Hard and Frangibility Test:
[Casting Material Evoluation]
>
After two main test and a series of other test, we draw a diagram to list all the date of the tests, and analysis the porperties of each materials.According to the diagram, resin has the highest strength with the highest price, longest dry time and highest permeability. Moreover, each porperties of plaster is better than cement annd plaster&cement. Synthesizes each kind of situation, we select pure plaster as the main pouring materials in the first step casting.
Synthesize Evoluation Plaster Dry time
Liquid
Permeability
Hard
Frangibility
Operability
Price
Feasibility
P
N
P
N
P
N
P
N
P
N
P
N
P
N
P
N
Cement
Plaster + Cemnet
Resin
[Water Content of Plaster]
> As choosing the plaster, we start to test the proportion of water and plaster.We test four different proportion of plaster and water(3:2, 2:1, 5:2, 3:1), mainly observe the liquidity and permeablity. According to the research, the more water contented in the plaster, the more liquid and osmotic the material is. The one 3:1 is too solid while the 3:2 is too osnotic, which is not hard encough. Finally, we deside the most sutiable proportion of water in the material is 30%, which is between 2:1 to 5:2.
Plaster : Water
1:1
3:2
2:1
5:2
3:1
Liquid Permeability Evoluation P
N
Plaster : Water
3:2
2:1
5:2
3:1
[Plaster + Cement]
>
Also, we try to add some cement to the plaster to test whether it would enhance the strength of material. We create several sticks by different content of cement, from 0% to 100%.And put it on a frame, use a weigher to pull the stick, record the force when the stick is broken. From the diagram, except the pure plaster and cement, the strength saw a rise trend when the content of cement is ascend. However, we find the pure plaster have the highest strength, which is more strong than add some cement in it.
Result table for Plaster mixed with Cement
Load bearing
100%
Plaster
0%
0%
Cement
100%
15 High
unit:kg
10
High
5
Low
0
Low
11.20kg
Material stick: 12mm*12mm*250mm Plaster+Cement : Water = 3:1
3.10kg
2.60kg
3.96kg
3.39kg
4.31kg
4.70kg
4.25kg
7.71kg
3.84kg
0.91kg
[Additive]
Marble Power
Lightweight Filler
PVA Glue
Borax Power
Glass Fibre
Plaster
Cement
Result table for Plaster and Cement mixed with additives No
Marble
Lightweight
PVA
Borax
Glass
Additive
Powder
Filler
Glue
Powder
Fibre 14.95
Load bearing 15 unit:kg
14.20
11.20
10 8.78
5.09
5
4.50
5.60
6.41
3.20
0.91
0
Plaster Cement Material stick: 12mm*12mm*250mm Additive: 5%
0.98
3.60
After seveal material tests, we start to use the casting create some products from simple to complex, little to big in the second step. Firstly, we create some products which can be classified into three types( lattice components, wave, branch) in a small scale to see the feasibility of the casting. Secondly, we start to cast one to one chair to sxplore if this casting could be used in a big scale, and try to find the problems in the actual operation. Thirdly, we do a lot of research by casting columns to analysis the details of the casting, and enhance the success rate.
Fa brication TEST
Initial Fabrication Test -
lattice component
-
wave
-
branch
Chair Manufacture -
one to one chair
-
baby chair
-
root stool
Tube Language -
cohesion, rotate and synthesize
-
physical test
-
Evaluation
Scale Up Solution -
distribute casting
-
continue casting
IMAGE
Image title
Initial testing
1
1. Built a framework 2. Dig holes on the surface 3. Insert the tubes to make shape.
> NO.01 First Tube-sand Test Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 2:1; Tool Used: PVA Tube(OD13mm*9); Sand Box(250mm*250mm*250mm) Making time: 4 hours; Size: 250mm*250mm*250mm
2
3
[Wave]
>
1. Sand box 2. Setting the tubes by the control points. 3. Filling in the sand. 4. Close the box. 5. Get out of the tubes one by one. 6. Pouring into the plaster. 7. Take apart the box. 8. Wipe off the sand. 9. Final product.
1
2
3
4
5
6
7
8
9
NO.03 Component (No Frame) Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 2:1; Tool Used: PVA Tube(OD13mm*10); Sand Box(150mm*150mm*150mm); Making time: 2 hours; Size: 150mm*150mm*150mm
NO.02 Component (Frame) Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 2:1; Tool Used: PVA Tube(OD13mm*5); Sand Box(100mm*100mm*100mm); Making time: 1 hours; Size: 100mm*100mm*100mm
Wave
[Modified Sand Box]
By sandbox, we want to create some waves in a mathmatic way. We control the initial points and finish points of the tube, and make the next initial points are the finish points of the former, so that they could be continue.
>
Option 1
Also we design the cohesion in each box, so that every parts would be together.The four picture show four different main options of wave in one box. From the picture, we see that the side board can be change require on the pattern of wave. As each tube has volumn, so the initial point should be big enough.
Option 2
Option 3
The four picture show four different main options of wave in one box. From the picture, we see that the side board can be change require on the pattern of wave. As each tube has volumn, so the initial point should be big enough. So, the shape of wave
Option 4
Combine the products
1
1. Using different patterns. 2. Connecting them together. 3. Ending products.
2
3
NO.04 Wave Component Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 2:1; Tool Used: PVA Tube(OD13mm*15); Sand Box(150mm*150mm*150mm); Making time: 6 hours; Size: 150mm*150mm*150mm
[Branch Table]
> Another main aspect is branch. By the same concept of waves, we can also use the sand box to create several different shapes of branch, just change the number of tubes and the finished points. In this part, we just casted them in one shot in a 500mm*500mm*500mm sand box. To create a branch, we let all the tubes go into the box through one big hole and out through several small holes, whose number is the same of the tubes.Contribute to the design, we may combine some branch together to create some furnitures like table and pavilion.
Branch Table Size: 500mm*500mm*400mm
Image
IMAGE
Image title
> NO.05 Branch Table Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 7:3; Tool Used: PVA Tube(OD18mm*8,OD25mm*2); Sand Box(500mm*500mm*500mm); Making time: 12 hours; Size: 500mm*500mm*300mm
[Physical Model]
NO.06 Branch Table Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 7:3; Tool Used: PVA Tube(OD18mm*6,OD25mm*3); Sand Box(500mm*500mm*500mm); Making time: 12 hours; Size: 500mm*500mm*350mm
IMAGE
Ch air manufactu r e
> NO.10 Root Stool Ingredients: sand, plaster, water, glass-fibre Mixing Ratio: Plaster:Water = 7:3; Tool Used: PVA Tube(OD18mm*16,OD25mm*4); Sand Box(500mm*500mm*500mm); Making time: 24 hours; Size: 450mm*450mm*400mm
Ch air manufactu r e
[one to one chair]
>
First of all, we tend to make a one to one chair. So we bind the tubes on a real chair to control the size. Then we put it into a big box (800mm*800mm*1200mm)and try to cast it. However, after about one day to cast, we failed for several mistakes.
[Result of First 1:1 Chair]
>
Actually, we just output the thing showed in the pictures. No space is connect, so there are so many branchs and all the material sank through the little gap between the foam and board. Also, as the erosion of the material when pouring, the hole become bigger and bigger, then the sand collapsed. In order to make the next one successful, we summarize the step where would have problems and find some possible reasons.
Fail Reason
1. Too many tubes were bunded together to through a single hole. When we got out the tubes many ttimes in the same path, the sand would be collapsed.
2. There are too many tubes got together in the main three points, also, some of them have no meaningful to the structure.
3. The three tubes of the back of the chair were too longer and too complicated. Maybe the plaster were difficult to through it.
[Baby Chair]
>
1.Prototype 2.Simplified the main structure 3.Seperate the tubes to legs and reduce the scale 4.Add two more higher points 5.Final baby chair
1
2
3
4
5
NO.07 Baby Chair Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 2:1; Tool Used: PVA Tube(OD18mm*12,OD25mm*6); Sand Box(500mm*500mm*500mm); Making time: 16 hours; Size: 500mm*450mm*450mm
[Root Stool]
>
1st Set 2nd Set 3rd Set 4th Set 5th Set
1st Set: {1,2,3,4} 2nd Set: {1,2,3}; {1,2,4}; {1,3,4}; {2,3,4} 3rd Set: {1,2}; {1,3}; {1,4}; {2,3}; {2,4}; {3,4} 4th Set: {1}; {2}; {3}; {4} 5th Set: { }
After we casted the baby chair succeddfully, we try to create some columns to research the pattern and structure of the tube casting. We do a large number of tests to find out the security range of the arguments of tubes.We divided into three types, which are cohesion, rotate and synthesize.
[Root Stool]
First of all, we tend to make a one to one chair. So we bind the tubes on a real chair to control the size. Then we put it into a big box (800mm*800mm*1200mm)and try to cast it. However, after about one day to cast, we failed for
>
1
2
3
4
5
6
7
8
9
10
dangerous
safe
1.Coverging the four top points to centre. 2.Drawing the centre point down for 400mm. 3.Selecting certain curves to up 50mm. 4.Seperating the ending points of stool legs. 5.Final skeleton of root stool. 6.Using Millipede to calculate the force situation of stool structure. 7.Choosing the red section to the D 25mm tubes 8.Selecting the second dangerous parts to the D18mm tubes. 9.The rest parts were set D15mm tubes. 10.Final stool.
[Root Stool]
Manufacturing Process To cast the stool, we cut a frame, a big bok and a small box. We install the small box into the center of the big box. So now there is an empty space in the small box. In addition, there are some small frame in the small box to control the shape of the tubes. When it is installed, we put the tubes into the frame from the big one to small one. After that, we fill the big box with sand, take out the tubes one by one, and pouring the materials slowly. when the level plane is to the height of small box, we wait for a moment to let the material solidify. Then continue until the level plane reaches the top of the frame. After about an hour, we take the stool out of the sand.
Control Frame Empty Space
Filled Space
Support Frame
Casting Process
Set Tubes
Fill Sand
Remove Tubes
Cast First Layer
Cast Second Layer
Remove Sand
Casting Process
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
1. Sand box.. 2. Adding the center frame. 3. First-Layer tubes. 4. Second-Layer tubes. 5. Feature of center frame. 6/7/8. Casting the tubes one by one. 9. Dismounting the box. 10. Getting out the sand. 11. Adding the third-Layer tubes. 12. Filling the sand and casting them. 13. Taking out the final one. 14. Swashing the sand on the surface. 15. The stool could support one person.
After we casted the baby chair succeddfully, we try to create some columns to research the pattern and structure of the tube casting. We do a large number of tests to find out the security range of the arguments of tubes.We divided into three types, which are cohesion, rotate and synthesize.
Tube language
[Cohesion / Rotate / Synthesize]
>
After we casted the baby chair succeddfully, we try to create some columns to research the pattern and structure of the tube casting. We do a large number of tests to find out the security range of the arguments of tubes.We divided into three types, which are cohesion, rotate and synthesize.
Cohesion / Rotate / Synthesize
[Cohesion]
T1
T1: S(1, 2); E(1, 2);
T2
T2: S(2, 2); E(2, 2);
T3
T4
T3: S(2, 1); E(2, 1);
T4: S(1, 1); E(1, 1);
T2 T1
T3 T4
Cohesion Quantity: 4 Rules: Changing the start and end points.
T1: S(0, 3); E(0, 3);
T2: S(3, 3); E(3, 3);
T3: S(3, 0); E(3, 0);
T4: S(0, 0); E(0, 0);
T2 T1
T3 T4
T1: S(1, 2); E(0, 3);
T2: S(2, 2); E(3, 3);
T2
T1
T3: S(2, 1); E(3, 0);
T3
T4: S(1, 1); E(0, 0);
T4
T - Tube E - Ending Point (Top Part) S - Starting Point (Bottom Part) - Cable Pie
T1: S(1, 2); E(0, 3);
T2: S(3, 3); E(2, 2);
T3: S(2, 1); E(3, 0);
T4: S(0, 0); E(1, 1);
The cohesion sort shows the tubes just combine at specific position without cross. In this section, we
>
could record the max quatity of combine tubes .
T1
T7
T2 T3
T1: S(1, 3); E(1, 2); T2: S(2, 3); E(2, 2);
T4
T5
T8
T6
T3: S(1, 0); E(1, 1); T4: S(2, 0); E(2, 1);
T5: S(1, 2); E(0, 2); T6: S(1, 1); E(0, 1);
T7: S(2, 2); E(3, 2); T8: S(2, 1); E(3, 1);
T2 T1
T5
T4
T6
T7
T3
T8
Cohesion Quantity: 8 Rules: Changing the start and end points.
T1: S(1, 2); E(0, 3); T2: S(2, 2); E(3, 3);
T1
T3: S(1, 1); E(0, 0); T4: S(2, 1); E(3, 0);
T5
T2
T3
T1: S(0, 2); E(1, 3); T2: S(3, 0); E(2, 3);
T1
T5: S(3, 3); E(2, 2); T6: S(3, 0); E(2, 1);
T6
T4
T7
T3: S(0, 1); E(1, 0); T4: S(3, 1); E(2, 0);
T5: S(2, 3); E(3, 2); T6: S(2, 0); E(3, 1);
T5
T2
T3
T7: S(1, 2); E(0, 3); T8: S(1, 1); E(0, 0);
T4
T7
T8
T7: S(1, 3); E(0, 2); T8: S(1, 0); E(0, 1);
T10 T6
T8
T11
T9 T12
Cohesion Quantity: 12 Rules: Adding four tubes around the corner.
T1: S(0, 2); E(1, 3); T2: S(3, 0); E(2, 3);
T3: S(0, 1); E(1, 0); T4: S(3, 1); E(2, 0);
T5: S(2, 3); E(3, 2); T6: S(2, 0); E(3, 1); T7: S(1, 3); E(0, 2); T8: S(1, 0); E(0, 1);
T 9: S(0, 3); E(0, 3); T10: S(3, 3); E(3, 3); T11: S(3, 0); E(3, 0); T12: S(0, 0); E(0, 0);
[Rotate]
Arctan½
T2
T1
T6 T3
T4
T1: S(0, 1); E(1, 3); T2: S(1, 3); E(3, 2);
Rotate
Arctan1
T1
T3: S(3, 2); E(2, 0); T4: S(2, 0); E(0, 1);
T4
Quantity: 8
T8
T5: S(0, 2); E(0, 2); T6: S(2, 3); E(2, 3);
T7: S(3, 1); E(3, 1); T8: S(1, 0); E(1, 0);
T5
T6
T2
T7
T5
T3
T8
T7
Rules: -Same start point (0,1,0); -Rotate in different angles arctan½; arctan1; arctan3; arctan0. T1: S(0, 1); E(2, 3); T2: S(1, 3); E(3, 1);
Arctan3
T1
T3: S(3, 2); E(1, 0); T4: S(2, 0); E(0, 2);
T3: S(3, 2); E(0, 1); T4: S(2, 0); E(1, 3);
T4 T1 T2
T3
T7: S(3, 1); E(0, 1); T8: S(1, 0); E(2, 0);
T6 T8
T3
T1: S(0, 1); E(3, 1); T2: S(1, 3); E(2, 0);
Arctan0
T5
T4 T2
T5: S(0, 2); E(3, 2); T6: S(2, 3); E(1, 3);
T5: S(0, 2); E(2, 3); T6: S(2, 3); E(3, 1);
T5
T7
T7: S(3, 1); E(1, 0); T8: S(1, 0); E(0, 2);
T8 T6
T7
T - Tube E - Ending Point (Top Part) S - Starting Point (Bottom Part) - Cable Pie
T1: S(0, 1); E(3, 1); T2: S(1, 3); E(1, 0);
T3: S(3, 2); E(0, 2); T4: S(2, 0); E(2, 3);
T5: S(0, 2); E(3, 2); T6: S(2, 3); E(2, 0);
T7: S(3, 1); E(0, 1); T8: S(1, 0); E(1, 3);
The rotate sort shows the tubes started at same point and ended at different points. In this section, we could record the max angle of tube rotated.
>
T1 T2
T4
T5
T6
T8
T7
T3
Outer encircles intimal Intimal encircles outer
T1: S(0, 0); E(3, 3); T2: S(0, 3); E(3, 0);
T3: S(3, 3); E(0, 0); T4: S(3, 0); E(0, 3);
T5: S(2, 2); E(1, 1); T6: S(1, 2); E(2, 1);
T7: S(1, 1); E(2, 2); T8: S(2, 1); E(1, 2);
T7
Encircle
T1
T2
T4
Quantity: 8
T6
T3
T8 T5
Rules: -Outer encircles intimal -Intimal encircles outer
T1: S(1, 1); E(2, 2); T2: S(1, 2); E(2, 1);
T3: S(2, 2); E(1, 1); T4: S(2, 1); E(1, 2);
T5: S(3, 3); E(0, 0); T6: S(3, 0); E(0, 3);
T2
T1
T7: S(0, 0); E(3, 3); T8: S(0, 3); E(3, 0);
T8
T5 T3
T4
T7
T6
Through each other Combine together
T1: S(1, 0); E(1, 3); T2: S(0, 2); E(3, 2);
Seperate Quantity: 8
T3: S(2, 3); E(2, 0); T4: S(0, 1); E(3, 0);
T2 T1
T5: S(2, 0); E(3, 1); T6: S(0, 1); E(1, 0);
T3 T4
T7: S(1, 3); E(0, 2); T8: S(3, 2); E(2, 3);
T7 T6
T8
T5
Rules: With the rotate rubles from bottom to top, combine in the center and seperate in the two side. T1: S(1, 0); E(0, 2); T2: S(0, 2); E(2, 3);
T3: S(2, 3); E(3, 1); T4: S(3, 1); E(1, 0);
T5: S(2, 0); E(2, 0); T6: S(3, 2); E(0, 1);
T7: S(0, 1); E(1, 3); T8: S(1, 3); E(3, 2);
[Synthesize]
T1
T1: S(2, 2); E(1, 1);
T1
T3
T2
T2: S(2, 1); E(1, 2);
T4
T3: S(1, 1); E(2, 2);
T4: S(1, 2); E(2, 1);
T3
T2
T4
Synthesize Quantity: 8 or 12 Rules: Combine two rules come from each basic element respectively.
T1: S(3, 3); E(1, 1);
T2: S(3, 0); E(1, 2);
T1
T2
T1: S(1, 2); E(0, 3);
T2: S(2, 1); E(3, 0);
T2
T3: S(0, 0); E(2, 2);
T4: S(0, 3); E(2, 1);
T3 T4
T3: S(3, 3); E(2, 2);
T4: S(0, 0); E(1, 1);
T3
T1
T4
T - Tube E - Ending Point (Top Part) S - Starting Point (Bottom Part) - Cable Pie
T1: S(1, 0); E(0, 2);
T2: S(0, 2); E(2, 3);
T3: S(2, 3); E(3, 1);
T4: S(3, 1); E(1, 0);
>
T6
1. Rotate
T7
T5
2. Cohesion
T8
T5: S(0, 3); E(0, 3);
T6: S(3, 3); E(3, 3);
T7: S(3, 0); E(3, 0);
T8: S(0, 0); E(0, 0);
T6 T5
1. Rotate
T7
2. Cohesion
T8
T5: S(1, 2); E(0, 3);
T6: S(2, 2); E(3, 3);
T7: S(2, 1); E(3, 0);
T8: S(1, 1); E(0, 0);
T7
1. Cohesion
T8
T6
2. Rotate
T5
T5: S(2, 2); E(0, 0);
T6: S(3, 0); E(1, 2);
T7: S(1, 1); E(3, 3);
T8: S(0, 3); E(2, 1);
T10
T5
T7 T6
T11
T9 T8
The synthesize sort shows the tubes combine the cohesion and rotate. In this section, we could record the integrating rule of two basic element.
T12
1. Rotate 2. Cohesion 3. Cohesion
T5: S(1, 3); E(3, 2);
T6: S(3, 2); E(2, 0);
T7: S(0, 1); E(1, 3); T8: S(2, 0); E(0, 1);
T 9: S(0, 3); E(0, 3); T10: S(3, 3); E(3, 3); T11: S(3, 0); E(3, 0); T12: S(0, 0); E(0, 0);
[Physical Test]
After we casted the baby chair succeddfully, we try to create some columns to research the pattern and structure of the tube casting. We do a large number of tests to find out the security range of the arguments of tubes.We divided into three types, which are cohesion, rotate and synthesize.
Diagram: Cohesion / Rotate_Encircle / Synthesize Quantity: 8 / 8 / 12
Physical Column: Cohesion / Rotate / Synthesize
NO.08 Physical Column Test Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 3:2; Tool Used: PVA Tube(OD13mm*12,OD18mm*6); Sand Box(500mm*500mm*500mm); Making time: 8 hours; Size: 200mm*200mm*500mm
[Evoluation]
>
Result table for tube language evoluation
Quantitw
Through the physical making process, we summaried four main element which control the shape of object and effect the successful rate of casting. As the following tables shows that if the success rate is greater than 60%, it is salf. The salf quantity of tube : <10 The salf thickness of tube: >1/4â&#x20AC;? The salf rotated angle: <360° The salf combines points: <5 So this is the reference of our future research. Attemping to find a optimum intercal for these four element.
Scaling Up Solution
[Distribute Casting]
NO.09 Distribute Casting Column Ingredients: sand, plaster, water Mixing Ratio: Plaster:Water = 3:2; Tool Used: PVA Tube(OD13mm*12,OD25mm*4); Sand Box(300mm*300mm*500mm); Making time: 9 hours; Size: 200mm*200mm*400mm
>
In this testing, we casted the column ( 200mm*200mm*400mm ) in several times. With this method, we want to test that if it can cast a more flexible and completed shape.
Result: During the whole process, we use the same consistence of plaster, which was water : plaster = 1 : 2.
Quantity
Size
Step1
4
25
Step2
4
15
Step3
4
10
Result
Successful Unsuccessful
Evaluation: Step 1: Four tubes were successful in this scals, but one of the holes which we used to pour into plaster had some tumor shape on the ektexine. The possible reasons that were the sand can not support the four D25 tubes together and the operation miss. Step 2: Almost successful, but some of the joints have not been connect well. Step 3: Because of the thickness of the tubes, none of the four holes were successul.
Scaling Up Solution
[Continue Casting]
Physical Making Process
NO.11 Continue Casting Column (Vertical) Ingredients: sand, plaster, water, glass-fibre Mixing Ratio: Plaster:Water = 7:3; Tool Used: PVA Tube(OD13mm*8,OD18mm*12);Sand Box(300mm*300mm*300mm);Weighing Scale Making time: 16 hours; Size: 250mm*250mm*1600mm
[Continue Casting]
Step 1: Single Column
Step 2: Double Columns
NO.12 Continue Casting Column(Horizontal) Ingredients: sand, plaster, water, glass-fibre Mixing Ratio: Plaster:Water = 7:3; Tool Used: PVA Tube(OD13mm*12,OD25mm*8);Sand Box(500mm*500mm*500mm);Weighing Scale Making time: 12 hours; Size: 500mm*250mm*500mm
Si m ul ation study 2D Single Flocking Study
3D Double Flocking Study
Processing Optimization -
flocking optimization
-
column fabrication
Simulation study
[2D Single Flocking Study]
> According to our fabrication technique, flocking algorithm has been used into our digital exporation. Processing silumation has been utilized in this experiment. The first step is the 2D pattern exploration. Setting flocking agents to generate organic pattern can be controlled to achieve different behaviors in specific area.
Start at two part and end at one part
Start at four part and end at two part
Range(500,900) Des_coh 300 Str_coh 2 Des_Ali 100 Str_ Ali 1 Des_ Sep 30 Stre_ 3
Range: (200,500) Des_coh 100 Str_coh 1 Des_Ali 100 Str_ Ali 0.8 Des_ Sep 30 Stre_ 2
Start at two part and end at two part Range(200,500) Des_coh 50 Str_coh 2 Des_Ali 100 Str_ Ali 0.8 Des_ Sep 30 Stre_ 2
Range(500,1000) Des_coh 250 Str_coh 3 Des_Ali 100 Str_ Ali 1 Des_ Sep 100 Stre_ 3
Range(500,1000) Des_coh 200 Str_coh 3 Des_Ali 200 Str_ Ali 1 Des_ Sep 100 Stre_ 3
Start at four part and end at one side Range(200,500) Des_coh 300 Str_coh 2 Des_Ali 100 Str_ Ali 1 Des_ Sep 30 Stre_ 3
Range(500,900) Des_coh 50 Str_coh 2 Des_Ali 200 Str_ Ali 1 Des_ Sep 100 Stre_ 2
> Another experiment that agents simulated from one point or a narrow range, and separeated in different distance.
Emitter(0, random(400, 500), 0)
Emitter(0,450,0) Range: (200,500) Des_coh 100 Str_coh 1 Des_Ali 100 Str_ Ali 0.8 Des_ Sep 30 Stre_ 2
Range(500,1000) Des_coh 200 Str_coh 3 Des_Ali 200 Str_ Ali 1 Des_ Sep 100 Stre_ 3
Range: (200,400) Des_coh 50 Str_coh 2 Des_Ali 100 Str_ Ali 0.8 Des_ Sep 30 Stre_ 2
Range(1000,1300) Des_coh 250 Str_coh 3 Des_Ali 100 Str_ Ali 1 Des_ Sep 100 Stre_ 3
Range(700,1000) Des_coh 200 Str_coh 3 Des_Ali 100 Str_ Ali 1 Des_ Sep 100 Stre_ 3
Range(1000,1300) Des_coh 50 Str_coh 2 Des_Ali 100 Str_ Ali 0.8 Des_ Sep 100 Stre_ 2
Emitter(0,450,0)
Emitter(0,450,0) Range: (100,400) Des_coh 50 Str_coh 1 Des_Ali 100 Str_ Ali 0.8 Des_ Sep 100 Stre_ 4
Range(500,1000) Des_coh 250 Str_coh 3 Des_Ali 100 Str_ Ali 1 Des_ Sep 100 Stre_ 3
Range(700,1000) Des_coh 200 Str_coh 3 Des_Ali 100 Str_ Ali 1 Des_ Sep 100 Stre_ 3
Range(1000,1300) Des_coh 50 Str_coh 2 Des_Ali 100 Str_ Ali 0.8 Des_ Sep 100 Stre_ 2
Range: (0,400) Des_coh 100 Str_coh 0.4 Des_Ali 100 Str_ Ali 0.5 Des_ Sep 50 Stre_ 0.8
[2D Double Flocking Study]
>
Setting two groups of flocking agents - Boids 1 and Boids 2 simulated at same time from one direction which can achieve different behaviors. During the simulation process, the agents will preform their flock behaviors separately and have some interaction as well. When the disctence between the two agents is in one specific area that has been set, it will creats the connection line between the two angets.
Boids 1 100.00 1.00 100.00 0.80 30.00 2.00
DIS(900,1600)&(0,200)
DIS(500,900)
DIS(200,500) des_coh str_coh eds_ali str_ali eds_sep str_sep
200.00 3.00 100.00 1.00 100.00 3.00
des_coh str_coh eds_ali str_ali eds_sep str_sep
inital_vel str_flock max_speed str_vel_1 str_vel_2
10.00 0.00 1.00 0.30 0.00
Boids 2 DIS(0,700) 80.00 0.80 100.00 1.00 30.00 2.00
DIS(700,1400) des_coh str_coh eds_ali str_ali eds_sep str_sep
Section 1 Alignment
100.00 2.00 100.00 1.00 100.00 2.00
Section 2 Cohesion
Two groups of flocking agents simulating from one direction Agent population: 40 Set up : 1600x800
DIS(1400,1600) des_coh str_coh eds_ali str_ali eds_sep str_sep
inital_vel str_flock max_speed str_vel_1 str_vel_2
8.00 0.00 1.00 0.30 0.50
Section 3 Separation
Section 4 Alignment
Boids 1 Boids 2
>
Second testing is opposite agents simulation. In this testing, the agents simulating from opposite directions, and doing flocking behaviors. In previous testing, angets came out from one area, and in this testing, one of the two group simulated form one point.
Starting part: alignment Boids 1: (0,400,0) Boids 2: (0, random(height), 0)
Sencond part: separation Boids 1 range: (0,500) Boids 2 range: (1400,1600)
Sencond part: separation Boids 1 range: (500,900) Boids 2 range: (900,1400)
Sencond part: cohesion & alignment Boids 1 range: (900,1200) Boids 2 range: (200,900)
Sencond part: separation & cohesion Boids 1 range: (1200,1600) Boids 2 range: (200,900)
Sencond part: cohesion & alignment Boids 1 range: (1200,1600) Boids 2 range: (0,200)
Two groups of flocking simulating from opposite direction Agent population: 40 Set up : 1600x800
Boids 1 Boids 2
[3D Double Flocking Study]
>
Based on the two dimensional exploration, three dimensional structure has been developed. In the three dimensional testing, column as an architectural elements, can be regarded as the most direct and effective test object. Changing parameters which control the flocking behaviors, a variety of column texture can be created.
Column Simulation Testing 1 Agent population: 100 Set up : (600, 1000, 600)
Range(-450,-200) flock(boids, 100, 100, 80, 2, 1, 1) Range(-200,100) flock(boids, 80, 200, 30, 3, 2, 0.7) Range(100,300) Vel= Vec3D(0,0.4,0)
Frame 15
Frame 98
Frame 213
Frame 255
Frame 294
Frame 344
>
Changing the data of cohesion alignment and separation, we can get a variety of patterns and structures. There are three experiments has been shown.
Flock(boids, DES_COH, DES_ALI, DES_SEP, STR_COH, STR_ALI, STR_SEP)
Range(-400,-100) flock(boids, 60, 100, 50, 2.5, 1, 2) Range(-100,100) flock(boids, 200, 100, 30, 3, 2, 0.7) Range(100,400) flock(boids, 100, 100, 80, 2, 1, 2)
Range(-400,-100) flock(boids, 60, 100, 50, 3, 1, 2) Range(-100,100) flock(boids, 30, 100, 30, 3, 2, 0.7) Range(100,300) flock(boids, 100, 50, 80, 2, 1, 2)
Range(-400,-100) flock(boids, 60, 100, 50, 3, 1, 2) Range(-100,100) flock(boids, 30, 100, 30, 6, 2, 0.7) Range(100,300) flock(boids, 100, 50, 80, 2, 1, 1.5)
[3D flocking study]
> According to the previous experiments, double flocking agents that frome opposite directions can be utilized to create 3D pattern and structures. Agents simulated from top and bottom, and created connecotion as is shown previously.
Agent population: 80
Agent population: 100
Agent population: 80
Boids 1 (-400,-100): Flock(boids1, 60, 100, 50, 3, 1, 2) (-100,100): Flock(boids2, 80, 100, 80, 1, 0.8, 3) (100,400): Flock(boids1, 100, 50, 80, 2, 1,1.5)
Boids 1 (-400,-100): Flock(boids1, 60, 100, 50, 2.5, 1, 2) (-100,100): Flock(boids1, 200, 100, 30, 3, 2, 0.7) (100,400): Flock(boids1, 100, 100, 80, 2, 1, 2)
Boids 1 (-400,-100): Flock(boids1, 60, 100, 50, 2.5, 1, 2) (-100,100): Flock(boids1, 200, 100, 30, 3, 2, 0.7) (100,400): Flock(boids1, 50, 100, 80, 1, 0.8, 3)
Boids 2 (-400,-100): Flock(boids2, 60, 100, 50, 2.5, 1, 2) (-100,100): Flock(boids2, 200, 100, 30, 3, 2, 0.7) (100,400): Flock(boids2, 100, 100, 80, 2, 1,2)
Boids 2 (-400,-100): Flock(boids2, 100, 100, 80, 2, 1, 2) (-100,200): Flock(boids2, 200, 100, 30, 3, 2, 0.7) (200,400): Flock(boids2, 60, 100, 50, 3, 1, 2)
Boids 2 (-400,-100): Flock(boids2, 100, 100, 80, 2, 1, 2) (-100,200): Flock(boids2, 200, 100, 30, 3, 2, 0.7) (200,400): Flock(boids2, 60, 100, 50, 3, 1, 2)
Boids 1 Boids 2
>
Double flocking simulation process. In this exploration, it has two options- creating pure agents trail and creating both trail and connection line.
Flocking Simulation Without Connection Line
Simulating from opposite direction
Two group intersects in the center
Two group interacts between each other
Generating column structure
Creating connection line between each other
Generating column structure
Flocking Simulation With Connection Line
Simulating from opposite direction
Angets sintersect and interact in the center
Surface syste m
Initial Testing -
align surface type
-
flatten surface type
-
bended surface type
Processing Exploration
Gradient Surface Type
After a serise of intial physical testing, we made the align surface and overlap surface, which were completely successful. However, the two types of surface were totally different in form generation, at this point, we need the digital tool to explore a transition type from one to the other.
Processing exploration [Repeller & Attractor]
>
After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft.After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft.After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft. After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft.
Repller Grid Repeller Radius: 100
Rhombic
Hexagonal
Attractor Repeller * the transparency represent the strength;
Radial
Attractor Grid Attractor Radius: 100
Strength: 0.5
Strength: 0.5
Strength: 0.3
Repeller Radius: 50
Repeller Radius: 100
Repeller Radius: 100
Strength: 0.5
Strength: 0.5
Strength: 0.3
Attractor Radius: 50
Attractor Radius: 100
Attractor Radius: 100
[Repeller & Attractor]
a+5b
a+4b
a+3b
a+2b
a+b
a
a
a+b
a+2b
a+3b
a+4b
a+5b
Repeller Grid with Different Density Strength: 0.2 / Repeller Radius: 50
a+4b
a+3b
a+2b
a+b
Repeller Grid with Different Density Strength: 0.2 / Repeller Radius: 50
a
a
a+b
a+2b
a+3b
a+3b
a+2b
a+b
a
a
a+b
a+2b
a+3b
a+4b
Attractor: Strength: 0.5 Attractor Radius: 50 Repeller: Strength: 0.4 Repeller Radius: 100
Attractor: Strength: 0.5 Attractor Radius: 50 Repeller: Strength: 0.4 Repeller Radius: 100
[Repeller & Attractor]
Attractor: Strength: 0.5 Attractor Radius: 50 Repeller: Strength: 0.4 Repeller Radius: 100
Attractor: Strength: 0.5 Attractor Radius: 50 Repeller: Strength: 0.4 Repeller Radius: 100
[Repeller & Attractor]
> After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft.After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft.After a series testing of surface type, we summarize three basic types of surface.
Processing Pattern with High Density
Processing Pattern with Low Density
Transform to new type of surface - Gradient Surface
[Gradient Surface Fabrication]
>
How can casting this kind of surface becomes the next task for us. In the previous fabricate process, we only control the starting and ending points of the tubes. Generally, the curvature of tubes in the sand box were out of control. Therefore, we need improve the craft which could obtain the precise curvature of tubes between the top and bottom borads of sand box.
1.The stick with specific measurements. 2.Using hot water to make the tubes become more fleixible. 3.Inserting the stick into tubes in order to get certain curvature.
20 20 15
20 15
20
10
15
20
10
15
5
10
15
5 5
0
125
10
100
0
10
75
0
50
25
5
5
0 0
0
50
25
100
75
0 0 0
10 15 20
15 15
15
20 20
20 20
15
10 10
10
5 10
5
5 5
5
125
0
[Gradient Surface Fabrication]
> After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft.After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft.After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft. After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore more potential type we can casting by our craft. After a series testing of surface type, we summarize three basic types of surface. Then we use processing to explore
68
93
118
143
168
193
218
193
168
143
118
93
68
400 350 300 250 200 150 100 50 0
98.5
123.5
148.5
173.5
198.5
223.5
223.5
198.5
173.5
148.5
123.5
98.5
The stick with specific measurements
Cable pies Tubes after hot water
8
68
86
93
98.5
118
123.5
143
148.5
168
173.5
193
198.5
218
223.5
193
223.5
168
198.5
143
173.5
118
148.5
93
123.5
68
98.5
1.Align Type / 2.Gradient Type / 3.Overlap Type
Evaluation: 2
3
1
Stability & Intensity: Flexibility: Operability:
2
1
1
3
3
2
N
P
I nter lock ing CO M PO NENT
-
Interserting component
-
Interlocking component
-
Interlocking column
-
Interlocking column Fabrication
Fabricate Order: O5 --- I1 --- I4 --- O8 --- I2 --- O6 --- O9 --- O7 --- I5 ---- I3
Line to Line Point to Point
The Second Piece
The First Piece
NO.17 Interlocking Column Test_2 Ingredients: sand, plaster, water, glass-fibre Mixing Ratio: Plaster:Water = 7:3; Tool Used: PVA Tube(OD13mm*32); Sand Box(350mm*350mm*1050mm); Weighing Scale Making time: 24 hours; Size:300mm*300mm*1050mm
Fin a l ch a ir m a k ing
NO.20 Final Chair Ingredients: sand, plaster, water, glass-fibre Mixing Ratio: Plaster:Water = 7:3; Tool Used: PVA Tube(OD13mm*8,OD18mm*12); Sand Box(550mm*700mm*900mm); Weighing Scale Making time: 24 hours;
D ig ita l si m ul ation a nd des ign L-system + Spring
Bundling Generation
Stigmergy Optimization
Component Connection
Root Pavilion
Digital d esign [L-system + Spring]
< We use spring system to optimize the structure which l system generated.we use spring system to optimize the structure which l system generated.
10.00
Angle1
20.00
Angle2
20.00
Angle3
6
Division
Form Generation
Branch Generation
Basic Network
Separate Curve
Generate Structure
Optimize Structure
[L-system + Spring]
< To simulate bundling system, we first select same numbers of points from two grids by random. Then link them one to one. After that, we divide the lines, so that we can get the break points. When the distance of two break points is less than a certain degree, we set them together. By this way, we can create some unique patterns which are like fibre.
Spring Optimization
Branches Pattern
Angle = 30
Angle = 45
Angle = 60
Angle = 90
Spring Pattern
Perspective
[Bundling Generation]
< To simulate bundling system, we first select same numbers of points from two grids by random. Then link them one to one. After that, we divide the lines, so that we can get the break points. When the distance of two break points is less than a certain degree, we set them together. By this way, we can create some unique patterns which are like fibre.
1. Setting the random points. 2. Linking the lines. 3. Dividing the lines. 4. Bunding.
1
2
3
4
[Stigmergy Optimization]
Generation Process
1s
2s
30s
20s
5s
10s
60s
120s
Control Options Quantity of Agents
400
600
800
1000
Location of Creation
Random
Random
Top
Bottom
Repellers and Attractors
[Stigmergy Testing]
1s
2s
5s
10s
20s
30s
60s
120s
> After we casted the baby chair succeddfully, we try to create some columns to research the pattern and structure of the tube casting. We do a large number of tests to find out the security
Digital d esign
[Root Pavilion]
[Root Pavilion]
Pattern Connection
Basic Pattern
Form Generation
Connect
Digital design
Final proposal
[Site Analysis]
location The site is located in a coastal city in Shandong Province, northern China. Site is a waterfront park located on the beach.
[Site Analysis]
1_Island
2_Harbour
3_Beach
1
Visitor Center
5 6 4 Wetland
Beach
3
Commercial Buildings
2
4_ Wetland
5_Green Park
6_Play Space
In the park, there are five main elements -- Beach, Green park, Wetland park, Harbour, Play space. Due to the need for water and sandwe chose the beach part to make our porject. According to the existing elements, we decided to add a few new elements -Shadow, Sculpture, Platform, Building, which could provid an abundant supply of play space for people.
[Architectural Design]
1_Platform
2_Pavilion
Visitor Center
2 4 3 1 5 Commercial Buildings
3_Swimming Pool
4_Courtyard
5_Bridge
5_Bridge
The images show different elements that we designed - platform, shadow, column, bridge. According to the d i ff e r e n t f u n c t i o n s , w e s e t t h e s e elements into the initial park landscape. The bridge connects the sand dunes and the beach, beside the seaside, we setting platform and shadows which provide people a play and resting space.
4
To simulate bundling system, we first select same numbers of points from two grids by random. Then link them one to one. After that, we divide the lines, so that we can get the break points. When the distance of two break points is less than a certain degree, we set them together. By this way, we can create some unique patterns which are like fibre. To simulate
Regular
1
Irregular
2
1. Interlocking Column. (Page 01) 2. Flocking Simulation. (Page 01) 3. Stigmergy Simulation. (Page 01) 4. Double Layer Grandient Surface. (Page 01)
Regular
3
4
3
2
1
[Physical Model Catalog]
Material Maxing Ratio
Tool used
Size
Cast Time
Date
First Tube-sand Test
Plaster - 66% Water - 34%
PVA Tube(OD13mm*9); Sand Box(250mm*250mm*250mm)
250mm*250mm*250mm
4 hours
Nov.2013
2
Component (Frame)
Plaster - 66% Water - 34%
PVA Tube(OD13mm*5); Sand Box(100mm*100mm*100mm);
100mm*100mm*100mm
1 hours
Nov.2013
3
Component (No Frame)
Plaster - 66% Water - 34%
PVA Tube(OD13mm*10); Sand Box(150mm*150mm*150mm);
150mm*150mm*150mm
2 hours
Nov.2013
4
Wave Component
Plaster - 66% Water - 34%
PVA Tube(OD13mm*15); Sand Box(150mm*150mm*150mm);
150mm*150mm*150mm
6 hours
Nov.2013
5
Branch Table
Plaster - 70% Water - 30%
PVA Tube(OD18mm*8,OD25mm*2); Sand Box(500mm*500mm*500mm);
500mm*500mm*300mm
12 hours
Dec.2013
6
First One Shot Product
Plaster - 70% Water - 30%
PVA Tube(OD18mm*9,OD25mm*3); Sand Box(500mm*500mm*500mm);
500mm*500mm*350mm
12 hours
Dec.2013
7
Baby Chair
Plaster - 65% Water - 35%
PVA Tube(OD18mm*12,OD25mm*6); Sand Box(500mm*500mm*500mm);
500mm*450mm*450mm
16 hours
Feb.2014
8
Physical Column Test
Plaster - 60% Water - 40%
PVA Tube(OD13mm*12,OD18mm*6); Sand Box(500mm*500mm*500mm);
200mm*200mm*500mm
8 hours
Feb.2014
9
Distribute Casting Column
Plaster - 60% Water - 40%
PVA Tube(OD13mm*12,OD25mm*4); Sand Box(300mm*300mm*400mm);
200mm*200mm*400mm
9 hours
Feb.2014
10
Root Stool
Plaster - 70% Water - 30% Glass-Fibre - 2%
PVA Tube(OD18mm*16,OD25mm*4); Sand Box(500mm*500mm*500mm); Weighing Scale
450mm*450mm*400mm
24 hours
Mar.2014
No.
Project
1
Image
No.
Project
11
Continue Casting Column (Vertical)
Image
Material Maxing Ratio
Tool used
Size
Cast Time
Date
Plaster - 69% Water -29% Glass-Fibre - 2%
PVA Tube(OD13mm*8,OD18mm*12); Sand Box(300mm*300mm*300mm); Weighing Scale
250mm*250mm*1600mm
16 hours
Mar.2014
Plaster - 69% Water -29% Glass-Fibre - 2%
PVA Tube(OD13mm*12,OD25mm*8); Sand Box(500mm*500mm*500mm); Weighing Scale
500mm*250mm*500mm
12 hours
Mar.2014
12
Continue Casting Column (Horizontal)
13
Overlaping Flatten Surface
Plaster - 70% Water - 30%
PVA Tube(OD13mm*8,OD18mm*4); Sand Box(500mm*500mm*500mm); Weighing Scale
500mm*300mm*36mm
8 hours
Mar.2014
14
Overlaping Donor
Plaster - 70% Water - 30%
PVA Tube(OD13mm*8,OD18mm*12); Sand Box(500mm*500mm*500mm); Weighing Scale
500mm*400mm*150mm
12 hours
Mar.2014
15
Align Surface
Plaster - 70% Water - 30%
PVA Tube(OD18mm*6); Sand Box(300mm*300mm*400mm); Weighing Scale
400mm*100mm*100mm
8 hours
June.2014
16
Interlocking Column Test_1
Plaster - 69% Water -29% Glass-Fibre - 2%
PVA Tube(OD13mm*32); Sand Box(250mm*250mm*400mm); Weighing Scale
200mm*200mm*400mm
16 hours
June.2014
17
Interlocking Column Test_2
Plaster - 69% Water -29% Glass-Fibre - 2%
PVA Tube(OD13mm*32); Sand Box(350mm*350mm*1050mm); Weighing Scale
300mm*300mm*1050mm
24 hours
July.2014
18
Chair Leg Test
Plaster - 69% Water -29% Glass-Fibre - 2%
PVA Tube(OD13mm*24); Sand Box(350mm*350mm*350mm); Weighing Scale
300mm*300mm*350mm
12 hours
Aug.2014
19
Chair Backrest Test
Plaster - 69% Water -29% Glass-Fibre - 2%
PVA Tube(OD13mm*8,OD18mm*12); Sand Box(350mm*350mm*700mm); Weighing Scale
300mm*300mm*700mm
16 hours
Aug.2014
20
Final Chair
Plaster - 69% Water -29% Glass-Fibre - 2%
PVA Tube(OD13mm*8,OD18mm*12); Sand Box(550mm*700mm*900mm); Weighing Scale
500mm*500mm*800mm
24 hours
Aug.2014