GDC Times
UK is open for business Come and join the best
Inside the Ukie Times:
Some of the world’s best games businesses are already working in the UK. Many major multinational publishers have their European HQs in Britain and a new breed of businesses has emerged that successfully sell games as a service in crowded digital marketplaces.
Despite the rise and fall of many MMOs and console titles, eSports has gone from a niche world to a highly competitive mainstream attraction. >page 3
In 2012 the UK consumer games market accounted for 47% of entertainment sales.
The UK is the best place in the world to make and sell video games, says Dr Jo Twist, CEO of British games trade body Ukie. GDC is one of the world’s most exciting gatherings of games developers. That’s why we’re here this year with our UK stand, to show the world how much the British games industry has to offer. The UK already has a proud heritage in making games and continues to lead the way in creating and selling world class interactive entertainment by offering a unique blend of the digital services, skills and creative content that are needed to make the best games in the world.
Tax breaks Britain already has one of the best business environments in the world and the lowest corporation tax rate in the G20
as well as R&D Tax Credits. We will also soon have a world leading tax relief system in place that truly reflects how games are made today; making it the only place in the world that allows businesses to claim for post-release production costs.
Top talent The UK has a highly talented workforce and an education system that will lead the world in teaching people how to create technology. The UK games industry has been behind fundamental improvements that will ensure that the English education system continues to produce the top quality programmers, artists, designers and project managers that the games industry needs.
Biggest games market in Europe The UK is the biggest consumer market for games in Europe with 33.6m gamers, accounting for 53% of the population, generating 55 million total hours of gaming in the UK every single day.
We also have a thriving and creative development scene, from large established studios like Rockstar North and Media Molecule making Triple-A console titles, to large independent developers such as Mediatonic and Splash Damage, to small digital creative businesses making world class casual and mobile games.
The UK in numbers •
The UK video game market is worth £2.9bn, the third biggest consumer market in the world.
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The sector generated £2bn in global sales, contributed £1bn to the UK GDP and is predicted to grow at 9% a year.
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There are currently 485 video game companies in the UK with a total of 7000 employees within the industry.
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The UK has access to world class talent: with 56 universities providing 141 video games specialist courses throughout the UK. (Wired)
We’ve got lots to offer, so if you want to hear more about the UK games industry come and speak to us and the companies on our stand. And if you’re a UK developer make sure that you come and say hello too, we’ve got free wifi and you can sit on our inflatable furniture…
Exclusive interviews and features: Andy Payne OBE: “Investors should take a look at what the UK’s got: key skills, a legal system which works, attitude, entrepreneurial drive, a history of making successful games and tax breaks.” >page 10
Ian Livingstone CBE: “Today’s UK industry reminds me very much of the early days when there was a proliferation of starts-ups and excitement” >page 6
Byron Atkinson-Jones: Jam on a plane: how one UK dev is turning the flight over into a game jam. >page 12
Multiplay step out from behind the servers
Big history, big games, big success Tantalisingly, Exient are working with some of the biggest names in mobile – but can’t tell us about them because they are under NDA. Meanies. >page 5
Fayju want to save your brain Fayju, a two man micro studio, are at GDC for one reason only. Well, three really: to kill bears, throw green slimy things and save your brain on the OUYA. >page 4
Local skill, Universal vision With a background in AI and virtual realities, Vickie Peggs is one woman, with one vision. It’s a Universal vision, if you will: to make her localisation team the most agile, most responsive, and of the highest quality in the world. >page 5
Phoenix from the ashes We all know how much of a challenge getting your game discovered is in a crowded creative marketplace. But getting a job in the games industry can be just as tricky a business. >page 3
Come and visit us at GDC Play Stand MR25