Bachelor of Arts in Game Design

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GAME DESIGN

probabilities, layout and level design, psychology and replayability, atmosphere, design documents, and multiplayer issues.

delivery to current game engines. Skillsets are tested and knowledge is directly applied. Team members assume roles similar to those in the video game industry and will have opportunities to work and network with industry professionals.

USV.EDU | 800.264.7955 BACHELOR OF ARTS
2023

ABOUT

• WSCUC Accredited — USV is a four-year, regionally accredited college.

• Financial aid, scholarships, and housing are available to those who qualify.

• Fully immersive learning environment that mimics real business situations.

• Courses typically taught by professionals with years of experience in their fields.

TIMEFRAME

While typical bachelor’s programs span four years, you can complete USV’s Bachelor of Arts in Game Design program in less than three years.

AVAILABILITY

• Silicon Valley Campus

• 100% Online

PROGRAM BENEFITS

Upon successful completion of the program, you’ll have the ability to:

•Articulate and demonstrate game design principles and best practices through the development of engaging, interactive media.

•Employ game storytelling principles that demonstrate proven game narrative principles, tools, techniques, and practices.

POTENTIAL CAREER OPTIONS

A Bachelor of Arts in Game Design degree can open the door to such careers as:

•Level Designer

•Game Designer

•Narrative Designer

•Game Writer

•Content Editor

•Producer

•Quality Assurance Tester

OUR STUDENTS WITH AN ARRAY OF VALUABLE SKILLS, WHETHER THEY ARE INTERESTED IN BECOMING A GAME DESIGNER, ARTIST, WRITER OR PROGRAMMER.”

•Implement, test, and critique user-centered design experiences and interfaces within interactive media.

•Collaborate effectively and ethically as part of multidisciplinary projects and demonstrate professionalism in diverse team environments.

•Demonstrate a career-ready understanding of game design and production through a published portfolio and professional identity.

• $159.3 billion in 2020

• $200 billion by 2023

• 2.7 billion gamers worldwide 2020

• Gaming is the most lucrative entertainment industry by far, worth $145.7b in 2019, compared to $42.5b in Box Office earnings and $20.2b for Music.

--Statista, 2020 C

REAL WORLD PROJECT STUDIOS™

Students have the opportunity to not only collaborate between majors, but to work directly with industry on real-world deliverables that allow them to leave with an exceptional and desirable portfolio.

INDUSTRY FACULTY

Distinguished faculty with extensive industry experience teach the latest techniques and practices used by professionals in the field.

PERSONAL ATTENTION

As a private college, our small class sizes enable our faculty to help students who need more personal attention and mentor those who are driven to excel.

HISTORY & CONNECTIONS

Established in 1887, USV has a strong history of collaborating with Silicon Valley industries. Advisory Boards are filled with industry leaders that offer internships, course content, guest lecturers, and graduate placement assistance.

RELEVANT CONTENT

Inspired by the spirit of our Silicon Valley location, we quickly adapt our curriculum to the latest needs of employers by being forward-thinking and agile.

GRADUATE FASTER

Our innovative program structure was designed with efficiency and effectiveness in mind. Our full-time students can finish faster, save money, and graduate with real-world skills and experience.

For important regulatory information, please visit our disclosures page at usv.edu/disclosures.

USV & PROGRAM FEATURES
“HANDS-ON PROJECTS AND ACCESS TO FACULTY WITH DEEP INDUSTRY EXPERIENCE, PROVIDE
— EVAN SKOLNICK, PROFESSOR OF PRACTICE GAME DESIGN & DEVELOPMENT
USV-23-02-038
VIDEO GAME MARKET VALUE WORLDWIDE

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