VIKI SANDOR
porTFoLioarchitecture
VIKISANDOR
�����������: hungarian �����: +43 650 970 4291 �����: dgke90@ gmail.com
edUcATion UNIVERSITAT FÜR ANGEWANDTE KUNST, WIEN ARCH 3�8 SEM. sTudiO HAniRAsHid UNIVERSITAT FÜR ANGEWANDTE KUNST, WIEN ARCH 1�2 SEM. sTudiO wOLFpRiX
2011-
2010-2011
UNIVERSITY OF APPLIED ARTS, SOPRON BUDA�VÁRI DRAWING SCHOOL, BUDAPEST VÁROSMAJORI SECONDARY SCHOOL, BUDAPEST
2009-2010 2005-2009 2003-2009
WorK eXperience SAM �OTTREINSISCH ARCHITEKTEN FRANZ SAM ARCHITEKT IRENE OTT�REINISCH ARCHITEKT
GREGOR EICHINGER ARCHITEKT
2012 WINTER
2012 SUMMER 2013 AUTUMN 2013 SUMMER 2014 WINTER 2012 AUTUMN
soFTWAre proFiciencY RHINO 3D + V�RAY GRASSHOPPER: GALAPAGOS WAEVERBIRD KARAMBA KANGAROO ADOBE CREATIVE SUITE: PHOTOSHOP ILLUSTRATOR INDESIGn AUTODESK MAYA + V�RAY / MENTAL RAY PROCESSING, ECLIPSE
ModeLLing sKiLLs CNC LASERTROTEK VACUUM FORMING 3D PRINTING
eXHiBiTions ESSENCE 2011_MAK, WIEN ESSENCE 2012_KÜNSTLERHAUS, WIEN
pUBLicATions KISS ANNA DR. � Bűnbe esett irodalmi hősök _ ILLUSTRATION Prosecutor’a paper _ ILLUSTRATION
conTenT p5
BITCOIN HQ2014 SUMMER SEMESTER7. STUDIO_RASHID with E.LENART
p11
ÜBERPORT2013 WINTER SEMESTER 6. STUDIO_RASHID with L.DIETIKER
p23
GOBI TRADING POINT2013 SUMMER SEMESTER 5. STUDIO_RASHID with M. RIEDER, A. Ahantanakajorn
p31
MESO MASTER II.2011 WINTER SEMESTER 3. STUDIO_RASHID with D.PROST, A. HAID
p37
THE WALL2011 SUMMER SEMESTER 2. STUDIO_PRIX with S. PIHLAK, A. JARWING
p37
TOUCH THE GROUND SLIGHTLY2011 WINTER SEMESTER 3. BRIAN CODY, BERNHARD SOMMER with N. VARGA, CS. LÁNSZKI
TneTnoc R E T N I W 3102
TROPREBÜ
5p
.6 R E T SE M E S D I H S A R_O I D U T S REKITEID.L htiw
R E M M U S 3102
TNIOP GNIDART IBOG
11p
.5 R E T SE M E S D I H S A R_O I D U T S nrojakanatnahA .A ,REDEIR .M htiw
R E T N I W 1102
.II RETSAM OSEM
91p
.3 R E T SE M E S D I H S A R_O I D U T S DIAH .A ,TSORP.D htiw
R E M M U S 1102
LLAW EHT .2 R E T SE M E S X I R P_O I D U T S
G N I WR AJ .A ,K A L H I P .S htiw
52p
PARK AVENUE, NYC
BiTcoinheadquarters 2014_summerSemester studio_Rashid
1.0 VirTUAL BLUr creating bitcoin avenue
The studio task was to design a new HQ for virtual companies which in our case BITCOIN was. Since BITCOIN is actually not a company but a virtual currency the idea of a usual HQ did not work. The inventor(s) is anonym. The system is open-source and also anonym. Bitcoin does not need space neither personal advertisement. The more users the system include the higher the bitcoin value becomes. That makes the only benefit.
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Our idea was to create a new type of a “physical� market where while the legal currency is virtual(bitcoin), the products stay physical. On one hand with the design we tried to communicate with the UBS bank which was located on the site and on the other hand we also tried to express the idea of being open-source , accessible for everyone, which is one of the basic elements of the bitcoin system.
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1.1 concepT diAgrAM obJect vs image
CONVERGING LENS TYPE1
CONVERGING LENS TYPE 2
O 2F
diGiTAL TRAnsLATiOn
F
F
2F
2F
F
F
2F
= translation of the physical = mutation transformation change
LIGHTCONE
F6 F1
P.2 P.3P.4 P.5P. LENS TYPE 3
F3
LENS TYPE 3
LENS TYPE 2
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LENS TYPE 1
F2
LENS TYPE 2
P.1
F4
After the analyses of markets, shopping centers, shopping streets etc. with the focus on storefronts we had to come up with an idea which makes our vertical tower function as a market and express the difference between physical and digital reality. We used the storefront as an analog-medium which translates for the pedestrians the inner physical products into “digital images�. The medium is a lens- an analog tool which digitalizing (transforming, translating, mutating) the physical. According to the lens type ( converging, diverging) ,the diopter and the distance, the image varies. While the pedestrians move along Park Avenue they experience different distortions from the product which are exhibited inside. DIVERGING LENS TYPE 1
2F
F
F
2F
CONVERGING LENS TYPE 3
2F
F
F
2F
LIGHTCONE
F7 F5
P.8 LENS TYPE 1
P.7 LENS TYPE 4
LENS TYPE 3
P.6
F8
LENS TYPE 1 IMAGE: magnified inverted
LENS TYPE 2 IMAGE: magnified upright
LENS TYPE 3 IMAGE: demagnified upright
LENS TYPE 4 IMAGE: equal size inverted
(2F > P.1, P.8 > F
(P.2,P.3 < F)
(P.4,P.5,P.6 > 2F)
(P.7 = 2F)
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1.2 design process coMponent definition
Lens desiGn
doUBle lens positioning
R1 - r1 > R2 - r2
dOuBLe-Lens COMpOnTenT
lens fUnctions
LiGHT - COne
CApTuRe ZOne
sTOReFROnT - COne
COMpOnenT COMBinATiOns
exposed
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orientAtion, ArrAngeMent
semi-encolsed
semi-exposed
enclosed
sHOwROOM
section diAgrAM
sTRuCTuRAL COnCepT
_core reduction --- 50 % _moduls are attached to the core _cones trim the columns
pARK AVenue
49TH sTReeT
48TH sTReeT
pARK
AVen
ue
pARK
eXisTinG sTRuCTuRe perspective
AVen
ue pROpOsAL plan
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1.3 pLAns +15 M
+80 M
+160 M
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12.5
25
50
1.4 seCTiOn A
A’
+160 M
+80 M
+15 M
PARK AVENUE
12.5
25
50
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3D print - double-lens
3D print - double-lens
3D print - lens and cone
3D print - lens and cone
Medium,
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translation
-
physical
,
digital
3D print - structure
3D print - structure
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CYN ,EUNEVA KRAP
sretrauqdaeh
niocTiB
retsemeSremmus_4102 dihsaR_oiduts
SINGAPORE
Ă&#x153;BerporTdeepFutures 2013_winterSemester studio_Rashid
MALAYSIA
SINGAPORE
2.0 ÜBerporTSINGAPORE project descroption/site condition
We think that in the future keeping the balance between the different speed levels will become one of the main focus in architecure. While many developments support high speed movements we also have to take care of the opposit by creating space for “low-speed”. In this project we investigate the differences between fast and slow architecture. The designkeywords were DIRECTED, ENCLOSED-REOPENED and SEPERATED-RECONNECTED. On one hand with this project we propose a prototype for transporthubs in the future and on the other hand we also try to find solutions for existing problems of the city(land-shortage, water-shortage, conflict with neighbours etc.) in Singapore, where the site is located.
Singapore’s subway network 2009
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Singapore’s subway network 2013
ore ap sia g Sin alay M
Joh
its
tra
S or
Site plan
Singapore’s subway network 2040
view from Johor Straight west side SINGAPOREAN TERRITORY
view from Johor straight east side SINGAPOREAN TERRITORY
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2.1 ForMAL sTUdies
coMponent design BY Using predefined KeYWords: UndergroUnd-fUZZY
component evolution
step_1
step_2
step_3
step_4
step_5
intersection variations main terminal prototype view 1
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prototype view 2
prototype view 3
th
p pa
r shi
aine cont
PLAN 0
MALAYSIA
50m
100m
parking zone
TERMINAL 1
A AYSI MAL ORE P A SING
ath rry p
fe
TION Y STA R R E F
trait
rS Joho
TERMINAL 1
artificial pond system + fresh water storage desalination plant area
SINGAPORE
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EROPAGNIS
serutuFpeed
TropreBĂ&#x153;
retsemeSretniw_3102 dihsaR_oiduts
FUTURE CITY EXPO II
goBi-TrAdingpoinT 2013_summerSemester studio_Rashid
3.0 goBi TrAding-poinT proJect description
The studio project was based on a series of formal studies. By developing geometrical components we had to find thr potencial in the objects to become part of a building structure. The program later got defined by the object. The site is located in the Gobi Desert on a 60 degrees slope. The project proposes a new trading point on the line of the old silk road, which deals with import, export and local production. The idea is strongly connected with the upcoming continental trading system which would connect China with Europe.
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The building sinks into the mountain and creates a protected cave where the movement of the products (their inner transport system) defines the shape and the athmosphere of the interior. The energy concept allows natural ventillation through the space by creating pressure differences between inside and outside and then letting the heated up air ďŹ&#x201A;owing out (by convection) through the crack system. This strategy help to create independent climate conditions from the exterior environment.
Gobi desert, bird view 300 m
interior, Market hall
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3.1 ForMAL sTUdies
geoMetricAl MAnipUlAtion of A trAncAted-octAcHedron
Definition of the mathematical rules and their application on the primitive. - By using the primitiveâ&#x20AC;&#x2122;s Hamilton loop we defined the order for the face rotation process. After the rotation the points of the face outlines generated the 3 dimensional grid inside the primitve. A A
B
pROTOTYpe
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B
folding, Bending, intersecting
BRidGinG
FOLdinG
connectiVitY, ModUlAritY
connectiVitY, ModUlAritY
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3.2 design process tool finding
_ 2d-3d
The design process was based on the information interchange between 3 dimensional objects and their 2 dimensional images. By erasing the border lines of the objects we were able to create new connections between the components and also with the ground. Typology studies
Borderless Element 1
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Borderless Element 2
Borderless Element 3
TOP VIEW 0
25m
50m
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II OPXE YTIC ERUTUF
TniopgnidArT-iBog retsemeSremmus_3102 dihsaR_oiduts
URBAN DESIGN
Meso MAsTer ii. 2011_winterSemester studio_Rashid
4.0 Meso MAsTer ii. project description
The semester started with a research on future city visions from the past. We were focused on LeCorbusier_Chandigarh, Constant_new babylon and Kisho Kurokawa_Helix city topics. After finishing the individual research part we started to work together on a masterplan by using the knowledge of the previously studied cityplans. Meso_Master II. is located inbetween the Tigris and Euphrat rivers(old Mesopotamia). The idea is based on self-sustainability by using an overlaping layering system which would fullfill the needs of the city from several directions.
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MASTERPLAN 0
5 km
10 km
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4.1 coMponenT deFiniTion introdUction of tHe cell-sYsteM
The components are generated in order to project information onto their main axis. By changing the radius and the inclination of the surface the reďŹ&#x201A;ected points became aligned or more spread. Wind
Each modulâ&#x20AC;&#x2122;s orientation defined their use. The primary function always dealt with sustainability, either worked as sun-collecor or wind turbine, the object (mashine) was designed to play the main role of energy production in the life of the city. The program if the modules defined the size ratio between void and surface area. The components got populated in the city and manipulated according to the need of their location.
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sUn
45
degree
90
degree
sHAdoW
1.mass
distribution
2.infrastructure
0-15%
void
3.porosity,
15-50%
void
50-80%
void
program density
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NGISED NABRU
.ii reTsAM oseM retsemeSretniw_1102 dihsaR_oiduts
CULTURAL CAMPUS - EGYPT
THE WALL 2011_sumerSemester studio_Prix
5.0 cce - the wall project description
We made clean line between two environments. From emptiness a primitive is born. It is a statement on the present. Everything but a strong image vanishes in the haze of digital diversity. Everything can be done, but the most banal thought is the only one that might catch the attention. The primitive lies in the desert. It is a new settlement in nothingness. Monumental and sole. The clean line stops the desert sprawl. The desert sprawl, the urban sprawl...
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we are creating a border. Inside the linearity , there is a steep cityscape, contradicting the surrounding conditions with it. The primitive is dealing with extreme climate conditions and providing habitable space in the desert. The wall is all but a primitive thought when it has to work as a piece of architecture. The details are mutating, violent act is getting reactions. The cityscape is an escape and protection from the desert, the desert is an escape from the city.
It hosts multiple districts, to bring the differentiation throughout the building. Varying in terms of views, athmospheres, relation to the ground. Inverted living-public functions inside the buiilding, private facing the emptyness. Metropolitan ground activated the mass. Ramp circulation emphasizes the program , leading to crytallized points-the plazas. By creating alternative routs, avoids forced circulation. M-structure itself deals with 2 extremes, north winds and south sunexposure.
Simultaniously it divides itself light and heavy poles. The only interaction between them happens in the plazas.
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5.1 concepT
deseRT
community
paradigms and their application in the design
1. the idea of a primitive, the clarity of the form to south S���������� :T�� ���������� ��������
2. the Wall includes the roadway under the housing L� ��������� :Plan obus, Alger: Urbanisme,1930
3. decentralized rhizome-like labyrinthine of passages - the interior of the megastructure C������� :New Babylon 1959-1974
4. the southern part of the wall can be seen as the fold of northern landscape P��� ������� ��� C����� �����t :The oblique Function by Architecture Principe
5. folded circulation space runs through the building on ramps. It is using the urban scale to be seen as the continuous Metropolitan Ground. O��: Two Libraries on the Jussieu campus, 1992
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GROwABiLiTY
wind-entrance area
wind-perf. art school
sun-perf. art school
wind speed 13 m/s VENTURI EFFECT airflow in void
6 m/s VENTILLATION MICROCLIMATE water cools down the air SHADING minimized sun exposure
south
bedrooms
/ living area
entrance area
bridge area
bedroom area
void
REMOVING POLLUTION airflow in infrastructural area 10 m/s
north
livingrooms
north
steel frame void
concrete mass
TRANSPARENT SKIN
north
south
communication space
circulation
south
NORTH-SIDE FRAME
CIRCULATION IN VOID
SOUTH MASS
SHADER
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47.0
24.0
9.0
0.0 9.0 -6.2 -8.7
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5.2
section
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5.3
plan
zoom in
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45
TPYGE - SUPMAC LARUTLUC
LLAW eHT retsemeSremus_1102 xirP_oiduts
ENERGY DESIGN
tOUCH THE GROUND LIGHTLY 2011_winterSemester Brian Cody Bernhard Sommer
6.1 oNION CONCEPT â&#x20AC;&#x153;lightly
touch the groundâ&#x20AC;?
This single family house project focused on its energy design concept which in our case was based on the system of the onion. The idea was to organise the program in different concentric layers which create the different temperature zones for the house. By applying moveable walls these zones become rearangable and controllable according to the season and the required temperature. The arrangement of the program is defined by the family house concept. We brought the more social programs into the middle where the comfort zone is the easiest to achieve and the more private zones we kept on the outer rings.
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Exterior view 1
Exterior view 2
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siTe pLAn
winTeR (째C)
23
winTeR
suMMeR (째C)
20 18 7
18
TeMpeRATuRe ZOnes
20 24 28
suMMeR living area
ARRAnGeMenT 1
living area
COLd wARM
50
bedroom area
ARRAnGeMenT 2
ARRAnGeMenT 3 living area 1
living area 2
bedroom area
180.00 180.00
440.00
Kitchen
470.00
741.50
440.00
440.00 440.00
WC Bedroom3
697.85
1500.00
1505.00
380.00
380.00 700.00
Bedroom2
livingroom
370.00
Bedroom1
Playingroom
Bathroom
535.00
20.00
741.00 1500.00
0.00
500.00
1000.0
1500.0
pLAn
+ 10.50 m
+ 7.50 m
+ 4.30 m
+2.20 m
+ 0.00 m
-3.00 m
seCTiOn
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