Graphic Design GRA464 L. Payne, D. Kerr, L. Sai / Hedges

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find your way power button mode selection tacified grip map pin area user position

Tactile navigation to guide the blind without the distraction of audio.

user group

Simple, intuitive solution making use of pre-existing technologies and the IoT to innovate navigation for the visually impaired.

6% of American population is visually impaired

Braille inspired device that highlights the ability of the blind to utilize the sense of touch to better avoid obstacles and find their way.

lumen

accessible entertainment lens lens focus

built in wifi interface

wireless connection pad

Projected entertainment system utilizing IoT to view content from movie streaming to internet browsing.

user group

The physically disabled have a hard time interacting with entertainment media particularly at night.

12.6% of American population lives with physical disability

Accessibility through voice-control coupled with IoT connectivity to your current devices.

54% American population streams with Netflix*

reliev

simple relief motor

leg bar straps

bag location

subtle spout

A device to solve a problem for the physically disabled that no product has sufficiently confronted. The bladder solution that allows for direct user action, using IoT to enable ease and efficiency in an otherwise cumbersome process.

user group

12.6% of American population lives with physical disability

Empowering the physically disabled to take care of business independently.

GRA 464: Fall 2018 Collaborative Design Development II

Student: L. Payne, D. Kerr, L. Sai Instructor: Craig Hedges


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