ARCHITECTURAL PORTFOLIO | 2021 | 10 page

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LO

NGER PO

RT FOLIO

FOR THE

2021 Istanbul

Contact: yigitdenktas@gmail.com instagram.com/ydenktas T: +90 530 185 9603 Address: Şirinyalı Mh. 1548. Sk. No: 1/A2/24, 07160, Antalya

GÖKALP YİĞİT DENKTAŞ PERSONAL STATEMENT I’m an architect and graduate student. As a young architect, my focuses are; understanding the existing built environment relating to contemporary digital design methods and social innovation in architecture. I always try to look at my works, not as an architect but rather if they increase cooperation or social innovation. While designing, I particularly enjoy using visual programming with Grasshopper to prototype quickly. I try to focus on experimenting and learning about what creates my designer perspective.

CONTENTS ARKHE

p.2

MUCHA CENTER

p.5

RADIOLARIUM

p.6

OTHER PROJECTS

p.10

PORTFOLIO


Flying cannot be just about flapping your wings to get from somewhere to another place. - Bach, 1992, p.23

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he main purpose of the project approach is to create an open and productive structural system that has the potential to provoke children’s imagination, as opposed to functional constants that can be disciplined or a single object design and ideology; is to develop a spatial ‘design game’ that can accommodate an infinite space of possibilities. Although this design game contains certain rules, it is re-meaning and defined with the imaginations of children each time. Here, the concepts that form the ontological basis of ‘play’ - freedom, entertainment, creativity, eternity, imagination, multiplying the field of possibilities, expectation of the unpredictable, incompleteness, transience, experience, dynamism, mobility, plural meaning, freedom of interpretation, irrationality, openness - is in the center. In this context; Less material, less intervention, less discipline, less design, belonging to the place, adaptability can be summarized as the principles that guide the design. Rather than trying to obtain completed, defined, finished, permanent, fixed products; A productive structural system is proposed in which children are actively involved and founding in the design process, freely transferring their imaginations and rich worlds of meaning. The aforementioned structural system transforms into limitless curvilinear lines that move in three dimensions with the reflection of the imaginary power of children. It is a minimum order compatible with the maximum irregularity and is basically produced by defining different curvilinear phases between a line segment and an arc; It is planned to produce this flexible and temporary structural system (with different flexibility values) by perforation of pipe section steel profiles, which increases the potential of producing “difference” with the combination and repetition of phases.

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Thanks to the possibilities created by the gaps in the short-section decisions, it allows integration with many types of secondary structures, different and unpredictable game spaces; In this context, it can be claimed that it has a great potential for the psychomotor development of children. When combined with the hubs that organize the

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infrastructure networks in different layers of the urban ground, the mentioned technical elements are transformed into an endless game material; It opens the door to authentic cognitive and bodily experiences with phenomena such as heat, light, water, sound and fog. Since children are the main actors of the design process and it is thought that they design their

own playgrounds (3), the game / design here includes a very basic social development opportunity. In the prescribed order, these playgrounds designed by children are temporary; periodically installed and rebuilt. Children’s collective dreams in the city; the city image and produces alternative games with a formal language contrasting

with its form. The design game here; It is an arkhe, which allows those who experience it to participate, comment, find life in it, and constantly rediscover it. In addition to the structural logic of the autonomous systems produced by Arkhe with 5 and 6 topoludens, it has the opportunity to define game spaces on a holistic scale.


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MUCHA CENTER

a methodology that can historically decipher, interpret, analyze, reinvent and reexamine ornament. Pursuing beauty in design from a techno-historic perspective with ARTS & COMMUNITY SPACE maximized systematic thinking to DATE: WINTER | 2019 create architecture became the TEAM: COLLABRATED W/ YUSUF AYKIN TYPE: MIXED PUBLIC BUILDING principles of the methodology. SITE: NİŞANTAŞI, ISTANBUL Requirements of a functional space ROLE: ARCHITECTURAL DESIGNER, VISUAL composition and our contemporaryPROGRAMMER modern aesthetic were the his semester’s studio is boundaries must be passed. constructed by the architecture The design based on Alphonse department to explore ornament Mucha’s Card drawings. Cards as an inherent and integral part host eye-catching hairs. We redrew of architectural design that these hair strands on digital tools can produce various aesthetic, as curves. Each curve analyzed structural, and tectonic properties. by curvature, length, and turn Students reversed the conventional degree in charts to understand procedures by not starting the the relationship/order of different investigation with a definitive site bundles in other drawings. Resulted or program, instead, using digital groups developed into 3D “bundles” design tools, students first developed and some combined to create

ALPHONS MUCHA’S CARDS, WOMEN OF SEASONS

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architectural elements in different scales. The Bundles which placed on the ground define the building plans and design of façades, entrances,

structural elements, ground, sitting areas, dividers, walls, and windows. The order that bundles defined creates the architecture and ornament together inseparably.


“Today, I would argue, not only is the city gone, urbanism no longer exists; there is only architecture remaining. Architecture, as such, contains the idea of a fifth model for the contemporary city: the object as the aggregated figure and its unfolding ground(s).”

-Peter Trummer, “The City as an Object”, LOG 27, 2013

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Different Types of Radiolaria Shells

hen architect/urbanist Peter Trummer proposed “The City as an Object,” he mentions a blurry division emerging between architecture and urbanism in early 21st century that does not favour the latter anymore, but instead turns architecture into an arrangement of contingent parts and whole relationships, where “the city becomes an aggregated object, an object unified by buildings performing as ground and figures.” Taking inspiration from historical four city types, Trummer claims that a fifth architectural model has emerged that can generate new typologies by juxtaposing buildings as a new ground for other buildings. Another perspective to this viewpoint is to consider the city and its programs as an “assemblage” where certain complexities of the society and architecture can be remediated through relationships of exteriority, while their individual characteristics and autonomy are preserved. The overall goal of this year’s graduation project is to develop computational tools to investigate the design of hybrid urban morphologies from a generative perspective. As part of this research agenda, each student was expected to problematize, conceptualize and develop a thesis project that will address contemporary issues for the design of an urban block in a busy district of Istanbul. To achieve this goal, the studio is formulated in a reverse structure by initially starting with the development of computational tools for formal investigations that will inquire for the description of novel architectural typologies. During the research phase, students worked in groups produced algorithms that can generate variations based on parametric configurations of rules. They approached the problem of design with codes by learning about generative algorithms spanning among seven different tracks that can produce complex tectonic models based on growth mechanisms in nature. These studies will be later applied to the design of an urban block while investigating new architectural relationships and emergent typologies. The overall intention here is to maximize systematic thinking while restricting students towards rule-based procedures that can provide continuity among different architectural systems such as massing, structure and envelope while developing automated solutions for complex formal or programmatic relationships of architecture. For the studio, seven different research tracks are chosen, all of which describe an alternative method of developing computational form and pattern. “Radiolaria” is one of these tracks. Peter Trummer, “The City as an Object”, LOG 27, 2013. For Object oriented ontology (OOO) see Graham Harman, The Quadruple Object, 2011. Manuel DeLanda, A New Philosophy of Society, 2006. See Kolarevic, Branko, “Digital Morphogenesis and Computational Architectures,” 2000 and Neil Leach, “Digital Morphogenesis,” 2009.

Iskenderbei

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Spherical(Homoaxonic)

Stauraxonic

“Symmetry relative to rotations in three dimensional space at any angles. There is a center of symmetry,, where many axes of symmetry of very high order cross each other. The skeletons are spherical in shape.”

“The number of axes is reduced to one with equal poles, that, crossed in the center by the plane of symmetry, in which there are at least two addional axes of symmetry. Such skeletons are flattened towards this axis or, on the contrary, extend along it.”

active

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Bileteral

“Differentiation of the skeleton relative to one morphological axis(conditionally from top to bottom) and in the driection of the antero posteriror axis, which lies in the plane of symmetry, results in mirror halves of the skeleton. Bileteral symmetry is a final towards specialization, involving not only interiror of the skeleton, but also ouside arrangement of chambers and segments. Ex: Albaillelata, Cannobotryidae

Radial Beam

Monoaxonic

“Symmetry relative to turns for an arbitrary angle around an axis.” (Symmetry of rotation of uncertainorder)

“The poles of the only axis are not equivalent and the center of symmetry disappears. The number of radii of symmetry is unstable. (From 3 to 2) In the latter case, the skeleton consists of two parts, which theoretically coinside, if turned round the axis. In the initially heteropolar radiolarians (Pylomariata, Mesozoic,Cenozoic Nassellaria and Phaeodaria), the skeletons are more or less elongated conical. The number of radii of symmetry is 2-4 , rarely, 5-; there are usually three external appendages, the so called tripod.”

less active


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OTHER PROJECTS

1. Vector Active Structure Model

2. DERZ, Urban Square 1st Prize in a Competition,

3. Height Active Structure Model

(SYSTEM PATENT PENDING)

4. ARCH302 Project

5. Bakırköy Urban Square Competition Proposal

6. Handrawings, COVID19 Lockdown

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