Wednesday February 26, 2014 year: 134 No. 30
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thelantern the student voice of The Ohio State University
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Frank Abagnale talks life, lies
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Space wonders explained
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Barriers, benefits for student dropouts USG candidates EMILY HITCHCOCK Lantern reporter hitchcock.47@osu.edu Cory Lyons was a first-year at Ohio State when he dropped out of college to save money on tuition while he decided what degree he wanted to pursue. Almost seven years later, he is still figuring things out. “If I would have stayed in school, I’d be in grad school right now,” Lyons said. “My future would be a little brighter.” Lyons’ case isn’t an anomaly — students who drop out of school don’t always return or complete their degrees on time. Withdrawal rates during academic year terms at OSU from 2009-13 have stayed between 0.6 percent and 0.8 percent, according to data provided by Wayne Carlson, vice provost for undergraduate studies and dean of undergraduate education in the Office of Academic Affairs at OSU. The summer withdrawal rates for those years were higher, between 1.2 percent and 1.7 percent. While some students originally plan to only take a short time off, Carlson said they are less likely to complete their degree if they withdraw from the university. Lyons is currently a manager at a GNC store. “I’m not totally upset with the money I make, but you’re under a lot of pressure to hit numbers and make sales, day by day and week by week,” he said. Lyons said he wasn’t ready for college when he got to OSU. “College was a really big transition from high school,” Lyons said. “My parents had no idea what college was like outside of small community college so they couldn’t prepare me.” Lyons, who dropped out of OSU in Spring Quarter 2007, said he might consider re-enrolling in classes after he pays off his student loans from his time at OSU in the next year and a half. For students who aren’t sure what they want to do, however, taking time off can help them figure it out. “Some students come to the university with a lack of specific goals and get into a major they aren’t happy with,” Carlson said. “Sometimes withdrawing gives the student an opportunity to think about what
Withdrawal rates during academic year terms have stayed between .6% and .8% at OSU since 2009. The summer withdrawal rates for those years were higher, between 1.2% and 1.7%.
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KARLY RATZENBERGER / Design editor
source: reporting they want to do with their life and then they come back and do quite well.” Aaron Thompson, a fourth-year in sculpture, dropped out of college for seven years before finding his niche at OSU. Originally majoring in broadcast engineering at Hocking College in Nelsonville, Ohio, Thompson said his plan was to support himself working and make art in his free time. “I laid carpet for three years, I did some fast food, I worked in a call center for seven hours, I sucked at retail for a few months and I worked as a nurse’s aide for three years,” Thompson said. “Even when I made enough money to pay my bills, I hated it.” Pursuing a degree in a subject that is meaningful doesn’t mean less work, but it does give him a reason to work hard, Thompson said. “I might whine, cry and get irritated about school, but I’d much rather work hard at this now than work a job later where I have to ask permission to use the bathroom,” Thompson said. Emily Jadwin, a first-year in accounting, said the first thing that comes to mind when she thinks about dropouts is later success. “It may seem to other people that you’re being lackadaisical about it and don’t care about your grades, but there are other options out there and college isn’t right for everybody,” Jadwin said.
There is a stigma that comes with a student withdrawing that the university tries to dispel, Carlson said. “There’s a cultural expectation that they’ll keep chugging away at school,” Carlson said. “I think a lot of students may feel like they’ve failed themselves or their family or teachers if they withdraw and step away.” Nathan Singler dropped out of OSU two years ago and said people have perceived him as lazy or stupid because they don’t understand his decision. “You have to get over what other people think and realize what’s best for you,” Singler said. Currently working as a pizza delivery driver, Singler plans to enroll at Bowling Green State University this fall, though he said he isn’t sure what he’ll major in yet. “I’ll be enrolled in undecided science to begin with, but after I take some introductory classes I’ll figure it out,” he said. Heading straight to college after high school does not give some students enough time to discover what they really want to do, Thompson said. “At the young age people are pushed into school, they don’t take any time to work a crappy job and see how bad it sucks when you don’t have a degree,” Thompson said. “Working at McDonald’s for a year might help people realize what they want to do and how important it actually is to pursue it.”
debate policy initiatives DANIEL BENDTSEN Senior Lantern reporter bendtsen.1@osu.edu
The six Undergraduate Student Government presidential slates squared off to distinguish themselves in the largest presidential ballot in about a decade. The USG judicial panel held a debate between campaigns at the Ohio Union Tuesday night. Candidates outlined their policy ideas to the audience after a moderator asked them to address topics like affordability and campus safety. Those two topics brought the most lively input from candidates, all of whom had differing perspectives on how to improve them. Presidential candidates Celia Wright and Josh Ahart advocated for further implementation of the LifeLine Response EDU app, a personal safety mobile app, which USG offered free to some students earlier this year. Mohamad Mohamad, another presidential candidate who is a third-year in chemical engineering and engineering physics and does not officially hold a position in USG this year, said the off-campus area should have more campus emergency blue lights. The lights are located around OSU’s campus and have phones providing a direct line to University Police in case of an emergency. When it came to affordability, candidates largely acknowledged the limited capacity of USG to influence high-level tuition decisions, but many believed USG should advocate for more scholarships. Candidates, though, did not agree about the role USG should play in university decision making. Presidential candidate Ryan Hedrick criticized current USG President Taylor Stepp’s administration for not fighting more aggressively for students, saying that USG’s role should be to advocate for students.
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Facebook changes Show pits participants against zombies an inclusive shift, some at OSU say AMANDA ETCHISON Lantern reporter etchison.4@osu.edu
Screenshot of facebook.com
Facebook recently made changes allowing users to identify their gender with more than 50 identiy options.
CHAHINAZ SEGHIRI Lantern reporter seghiri.1@osu.edu Facebook users have been given the chance to identify their gender more accurately, a change some Ohio State students and faculty say is a shift toward a more inclusive culture. The social media website recently added more than 50 gender identity options including “transgender,” “cisgender” and “intersex.” Facebook posted a statement about the change Feb. 13. “We want you to feel comfortable being your true, authentic self. An important part of this is the expression of gender, especially when it extends beyond the definitions of just ‘male’ or ‘female,’” the statement read. Executive director of the OSU Office of Diversity and Inclusion Tayo Clyburn said she was not able to accurately self-identify before the inclusion of more gender identities. “I’m trans-identified and to me, that means that my gender identity — it feels very dynamic and it shifts and is very fluid, and Facebook didn’t really allow that opportunity to present that part of myself,” Clyburn said. She heard about the change as soon as it happened from her friends. “I have a lot of Facebook friends who were very excited and everybody was posting about it, so I was very, very happy,” Clyburn said.
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Trapped in a locked room, given 60 minutes to escape, searching for the hidden key that will lead you and your teammates to freedom — all while a crazed zombie snaps hungrily at your ankles. Your heart is pounding as you desperately scour the room for clues, but the clock keeps ticking and the zombie edges closer with each passing minute. The scenario sounds like something taken straight from a horror movie, yet a new, interactive theater experience, aptly titled “Trapped in a Room with a Zombie,” is bringing the action of movies and television shows to life on the stage, casting ticketholders as the protagonists. “The show itself is interactive theater,” said Marty Parker, owner of Bucket List Productions and creator of the “Trapped in a Room with a Zombie” series. “It’s a room escape game … it’s a reality version of that combined with ‘Minute to Win It,’ combined with ‘The Walking Dead.’ That is what we brought to life with this show.” Room Escape Adventures opened “Trapped in a Room with a Zombie” in Columbus Feb. 14. The production currently operates in five cities throughout the country, including Chicago, Los Angeles, Dallas and New York, according to its website. For $28 a ticket, Parker said participants are cast as visitors to a scientist’s lab, where they make a gruesome discovery. A doctor, through an accidental prick of a needle, has been infected by a mutated virus and transformed into a flesh-eating zombie. A series of clues, riddles and puzzles are hidden throughout the room and the group must work through them to find the code necessary to open the door and escape. Across the room, an actor portraying a zombie, is chained to a wall, then every five minutes, a buzzer sounds and the chain gets a foot longer. If a human is touched by the zombie while in the room before the hour is over, they are claimed as “zombie meat” and forced to sit at the back of the room for the remaining duration of the show. Players who are “eaten” can still verbally interact with their teammates, but are not allowed to physically participate. Parker said the majority of groups fail to escape the room in time. “You are (either) going to find the key, solve all of the riddles and escape the room, or you’re going to get eaten by the doctor,” he said. “Most of the people don’t get out. There’s a 70
Courtesy of Room Escape Adventures
An illustration of ‘Trapped in a Room with a Zombie,’ an interactive theater show put on by Room Escape Adventures. percent fail rate (at the Columbus location). Only 30 percent are able to escape.” Parker said the fastest group at the Columbus location escaped in 50 minutes and 23 seconds. One of the key elements of a successful escape lies in active communication among group members, Parker said. “A lot of it comes down to how good you are at figuring out puzzles and riddles and communicating,” he said. “It is a great effort of working as a team and pitting yourself against fate, that clock and that zombie.” Visitors experience the show in groups of 12 people. Many group members do not know each other prior to spending an hour working to escape from the locked room, Parker explained. “The scenario mandatorily puts you in a space that you’re not commonly comfortable in,” he said. “So when we set your team in that room, you are beyond a team … The unity that the room brings together is very powerful and very striking. It’s very hard to find that situation in (everyday) life.” Parker said public reaction to the show has been positive. Brian Grzybowski-Cuff, a fourth-year
in electrical engineering, has participated in Humans versus Zombies, a week-long, biannual outdoor game organized by Ohio State’s Urban Gaming Club, since 2009. Participants in Humans versus Zombies deemed “zombies” are required to wear headbands, whereas the “humans” wear armbands and carry Nerf guns and socks, Grzybowski-Cuff said. “(The humans) are trying to defend themselves from being tagged, either by hitting a zombie with a sock or a shot from their Nerf blaster,” said Grzybowski-Cuff, who has served as a moderator and organizer of the event for the past two years. “And they’re just trying to survive as long as they possibly can.” Grzybowski-Cuff said interactive activities, such as Humans versus Zombies and “Trapped in a Room with a Zombie,” provide students with alternative entertainment options and said he would consider attending one of the Room Escape Adventures shows. “It seems kind of fun that it is interactive with the audience because the zombie
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