Starlight Express | October 2018 | LSi

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THEATRE

Starlight Express

Photo: Jens Hauer (Starlight Express)

Opened in 1988, the Starlighthalle, now known as the Starlight Express Theatre, was built to house a permanent production of Andrew Lloyd Webber’s hit musical. The production has played ever since, being seen by over 16 million people. To mark this year’s 30th anniversary, Starlight Express was given a major overhaul. Lloyd Webber created new songs, committed out-ofdate characters to the scrapyard and generally put the show on 21st century tracks. The smoking carriage was stubbed out and new female characters were introduced to redress the original show’s male dominance. The overhaul also included a technically ground-breaking new sound design. SOUND DECISIONS Lloyd Webber, having been impressed by the sound design for Bat Out of Hell (see LSi June), pointed Really Useful Group in the direction of multi award-winning British sound designer Gareth Owen. After completing a workshop with the Starlight Express creative team, Owen, along with associate sound designer Russell Godwin and production engineer Andy Green, embarked upon Bochum’s Starlight Express. Faced with the task of a complete new sound design, Owen began to think about trying something entirely new. “I’d been involved with d&b in the development of Soundscape for a long time,” he explains. “Steve Jones at d&b and I had been talking about it a lot, and I’d been to Germany on several occasions to hear demos. I had reservations, of course: changing to a completely new, revolutionary design when you already know how to do it the old way was quite daunting. But I felt I needed something that would make it stand out.” Visiting the Starlight Express Theatre, Owen was convinced. “I thought, this is the perfect space for Soundscape. So I phoned

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Steve and he came out to the theatre, and agreed. Then we sat down with Russell and Andy and worked out the practicalities. We spent a lot of time with 3D renderings and CAD drawings, making sure that we could get everything where we needed it, and that it wasn’t going to get in the way of lighting and projection. Eventually, we decided to bite the bullet.” Jones says: “Soundscape will sound better than a left/right system, even without the movement of sounds. In a lot of theatre shows we don’t use much movement anyway, so I was really confident that even with just the ability to place sound objects and separate them, Soundscape would add so much to this show that it was worthwhile taking that step.” DESIGN THINKING Owen was well aware he’d bitten off rather a large mouthful with his decision to use d&b’s latest innovation. A powerful, object-based mixing system which offers results far beyond those achievable with traditional left/right stereo PA systems, Soundscape also makes different technical demands and requires new ways of thinking about sound. What’s more, it’s a system that is still at the beginning of an on-going development in terms of its user interface, software tools and application experience. For sound designers, the platform offers a new magnitude of creative possibilities compared to the traditional left/right stereo system. In Soundscape, sound ‘objects’ can be independently positioned: sources can be placed precisely where the eye tells the brain they should be, or creatively manipulated for effects. Most importantly, the chosen sound image is consistent across the audience area, not only for those fortunate enough to be in that mid-line sweet-spot between left and right arrays.


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