Steve Torfs Product design portfolio

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PORTFOLIO.

Steve Torfs

Industrial product design




“PERFECTION IS ACHIEVED NOT WHEN THERE IS NOTHING MORE TO ADD, BUT WHEN THERE IS NOTHING LEFT TO TAKE AWAY.”

Hi! I’m an Industrial Product designer who loves working on projects that support humanities, animals, travel , industrial design, interior design and everything in between. I see myself as someone who not only creates products but also creates experiences and positive emotions. My process is a mix of experimenting, researching, sketching and prototyping. I love learning new things and expanding my skills. And I also love brewing beer, music and chocolate. Thank you for your attention!


RESUME. CV.

Steve Torfs +32 472 32 72 71 Stevetrfs@gmail.com. www.stevetorfs.nu Holleweg 13, Brecht.

EDUCATION.

LANGUAGES.

HONORARY MENTIONS

PSYCHIATRIC NURSING EDUCATION Sint norbertus 2014 -2015.

DUTCH Native

INDUSTRIAL PRODUCT DESIGN 2015-2018

ENGLISH Advanced

KINEKO 2016-2017 Selected by ALLOCACOC â„¢ out of 80 projects to be put in production.

COMPUTER SKILLS.

TECHNICAL SKILLS.

EXPERIENCE

ADOBE Photoshop Illustrator Premiere Indesign

RENDER Keyshot Showcase

DRAWING SKILLS Drafting Concept sketching Sketching Digital sketching and rendering

WR YUMA Internship 01/10/18 - 01/01/19 Industrial Product Designer

AUTODESK Sketchbook Moldflow

IPAD PROCREATE

CAD Siemens NX FUSION 360

PROTOTYPING SKILLS 3d printing SLS / FDM Foam modeling Lasercutting Mold making Mold casting Sheet metal Woodworking Paper Cardboard

PARAMETRIC ICE CREAM AID Reciprocity liege DE41 exhibition 2018

The project include building a corperate identitity for the wr yuma brand.And develop a new line of modulair sunglasses for children. RABADAKKU Student company 01/11/17 - 01/07/18 Industrial Product Designer Researched, developed and realized a complete new kind of Hearing protection.


PRODUCT INNOVATION AND PRODUCTION.

NOVEMBER 2016 JUNE 2017 The aim of the project was to develop a product for the Designnest crowfunding platform. This project consisted of 2 parts, each having their own focus. The first part revolved around innovation of a product , while the second one focused heavily on the production of a product.

In collaboration with:



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

DISCOVERY.

prijs

The first step consisted of undertaking a market analysis to map out the different product already available. After conducting several of these analyses for different products, I discovered a possible opportunity in the range of low-budget design cat scratching furniture. design


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

PROBLEM. A reoccurring problem is the main focus on the cat without taking into account the environment and interior of the user. The small selection of products that do factor in the user have a steep price tag to along with it. It’s the reason why the market of low-budget cat scratching furniture is totally overlooked, even though the demand is there. To top it off, I noticed during my research that environmentally friendly production is totally being overlooked. Most of the current products on the market break after a short while, leaving them having to be completely discarded off instead of being repaired of partially replaced.

01

02

The design of the product does not fit in the room

Design producs are very expensive

03 The ecological factor is overlooked


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

BRAINSTORM SKETCHING.



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

PROTOTYPING.

01

03

first iterations

First iterations

02 first iterations

05 The result was a scratching rug that you can assemble on any surface. It can also be used to hide scratching damages

04 I continued to make iterations on prototype 3


07

07 09

I also started to focus more on flat surfaces.

06 These iterations focus more on the design of the product

08


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

USER TESTS CAT TESTS. To test whether the product is to the liking of cats, I contacted a local cat café. Their resident cats were very intrigued by the design. The owners of the café were also enthusiastic about the product.

ASSEMBLY TEST Testing the applied velcro for the scratching insert as well as the assembly strips for adherence to the wall.


MATERIAL TESTS DIFFERENT SCRATCH SURFACES. Testing which materials feel most natural and instinctive for cats to scratch.


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

FINAL CONCEPT KINEKO is a scratching tile system you can hang anywhere around the house. Due to the unique assembly system, it doesn’t leave any unwanted residue when removed and no tools are necessary for installation. The scratching pad in the base system can easily be replaced by a new pad without using any additional tools.



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

USER SCENARIO.

User hangs the base plate on the wall.

User uses one the scratching pad Userofhangs the materials that the product basecome plate with on the wall.

Cat scratches KINEKO

When the pad is damaged it can be replaced with a new one.


instruction manual Install baseplate 3

.

k

t

.

4

4

6

30 seconds

g

t

t

.

Remove

.


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

COMPONENTS. KINEKO consists of two main components: one reusable base plat and one scratching pad. The scratching pad is available in different materials and colors.


instruction manual Install baseplate 3

. .

4

4

6

30 seconds

.

Remove

.




INTEGRATING CORPORATE IDENTITY IN TO DESIGN

MARCH 2015 JUNE 2016 This assignment dealt with expanding a range of products by a wellknown designer, using their corporate design. For this challenge, I was inspired by designer Sam Hecht.



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

DISCOVERY. Moordboard with products



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

DISCOVERY.

“I believe that too many designers have lost the ability to realize that projects are ultimately for people not the company.”

“Most companies don’t realize that people read words and sentences, not letters. So most companies think they are designing letters.



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

SKETCHING.


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

PROTOTYPING.

01

03 02

04 Final concept


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

FINAL CONCEPT



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

FINAL CONCEPT



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION



ERGONOMICS AND DESIGN

JANUARY 2015 MARCH 2016 The goal of this project was to make a Ergonomic design door handle in the style of your choosing. This design was heavily influenced by minimalism.



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

DISCOVERY. Moodboard



PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

BRAINSTORM SKETCHING Moodboard


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

FINAL CONCEPT


PROBLEM DEFINITION . IDEA GENERATION . IDEA SELECTION . IDEA COMMUNICATION

FINAL DESIGN





Stevetrfs@gmail.com +32 47 32 72 71 www.Stevetorfs.nu


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