Portfolio 2018

Page 1



“There must be alternatives to what we have learnt to think knowing.�


VIKI SANDOR

SELECTED PROJECTS

5-33 The Permanently Temporary (DETAILED!) _in the age of gravity independent architecture _2016-17 Summer-Winter _Thesis project _die Angewandte - Studio Rashid

35-45 Bitcoin HQ _with Ewa Lenart

_2014 Summer _Studio project _die Angewandte - Studio Rashid

47-51 Ãœberport

_with Lea Dietiker _2013 Winter _Studio project _die Angewandte - Studio Rashid

53-59 Redhook Redox

_with P. K. Prokopowitz, Roman Hajtmanek, Lenka Petrakova _2014 Winter _Studio project _die Angewandte - Studio Rashid

61-73 The Filter

4

_2015 Winter _Pre-diploma project _die Angewandte - Studio Rashid


NARRATION

The Permanently Temporary


VIKI SANDOR

THE PERMANENTLY TEMPORARY

I. THE BASICS

FLIBRI SYSTEM

FLYING NATURE

FLIBRI

URBAN HARDSCAPE

VIENNA TODAY

in the age of gravity-independent architecture

The project investigates the future of

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URBAN SOFTSCAPE

urban

While taking all fact, statistics and predictions into

environments using Vienna (Austria) as case study.

consideration it is easy to build up a dystopian image

...

of the future.

It proposes a new ephemeral infrastructure which

THERE IS A NEED FOR THE PRODUCTION OF

can be integrated with the existing urban hardscape

AN “UTOPIAN” image which visualises together

(urban-fabric) in order to increase the city’s dynamism

with the facts also the platforms which can provide

and adaptivity and by that also its capacity.

place for social excitement.

2040

2030

2020

timeline


IV. THE NEW ROUND 2060

2050

II. THE EVENT

III. THE PLAYGROUND

Continual refinement of parameters and reciprocal adaptation between the environment and the new “FLIBRI” system causes an EVOLUTION in our perception of time and space.

PRESENTATION SET: INSTALLATION MATRIX MATRIX

7


VIKI SANDOR

1.1 TODAY -

the urban environment

not dynamic enough

URBAN ISSUES: 1_ BY 2050 URBAN POPULATION WILL INCREASE WITH 20 % 2_ New strategies for inner-urban DENSIFICATION has to be investigated in regard to the persistent global population growth and significant mass migration which is likely to occur also in response to climate change.

‘IF ARCHITECTURE COULD BE EPHEMERAL and adaptive ...

... the existing city volume could be programmed more efficiently by the activation of the time depending deadzones.

8

URBAN SOFTSCAPE

2040

2030

TIMELINE

2020

URBAN HARDSCAPE

VIENNA TODAY

The resulting shift in the urban pattern would support the intensification of the city and the establishment of a new social contract.’


RESIDENTIAL BUILDINGS

COMMERICAL BUILDINGS

MIXED-USED BUILDINGS

WIND PATTERN

2060

STREET HIERARCHY

2050

NOISE PATTERN

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VIKI SANDOR

1.2 TOMORROW flibri

-

to modify environmental conditions

FLIBRI (drone): the unmanned omnicopter - which “hypothetically”

propellers function. In order to make it able to to

can generate and store energy, radiate heat, supply

produce energy, fly, reflect, radiate and shade they use

and reflect light... - creates specific micro climates

opaque- and transparent solarcells, reflective panels

and provides optimal qualities for new functions to

and for each unit 8 propellers.

appear at locations it could not happen before. The flybries are able to detect highly radiated surfaces //The FLIBRI design is inspired by an ETH Zürich

and optimize their positions for efficient charging.

research project, the OMNICOPTER (By Raffaello

//For energy production, other than the solarcells

D’Andrea) which by being highly symmetric, with its

they could potentially use moisture mill technology

8 propellers is ambivalent to orientation.

which is still under development at the Columbia

The new design maximises the usable surface

University (Ozgur Sahin, Ph.D., an associate

area within the cubic frame while it still allows

professor of biological sciences and physics). The

air to move through the diagonal axises to let the

technology derives power directly from evaporation. //

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FILM

URBAN SOFTSCAPE

2040

FLIBRI

2030

TIMELINE

2020

URBAN HARDSCAPE

VIENNA TODAY

DESIGN


11

2060

2050

6 SIDED MAGFIELD FLIBRI ASSEMBLY MECHANISM INDUCTION POWER TRANSFER

MAGNETIC STRIPS

CAMERA + SENSOR

EMBEDDED MAGNETIC STRIPS MAGFIELD

1804 DC OUTRUNNER BRUSH MOTOR RCX H1306-8 3100KV

PROPELLERS DUEL BLADE CARBON FIBER

CAMERA + SENSOR

CF UNIBODY MOUNTING SHELL FLIBRI CORE

RETRACTABLE DOCKING MECH

8 BRUSHLESS MOTOR CF MOTOR MOUNT

4 TRACTOR PROPELLERS 4 PUSHER PROPELLERS

1804 DC OUTRUNNER BRUSH MOTOR RCX H1306-8 3100KV 8 ELECTRONIC SPEED CONTROLLERS (ESC)

DUEL BLADE CARBON FIBER

FLIBRI DIMENSIONS: 150mm x 150mm x 150mm WEIGHT: 600g PROPELLERS

4 IDENTICAL UNIBODY MOUNTING SHELL CF CHASES - 8 BOOMS RETRACTABLE DOCKING MECH

MAIN BODY

CF PROPELLERS ESC

POWER MODULE 8 SOLAR CELL (LIPO) 4xDUEL-CELL LITHIUM POLYMER VENT AND CIRCUITRY CHAMBER CARBON FIBER CASING

FIRMWARE TGY--SIMONK FIRMWARE OPEN SOURCE FIRMWARE FOR ATM GA-BASED BRUSHLESS ESCS POWER DISTRIBUTION BOARD (PDB) ATAS PRO MINI PDB POWER LEVEL MONITOR

FLIGHT CONTROLLER F4 ADVANCED FC (MPU6000, STM32F405) GPS + MAGNETOMETER MODULE GLONASS MODULE TELEMETRY RADIO RECIEVER SENSOR CHIPS

MAGNETIC STRIPS MAGFIELD

REFLECTIVE ILLUMINATIVE

PANEL TYPES: OPAQUE PV TRANSPARENT PV

8 SOLAR CELL (LIPO) POWER MODULE CF PROPELLERS ESC

CARBON FIBER CHASE

POWER DISTRIBUTION BOARD

FLIGHT CONTROLLER

FLIBRI CORE

FLIBRI

FLIBRI CORE

ASSEMBLY + SPECIFICATIONS


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URBAN SOFTSCAPE

2040

2030

2020

TIMELINE

FLIBRI

VIENNA TODAY

FLIBRI ATTACHMENT WITH EMBEDDED MAGNETIC STIPRS ANIMATION

URBAN HARDSCAPE

VIKI SANDOR


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2060

2050

PLA PRINT _ FLIBRI PARTS

FLIBRI WALL


VIKI SANDOR

1.3 AFTER TOMORROW

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URBAN SOFTSCAPE

2040

FLIBRI

FLYING NATURE 2030

TIMELINE

2020

URBAN HARDSCAPE

VIENNA TODAY

research fields


By taking more inspirations from nature in the field of aerodynamics we can assume that in the future, flying machines will have extended flying periods, reduced level of noise, increased responsiveness and collaborative behaviour etc. As a result, such machines could form the units of a new urban infrastructure which by its high level mobility would produce permanently temporary spatial micro-climates and increase the level of urban

2060

2050

dynamism.

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VIKI SANDOR

1.4 AFTER TOMORROW the flibri system properties

=

softscape

_

vocabulary

_ EPHEMERAL SPATIAL INFRASTRUCTURE

| gravity independent _ REACTIVE SOFTSCAPE

| flows and hardenings * _ NEW BEHAVIOR LOGIC

| independent from existing urban fabric, hybrid state (local + global) > _ ADAPTS TO, REDEFENES AND CREATES NEW ... ...ENVIRONMENTAL CONDITIONS!

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URBAN SOFTSCAPE

2040

FLIBRI SYSTEM

FLIBRI

FLYING NATURE 2030

TIMELINE

2020

URBAN HARDSCAPE

VIENNA TODAY

ANIMATION


SYSTEM VOCABULARY:

DPC = Designed Point Cloud

ADSO = Attractive Decentralised Self Organisation

VoMCoG = Volumetric Micro Condition Generator SUN

WIND

USER

2060

2050

ReDSO = Repulsive Decentralised Self Organisation

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VIKI SANDOR

1.5 THE BASICS evolution

-

interior and exterior quality improvements

SCENE 01: Densifying by intensifying. With the implementation of the “flibri system� the

During the micro-climatization of the exterior

project aims to re-qualify exterior snoozed zones by

, flibries will also improve the qualities of the

providing temporary microclimatic conditions for

neighbouring interiors.

certain functions to appear.

By the use of specific materials and surfaces in the design of the flying units (reflective panels, pvs,

Using the noise maps of Vienna,exterior areas

sound isolator materials etc.) there is a potential for

were detected in the inner districts where the daily

natural sunlight supplementation, sound isolation

activity is minimum and could be used as potential

and energy production.

locations (sites) for the spatial operation of the Flibri system. These areas - snoozed zones - will be reinhabited by various functions after the Flibri system provides optimal climatic and spatial qualities. The gross floor area of certain mobile programs will be minimized in the current interior spaces and on SOUND ISOLATION

demand be expanded towards the public and semipublic volumes. The exterior temporarily will turn into a semi-interior space without exact isolation. The appearance of the resulting Pop-up functions

STREET COVER

on the streets will increase the level of safety and enhance the neighbouring building qualities.

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URBAN SOFTSCAPE

2040

I. THE BASICS

FLIBRI SYSTEM

FLIBRI

FLYING NATURE 2030

TIMELINE

2020

URBAN HARDSCAPE

VIENNA TODAY

STREET-COURTYARD MERGE


ANALYSES

WIEN - GERAUSCHFAKTOR >60 DB

SNOOZED STREET ACTIVITION

WIEN - FASSADEN RICHTUNG NORDEN

NOISE PROTECTION

LIGHT SUPPLEMENATATION

FACADE

TRANSFORMATION

FACADE

TRANSFORMATION

2060

2050

MOVIE-LINK

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VIKI SANDOR

1.6 THE EVENT evolution

-

space activation

ANIMATION EV

SCENE 02: The flibri system is attracted by the event, happening at an exterior auditorium. The Flibri-populated designed point cloud (DPC) turns into an adaptive micro condition generator (VOMCOG) and provides constant comfort for the audience

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URBAN SOFTSCAPE

2040

I. THE BASICS

FLIBRI SYSTEM

FLIBRI

FLYING NATURE 2030

TIMELINE

2020

URBAN HARDSCAPE

VIENNA TODAY

by the climate - and funtion driven reconfigurations.


2060

2050

II. THE EVENT

URBAN FOOTAGE FRAMES

4D RENDER EV

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22

URBAN SOFTSCAPE

2040

2030

2020

TIMELINE

I. THE BASICS

FLIBRI SYSTEM

FLYING NATURE

FLIBRI

VIENNA TODAY

URBAN HARDSCAPE

1:300

N

+10.35

PPL paths

1

26 28 28 27

L K J I

1

1

+10.35

69 73 77 78 81 84

87

90

I L K J O N M P Q S R

58 61 60 60 61 58 59 58 57 57 55 59 62 61 61 62 59 60 59 58 56 58

19 19 21 23 25 27 29 29 28

13 15 18 18

1

20 22 S R Q 24 P O N 14 16 M

1

1

1

1

1 1

3

2

4 4

3

1 1

5

1

5

4

3

1

5

1

7

4

4

1

6

1

8

5

6

1

7 9

6

7

1 1

86

73 72

72

69

10

71

8

7

8

1 1

68

11

67

8

7

9

1

1 1

66

9

8

10

1

80

76

75 67 68 69 74 72 70 76 71 73 73 73 76 78 71 77 79 81 81 73 82 78 79 82 81 85 85 79

81

THE EVENT ~2060 - day scene

89

80

76

75

42 42 41 41 41 41 40 40

43 43 41 41 40 40 38 38

H G F E D C B A

42 42 40 40 39 39 37 37

41 41 40 40 40 40 39 39

+4.95

91

1

AUDITORIUM

+2.70

TOP VIEW

STAGE

HARDSCAPE TOP VIEW

0.00

STANDING AREA

0.00

VIKI SANDOR


23

2060

2050

II. THE EVENT

SOFTSCAPE DYNAMICS_ 4D DRAWINGS


VIKI SANDOR

1.7 THE PLAYGROUND evolution

-

space for behavior experiments

ANIMATION PG

SCENE 03: The visitors are attracted by the flibri show. Without predesigned point clouds (DPC) flibries are experimenting with their collective intelligence. The new spatial configurations are the result of their collaged

24

URBAN SOFTSCAPE

2040

I. THE BASICS

FLIBRI SYSTEM

FLIBRI

FLYING NATURE 2030

TIMELINE

2020

URBAN HARDSCAPE

VIENNA TODAY

depicted memories from previous missions.


2060

2050

III. THE PLAYGROUND

II. THE EVENT

4D RENDER PG

25

URBAN FOOTAGE FRAMES


TIMELINE

26 +20.12

7

G

URBAN SOFTSCAPE

2040

TOP VIEW

+26.1

6

F

I. THE BASICS

THE PLAYGROUND ~2060 - day scene

+5.30

5

E

1:300

N

+00.00

+14.12

4

D

FLIBRI SYSTEM

+00.00

3

C

FLYING NATURE

FLIBRI

2

B

2030

2020

URBAN HARDSCAPE

VIENNA TODAY

1

HARDSCAPE TOP VIEW

A H

VIKI SANDOR


27

2060

2050

III. THE PLAYGROUND

II. THE EVENT

SOFTSCAPE DYNAMICS_ 4D DRAWINGS


VIKI SANDOR

1.8 THE NEW GROUND evolution

-

softscape-hardscape equalization

ANIMATION NG

SCENE 04:

The flibries are attracted by the new ground and the citizens. (The new landscape is constructed in order to improve the collaboration between the soft- and hardscape.) After detecting and population the active areas, flibries supply natural sunlight and by that create optimal environmental condition for the newly designed public landscape

28

URBAN SOFTSCAPE

2040

I. THE BASICS

FLIBRI SYSTEM

FLIBRI

FLYING NATURE 2030

TIMELINE

2020

URBAN HARDSCAPE

VIENNA TODAY

above the Wien Fluss.


2060

2050

IV. THE NEW ROUND

III. THE PLAYGROUND

II. THE EVENT

URBAN FOOTAGE FRAMES

4D RENDER NG

29


30

URBAN SOFTSCAPE

2040

2030

2020

TIMELINE

I. THE BASICS

FLIBRI SYSTEM

FLYING NATURE

FLIBRI

VIENNA TODAY

URBAN HARDSCAPE

N

1:300

0.00

-6.70

THE NEW GROUND ~2070 - day scene

0.00

+0.30

TOP VIEW

HARDSCAPE TOP VIEW

-3.85

VIKI SANDOR


31

2060

2050

IV. THE NEW ROUND

III. THE PLAYGROUND

II. THE EVENT

SOFTSCAPE DYNAMICS_ 4D DRAWINGS


32

URBAN SOFTSCAPE

2040

2030

2020

TIMELINE

I. THE BASICS

FLIBRI SYSTEM

FLYING NATURE

FLIBRI

VIENNA TODAY

URBAN HARDSCAPE

VIKI SANDOR


2060

2050

IV. THE NEW ROUND

III. THE PLAYGROUND

II. THE EVENT

INSTALLATION

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Virtual Blur


VIKI SANDOR

VIRTUAL BLUR BITCOIN AVENUE At the dawn of a new era when crypto currencies show the potential for shifting the world into a new economic and social phase, architecture also has the responsibility to integrate such new directions into its dynamics. As an early attempt (2014; 1 BTC = $400-$700) to understand how virtual currencies can affect and motivate physical space - the VIRTUAL BLUR project investigates relations between the notions of the physical, digital and virtual. The project proposes a vertical avenue which carves out its functional spaces from the existing UBS headquarters on 299 Park Ave in order to provide

36

storage hubs and pick-up spots for the physical products - payed by bitcoin - while it creates a new type of storefront system which binds the pedestrians together with the ordered objects through “optical lens-distorted� visual connections. In a world where the medium of exchange is immaterial and mono-informational (numeric) the value becomes directly projected onto the product. Until the products lose their physicality we need to provide them portions of the space to occupy. The virtual blur project tries to solve the exchange of physical products efficiently while in its behavior questions the definition of virtuality.


37


VIKI SANDOR

CONCEPT DIAGRAM digital = translation of the physical translation = mutation transformation change

CONVERGING LENS TYPE1

CONVERGING LENS TYPE 2

O 2F

F

F

2F

2F

F

F

2F

LIGHTCONE

F6 F1

P.2 P.3P.4 P.5P.6

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LENS TYPE 3

LENS TYPE 3

F3

LENS TYPE 2

LENS TYPE 2

LENS TYPE 1

F2

LENS TYPE 3

P.1

F5

F4


The vertical storefront system transforms the function of the UBS tower into a market which expresses the differences between physical and digital reality. The storefronts act as the analoguemedium in order to translate the inner physical products into “digital images” for the pedestrians of Park Avenue. Optical lens screens are used to isolate the stored objects from the exterior. They are

DIVERGING LENS TYPE 1

2F

F

F

responsible for the transformations, translations and mutations of their physicality. According to the lens type (converging, diverging) - the diopter and the distance - the image varies. While the pedestrians move along Park Avenue they experience the constant change in the distortion of the “exhibited” products.

CONVERGING LENS TYPE 3

2F

2F

F

F

2F

LIGHTCONE

F7

F8

P.8 LENS TYPE 1

LENS TYPE 4

P.7

LENS TYPE 1 IMAGE: magnified inverted

LENS TYPE 2 IMAGE: magnified upright

LENS TYPE 3 IMAGE: demagnified upright

LENS TYPE 4 IMAGE: equal size inverted

(2F > P.1, P.8 > F

(P.2,P.3 < F)

(P.4,P.5,P.6 > 2F)

(P.7 = 2F)

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VIKI SANDOR

DESIGN PROCESS component definition

LENS DESIGN

double lens positioning

R1 - r1 > R2 - r2

DOUBLE-LENS COMPONTENT

lens functions

LIGHT - CONE

CAPTURE ZONE

STOREFRONT - CONE

COMPONENT COMBINATIONS

exposed

40

orientation, arrangement

semi-encolsed

semi-exposed

enclosed


SHOWROOM

section diagram

STRUCTURAL CONCEPT

_core reduction --- 50 % _moduls are attached to the core _cones trim the columns

PARK AVENUE

49TH STREET

48TH STREET

PARK

AVEN

UE

PARK

AVEN

EXISTING STRUCTURE perspective

UE PROPOSAL plan

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VIKI SANDOR

PLANS

+15 M

+80 M

+160 M

12.5

42

25

50


SECTION

A

A’

+160 M

+80 M

+15 M

PARK AVENUE

12.5

25

50

43


VIKI SANDOR

3D print - double-lens

3D print - double-lens

3D print - lens and cone

3D print - lens and cone

MEDIUM,

44

translation

-

physical

,

digital


3D print - structure

3D print - structure

45



Ăœberport


VIKI SANDOR

MALAYSIA

SINGAPORE

ÜBERPORT SINGAPORE THE BROKEN EARTH TONGUE “With the inevitable surges in population to which cities are being increasingly subjected, one of the most important influences to a city’s growth, longevity and sustainability into the deep future is location, which includes accessibility and efficiency of its urban ports of entry.” Studio Hani Rashid The project is based on our proposed upgraded highspeed railway from Thailand to Sumatra, Indonesia, crossing Singapore Strait through a tunnel in order to connect four countries with the population of more than 300 million people. (The network could further connect to the Trans-Asean Railway which continues from Turkey to China.)

Singapore’s subway network 2009

48

The Singapore Überport is positioned above the new tunnel on Johor Straits creating an underwater station and land connection. The hub exchanges the existing earth tongue - the current land connection between Malaysia and Singapore - to a “reclaimed land and bridge” hybrid. While it allows water traffic between the Malaysian harbors on the northern half of the straight on the southern half it also reclaimes land and provides sea water desalination plants for Singapore, solving its watershortage issues. The strategic location and the introduced new funcionalities of the hub aims to dampen the ongoing tension between the two countries.

Singapore’s subway network 2013

Singapore’s subway network 2040


view from Johor Straight west side SINGAPOREAN TERRITORY

view from Johor straight east side SINGAPOREAN TERRITORY

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VIKI SANDOR

FORMAL STUDIES component design by using predefined keywords: underground-fuzzy

component evolution

step_1

step_2

step_3

step_4

step_5

intersection variations main terminal prototype view 1

50

prototype view 2

prototype view 3


r aine cont

ship

path

PLAN 0

MALAYSIA

50m

100m

parking zone

TERMINAL 1 A AYSI MAL ORE P A SING

th ry pa

fer

TION Y STA R R E F

ait

Str ohor

J

TERMINAL 1

artificial pond system + fresh water storage desalination plant area

SINGAPORE

51



Redhook Redox


VIKI SANDOR

REDHOOK REDOX body and theater, cirque du soleil

Within the Performance centre the traditional engagement between visitors and artist is upheaved where a constant exchange between stage and auditorium is in question. In a way, the entire structure is a stage for Cirque du Soleil. There also exists a blurring of interior and exterior where the external public is able to witness the activities that occur within. The Performance Centre, located in Brooklyn, New York, is designed to display one of the most groundbreaking performance groups of our era, the Cirque du Soleil. We chose to exemplify this group’s long tradition of engaging the live audience with their performances by bringing the outside inside. Large windows provide an opportunity for the public to view live performances, as well as, training activities

54

from outside. In effect the traditional boundaries set behind the curtain are removed providing the public with a holistic view of the ‘performance’, where even the audience is a spectacle. It was important to create a balance between two parts, which also inspired us to apply the term within our formal operations. We decided upon a set of two distinctive curves in 3D space, of which the origin was Gömböc, a self stabilising volume. Having those as our sort of geometric DNA, we created various components, altering their formal expression in regard to different programatic and conceptual needs. For overall balance in our architectural proposal the aggregation of the elements creates moments of intersections and nesting, resolving in a novel part to whole relationship.


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VIKI SANDOR

GEOMETRICAL STUDIES ““gömböc”

interpretation

Theorem 1 - All planar convex, homogeneous shapes have at least 2 stable and 2 unstable equilibria. If an object had only one equilibrium point each type, the diagram of the corresponding function R(a) would have just one maximum and one minimum. In this case one could cut it by a horizontal line R =R0 such that the two parts R>R0 and R<R0 of the function have equal (length p) horizontal projection.

THEOREM 1

56

The surface of the body could be cut by a level set R=R0 to a thin and a thick part of equal size (i.e. the spatial angles determined by the two parts from G are of equal sizes). It can also be spatial curves as for example the on tennis balls. In this case, the separation of the body to an upper thick and a lower thin part does not mean that G has to be in the upper part. Thus, the planar proof does not apply in 3D.

TENNIS BALL


In order to build up a catalogue of “Gömböc” inspired moduls, we manipulated the separating surfaces of the “tennis-ball”. The resulting iterations were later applied for the spatial dynamic pattern of the building.

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VIKI SANDOR

PLAN

Entrance

Drop off

“Joint”

Main entrance

0

10 5

20 15

25

SECTION 58


MODEL PHOTO 1

MODELPHOTO 2 59



The Filter


VIKI SANDOR

statement

Perception is the patterned collision of the projected environment and its monitored elements onto a personal filter. where do information come from? ---The project - THE FILTER - investigates the translational processes from environment to perception. It focuses on tools and algorythms which allow new spatial interpretations of the objective environment by turning image into data into space. The application of different filters results in manipulated data which can serve the specific goals of the designed spatial configuration.

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DIVISION GENERATION augmented space design

Environment based division logic and cloudification:

The physical space ( studio space ) was visually recorded and translated into invisible data; in this test I used hue values at a specific resolution. These values later “filled” and “activated” the cubic object by defining the subdivision pattern of its faces and their behavior within its volume.

top

top

right

front

left

righ t

STEP 01: __

Back

bottom

STUDIO SPACE

DATA TRANSPORTATION

front back

Bottom

back

left

1.0

1.8

1.86 1.58 3.05

STEP 02: __

1.7

2.66 1.75 1.83 2.78

HUE IMAGE/HUE VALUES

3.75 1.53 1.81 1.53 1.7 3.41 1.83 1.63 1.83 1.94 2.42

DIFFERENTIATED POINTCLOUD

VALUE TRANSLATION 2 delocalization

opaque

STEP 03: __

translicent

transparent

6.66 4.62 4.37 5.2

VALUE TRANSLATION 1 subdivision

TRANSLATION PROCESS: Space to Image to numeric Data to Space

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VIKI SANDOR

TRANSPARENT

TRANSLUCENT

In optics, transmission is the property of a medium allowing light to pass through the medium with some or none of the incident light being absorbed during the process

The hue value at each subdivision specifies the transmission value of the material. Subdivisions with lower hue value define higher transparency while subdivisions with higher hue value bring opaque quality of the cube’s surface segments.

Translated Studio space VISUAL INPUT - SPATIAL OUTPUT

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OPAQUE


65


VIKI SANDOR

BACK

66

BOTTOM

FRONT

LEFT

RIGHT

TOP


THE FILTER from image to data to space

“In a consumer society, social life is not about living, but about having; the spectacle uses the image to convey what people need and must have. Consequently, social life moves further, leaving a state of “having” and proceeding into a state of “appearing”; namely the appearance of the mage.” Guy Debord. Thesis 11, Thesis 4

67


VIKI SANDOR

FILTERING PROCESS on site

PHASE I. - DISSOLVING THE VOLUME

68

PHASE II. DENSITY DIFFERENTIATION

PHASE III. - MASSING


25째

interior

I.FILTER: ANGLE DOMAIN VERTICAL

II.FILTER: ANGLE DOMAIN HORIZONTAL

points included in viewing volume

exterior

domain: [25째;31째] depending on the distance platform-screen

[0.01;0.19]rad

31째

III.FILTER: VISIBLE SCREEN AREA

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VIKI SANDOR

I/1

70

II/1

III/1


I/2

II/2

III/2

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VIKI SANDOR

vikisandor.com

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VIKI SANDOR


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