Character
Player
Class
Level
Starting Occupation
Alignment/Allegiance
Sex
Age
Height
Weight
Hair
Birthplace
d20 Eyes
MODERN
Date of Birth
™
Nationality
Residence
ABILITIES
ABILITY MODIFIER
TEMP SCORE
CHARACTER RECORD SHEET SKILLS
HIT POINTS
TEMP MODIFIER MAXIMUM
STR
CURRENT
MAX RANKS = LVL+3(/2)
STRENGTH
DEX
DEXTERITY
CON
CONSTITUTION
INT
INTELLIGENCE
WIS
WISDOM
CHA
Die Type
CHARISMA
REPUTATION
ACTION POINTS
WEALTH BONUS
DEFENSE CLASS
EQUIPMENT
DEX
SIZE
MISC
TEMP
MAX DEX
PENALTY
= 10 + ARMOR WORN
SAVING THROWS TOTAL
BASE
ABILITY
FORTITUDE
CON
REFLEX
DEX
CONSTITUTION DEXTERITY
WILL
INITIATIVE MODIFIERS MISC
TOTAL
TEMP
MISC
BASE
MODIFIED
SPEED
WIS
WISDOM
DEX
ATTACK ROLLS TOTAL
2ND
MULTIPLE ATTACKS 3RD 4TH
A
CLASS BASE B
C
ABILITY
MELEE
STR
RANGED
DEX
STRENGTH
DEXTERITY
GRAPPLE STRENGTH
MULTIPLE ATTACK ADJ
SIZE
MODIFIERS MISC
TEMP
STR TOTAL
BASE
STR
SIZE
MISC
WEAPONS Att Bonus
Damage
Weapon
Att Bonus
Damage
Weapon
Att Bonus
Damage
Weapon
Att Bonus
Damage
Weapon
Att Bonus
Damage
Range
Type
Size
Critical
Range
Type
Size
Critical
Range
Type
Size
Critical
Range
Type
Size
Critical
Range
Type
Size
AMMO
Notes
RANKS
MODIFIERS MISC
Balance Bluff Climb Computer Use Concentration Craft (_________________________) Craft (_________________________) Craft (_________________________) Decipher Script ■ Demolitions ■ Diplomacy Disable Device ■ Disguise Drive Escape Artist Forgery Gamble Gather Information Handle Animal ■ Hide Intimidate Investigate ■ Jump Knowledge (____________________) Knowledge (____________________) Knowledge (____________________) Listen Move Silently Navigate Perform (_______________________) Perform (_______________________) Perform (_______________________) Pilot ■ Profession Repair ■ Research Ride Search Sense Motive Sleight of Hand ■ Spot Survival Swim Treat Injury Tumble ■
AMMO
Notes
Notes
AMMO
AMMO
Notes
Notes
Critical
AMMO
Weapon
CROSS CLASS TOTAL
■ CANNOT BE USED UNTRAINED — * ARMOR CHECK PENALTY APPLIES
ABILITY
KEY ABILITY
Dex Cha Str Int Con Int Int Int Int Int Cha Int Cha Dex Dex* Int Wis Cha Cha Dex* Cha Int Str* Int Int Int Wis Dex* Int Cha Cha Cha Dex Wis Int Int Dex Int Wis Dex Wis Wis Str* Wis Dex*
OTHER POSSESSIONS
EQUIPMENT CARRIED Item
Location
Wt
Item
Current Load
MOVEMENT
Wt
Total Weight Carried
MOVEMENT
LIFTING
Location
& CARRYING CAPACITY
LIFT OVER HEAD
LIFT OFF GROUND
PUSH OR DRAG
= MAX LOAD
= 2 × MAX LOAD
= 5 × MAX LOAD
WALK
HUSTLE
RUN
= BASE SPEED
= 2 × BASE SPEED
= 4 × BASE SPEED
Load
Capacity
Light
EXPERIENCE Max Dex Enc Pen Move
Run
Total Experience
Normal Normal Normal Normal
Medium
+3
–3
×3⁄4
×4
Heavy
+1
–6
×1⁄2
×3
FEATS
& SPECIAL ABILITIES
LANGUAGES
d20 MODERN CHARACTER SHEET 1.5 • ©2002 WIZARDS OF THE COAST, INC. • CREATED BY PATRICK MURPHY 1/03 • A MAD IRISHMAN PRODUCTION • WWW.MAD-IRISHMAN.NET
XPs Needed For Next Level
FX ABILITIES
SPELLS Spell Spells Level Save DC Per Day
Bonus Spells
0
0
# Spells Known
1st 2nd 3rd 4th 5th MODIFIERS ABILITY MISC
TOTAL
= 10 +
Spell Save DC Mod
PSIONIC POWER POINTS FX ITEMS
HENCHMEN OR ANIMAL COMPANIONS Name
Type/Class
HD/Lvl
hp
Init
Spd
AC
Atk
Str
Dex
Con
Int
Wis
Cha
Name
Type/Class
HD/Lvl
hp
Init
Spd
AC
Atk
Str
Dex
Con
Int
Wis
Cha
Name
Type/Class
HD/Lvl
hp
Init
Spd
AC
Atk
Str
Dex
Con
Int
Wis
Cha
Name
Type/Class
HD/Lvl
hp
Init
Spd
AC
Atk
Str
Dex
Con
Int
Wis
Cha
Notes
Notes
Notes
Notes
CHARACTER DESCRIPTION Character Name
Character Sketch
Description
Personality
Quote(s) Contacts/Friends
Enemies
BACKGROUND
& NOTES