Total Licensing Winter 22

Page 34

TOTAL LICENSING

Germany is the fifth largest economy in the world with GDP per capita of over $50,000 and a population of around 83 million. Without doubt, the pandemic has impacted on consumer spending and behaviour and, of course, this has impacted the licensing industry. On the following pages, we take a look at the German market and highlight some of the companies and properties involved..

34

GERMANY

As we did last year, Total Licensing spoke to Peter Hollo, who is running Licensing International in Germany and is owner of the TOYS & GAMES Report, a high profiled management consultant and a true insider to the business. Peter gave us some very personal comments… and not only about the industry.

It´s Groundhog Day …again! The easiest way to say something (about licensing) in Germany and beyond, would be to copy and paste my last year‘s comments! 2021 basically was like 2020, only with a shot. And to make myself perfectly clear, I´m neither talking of alcoholic beverages of questionable content, nor of the use of weaponry. It´s the vaccination that makes the difference. In more ways than just the true sense of the word. Unlike in the 1993 movie, mentioned in the headline, we are trapped in a time loop without any hope of catharsis and personal or societal

development, so it seems. Governments, including the old and the new German government, are over and over repeating the same mistakes without any signs of a learning curve. And social groups of questionable political abilities and cognitive resources with special needs dominate the scene. The louder, the more public attention. It seems to me, it´s not only the pandemic, that makes people retreat into the idyllic world of the family and their own four walls. A place where they feel safe and protected from a world outside, that is perceived as being increasingly hostile and obscure. A significant trend, that goes along with rediscovery of old values, like the family or the increase of regressive behavior – everything was better in the past… even us! So it´s no surprise, that exactly these brands, companies or whole sectors, that satisfy these demands, are the winners of 2021. In licensing and in almost any other business field. Board games, puzzles, home-decor, furnishing, garden products and many more. And even if the customers were facing some financial setbacks, there were still free resources. Coming from the travel industry or the automotive sector, that suffered from massive drops in sales. Brands, franchises or properties with a positive heritage in 2021 very often outmatched the rookies. A trend

additionally fuelled by retail buyers, who in times of a crisis concentrated on things they knew, instead of giving novelties a fair chance. Regressive behaviour is no stranger to business decisions too. I wish I could say, I see sunny skies in 2022. Actually I don´t. The pandemic is not over yet, China is demonstrating its will to power and Russia is continuing working on the destabilization of the European idea. But instead of complaining about the darkness, it´s time for our industry and probably for our western model to turn on the light and face what it shows us. With courage and with inventiveness, with perseverance and with a vision. Instead of downheartedness and lament. And with giving up false tolerance towards certain societal and political powers. We can no longer accept, that the smart are discouraged and the stupid determine public perception. Because if there is only one upside in any crisis, it´s the opportunity to shape our future. Licensing is a worldwide multibillion industry. There´s so much we can do – for our business and for a society we want to live in.

TOP 10 RETAILERS IN GERMANY Turnover generated in Million Euros Retailer Turnover Edeka 55,700 Schwarz (Lidl and Kaufland) 39,500 Rewe 34,532 Aldi (Nord & Sud)

29,500

Amazon.de (pick up lockers) 19,850 Media Markt-Saturn Otto Group

10,492 8,622

Dm-Drogeriemarkt 8,370 Rossmann 7,000 Ikea 5,278


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Articles inside

Legally Speaking

4min
pages 64-65

New Column* Sustainability

4min
pages 62-63

Lego reaches record heights

5min
pages 60-61

Hong Kong Licensing Show Set for April

2min
pages 58-59

Licensing and the Metaverse

3min
page 56

Gaming with Help for Heroes

2min
page 57

Focus on The Nordics

14min
pages 51-55

Eco-protection from Studio 100

3min
page 50

Canadian market spotlight

14min
pages 46-49

Germany - Peter Hollo’s Groundhog Day

3min
page 34

The Design Experience Framwork

5min
pages 42-43

The German Marketplace

19min
pages 37-41

Artistory launches artist collab programme

2min
page 44

Kiddinx to rep Pippi Longstocking

3min
pages 35-36

Funky Friends

1min
page 33

Interview: Greg Childs OBE

6min
pages 16-19

Moonbug - Creating something special for kids

3min
pages 30-31

Talking Supermasked - unmasking the heroes

3min
pages 26-27

Global news

13min
pages 8-15

Rachael Hale

1min
page 32

Interview: Jeremy Padawar, Jazwares

2min
pages 24-25

Brave Bunnies - a Ukranian export

4min
pages 28-29

Popeye and Olive Oyl in food collabs

6min
pages 20-23
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