Tectonic Grounds 2016.02.08-2016.02.19
Special thanks to our critics, guests and supporters Grimshaw Megara United Make Alan Pert Vitto Andreas FabLab MSD Events and Exhibitions Team Melbourne School of Design
TUTORS
STUDENTS
Jannette Le Mond Qu Denis Vlieghe
Shang Wen Koh Amelia Caroline Ware Miles Ritzmann-Williams Justin John Milesi Thomas Alexander Mitton Anne-Marie Christine Randall Ying Chen Sarah Tess Lam Po Tang Ravi Surya Bessabava Stanley Zhi Wei Yeoh Tiffany Natasha Santoso Ellie Bai Brian Wei Zufan Abay Laisze Li Mitchell James Ransome Siyu Lei Yihan Zhang Yujia Chen Boxuan Shao Ming Yuet Vivien Au Matthew William Greenwood Wenqian Shi
Yi Wang Yidong Zhao Zhenzhen Fu Jia Guo Qingyou Wang Thi Hai Ly Ly Adrian Patricio Beltran Muyan Liu Yien Hsiu Niu Sze Lok Chan Yuan Chang Gexi Ji Sebastian Noguera Cuevas Chaorong Lei Zhiren Isaac Chen Richard Douglas Mcdonald Moore Liang Gao Wenjie Cao Lisa Katharina Andreasson
TECTONIC GROUNDS 2016
kabuto
Tectonic Grounds is an exploration of digital fabrication techniques, physical computing and rapid (laser-cut) 1:1 prototyping to deliver a 1:1 folly. The subject has an emphasis on hands-on exploration of spatial and creative processes and challenges the role of drawing, making and construction skills within today’s technology. This installation uses skill learn over a 2-weeks intensive to build an interactive structure.
Andrew Lee King Fun Gallery
MSD Ground Floor
The Folly that we are required to design is in the Andrew Lee King Fung Gallery. It is located in the North-West corner of MSD building, ground floor. It covers an area of approximately 154 square meters and has 2 exits attracting people from 3 main entrances.
CONTENTS PHASE 1 Process & Development All teams proposals : magenta, red, orange, yellow, green, blue, black
PHASE 2 Selected modules: further progress and development
PHASE 3 Kabuto is born
SCHEDULE DIAGRAM
$ 2016.02.08 Stage 1 2016.02.12
WINNER
Coding & lighting
Project Management
Fabrication
FINAL EXHIBITION
2016.02.19
2016.02.16 Stage 2
Stage 3
$
PHASE 1 This subject will be exploring digital fabrication techniques, physical computing and rapid (laser-cut) prototyping to deliver a 1:1 folly. We will be exploring the possibilities of interactivity and data within installations, as well as possibilities in the technologies such as Firefly and Arduino. The subject will have an emphasis on hands-on exploration of spatial and creative processes that will challenge the role of drawing, making and constructing skills within today’s technology. Tectonic Grounds will involve teamwork and will be focused on creating an interdisciplinary approach to utilise computing tools (digital + physical) for architectural design. Phase 1 is about gathering as much ideas as possible. The whole class is divided into teams of black, green, blue, yellow, orange, magenta and red. Each team will brainstorm and present their proposals at the end of week 1. Voting will then be set up to select the best proposal which the whole class will investigate further the following week.
PANDORA’S DOUGHNUTs
PANDORA’S DOUGHNUTs YUEQING BAI GEXI JI SHANG KOH SIYU LEI MUYAN LIU JIANYANG WEI
CONTENTS
CONCEPT IDEAS Concept Evolution Basic Form Evolution ITERATIONS Precedent Studies Iterations ARCHITECTURAL DRAWING Project Plan Project Front Elevation Project Back Elevation Project Section Project Module Size JOINT DETAIL CONSTRUCTION PROCESS ARDUINO THEORY Interactive Method Interaction Interaction Logic Flow Single LED Coding Concept LIGHTING BUDGET
CONCEPT IDEAS
CONCEPT EVOLUTION
When Pandora opened the box which was given by Zeus, disease, poverty, misery, sadness and death came out from the box. All that remained in the box was Hope. In our concept, we want to redefine the Pandora’s box and encourage every participant to play the role of god and show their wishes, hopes and desires that they want to put into the Pandora’s box, and “let Pandora reopen it” and bring the positive aspects of influencing our world or even the universe. During the exhibition, we can accumulate the participants’ thoughts via this interactive design, and at the end of show we will see the majority of participants’ thoughts.
BASIC FORM EVOLUTION
Our aim is to create a form made by modules opposite to Pandora’s box. Instead of using the cube shape which has limitation, we changed the modules to cylinder. Moreover we want to use polypropylene’s flexible materiality that provides opportunities to form various structure.
ITERATIONS
PRECEDENT SITE: open grass field, northern california ucb graduate digital seminar, spring 11 INSTRUCTOR: lisa iwamoto TEAM: justin jiang, tiffany kwong, john kim
The form of this two-person outdoor pavilion is based on a study of structural precedents and material properties. The relevance of a column, arch-like openings,and redundancy of units are the basis of the structural system.
SURFACE CREATION
CURVE EXTRACTION
SUPERIMPOSE ELEMENTS
The form of our structure is based on a surface which is intended to create an intimate and interactive space as mentioned in our design concept. It resembles a shelter where visitors are able to walk through the structure and interact with it. Once the surface is developed, curves are extracted to act as the framework for our structure. Next, the single elements are superimposed onto the curves to create an arch.
SURFACE CREATION
CURVE EXTRACTION
SUPERIMPOSE ELEMENTS
The form of our structure is based on a surface which is intended to create an intimate and interactive space as mentioned in our design concept. It resembles a shelter where visitors are able to walk through the structure and interact with it. Once the surface is developed, curves are extracted to act as the framework for our structure. Next, the single elements are superimposed onto the curves to create an arch.
Furthermore, the number of elements were reduced to lower the cost of the structure and the width of each element is increased to add to stability. The further iterations attempts to address the different views of the structure and to add some interest particularly from the sides of the structure.
ARCHITECTURAL DRAWING
PLAN
FRONT ELEVATION
BACK ELEVATION
SECTION
PROJECT MODULE SIZE
JOINT DETAIL
SEMI-TRANSPARENT POLYPROPYLENE TAB RIVET HOLES
2.
1.
4.
3. BLACK POLYPROPYLENE
4.
2. 3. RIVET HOLES 1.
RIVETS
STANDARD MODULE
RIVETS RIVET HOLES
CONSTRUCTION PROCESS
ARDUINO THEORY
INTERACTIVE METHOD
As human beings’ needs and satisfaction normally are divided into 5 aspects and refer to a hierarchy. However, we suppose that different people will have different views about what is the most important part of our mankind. For example, some people may consider love is the most important thing in the whole world but others may think self-esteem is more important than others because of some personal reasons. Therefore,make every part equally important and let people vote for their own wishes. When people vote for a certain part to a certain volume, the related colourful LED light will turn on and more people vote for it, quicker light blink.
INTERACTION
We primarily use sand or soil as weights, representing people’s wishes, and put 5 containers that are linked to the Arduino, representing the 5 aspects, near our structure to let participants put a certain amount weights to their desired aspects. We consider that actions of participants putting the weights into the containers are the actions of showing their wishes to influence our world. The translucent polypropylene stands for people’s curiosity, hesitation and limited knowledge about the universe.
SINGLE LED CODING CONCEPT
We primary use 5 pieces of 3kg load sensor and 5 colours of LED strip to connect to the Arduino. Each person can only put 100g weights into only one particular container. In terms of coding, we remap the sensor’s value from 3kg to 30 equal volumes, which means that when a participant put 100g soil or sand to a container,the AnalogRead value will be 1.
In this logic, we conclude that when a sensor’s value is below or equal to 5 (the weight of soil or sand in container is below or equal to 500g) the related LED strip is off; when a sensor’s value is higher than 5 and below 20 (the weight of soil or sand in container is higher than 500g and below 2000g) the related LED strip is on but blinks slowly; when a sensor’s value is higher than or equal to 20 (the weight of soil or sand in container is higher than 2000g) the related LED strip is on and blinks quickly.
LIGHTING LIGHTING
Habitat 68
Habitat 68 Liang Gao Yi Wang Lei Chao Rong Chen Ying Wen Cao Mitchel Ransome Tiffany Natasha Santoso
CONTENTS
SITE ANALYSIS CONCEPT Habitat 68 ITERATIONS Concept Model Iterations MAKING Folding Method Rivets Detail Joining Method FITTINGS Light & Fan Fittings BUDGET
PHOTOGRAPHS
SITE ANALYSIS
The space is panelled with glass glazing on its three exposed walls. This is obviously evident when we walk into the site. Thus, we want to make use of the natural light. Our site analysis focuses on lighting. We were looking at sun path, taking notes of the light that is cast on the room depending on the time of the day. We want to make use of this to create various shadows.
Entrance to Andrew Lee King Fun Legend 3 bars flourescent ceiling light
Sunset
Daytime light
Sunrise
CONCEPT
Based on our site analysis, the scheme we want to incorporate into our design is a habitable space that is an artificial reaction of nature. Habitat 68 is a smart sculpture that act as a shade structure and casts shadows based on the sun path. Our iterations of joints were influenced by nature. Our main aim is to give life to stagnant spaces/objects, letting people interact with it. Through the experiments with Arduino we want incorporate interactive senses that directly communicates with the users of the site. This is expressed in the way it responds with the users through the motion reactive light and fans to simulate an artificial breathing.
ITERATIONS
Explorations on the modular systems. The model on the top image was not showing enough structural strength, whereas the bottom image shows a rigid structure but lacking strength in the joints.
Explorations on the weaving system, the hollow ‘leafs’ are good storage for wires, LEDs, fans, etc. However the weaving with polypropylene as the material shows no structural integrity except with a bracing system.
Brainstorming for a modular system with similar aesthetic qualities as the weaving system - leaf/diamond shaped cutouts. This module shape has structural integrity and good compressive strength in a small scale of 3-4 modules. However, when joining a larger span at a larger height, it lost its structural integrity.
The shape of our final module design is a combination of our previous iterations (the first trial and the third trial). We felt that triangle as a module in itself has a good compressive strength and tensile strength. Folding it and making the corner flats also helps to increase its strength.
FOLDING METHOD
FOLDING METHOD WITH RIVETS DETAIL
JOINING SURFACE WITH RIVETS
LIGHT FITTINGS The organization of the light fittings, is designated by the three corners of the triangular form. We aim to place a potential 6 LED lights in the larger modules and 3 LED lights in the smaller modules. This enables even distribution of light through the modules. The lighting will be motion sensitive via the kinect wired through the Arduino boards, and will fade in and out depending on the proximity of the users experiencing the sculpture.
FAN FITTINGS Like the lighting above we plan to activate the breathing component of our concept. We plan to link in small 5V computer fans and drill them into the perforated module linking in a plastic bag. When people move around the space,through motion activated interaction the fans will inflate the plastic bags mimicking a breathing alive sculpture.
distortion
Distortion Ravi Bessabava Isaac Chen Stanley Yeoh Chan Sze-Lok, Reed Sarah Lam Po Tang Yien Hsiu Niu
CONTENTS
CONCEPT Distortion Of Senses STRATEGY Conceal & Reveal Site Mapping PRECEDENT STUDIES
DESIGN DEVELOPMENT Module Types & Iterations Material Testing Assembly Of Modules Wiring & Equipment Integration
BUDGET MODEL PHOTOGRAPHS
Concept Distortion
The Andrew Lee King Fun Gallery at Melbourne University comprises of a singular entrance/exit corridor. The conventional circulation through the space is a counter-clockwise motion with the low possibility of diversion off a straight course.
LEGEND
POWER SOCKET POTENTIAL COVERED AREA ENTRY/EXIT GREEN LED PATH RED LED PATH CAPACITIVE SENSOR LINE OF PATH COMMUNICATION ZONE POINT OF CONTACT
site plan SITE MAPPING
Strategy
conceal & reveal Contrary to a rigid path, we hope to create deviations that triggers disruption both physically and ephemerally; the human senses. The way our minds perceive things is an indirect result of how the body senses and responds to the surroundings. We see disruption as a method of actively encouraging interactions between users within a particular space.
AT THIS POINT, THE STRUCTURE CONCEALS THE COMMUNICATION ZONES
USER IN COMMUNICATION ZONE A USER IN COMMUNICATION ZONE B
LINE OF VISION OFFERS TWO POINTS OF ENTRY
site plan conceal & reveal
Precedent
Autumn Leaves, LCD Beijing
The 2d panels were the starting point which explored strength in tension and compression through folding and bending of the material. This also tested the optimal amount of arms which would result in the most rigid geometry.
Autumn leaves installation, LCD Beijing
Module Iteration Study, LCD Beijing
Preliminary Prototyping Modular experiments
Preliminary Prototyping Modular experiments
Geometry Experimentation Angle & length Of arm
Prototyping parameters
modular Variables
MT TT
BR
BR = BASE RADIUS MT = MID THICKNESS TT = TAB THICKNESS
General findings
As tab thickness increases, Curvature is resultantly greater Greater curvature = maximal rigidity Equal angles transfer loading uniformly
ITERATIONS/ SPECIFICATIONS
BASE RADIUS: 100 MID THICKNESS: 10 FILLET RADIUS: 350 TAB THICKNESS: 20
MODULAR UNIT
OBSERVATIONS
CENTRE WIDTH IS TOO THIN INADEQUATE TO SUSTAIN SUBSTANTIAL WEIGHT
I SPE
BAS MID FILL TAB
CONSIDER INCREASING MID THICKNESS
BAS MID FILL TAB BASE RADIUS: 100 MID THICKNESS: 20 FILLET RADIUS: 350 TAB THICKNESS: 20
SLIGHTLY MORE STRUCTURAL RIGID SMALL BASE RADIUS RESULTS IN SMALLER MODULAR SIZE CONSIDER INCREASING MID THICKNESS
BAS MID FILL TAB
BASE RADIUS: 100 MID THICKNESS: 30 FILLET RADIUS: 350 TAB THICKNESS: 20
STRUCTURALLY RIGID SMALL BASE RADIUS RESULTS IN SMALLER MODULAR SIZE SMALL MODULAR SIZE ALLOWS FOR INCREASED FLEXIBILITY IN STRUCTURE'S CURVATURE
BAS MID FILL TAB
N
ITERATIONS/ SPECIFICATIONS
BASE RADIUS: 100 MID THICKNESS: 30 FILLET RADIUS: 350 TAB THICKNESS: 10
MODULAR UNIT
OBSERVATIONS
THINNER TAB RESULTS IN LESS CURVATURE LESS CURVATURE = LESS RIGIDITY
CKNESS
BASE RADIUS: 100 MID THICKNESS: 30 FILLET RADIUS: 350 TAB THICKNESS: 15
IGID TS E
CKNESS
BASE RADIUS: 100 MID THICKNESS: 30 FILLET RADIUS: 350 TAB THICKNESS: 20
LTS
S FOR IN
BASE RADIUS: 100 MID THICKNESS: 30 FILLET RADIUS: 350 TAB THICKNESS: 30
AS TAB THICKNESS INCREASES, CURVATURE IS RESULTANTLY GREATER GREATER CURVATURE = MAXIMAL RIGIDITY
MODULAR DIAGRAMS ITERATIONS/ SPECIFICATIONS
MODULAR UNIT
BASE RADIUS: 150 MID THICKNESS: 20 FILLET RADIUS: 350 TAB THICKNESS: 20
OBSERVATIONS
x y
z
STRUCTURAL RIGIDITY RELIES HEAVILY ON THE CORRELATION BETWEEN BASE RADIUS, MID & TAB THICKNESS
I SPE
ORI
NO P
BASE RADIUS: 150 MID THICKNESS: 30 FILLET RADIUS: 350 TAB THICKNESS: 20 THE INCREMENT OF THE MID THICKNESS ENHANCES THE LOAD BEARING CAPABILITIES OF THE OVERALL STRUCTURE
BASE RADIUS: 150 MID THICKNESS: 35 FILLET RADIUS: 350 TAB THICKNESS: 25
BASE RADIUS: 200 MID THICKNESS: 60 FILLET RADIUS: 350 TAB THICKNESS: 30
HOWEVER, EXCESSIVE INCREMENTS WOULD RESULT IN THE BUCKLING OF THE CENTRAL TRIANGULATORY CORE
SL
SI
THEREFORE, TO COMPENSATE FOR THE LOAD THE TAB THICKNESS HAS TO INCREASE SIMULTANEOUSLY TO MAINTAIN STRUCTURAL RIGIDITY
PL AN EXCESSIVE INCREMENT MAY RESULT IN THE WASTAGE OF POLYPROPYLENE WHICH INTR AFFECTS THE BUDGET AND
ITERATIONS/ SPECIFICATIONS
ORIGINAL MODULE NO PLEATS/NO FOLDS
S
LD RAL
SLICED MODULE SINGULAR SLIT MID OF TAB
MODULAR UNIT
OBSERVATIONS
WE CONSIDERED METHODS OF INCREASING THE ANGLE OF THE ARC (3D) BY IMPLEMENTING SLITS WITHIN THE TABS, THIS POTENTIALLY RESOLVES THE NEED FOR MULTIPLE ANGULAR MODULES WHERE THE FORM BENDS
HOWEVER THE CREATION OF SLITS GREATLY DAMPENS THE STRUCTURAL CAPABILITIES OF THE MODULES AS THE COMPRESSION CAPABILITIES ARE NULLIFIED & COMPLETELY CHANNELED TO THE TRIANGULAR CORE
OAD E RAL
PLEATED MODULE IN H INTRODUCING PLEATS AND FOLDED TABS
ALTHOUGH THE FOLDS AND PLEATS MAYBE SLIGHTLY STRONGER THAN THE GENERIC SLIT - EVEN AFTER RIVETING THE FOLDS, IT IS STILL STRUCTURALLY INCAPABLE OF CARRYING A GREATER LOAD
material conditioning modular Variables
The curvature and contraction of a single module was studied to assist in understanding material behavior. When the tabs are folded, the modules becomes stiff however the geometry changes. For a module of a 150mm radius, a 22.5mm contraction of each arm and a central lift of 65mm was observed when the tabs were folded.
Material behavior testing
Bending and Shear tests
Each module was tested in twisting and folding to find the limitations and restrictions that the shape and material possess.
panel - component - module assembly sequence
PANEL TO COMPONENT
Each component, consists of 4 panels which are riveted together, bending the panels to create a component strong in tension and compression. These components are prefabricated 3-piece and 5-piece modules which are used to construct the overall form.
3-PIECE MODULE
5-PIECE MODULE
1 RIVET BOTTOM
2 INTER LOCK
connection detail riveting sequence
First the components are riveted on the inner hole to secure the panels together. The second component is then slotted within the triangular joint and riveted together within the intermediate perforation to form a module.
3 RIVET TOP
Interactive Equipment wiring schematic
ACTIVATION PANEL WITH CAPACITY SENSOR COMPUTER CONDUCTIVE INK/ ALUMINUM FOIL
ARDUINO
240 V POWER SOURCE
LED LED LED
indicitive elevation scale 1:50
ACTIVATION PANEL
PRE-FAB MODULES
CAST PLASTER
footing detail
Plaster is cast into the joints of the base model for stability. The conventional use of concrete is impractical for casting in polypropylene due to the heat produced when curing.
site plan conceal & reveal
In order to achieve the form, a hexagonal base was implemented and tessellated to follow our input curve which was driven from the creation of two interstitial space whilst conforming to site conditions and concealing/allowing access to power points. These hexagonal cells act as a set-out grid to align the subsequent modules.
LEAVES
Leaves Zhenzhen Fu Thi HaI Ly Ly Boxuan Shao Wenqian Shi Yidong Zhao
CONTENTS SITE ANALYSIS CONCEPT Logic Model Fabrication Detail SITE PLAN CONCEPT INTERACTIVE DESIGN BUDGET
Site Analysis
The gallery surrounded with trees. These 3 good views can be made better with our pavillion. The shadow of pavilion will match with the shadows of outside trees.
Exploring the great view through the trees, our pavilion creates connection between the outside and the inside related to the concept of falling leaves.
Concept
The Texture of the Leaf
Hexagon Logic
Hexagon
The Shape of the Leaf
Leaf Grid Logic
Leaf Grid
The Connection of the Leaf
Unite
‘‘Y” Shape Connection
Logic
Unites Assembled as a row
Size
Angle
B
B1
A1
C1
C2
B2
A2 C
Angle Detail Calculate
Model Detail
Scale 1:1 Model
Structure Weak Area
Scale 1:5 Model
Scale 1:5 Model
Scale 1:5 Model
Plan Concept
Interactive Design
Catch the color of the nearest person, then the LED light will change the color as same as the color which had caught.
peter
peter Miles Ritzmann-Williams Anne-Marie Randall Lisa Andreasson Thomas Mitton Amelia Ware
CONTENTS CONCEPT PRECEDENTS INITIAL SKETCHES ITERATIONS MAKING AND DETAILS SITE PLAN BUDGET
We have created a structure that offers a different experience to the visitor based upon their encounter, whether it is from outside, inside or time of day. It possesses a ‘mood’, which is presented in the form of coloured lighting within the structure, reacting to visitor interaction and temporal conditions. The form has been created through the use of a modular system of hexagons and ribs that offer the structural rigidity to the materials we had on offer, rivets and polypropylene, to create an enclosure you can walk into.
PRECEDENTS // DRAGON SKIN
PRECEDENTS
// CONSTRUCTIVE GEOMETRY PAVILION
PRECEDENTS
// ICD + ITKE RESEARCH PAVILION
PRECEDENTS
// KURF PAVILION
PRECEDENTS
// VOROMORO + VORODUO
PRECEDENTS
// SHELLSTAR PAVILION
We were interested in creating a structure that was enclosed from outside the gallery; however once you walked into the gallery it closed off your view of the outside to create a different experience.
Due to the nature of this project, our materials limited to only rivets and polypropylene, we did a lot of material research and testing of the material to create a module for a self-supporting structure to achieve a space we could walk into. To keep to budget, we also had to consider a module that would make the most economical use of the material. Having looked into structure that used stacking properties of a shape (veromodo & Veroduo by NAADA, Kurf Pavilion) and interlocking systems (Dragon Skin Pavilion) we agreed the most appropriate way to address these issues was a hexagonal structure, due to its ability to create a rigid structure with polypropylene that the other methods could not offer.
The face hexagons face inward to work in compression to form an arch, and are supported by ribs in tension on the outside to control the shape of the form.
To tie the structure and to create a solid base, rib will terminate when it hits the floor, and will thicken/pyramid to create a container in which can fill with concrete or sand for added rigidity
The structure would possess a mood dependent on time of day & interaction produce a different response, demonstrated through coloured LEDs and a projector. We thought of this ‘mood’, maybe being comparable to that of a toddler(or fetus) , in that it can get tired throughout the day, or get excitable in the right conditions, or even lonely. In keeping with this idea, the structure would be programmed based on time of day to determine firstly its overall ‘mood’. The structure would be lit up according to its mood using a projector.
Secondly, the structure would be responsive to the visitor, which would also elicit a response that is reflective of its ‘mood’. In select panels across the structure there would be panels lit up by an LEDs located next to a light sensor. When a visitor shines their iPhone light at this panel, another panel in a different location will light up. The next panel could have the same response, therefore guiding the visitor around the space. these moods would be generated from colours we typically associate with them, ie red for angry, blue for lonely, green for happy etc etc.All might light up and in multiple colours for ‘party’ mood.
GSEducationalVersion GSEducationalVersion
GSEducationalVersion
The structure will be located in the middle of the gallery, with its opening facing inwards towards the main building, concealing it from view from outside of the gallery. The rib structure and outer side will only be visible, and also the colour of its ‘mood’.
THE CAVE
The cave Adrian Beltran Ethan Zhang Jessica Li Matthew Greenwood Richard Moore Sebastian Noguera
CONTENTS SITE & FORM PRECEDENTS LAYOUT STRUCTURE DETAILS LIGHT INTERACTION
SITE & FORM
Andrew Lee King Fun Gallery is surrounded by public open space and Union Lawn which both include lots of vegetation. Due to the high visibility of the gallery to sunlight, it provides a great opportunity to integrate the indoor and outdoor space by creating an interactive landscape through nature-inspired light installation. The Cave is designed with the following elements: (1) Form of ‘Cave’ landscape created with interlocking modules (2) Interactive light effect (3) Contrast between open and enclosed space
(1)
(2)
(3)
(4)
(5)
(6)
(7)
(8)
(9)
(10)
(11)
(12)
(a)
(b)
(c)
Module Development (1-4) Folded triangular geometry provides flexibility to the form but without rigidity to support the structure. (5-8) These triangular geometry requires glue or staples to create the shape as a module. It provides rigidity but fixings will be required to compose bigger structure. (9-11) Brick-like module can create ‘stacking’ effect and solid structure. However, it does not provide the organic form for the ideal landscape effect. (12) Interlocking cylinder system is chosen as ‘stalactite’ due to its circular shape, flexibility to stack and legit structure. ‘Stalactite’ Details (a-c) The cylinder is rolled and secured by tab and cut system. Only one tab and cut cannot hold the cylinder shape well since the ends of material lack of security. Single sided tab and cut can hold the shape but still lack of rigidity. Double sided tab and cut can provide both security and strength to the ‘stalactite’, which builds the rigidity by increasing the quantity of it interlocking to one another. Interlocking Example & Concept Sketch
PRECEDENTS
Basalt Columns & Stalagmites
The BVLGARI b.lounge and Pavilion for Abu Dhabi Art 2012 in collaboration with NaNA (Not a Number Architects)
Basalt Column & Stalagmite These two natural landforms inspire ‘The Cave’ to be column-like structure. The module of the interlocking structure system is called stalagmite. The BVLGARI b.lounge and Pavilion Stalactite structure of this pavilion demonstrates that ‘The Cave’ will be able to be. Our design does not include any fixings but its own interlocking system with the building material, which creates neat appearance to the design.
LAYOUT
stalagmites layout journey
1. Create topography
2. Create centre piece
3. Diffusing crowd effect
4. Enhance visibility between outdoor green space
CAFE ACCESS STALAGMITE
‘THE CAVE’ POWERPOINT ALLOW ACCESS TO CUPBOARD & LIGHT SWITCHES
GALLERY ACCESS
1:20 MODEL ALTERNATIVE STACKING SYSTEM
This stacking system is eliminated due to its high flexibility which may lead to collapse of the structure.
1:20 MODEL NW PERSPECTIVE
EAST ELEVATION
1:20 MODEL ENTER ‘THE CAVE’
1:20 MODEL EXIT FROM ‘THE CAVE’
STRUCTURE STRUCTURE A
Rolling Polypropylene into tubes provides this geometric form, which is very strong when dealing with compression loading.
RIVET VS. TAB & CUT
By using interlocking joints we have gained an advantage over the standardised use of rivets. 1. Our modular design & tectonic joint allows flexibility of form for future installations in other locations. 2. Second by not using rivets our modular system can be flat packed for storage and transport, whereas rivets would have solidified our form and increased storage requirements.
DETAILS MODULE PROTOTYPE SIDE TAB & CUT SYSTEM FOR FORMING A TUBE
VERTICAL TAB & CUT FOR STACKING
END TABS HAVE TO BE SECURED FOR BETTER APPEARANCE
MODULE LOST ITS SHAPE BY THIS SYSTEM
PROTOTYPES OF VARIOUS SIZES AND TAB & CUT SYSTEMS
MODULE #1 SIDE TAB & CUT
RING DETAILS
CUT TAB
MODULE #1
VERTICAL TAB & CUT
TAB CUT
MODULE #2
MODULE #1
MODULE #1
LIGHT
MODULE #1
LIGHT DIFFUSING TUBE ATTACHED TO THE RING
MODULE #1
LIGHT INTERACTION
Three principles for lighting interaction 1. When people come closer to the lights, the lights will turn up and others will turn off. 2. When people approaching the lights, it turns off and the others turn up. 3. Instead of turning lights up and off simply by approaching, the Kinect installed on the top works as the camera to capture the real-time movement happened inside the “The Cave”. Through using Firefly and Arduino, the lights can be used to record the real flow of people.
LIGHT RESPONSE TO PROXIMITY #1
LIGHT RESPONSE TO PROXIMITY #2
THE CLOSER THE PERSON THE BRIGHTER THE LIGHT
THE CLOSER THE PERSON THE BRIGHTER THE LIGHT
FIFTY SHADES
FIFTY SHADES Zufan Abay Ming Yuet Vivien Au Yujia Chen Jia Guo Qingyou Wang Yuan Chang
CONTENTS
PRELIMINARY CONCEPT Site Analysis Precedent Conceptual Progress Plan&Space Planning Digital Renderings DETAILS Base Detail Assembly Detail Structural Integrity Pattern & Material Subtraction Arch/Catenary Model & Distribution of Forces Wiring/Equipment Integration BUDGET
SURROUNDING ANALYSIS
The installation that we are required to design is in the Andrew Lee King Fung Gallery. It is located in the northern-western corner of MSD building, ground floor,a place where many people gather and pass by.
GALLERY ANALYSIS
According to our measurements, the gallery covers an area of approximately 154 square meters and has 2 exits attracting people from three main entrances. Three large French casements are installed in the three faces of the room, which makes sunlight and shadows in the gallery change during the day, especially on sunny days.
SUNLIGHT INTENSITY ANALYSIS
The light intensity data retrieved from the photocell sensor on Arduino provided the data for form generation in Grasshopper.
As a result, we record the changes of the sunlight and shade during one day by photos and Sun calculator. After that, we used light sensors to present the light intensity in this room and export data to Grasshopper in order to visualize it. According to the data that we collected, it can be seen that the central part has the least light, so we plan to put our installation in the centre of the gallery so that more artificial lights are required.
PRECEDENT
The precedent that we chose is the digital origami window installation by lava. referenced from coral reef, the sculpture was made with 1500 recycled cardboard molecules and plays with spatial arrangements by climbing up walls and arching over to create coral caves.
CONCEPTUAL PROGRESS
The concept of our proposal, Fifty Shades, is visualizing natural sunlight in patterns and hues. These components have variations in height in correspondence to the amount of light and shadow, such that shading components are stacked high where light is strong to maximize occupant comfort. Lighting patterns are shown through perforated panels.
Data captured using Arduino, written in Firefly, and imported into Grasshopper are further translated into points and curves to create a tangible form. The tessellation was generated by mathematical rule, which would stabilize the form and make future generations predictable.
Prototyping using dodecahedrons and revised using the Weaire Phalem rule.
PLAN & SPACE PLANNING
The idea of Fifty Shades is to provide a visual experience for the user upon entering the space. The experience is a visual representation of the site data collected through solar analyses, which is then translated into patterned shadows and LED lights of changing colours. We have the fortune of having an extremely transparent and bright site, with a very visually appealing view towards the neighbouring landscape and surrounding trees and pedestrian paths. This is something that we take advantage of in our proposal - with sufficient transparency, we attempt to frame the views of our visitors and bring them excitement through interactive components. This is done using lighting circuits and sensing equipment. The space itself maintains its non-intrusive quality and remains uncluttered despite the addition of this project. We hope that Fifty Shades would lure visitors in with its visual appeal, and convince them to stay within the gallery for an extended amount of time. The sculpture is not only a standing stack, but an interactive component that would engage the visitors and the surrounding environment. From form generation to its interactive component, it is a creation that reflects its surroundings and beckons visitors to watch its changing effects.
BASE DETAIL
Base Unit The zigzag folding polypropylene components staple on the undersurface of the basement cell divide the dodecahedron in to 4 triangles which make the base heavier, rigid and steady.
The structure of the sculpture can be regard as transformative polyhedron spatial frame that follows form physics theory. All the edges of dodecahedron are able to bear and conduct the dead load to the basement. To improve structural rigidity. The L shape folded polypropylene components are used to connect adjacent surfaces and then join together to form the beams. In this way, the double layer edges and beams performs better on bending resistance. The angle bars are also used to fasten beams and support intersection points. The height of the beam in different cells: Base 1/6 length of the longest span 2nd and 3rd layer 1/8 length of the longest span Top layer 1/12length of the longest span
53mm 40mm 25mm
In this way, the centre of the gravity will be lower and the dead load will be smaller.
ASSEMBLY DETAIL
Assembly Details: For the single unit, make connection between surface and ridge, ridge and ridge. The corners and edges are supported by threedimensional structures. Use rivets and nails for assembling between unit and unit.
STRUCTURAL INTEGRITY
Make the Structure Stronger: Make the form more stable with six base units. Add transition from the bottom units to the top units. The upper ones have more transparency, need less material and have less weight. Different assembling method for the parts which bear the heaviest modules. In special case, two units share the surfaces cut from the same polypropylene. This way, the force can be transferred to stronger part.
PATTERN & MATERIAL SUBSTRACTION
Perforations as patterns and for material reduction, to reduce the dead weight that the sculpture has to carry. Additional panels act as shades.
CATENARY MODEL & DISTRIBUTION OF FORCES
LIGHT UNITS small tabs + perforations
MODERATE UNITS moderate tabs + perforations
HEAVY BASE UNITS big tabs + heavy ridges
DISTRIBUTION OF FORCES: Unit weight dispersed through external skeletons to the bottom flats of the lowest units, subsequently to ground.
WIRING INTEGRATION
As for the lighting, we planned to arrange LED wires along the edges of each component in order to illustrate the shape of this installation. At this stage, we tested 2 circuits to show the how does LED lights work. One is connecting the light sensor to one LED and the frequency of blinking changed when sun light intensity changed. We found some videos online and show that if we connect varister to RGB LED, colour changes as resistor value changes. So we did another plan which is connecting RGB LED to photo resistance so that colour changes as the light intensity changes.
LED light wires attached along inner ridges.
Team Blue
team orange
Form
Modules
Kabuto
PHASE 2
Phase 2 is a progress and development stage towards the final outcome. Two teams, team orange and team blue, were voted to have the best proposals. From there, the entire class was divided into 3 teams: project management team, fabrication team and the coding team to work on the final proposal together. The final proposal is inspired by the overall cave form of the blue team, while developing the component/module of the orange team further. The aim is to obtain a design which has a form that supports the modular components and vice versa.
component module form
Blue
BRIEF EXPLORATION
LIGHT
Form
MODULE #1
LIGHT DIFFUSING TUBE ATTACHED TO
Lighting
Brief further exploration on blue team’s components. During this phase we looked at how to implement a rib system into the tubes to increase its strength and also the joining of each tube components into one another. Components
Orange
EXTENDED EXPLORATION
Footing
Components
Modules
Iteration on the panels to component structure: testing on the bending/ compressive and shear strength of the component.
Testing how the components behave towards one another as a module. Finding the right modular shape to obtain the most rigid geometry. Hexagonal module was decided to have the best rigidity.
Structure to ground detail exploration/ footing
Lighting system exploration
LIGHTING SYSTEM EXPLORATION
Exploration on the cabling connection and placement on the housing and how it connects to the Arduino.
Exploration on how the light will look visually behind the different colours of polypropylene housing: black and transparent, how it creates different effects of glow.
This experiment was a test on how the movement can affect the number of LED that light up. Through the web cam, the movement and proximity of the hand is detected and which transfers it to the Arduino in the computer which then give power to the LED to light up.
Movement data ANALYSIS
MOVEMENT DATA ANALYSIS Movement outside the structure
Time Line Movement within the structure
Scope & Limitation
3.6M
4M
Movement testing within the gallery
4M
Kinect Testing
CIRCULATION DIAGRAM
LIGHT INTENSITY ANALYSIS
LIGHT INTENSITY DATA ANALYSIS 10 AM
12 AM
4 PM
6 PM
8:30 PM
DATA INPUT
USER INTERACTIONS MOVEMENTS
KABUTO
OUTPUT LED LIGHTS
PHASE 3 KABUTO IS BORN!
KABUTO
Kabuto is a creature that is currently dwelling inside the Andrew Lee King Fun gallery. It expresses its pulse through constant blinking lights. This creature loves human interaction! It’s interest is to watch as humans move closer around it. Excited and energized by nearby movement, it flickers excitedly when new friends are nearby.
BIRTH DATE 19/02/16 HABITAT Andrew Lee King Fun CHARACTER Attention Seeker INTEREST Examining human movements ABILITIES Interact with humans Always love to interact with the humans Glowing with happiness when humans move around it
SIZE (H) 3 m X (W) 5 m DNA COMPOSITION Movement mapping data BODY COMPOSITION 216 sheets polypropylene 41 472 pieces rivets ORGANIC COMPONENTS LED light indicators Web cam Load bearing cells Wires
Kabuto
Footing Footing uses extra structural strength from extra skeleton and sand bags.
Panels that are connected together to create a strong component using rivets. Connection between components are strengthen with the addition of corner flap tabs. Thus creating a strong hexagonal module.
Component
Joint
Connecting one component to another by interlocking the tabs of two components and riveting them together.
Structure & mechanism
OVERALL CONCEPT DIAGRAMS
MODULE
STRUCTURE INNER SHELL
lighting lighting
lighting
STRUCTURE OUTER SHELL
lighting
BASE
WIRING LAYER 1
WIRING LAYER 2
lighting
lighting
lighting
lighting
WIRING LAYER 3
WIRING LAYER 4
LIGHTING & WIRING
lighting
VARIATIONS IN MOVEMENT Input
MOVEMENT SENSOR
Webcam detects movement near structure
COMPUTER
Computer delivers a constant beat
ARDUINO
Output EXCITABLE STATE
CONSTANT ‘PULSE’
Excited by nearby movement, the constant pulse is interrupted and fluctuates according to movement
LEDs blink predictably across model to simulate the ‘pulse’ of Kabuto
LED
16 enclosure modules 48 Lights
SET OUT PLAN
SET OUT PLANS
6099
3097 3000 2968 3003 3108
8
122 6
3763
5484
placement & size
4043 3736 3471 3256 3097 3000 2968 3003 3108
o
4900
20
3361
8
173
7
167
6099
136
152
6
213
8
4043 3736 3471 3256
5484
3361
2041
axis dimensions
611
outer shell dimensions
4776 4350 3905 3462 3032 2628 2265 1952 1706
2738 2613 2570 2608 2723 2911 3167 3485 3855
3097 3000 2968 3003 3108
4043 3736 3471 3256
2738 2613 2570 2608 2723 2911 3167 3485 3855
4043 3736 3471 3256 3097 3000 2968 3003 3108
6099
3361
4628 4274 3905 3531 3168 2828 2522 2265 2041
611 835 1092 1398 1738 2101 2475 2844 3198
outer shell dimensions
276 522 835 1198 1602 2032 2475 2920 3346
inner shell dimensions
Fabrication
ASSEMBLING KEY
PRODUCTION MANAGEMENT
MODULE ASSEMBLY
FOOTING ASSEMBLY
LIGHTING ASSEMBLY
Building Kabuto
detail
ASSEMBLY DIAGRAM
One Module Rivets 288 Polypropylene Sheets 8 Total Kabuto rivets 41,742 Total Kabuto polypropylene Sheets 216
KABUTO’S cells are made of black polypropylene. It is composed of multiple triangular pieces that are connected together with rivets. The form itself was influenced by the structural analysis of the components as well as the hexagonal composition of the components.
COMPONENT DETAIL
Interlock tab
A
A
Corner supporting flap tab
Panel
C C
B
B
COMPONENT DETAIL 2
COMPONENT TO COMPONENT DETAIL
A
C
24 Rivets
B
Component 1 0.75 Polypropylene sheet
Tab interlock system
Component 2
FOOTING DETAIL
Module Component
Skeleton
Skeleton
Footing Component
coding
CODING OVERALL DIAGRAM
DATA INPUT
USER INTERACTIONS MOVEMENTS
KABUTO
OUTPUT LED LIGHTS
VARIATIONS IN MOVEMENT Input
MOVEMENT SENSOR
Webcam detects movement near structure
COMPUTER
Computer delivers a constant beat
ARDUINO
Output EXCITABLE STATE
CONSTANT ‘PULSE’
Excited by nearby movement, the constant pulse is interrupted and fluctuates according to movement
LEDs blink predictably across model to simulate the ‘pulse’ of Kabuto
LED
16 enclosure modules 48 Lights
WIRING AND LED LAYER 1
a1 a1 a1 a2a2 a2
Arduino Board Layer_1
WIRING AND LED LAYER 2
a6a6 a6 a5a5 a5
a4a4 a4
a3 a3 a3
Arduino Board Layer_2
WIRING AND LED LAYER 3
a11 a11 a11
a10 a10 a10
a12 a12 a12
a9 a9 a9 a8 a8 a8
a7 a7 a7
Arduino Board Layer_3
WIRING AND LED LAYER 4
a16 a16 a16 a15 a15 a15
a14 a14 a14
a13 a13 a13
Arduino Board Layer_4
WIRING AND LED ALL OVERALL LAYERS
a5 a5 a5 a12 a12 a12
a11 a11 a11
a2 a2 a1 a1 a2 a1 3 a3aa3 a6 a6 a6 a10 a10 a10
a4 a4 a4
a7a7 a7
a8 a8 a8
a9 a9 a9
a15 a15 a15 a16 a16
a14 a14 a14 a13 a13 a13
Arduino Board Layer_1 Layer_2 Layer_3 Layer_4 a1 a2
a3
3Lights/ Housing
LIGHTING STRUCTURE
o
83 Tier 1
Tier 2
Tier 3 Tier 4
Input
Light
Input
Cam
Output
Ard
Output
Com Arduino
Computer
LED AND WIRING HOUSING
Main facade module of main structure
LED Panels Interlock Tabs LED Opening Wiring Opening
Interlock Tabs
Capping Piece
CODING WIRING DIAGRAM
P2a
P2a
I
P2a
II
P2a
III
P2b
I
P4a
P4a
P2b
I
P4a
II
P4a
III
P3a
P3a
II
II
P3b
I
P4c
P4Input
P4c
III
P4c
P3b
I
P3d
II
II
P3b
P2
Input
P3d
III
III
P3e
P1a
I
P1a P1a
P1Output
P1Input
II
I
P3e
P3c
I
P1b
P3f
I
P4d
II
P3c
II
III
P3c
III
P4
Output
III
I
II
P1b
P3f
P1b
III
P2c
I
P2c
II
III
P2d
I
P2d
P2d
II
P2d
III
Commonboard
P3e
P1b
P2c
P2Com P1Com
P3Input
P3e
III
P3b
P2c
P4Com P3Com
I
II
P3c III
P4d
P1 P2 P3 P4 Arduino 5v
P3d
II
P4d
P4d
P3Input
I
P4c
P1a
P3a
III
P4b
P3d
I
I
P4b
II
P2b
III
P3a
P4b
P4b
P2b
P2Output
P3f
II
P3f
III
P3Output
kabuto