HUMAN FUTURES - MARCH 2022

Page 56

OUR BIG RED NEIGHBOR A Game Review

By Katryna Starks

A

S futurists, we want to try to make Earth as great as it

is about the PC version of the game and not the board game. The

can be. Earth is our home, and scientifically speaking,

physical game adaptation seems to stay close to the original. There is

we aren’t close to having another. The nearest planet

a large graphic of Mars and it’s moons, overlayed with hexagons that

that shows any promise is our next door neighbor, Mars – which

indicate where tiles can be placed. The basic gameplay consists of

is technically inhabited by a bunch of human-made robots,

cards that can be bought with in-game currency, and tiles that can

though not actual humans. As our neighbor, Mars is a source of

be placed as standard actions or as a result of playing cards. The

endless fascination for scientists and game designers alike. For

game has three goals: (1) Place 9 oceans on the planet, (2) Raise

this edition, the focus is on games that terraform Mars into an

the atmospheric oxygen level to 14%, and (3) Raise the temperature

inhabitable space for Earthlings.

from -30C (-22F) to 8C (46.4F) in increments of 2C (35.6F). The card/board game aspect detracts from the immersion

Terraforming Mars

of the game. The tiles only show an overview of the planet

This game has a straightforward title, but an interesting origin.

from space. The view is of oceans, volcanoes, plants, and cities,

Terraforming Mars is a board game-turned video game. This article

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HUMAN FUTURES

however the cities are condensed to the size of a tile, so they look


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