TRY OUR MISSION imPOSSIBLE Age group: 13 - 77 Keywords: Sustainability, Critical Thinking. Time required: 90 minutes Number of people: Minimum 12, maximum 30 Equipment, materials, and space needed: 2 copies of the handout with tasks to perform, flipchart sheets, pens, and pencils, colored paper, scotch, or glue. Activity explored and suggested by: Aventura MarĂŁo Clube Portugal.
Aim of the method: To develop cooperation competences. Preparation: Adapt the instructions to the concrete context where the session takes place.
DESCRIPTION INTRO The facilitator contextualizes the activity within the scope of the concrete context where the session takes place, the contents, the educational process and/or the group concerned. The facilitator presents him or herself and gives the group members the opportunity to introduce themselves and share their experiences as well as their expectations for the activity. EXPERIENCE The facilitator divides the participants into 2 groups, balanced in number and gender. Each group must decide on a name for their team and tell it to the facilitator, who writes it on the board or flipchart sheet. Once the teams are set, the facilitator leaves the handouts with the instructions on the floor, near each team.
Good afternoon, dear participants. We had the information that you are motivated by impossible missions and that you want to work together! Your mission as a group - if you decide to accept this challenge - is to complete these 20 tasks in just 60 minutes. I will be back in the end of those 60 minutes to see if this impossible mission was possible after all! đ&#x;˜Š You can use all the material that is at your disposal in the room. 1. Create a slogan for your group. 2. Get 3 things inside the place you’re at (that you don’t have to buy or steal). â˜ş Something soft, something orange, and something crunchy. 3. Make a group song with the following words: cows, sun, youth, participation, travel, eyes, Europe, mountain, flowers, school (this song will have to be performed by the whole group at the end of the 60 minutes). 4. Make a drawing of the ideal version of a school and remember that all details count.
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