Skills Bootcamp in Games Design | Course Schedule

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COURSE SCHEDULE

SkillsBootcampin GamesDesign

SCHEDULEUNTIL29NOVEMBER2024

GAMES DESIGN

LEARNERINFORMATION ATTENDINGSESSIONS

Learner Information

We hope you ' re excited to start learning with our Skills Bootcamp in Games Design. There's a lot in store for you over the next 12 weeks so here's an easy to follow guide on your upcoming course schedule.

There's a few rules you'll need to follow when booking in your study sessions so please make sure of the following when looking at your timetable and sequence list: THEUNITSINEACHSECTIONMUSTBE COMPLETEDINNUMERICALORDER.

This means that each week you can choose between the available unit sessions shown on the timetable but you must complete each section in numerical order.

Thereareatotalof40sessionstocomplete.Youshouldaimtocompleteatleast3-4 sessionsperweek.

We'llberecordingallofourlivesessionsandyou’llhaveaccesstotheseonceyou’ve attendedlivesoyoucanreferbacktothemshouldyouneedto.

STEPTWO

TakealookattheUnit

SequenceListonpage4-5

Let’stakealookathowyoucouldplanyour sessionsusingtheexampletimetableontheleft.

Week1

StarttheSkillsBootcamponMonday at12.30withA1

1

Youcouldthenstudy: D1toD4onTuesdaytoFriday A2&A3onTuesdayandWednesday

Youwouldn’tbeabletostudyJ1&J2yetasyouneed tocompleteFtoIfirst. Thesewillappearagainlaterinthescheduleforyou.

Week2

Youcanstudy: B1toB2onThursdayandFriday K1onFriday F1,G1,H1&H2onMondaytoThursday

IfyoucompletedA2&A3inweek1youcoulddo: A4toA6onMondaytoWednesday

Thisisjustanexample-takealookatourlive timetableonpage6onwardstoplanyoursessions.

UNITSEQUENCE

TIMETABLE COURSE

every 2 weeks with unit A1

TIMETABLE COURSE

withintheIndustry) CreatinganOnlinePortfolio

MovingPlatforms IdeaGeneration

IntroductiontoUnreal Engine5

SculptingTerrainand PaintingMaterialsPart1

SculptingTerrainand PaintingMaterialsPart2 GameDesignDocument (GDD)

Thisisarollingschedule,further datesfollowingasimilarpatternwill bereleasedonaregularbasis

AddingAssets Actors,HealthPickupand DamageTestwithParticles

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