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Flatwork Base

Adding Components to the Flatwork Base

Using components downloaded from 3D Warehouse, add some detail to the Flatwork Base. Make sure to import each object type onto a specified and named layer.

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Start by adding trees. Go to Window > Components. Select a tree component. Place the tree in the tree lawn area adjacent to the road at one end of the tree lawn.

Next, use the Move/Copy tool to array the tree. Select the tree, select the Move/Copy tool and Move/Copy the tree along the green axis by Ctrl+clicking. Enter a value of 20´ and press Return. The tree will be copied 20´ along the green axis. Enter the value 4X and press Enter. Three copies of the tree will be generated along the green axis, each 20´ apart (Fig. 6-31).

Fig. 6-31: Insert a tree component into the model. Move/Copy the trees in the tree lawn with a linear array.

If you downloaded PathCopy, use it to place four trees along the trail arc (Fig. 6-32).

Fig. 6-32: Add and array the pedestrian lights between the trees.

Next, add pedestrian lights between the trees (Fig. 6-32). Place the light between two trees (approximate). Array three more lights into the model between the trees using the Move/Copy command.

Continue to import more detail (such as benches, cars, and people) into the scene. Experiment by using the various tools to adjust size, rotation, and location (Fig. 6-33, Fig. 6-34). Make sure to place all component types onto an appropriate layer.

Fig. 6-33: People, cars, and shrubs are added.

Fig. 6-34: Benches, traffic stripes, trash, and a mailbox are added.

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