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IAAC_GSS_NEW YORK 2018
BODY
ARCHITECTURES
COMPANY NAME
WWW.YOURDOMAIN.COM
The Concept
This project aims to experiment with interactive wearable devices that venture to embed the physical world seamlessly with the virtual world by capitalizing on ubiquitous computing, and sensing and actuating technologies. The proposed wearables capture data that represents human’s physical interaction with real-world environment and use the collected data to manipulate the virtual world.
i
IAAC_GSS_ NEW YORK 2018
The Workflow
Module 1
Module 2
Module 3
Module 4
3D SCANNING THE HUMAN BODY AND ENVIRONMENT
VIRTUAL AND ENVIRONMENTAL SENSING
WEARABLE PROTOTYPING
VIRTUAL REALITY
IAAC_GSS_ NEW YORK 2018
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MODULE 1 3D scanning the body & the Environment
COMPANY NAME
WWW.YOURDOMAIN.COM
MODULE 1 3D scanning the body & the Environment
3D Structure Scanner 3D Scanning the human body
Lidar Scanner 3D Scanning the environment
IAAC_GSS_ NEW YORK 2018
3D STRUCTURE SCANNER
IAAC_GSS_ NEW YORK 2018
LIDAR SCANNER
IAAC_GSS_ NEW YORK 2018
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MODULE 2 Environmental Sensing
COMPANY NAME
WWW.YOURDOMAIN.COM
REFRENCE IMAGES
Experimenting with different environmental sensor and actuators
IAAC_GSS_ NEW YORK 2018
REFRENCE IMAGES
IAAC_GSS_ NEW YORK 2018
PATTERN EXPLORATIONS Branching L–system
Computational algorithmic patterns
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
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MODULE 3 Wearable prototyping
COMPANY NAME
WWW.YOURDOMAIN.COM
REFRENCE IMAGES
Experimenting with fabrication methods such as laser cutting and silicon casting. IAAC_GSS_ NEW YORK 2018
REFRENCE IMAGES
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
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MODULE 4 Augmenting Virtual Environment
COMPANY NAME
WWW.YOURDOMAIN.COM
REFRENCE IMAGES
Exploring Virtual Reality
IAAC_GSS_ NEW YORK 2018
REFRENCE IMAGES
IAAC_GSS_ NEW YORK 2018
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Final Outcome
BODY ARCHITECTURE
COMPANY NAME
WWW.YOURDOMAIN.COM
| wearable device 1 |
WEARABLE 1
sensor: (input) proximity
| wearable device 2 |
WEARABLE 2
activator: (output) vibrator
activator: (output) el strips
ENVIRONMENT = NEW LAB
ENVIRONMENT = NEW LAB
REALITY closer vibrates far does not vibrate
REALITY more light less light
VR closer --> opaque far --> transparent
VR more gas --> more eggs less gas --> less eggs
REALITY
REALITY
VR
VR
ENVIRONMENT
ENVIRONMENT
IAAC_GSS_ NEW YORK 2018
sensor: (input) gas
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
Senses proximity to objects & people
Senses Carbon Dixiode levels
Wearable 1
Turns lights on
Wearable 2
Triggers vibration
Structure turns opaque or transparent based on proximity data
Structure changes color based on CO2 levels IAAC_GSS_ NEW YORK 2018 Physical world
Virutal world
Physical world
x
Physical World
Virtual World
Wearable
Unreal
EL Light
IAAC_GSS_ NEW YORK 2018
ing
Virtual World
Wearable
Unreal
up close
Pink Color
Proximity Sensor
Low Co2
Arduino OSC Protocol
y t surr o
Physical World
High Co2
Gas Sensor
nd
it
im
g
rbon Dio
ou
e Levels
Prox
nitorin
id
Mo Ca
Opaque
far away
Blue color
Arduino OSC Protocol
EL Light
Transparent
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
IAAC_GSS_ NEW YORK 2018
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Thank you Credits: IAAC_GSS_NEW YORK 2018_TEAM
COMPANY NAME
WWW.YOURDOMAIN.COM