DIGITAL SESSIONS WELSH SCHOOL OF ARCHITECTURE - CARDIFF UNIVERSITY
DIGITAL CONCEPTS FOR EFFECTIVE PRESENTATION
WASSIM JABI AND SERGIO PINEDA
2
CONTENTS TYPES OF DRAWINGS
PHOTOGRAPHY
ISSUES
PROJECTIONS
NARRATIVE
IMAGE RESOLUTION
SKETCH
VECTOR VS. RASTER
DIAGRAM
TEXT
ANALYSIS
SEQUENCE 3
TYPES OF DRAWINGS NARRATIVE /SKETCHES
SECTIONS
DIAGRAMS
2-D SECTIONS
ANALYSIS
CUTAWAY 3D SECTIONS
PHOTOGRAPHY
TEXTUAL
PROJECTIONS
DESCRIPTIONS
SITE PLANS, PLANS, ELEVATIONS
TABLES & SCHEDULES
AXONOMETRIC, ISOMETRIC, PLANOBLIQUE, EXPLODED VIEWS
ANNOTATIONS
LEGENDS SEQUENCES STORY BOARDS ANIMATION
PERSPECTIVES
INTERACTIVE / IMMERSIVE
DETAILS 4
ISSUES NARRATIVE: WHAT DO YOU WANT TO CONVEY? CLARITY VS. AMBIGUITY: AMBIGUITY IS SOMETIMES NEEDED TO LEAVE OPEN POTENTIAL TECHNIQUES FORMAT / LAYOUT / SIZE / SCALE LINES, FILLS, COLORS, BORDERS, PATTERNS FONTS / ANNOTATIONS VIEWS, PROJECTIONS CONTENT / LEVEL OF DETAIL CONVENTIONS
5
NARRATIVE
NARRATIVE (KENT WILSON) 8
ARE “THESE OF THE S E I R A SUMM OCESS R P G N I MM ITH A DIAGRA W D E T R TA WHICH S TORY S E V I T NARRA APPED M S A W WHICH E, AND N I L H T I OUT W TO A N I D E V L O THEN EV N OF O I S S E EXPR VISUAL HICH W E V I T RA THE NAR D IN A E T A N I CULM F THE O D I R B HY SIVE S E R G O PR ONS” I T A R E T I
NARRATIVE (KENT WILSON) 9
NARRATIVE (KENT WILSON) 10
SKETCH
SKETCH (ALVAR AALTO) 12
SKETCH (LORD FOSTER) 13
SKETCHES (MARK GOERNER) 14
DIGITAL SKETCHING 15
DIGITAL SKETCHING 16
DIGITAL SKETCHING (CAR BODY DESIGN) 17
DIAGRAM
DIAGRAM (UN STUDIO) 20
DIAGRAM (UN STUDIO) 21
MERCEDES BENZ MUSEUM (UN STUDIO) 22
DIAGRAM (SEATTLE CENTRAL LIBRARY - OMA + LMN) 23
DIAGRAM (SEATTLE CENTRAL LIBRARY - OMA + LMN) 24
SEATTLE CENTRAL LIBRAY - OMA + LMN) 25
ANALYSIS
UGLY! 28
NAPOLEON’S CAMPAIGN TO RUSSIA (N. MINARD) 29
ANALYSIS (MARY KIRSTEN TELLING) 30
ANALYSIS (MARY KIRSTEN TELLING) 31
NOLLI MAP OF ROME 32
INTERACTIVE NOLLI MAP (UNIVERSITY OF OREGON) 33
PHOTOGRAPHY
PHOTOGRAPHY (FLATIRON BUILDING, NEW YORK) 36
DIGITAL PERSPECTIVE MATCHING (HOUSE OF AUGUSTUS, KING’S VISUALISATION LAB) 37
PROJECTIONS
UGLY! 40
TOO MUCH! / OVER-RENDERED / SKEWERED 41
MATERIAL, HABITATION, LIGHT 42
IMAGE RESOLUTION WHAT IS THE SIZE OF THE IMAGE WHEN PRINTED? 30 CM ~ 12 INCHES WHAT IS THE DPI OF THE PRINTER? 200 DPI MULTIPLY SIZE IN INCHES BY DPI 12 X 200 = 2400 PIXELS 43
IMAGE RESOLUTION
44
IMAGE RESOLUTION
R E V NE TCH E R ST GES IMA
45
VECTOR VS. RASTER VECTOR (LINES) INFORMATION IS STORED AS GEOMETRIC ENTITIES
RASTER (PIXELS) INFORMATION IS STORED AS A GRID OF PIXELS 46
VECTOR VS. RASTER USE RASTER FOR IMPORTED IMAGES / RENDERINGS USE VECTORS FOR LINE DRAWINGS, CAD PLANS, TITLES, ANNOTATIONS, BORDERS, LEGENDS
47
VECTOR VS. RASTER USE PHOTOSHOP TO ENHANCE IMAGES USE ILLUSTRATOR OR INDESIGN TO ASSEMBLE POSTER
48
50
E B O D A N I D E L B M R E O T A ASS R T S U ILL
VECTOR (PDF, DWG)
TEXT OBJECT
51
P A M T BI F) F I T , (JPG
PURPOSE? (SEATTLE CENTRAL LIBRARY - OMA + LMN) 52
PLAN / AXONOMETRIC 53
PLAN / PERSPECTIVE 54
D I L O S N O I T C SE FILL
SUBTLE SHADOWS
SUBTLE PEOPLE! D I L O S D N U O GR SECTION / PERSPECTIVE (GRAFTON ARCHITECTS) 55
PLANS
CHILDREN’S CHAPEL AND COMMUNITY CENTER - BRIAN HEALY ARCHITECTS) 56
EXPLODED AXONOMETRIC
CHILDREN’S CHAPEL AND COMMUNITY CENTER - BRIAN HEALY ARCHITECTS) 57
TEXT
MINIMALIST STRONG UNIVERSAL L L A A M R M O A R F R O C IN F H ITEC N I T TRADITIONAL MECHANIC WATCH OUT! MESSAGE? 60
SIZE = DISTANCE
SIZE = DISTANCE
SIZE = DISTANCE
SIZE = DISTANCE
SIZE = DISTANCE
SIZE = DISTANCE
SIZE = DISTANCE
SIZE = DISTANCE BOOK
POSTER 61
PROJECTION
SIZE = HIERARCHY
62
SEQUENCE
HIERARCHY 64
STORYBOARD (MICHAEL GARRETT) 65
STORYBOARD (MICHAEL LEVY) 66