Tricia Flohr iNDUSTRIAL dESIGNER
Hi!
My name is Tricia and I like to create.
A diligent worker with a curiosity that drives me to seek out design challenges, I’m always prepared to put extensive time and effort into learning new skills. I’ve worked on variety of creative projects, while simultaneously pursuing an education in industrial design and business and am currently working for a UX design firm in Ottawa. Actively involved in Ottawa’s creative community, I have designed posters for local musicians and have organized volunteer teams for art shows. I’ve also had the opportunity to contribute concept art and logo design to an independent game studio. Always working to meet the needs of both the user and the client, I look forward to contributing to the creative field of design.
User Comfort
Portable Shiatsu Massager 16 Weeks An incremental design project that aimed to improve upon a product in home health care . Working with users to identify key issues and maintaining user contact throughout the design process was vital to this project.
embrace
Severe Pain Chronic Pain Patients
Recreational Athletes
Physical Workers
Personal
Professional
Professional Athletes
Professional Drivers
Office Workers
Casual Athletes
Concepts
Sensation Seekers Novelty Seekers Gift
Tense Professionals Pained Patients Pleasure Seekers
Givers
Mild Pain
Ideas generated from problems found during user research with existing products.
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Prototypes Several rough prototypes were created and tested with users before arriving at the final design concept.
Modeling 1. The remote was made using laser-cut and heat-formed acrylic, which was painted with an airbrush.
1. To help visualize the pattern the final concept was rendered in context using Adobe Photoshop. The main body of the massager was machine sewn. Materials such as upholstery faberic were selected to imitate real athletic mesh.
3. Small details such as the thumb grip and charger were modeled in Solidworks and 3D printed,
CAD Modeling Remote 2
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SECTION A-A SCALE 2 : 1
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Main Body 1
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FRONT VIEW
Bottle Design
Water Bottle for the Elderly 6 Weeks A simple design targeting elderly users. The handle functions as a attachment device, flexing around the bars of a walker, or other mobile assistive device easily.
Understand the User 1. Empathetic Testing: Using taped glaves to simulate limited movement in the hands, various bottles were opened to identify the problem areas. 2. Visualize Scenarious: A variety of problem scenarious and use cycles were identified and sketched out
Concepts
Ideate
Prototype
Refine
Details 1. Smooth contours and large mouth for easy cleaning 2. Large palm press button for easy opening 3. Twist off cap with elastomer overmolded finger grips 4. High flex nylon handles form around hand comfortably to prevent dropping 5. Flex handles coated in silicone to grip to walker bars 6. Clear polycarbonate window to communicate water level
80/20 Design Portable Product Display 3 Weeks Using the Quick Frame modular display system by 80/20, this project required the creative application within the boundaries provided by this simple system.
Concepts
Budget This 80/20 project can be constructed within a $300 budget constraint, using few additional common materials.
1:10 Scale Model
Reverse Engineering 3D Printed Mouse 5 Weeks Using CAD surface modelling and rapid prototyping, the top section of a plastic computer mouse was recreated.
Proper tolerances and attention to surface transitions were important to sllow the part to mate properly with the existing product.
Process Analyze
Understand
Reproduce
Safety Design All-Season Bike Helmet 8 Weeks
This project focused on creating a helmet that met the existing safety standards required of bicycle helmets, while working in a team to achieve these goals.
Concepts Using brain maps and sketch pin-ups provided an efficient way to conceptualize in a team.
Sculpting Process Final Model The helmet seeks to meet the unique needs of dedicated cyclists who ride their bikes in all weather conditions. The helmet features a sleeve with vent seals, ear flaps and neck warmer, to transform the airy summer helmet into a warm winter helmet.
Album Design The Cardinal Album - 3MD 16 Weeks Created using Adobe Illustrator & Photoshop
Poster Design Created using Adobe Illustrator
Digital Art Adobe Photoshop Rendering An exercise in vehicle design and movement.
Tricia Flohr
triciaflohr@cmail.carleton.ca Summary
Third year bachelor of industrial design student with experience working in a design team and with product analysis.
Education
Bachelor of Industrial Design (Co-op Option) Minor in Business Carleton University, Ottawa, ON CGPA: 11.30/12 Carleton University Entrance Scholarship Anticipated Graduation Date: 2015
Availability
Available for 4-12 months starting September 2013
Skills and Abilities
Proficient knowledge in SolidWorks, Google Sketch-Up and Rhino Advanced knowledge in Adobe Illustrator, Adobe InDesign and Adobe Photoshop Proficient knowledge in Corel Painter 12 and Corel Paintshop Pro Working knowledge in Adobe Flash, Adobe Balsamiq and Adobe Fireworks Advanced knowledge in Microsoft Word, Microsoft PowerPoint, Microsoft Excel and Microsoft Access Working Knowledge of HTML and CSS Proficient knowledge of technical drawing and drafting
Design Skills
Proficient ability to communicate ideas visually through a variety of drawing techniques including renderings, sketches and wireframes Extensive knowledge of the design process of interfaces for both tactile products and virtual experiences Created logos and posters for local bands leading to improved advertisement and successful overall turnout for their shows Creatively re-imagined the design of a back massager through incremental design to increase functionality and user satisfaction
Communication Experience
Fluent in English (Reading, Writing and Oral) Clearly presented a user research report on use of home healthcare products to give increased insight into the importance of patient care outside the hospital for the class Industrial Design and the User Successfully conducted qualitative user research on the use of portable massagers to gain insight into the use of home massagers as pain treatment which allowed for informed design decisions in the Successfully created wireframes and animated prototypes in Flash, Balsamiq and Fireworks to present concepts while working for the User Experience Firm “Kevin Deevey Architect�
Leadership Experience
Coordinated a team of seven in the analysis of the aging population and a shrinking federal government workforce for Introduction to Organizational Behavior acting as a team leader in time management and task organization resulting in the successful and efficient completion of the assignment Acted as a co-leader with a class mate in the management and direction of a group of six during a SWOT analysis of the Nintendo for Basic Marketing resulting in improved group cohesiveness and the overall success of the project Effectively taught a tutorial on soft goods and acted as tutor to students working with sewing projects in both Mass Productions Technologies class and Second Year Studio
Work Experience
May 2013-Present Kevin Deevey Architect Junior UX designer Created working prototypes of widgets and interfaces using Adobe Flash and Fireworks Created detailed wire frames of graphic user interfaces for web browsers, smartphones and tablets Created high fidelity mockups for visual designs to demonstrate potential appearances of apps and widgets Dollarama Merchandising and Cashier
July 2011- May 2013
July 2010- May2012 Pet Agree Grooming Salon Created a digital database of all clients and inventory over the course of a month to improve store efficiency and organization
Volunteer Experience
Coordinated a group of volunteers to advertise for the Glebe Fine Arts Show in Fall 2009, Fall 2010, Fall 2011 and Fall 2012 resulting in the improved overall turnout and sales of the show
Extracurricular
Actively involved in the local art and music scene by creating album art, logos and posters for Ottawa bands
Thank you!