vv
STUDIO
AIR Semester 2, 2014 The University of Melbourne v
Yee Ann, Tan (573608) Tutor: Bradley (Group 3)
Table of Contents P 2-7
Introduction Part A: Case for Innovation
A 8-13
A.1 Designing Futuring
A 14-19
A.2 Design Computation
A 20-27
A.3 Composition/Generation
A 28-29
A.4 Conclusion
A 30-31
A.5 Learning Outcomes
A 32-43
A.6 Algorithmic Sketches
A 44-47
A.7 Part A References Part B: Case for Innovation
B 1-5
B.1 Research Field
B 6-15
B.2 Case Study 1.0
B 16-21
B.3 Case Study 2.0
B 22-45
B.4 Technique: Development
B 46-49
B.5 Technique Prototypes
B 50-67
B.6 Technique Proposal
B 68-69 B 70-77 B 78-89
B.7 Learning Objectives and Outcomes B.8 Algorithmic Sketchbook B.9 Part B References and Appendix Part C: Case for Innovation
C 1-27
C.1 Design Concept
C 28-37
C.2 Tectonic Elements & Prototypes
C 38-43
C.3 Final Detail Model
C 44-47
C.4 Learning Objectives and Outcomes
C 48-51
C.5 Part C References
C-1
cv
introduction
A-2
My name is Yee Ann (Ean) , Tan. I am from Singapore and currently in my third year of studies in the Bachelor of Environments, majoring in Architecture, in the University of Melbourne. My interest in architecture developed from my initial love for drawing and painting. In addition, I have always had a passion for the Sciences and curiosity about how things worked. Therefore, it was natural that I was drawn to architecture
Initially I was unable to design using the computer and most of my designs were hand drawn. However, through my course of study in the university, I was given the opportunity to learn and hone my digital rendering skills (eg. Learning Software such as Rhino, Illustrator, Indesign Vray plugin and Photoshop), allowing me to pursue my dreams. The course fanned my interest for the arts and design, deepening my understanding of architecture. I hope to continue learning and developing my skills in digital presentation.
A-3 3
Sketchs and Paintings
1
2
3
These are some of my sketches and paintings that I have done in the past.
4
5
1. Sketch of Melbourne CBD with pencil and ink 2. Sketch of Lion with pencil 3. Sketch of Rose with pen 4. Surrealistic experimentation painting 5. Painting of Stag 6. Mayan stone relief design
A-4
6
Previous Studios
Virtual Environments
Earth studio
7
Water studio 13
10
The loft: A Private space within the Restaurant.
Restaurant. The curvature and the sky-lighting facilitates the movement to the seats
8
14
11 1
1
2
2
3
3 7
7 4
4
6
6
5
5
The Cafe space: Lighted up with the oculous water feature for the roof top garden.
9
7. Final lantern design 8. Preliminary Rhino Model 9. Preliminary Lantern Model
12
10. Earth Studio Final Project V-ray Render 11. Earth Studio Final Project Plan 12. Earth Studio Final Project Model
Rood top Garden: accessible by the public via the ramp.
15
10. Water Studio Project V-ray Rendering 11. Water Studio Project Model 12. Water Studio Project Model
Office Space
A-5
introduction continued Work experience: 1. Quality Control assistant at Capstone Aluminum factory. (Intern) I assisted in the quality control and conducted various quality control checks on the aluminum extrusion. I also oversaw the construction process of Curtain wall projects for both Singapore and Australia. 2. Art Teacher at D’Collage Studio I taught art to Primary School Children. Through the experience I learnt how to deal with children as well as got the chance to explore some new painting/drawing mediums that I did not frequently use. 3. Quantity Surveyor assistant at Minesco.(Intern) I was assigned the role of stock taking and inspection of glazing panels for the company’s projects. Through the inspection process (of ensuring precision of panel dimensions) , I was exposed to architecture, shop and fabrication drawings. 4. Assistant at Jangho (intern) During my internship, I had the chance to learn more about fabrication and basic shop drawings. Next, I would be looking at an internship with an architec-
A-6
A-7
cvvvv
A1 Designing Futuring Architecture as a discourse is understood differently around the world. Schumacher argues that Architecture is a Autopeitic system, which is able to sustain or regenerate itself as an entirety. 1 This can be interpreted as architecture being a diverse profession which requires the knowledge from a myriad of discipline. In Fry’s book he envisages the need for architecture to move towards sustainable designs where design is key to achieving sustainability.2 Many people believe that with the consideration of various disciplines, architecture can streamline and minimise wastage and increase
Kieran theorizes that in the near future architects would become the locus of architecture project communicating between the engineers, builders and material scientists. 3 He suggest the shift from a linear production method which isolates the different disciplines towards an amalgamated discourse with the diagonal and vertical interaction between disciplines being knitted by architects. 3
With the insuppressible emergence of technology, Architecture as a discourse now incorporate technology that was previously unavailable or from other disciplines, to facilitate the design and construction of buildings. 3 The in-cooperation of CAD(ComputerAided Design) and CAM(Computer-Aided Manufacturing) technology, architects are able to design better performing buildings. In addition technology streamlines the construction process and open the doors to discover methods of designing and constructing a building . Hence it is absolute that Architecture designs in the future would develop within the virtual realm. From the 2 case study of Eden Project by Grimshaw architects in Cornwall and AVAX headquarters building in Athens Greece the sustainability.
"Buildings should be like birds which ruff le their feathers and change their shape and metabolism to suit different environmental condition" 4
Edwards
A-9
Case Study 1: Eden Project and the Beijing Aquatic Swimming centre
Eden project completed in 2003, was designed by Grimshaw and Tony Hunt. These Lightweight geodesic domes are the largest greenhouses in the world, that span 240m.5 The structure was conceived using cutting edge technology of that time with the use of ETFE ,which has a high UV transmittance and also weighs 1% the weight of glass ,and Aluminum instead of the traditional Wrought Iron and Glass. 5 The dome transfers its load to the ground uniformly replacing the need for footings. In this example the incorporation of Material engineering in line with parametric software was evident. Through computation design where the sphere has the largest volume reducing the materials used & energy loss at the same time, maximizing space. This simple illustration shows how computation design can evaluate the optimum outcome. This project showcased the world an alternative design approach with the blurring of the roles of the architects and on construction of the Beijing water cube which employed the same technology and methodology. Eden project used parametric software to create a geodesic dome with hexagon polygons while the Beijing water cube used a more complex algorithmic to mimic the natural form of bubbles. 6
Figure 1: Eden Project Geodesic dome
A-10
This project is a forerunner to the new architecture discourse, where architects collaborate with other disciplines. For the buildup process of Beijing Aquatic Swimming centre project it involved 20 specialist engineers from different disciplines to collaborate to synchronize the complex interface. 6 This novel collaboration methodology proves to be a great accomplishment for mankind’s development in architecture as a discourse. In addition the Use of lightweight ETFE made it not only easier to mount but also easier to maintain, 5 showing the harmony between the material sciences and architecture.
Figure 2: Eden Project hexagonal module
Figure 3: Beijing Water Cube
A-11
Case Study 2: AVAX headquarters building
Next The AVAX Headquarters Building in Greece. This building has automated the building’s glazing facade to control the amount of sunlight entering the building. 7
temperature. The fritted glass panels is mounted on structural concrete reinforced by steel trusses This case study showcases the integration of different disciplines and the positive result it generated with the well engineered mechanical system combined with the architecture design intent.
cooling of the structure. These designs are conceived through the understanding of the environment.
Figure 4: AVAX fritted glass facade’s shadows created to minimise sunlight penetration
A-12
the amount of sunlight depending on the time of the day
Figure 5: AVAX facade
A-13
cvvvv
A2 Computation Architecture Architecture in the 20th century has evolved with the emergence of technology. Oxman argues how the design process is symbiotic to technology .8 Digitization of designing is key to problem acting that as limits to the digital iterations. 8 This process would generate outcomes based on the parameters provided, which the failures that are bound to happen in traditional analysis and experimentation of forms. Frampton is worried about the loss of artistic construction due to the mechanization, however this is not accurate although his concern is understandable. 8
There have been different view about computation architecture. Kalay argues how computation is a powerful analysis tool which people use to design buildings. 9 On the other hand Allen theorizes that design tool which architecture is conceived in is not of utmost importance, but what matters is the relationship and response between architecture and the public. 12 I concur with Allen’s theory and believe that architecture’s primary objective is to resolve the problem in the most aesthetic, functional method, which is through computational tools.
Digitization has lead to a particular ‘style’ of buildings with a 1 However the emergence of style and architectural philosophy is evident through out history. When Baroque Style architecture was conceived many believed it to be ludicrous and unacceptable. Nevertheless Baroque architecture
On the other hand, some may argued that the human element in the design process might be eliminated with the introduction of CAD and CAM software. 9 Computation design does not negate experimentation or errors, but serves as an alternate design medium which decrease the chances of error and expedite the process of design. 9 Computers are super analytical tools that abide by the algorithms that are suggested, hence the inclusion of this function in the design process does not interfere with design inspiration. 10
as inspiration till today. The buildings built in the 1600s with similar characteristics were categorized under it despite the variations that the individual architects holds.
In the next section would consider 2 case studies, Camera obscura design.
Good buildings come from good people, and all problems are solved by good design. Stephen Gardiner A-15
Case Study 1: Camera Obscura
The Camera Obscura is designed by SHoP interdisciplinary perspectives in design striving to create something both aesthetic and serviceable exploiting the new age of IT. 11 The camera Obscura is a dark room for the Waterfront Park to have a 360o degree view of the park. The construction of this viewing point requires computation software for CNC fabrication. Out of the 2800 pieces of timber no two pieces are identical. This showcases the and precion.11
architecture practice evident in SHoP. Their emphasis in Digital fabrication which allows them to create more complex architecture with greater degree of control 11
Figure 7: Camera Obscura
A-16
Shop Architects strive to create original designs for each project using similar systems making it simpler for fabrication. The fabrication of the camera obscura is a great example of how practical computation design can be, through the automated calibration of components and labeling for production. 11 Computing design does not stop only at the design of form, but allows the analysis of materials facilitating actual fabrication. The architect is able to do so by scripting the material’s properties in to the software, this boundary set by the program designer enables the full exploration a design concept, without wasting time with trial and error. Hence with a more comprehensive understanding of digital fabrication the more accurate and easier it is to realize a design.
Figure 8: Software generated parts for the construction of the Camera Obscura 7
A-17
Case Study 2: GLA Headquarters
Similarly Great London Authority (GLA) Headquarters designed by Norman Foster and opened in July 2002 it With digital design the design process becomes easier and more accurate in its fabrication, evident in Camera Obscura. In addition Computation design also considers performance based design proposed by Kolarevic 10 , evident in the design of the GLA Headquarter. To achieve desired performance for the project, Norman method (FEM) and Computation Fluid Dynamics (CFD). FEM is geometric modeling software that calculate dynamics analysis. This software enables the generation both within and outside the building. Figure 9 : GLA Headquarters.
FEM and CFD illustrates how Computation design 1) optimized performance in response to the site conditions This in turn result in the reduction of environmental impact and cost of building maintenance over it’s lifespan.
Figure 10: GLA headquarters solar study by Arup
A-18
Figure 11: GLA headquarters Acoustic study by Arup
The Computation generated result is translated into the form of the building. GLA building’s bulbous form is generated in view of the building structural, thermal and acoustic properties, which is evaluated through digital simulation. 10 (Figure 10 & 11). The spherical form is the result from the computation algorithm process trying to minimise the surface area that is exposed to sunlight, to maximise its energy performance. The surface area of the spherical skin’s is 25% less than of a cube of the same volume. 10
The reduction of surface area reduces the solar heat gain and loss of the building. The building form is skewed towards the south, which corresponds to the sun path, this provides shading from the most intense sunlight .13 The reduction of total surface area resulting in the spherical form and the direction of which the structure is skew generated by computation software lead to
Computation is used to design GLA Headquarter building Structure. Through computation GLA Headquarter project was able to amalgamate the complex systems within the structure. GLA Headquarters uses a diagrid structure which supports the northern face. This structure is integrated with 12 inch diameter pipes which is part of the hot water system, crucial in warming the atrium. Therefore, we can see the how the systems is interrelated to each other. 13 (Figure 12) Figure 12: GLA headquarters Structure and how it informs the systems.
In addition the building shape is also informed by the factors, which shapes the building’s design, construction process and design practices. 10 From this case study it is clear that, the form of a building and the organization of internal systems can the input parameters the computer is able to generate many different design iteration solutions to meet the requirements.
A-19
cvvvv
A3 Composition / Generation The emergence of technology and the impending destruction of the environment compels the shift from composition to generation design suggested by Fry 1, 14 . From the previous 2 section we can see how architecture is slowing digitizing into the virtual realm from composition designs to generative designs. Composition design (traditional design process) is design that is based on site analysis and experimentation of the form and building system organization in response to the collected data. This design process is largely based on form testing, this is facilitated by building experience and design intuition.
Generative design offers boundless design possibilities as proven by Hansmeyer, who writes algorithms based on cell division. He generated many different digital column design by scripting his principle of folding into Parametric softwares. 16 The study of a single algorithmic pattern lead to the generation of countless of design iterations. 16 Think of the possibilities in just forms alone!
sketching. An algorithm is a recipe that follows a set of rules,it is a precise tool that changes the input systemically by abiding simple operations instructed. 15 Generative design is the automation of
However Generative design have certain shortcomings such
Generative design enabled by computation can be characterized However, these are not oxymoron. Peter argues how computation would facilitate designers to solve complex problems in a favorable design method. 14 Its associative properties enables the adjustment of the algorithm inputs or alteration of parameters. 14 Computation program would then recalibrate the outcome, in accordance to the adjusted rules, generating a new design that is both complex and precise. 14
Compositional design and Generative design can be distinguished from the design approach. Compositional design are form making
designing them. 14 The limitations of understanding impedes on ones creativity, only with a greater understanding of the computation tools and function then can the designer be able to develop unique architecture distinguishing the individual. The degree of understanding of this tool is limited hence resulting in similar design outcomes and functions which may account for Schumacher’s argument on ‘Parametricism’ 2 .
A-21
composition/generation continued Computation can replicate site conditions and test building functions. The analysis of the materials, the production process. This design tool, computation, allows performance feedback to alter the design and construction at any stage
"When architects have a sufficient understanding of algorithmic concepts... Computation can become a true method of design for architecture" 11
problems that might arise, such as fabrication limitations. 14 Stan Allen argues that architecture is the amalgamation of architecture and public. 12 He suggest that the means of which the design is generated is not important as long as the building relates back to the users. Hence the use of software is favorable with its ability to capture great amount of data and effectively calculate the complexity of the Weaverbird, GECO and Pachyderm Acoustical Simulation. 14
Through the case study of Gaudi’s Sagrada familia and Doris Kim Sung’s experimental project using thermalbimetal, bloom. From the two case studies this journal will identify brings and how computation improved over time.
A-22
Peters
A-23
Case Study 1: Sagrada Familia
Sagrada Familia (Figure 13) was designed by Antonio GaudĂ who was lauded as a genius in architecture. He employs on rudimentary parametric design through his analysis of a physical model. The model tests the effects of weights and how the strings reacts when weights are hung on. The curves generated through the experimentation (Figure 16) arch for loading as seen in Sagrada Familia 18 (Figure 14 and 15). His analytical study of forces are rules generated with physical modeling, making his design methodology seemingly parametric. In this case study, we can see Gaudi utilizing concepts of parametric design in the construction of the Sagrada Familia allowing him to maximize the building material through calculations and concepts. No doubt, some ideas may still be designed using the compositional style, however, it is undeniable that computational design expedites the
Figure 13: Sagrada Familia
A-24
Figure 14: Unstable catenary arches that does not follow the force line,
Figure 15: Stable Catenary arches that follow the force lines.
Figure 16: A recreation of Gaudi’s string & weight model in Sagrada Familia Museum
A-25
Case Study 2: Bloom
Professor Doris Kim Sung recognizes the degradation of the environment occurring in the world. Through her experimental research on sun-shading and ventilating facade,which uses smart thermalbimetals that opens and closes in response to temperature, seeking to alleviate environmental damages 19 The thermalbimetal is a laminate of two different metals that has 3D facade patterns that adjust in response to temperature. Professor Sung drew inspiration from the human skin. The human skin is dynamic and responsive organ that helps regulate the body’s temperature, it is also an integrated systems that consist of different components such as pores, sweat glands. Similarly she employs biomimicry for the creation of building facade, that can regulate temperature and have systems integrated into the facade. 19
algorithmic parameters, as well as calibrate the angle of the 14000 unique pieces of metal. In contrast to case study 1 it is clear that technological advancement has allowed for more complex and site responsive structures to be created, greatly reducing the environmental impacts.
Figure 17: Bloom
A-26
Figure 19: Eyelash model experimentation on Rhino3D
Figure 20: Bloom’s base form
Figure 18: Thermalbimetal expanding allowing for wind and sunlight to penetrate
Figure 21: Bloom pieces.
A-27
cvvvv
A4 Conclusion Part A has provided an overview of computation design, stressing its importance and value in architecture in this century. Case studies have been given to further substantiate its importance, showcasing how certain designs can be made possible with computation design. Through Module A, i have learnt to utilize computation in architecture, designing optimum spaces through algorithmic sketching on software plug-ins like grasshopper for Rhino3D. Using Algorithms, architects are able to generate precise, quick and optimal designs. This movement towards computation design from the traditional composition is a precursor to a new age for man. This advancement would enable designers to generation of design theories and map them into algorithms to produce forms or systems, which the next part of the Journal would seek to tackle.
A-29
cvvvv
A5 Learning Outcomes From the course of my studies, I have been exposed architecture and Parametric Design. The debate on Parametric design has provided me with a greater insights and value to my learning journey by challenging me to
Also, I have been given the opportunity to use the Grasshopper. It has enabled me to generate and test forms and design concepts much quicker and accurately. The future.
to establish my own views.
In addition, Computation design has allowed me to evaluate
I personally believe that parametric design is a valuable tool in facilitating architects in designing buildings. It not only
It allows the evaluation of forces and stress on the
of generative design, I believe that with a strong grasp of the computation programs architects can create unique and individual designs while responding to the site conditions. I believe that Computation design is in the forefront in
temperature conditions, mathematical formulas... Through experimentation with the softwares, I can personally appreciate the beauties of computational design where softwares may complement architecture, enabling us
A-31
cvvvv
A6 Algorithmic Exploration The grasshopper is a plug-in for Rhino 3D enabling me to create an algorithm for my design intent. The following segment showcases some of my scripting practices that explores the plug-in, enhancing entails.
A-33
Week 2: Exercise 1
Imaginary space with extrusion of space that requires light demarcated with the extrusion
The gradient of the space closer to the blocks showcases a yellow color compared to the darker parts which is indicated with red
For this week I experimented with several functions. Using the Tools I have learnt I decided to create a roof with perforation in requires more light.
A-34
Changing the gradient to Black and White in order to feed the data into the image sampler Brightness function.
Above shows the different outputs I have collected with the zoning of spaces. The differential gradient is useful in creating a scaling effect of perforation for the degree of sunlight.
A-35
Using grasshopper I was able to map out openings of a plane in accordance to the light and darkness of the image.
Formula for the creation of image sampler gradient data extrapolation
A-36
Here I used a random black and white image to map out the perforations in the plane. After which I inputted the data collected from the previous step to map out the opening size and perforation zones.
After inputting the image data I used sliders to control the opening size (radius) and the minimum penetration which simulates the fabrication limitation which might occur.
A-37
Week 2: Exercise 2
Grasshopper generated tunnel based on curves and the arches between them.
A-38
Grasshopper visual algorithm of the tunnel’s recipe
I learnt how to create arches and how to loft the arches forming a polysurface. Manipulation of the curve was made possible with the adjustment of the curve control points and amplitude.
This curved forms inspired me to experiment out on forms on my own, utilizing the skills i have acquired in school. Drawing inspiration from the Henderson wave bridge in Singapore, I decided to create a wave like structure similar to the bridge.
A-39
Henderson Wave Bridge in Singapore
Using the Sine function I was able to generate waves of different frequency , period and amplitude. By Offsetting a curve of different period I was able to create a loft surface between the two sinusoidal curves.
Grasshopper visual algorithm of the wave skin.
A-40
A-41
Week 3: Exercise 1
For this week I attempted to use the loft tool , shift list and tree explode tool to create a geodesic curve, pattern. I experimented with the differing forms, creating 3 different curvatures which resulted in varying geodesic curves.
A-42
Next I tested the Voronoi function and created different pattern with the inclusion and exclusion of certain points. The above images showcases some of the patterns generated with the grasshopper plug-in.
A-43
Week 4: Exercise 1 For this short exercise I learnt how to use point generating the overall composition of a structure.
A-44
Week 4: Exercise 2 Fractal tetrahedral In this Exercise I created a Tetrahedral polygon with grasshopper. Grasshopper enables forms. As seen in the forms quickly generated with the change of a slider.
Grasshopper visual algorithm the creation of the base geometry for the Fractal patterning.
Different base forms created by changing the polyon properties.
A-45
Week 4: Exercise 2.2 Fractal tetrahedral
The algorithmic formula representing recurrence relation of the base function
Recurrence pattern for 3 basic forms
In this step I am able to apply the concept of generative design principles to this exercise. The recursive algorithmic programs the sub-units to undergo same function.
A-46
The algorithmic formula representing recurrence relation of the base function using a Brep as the main form to run the algorithm
Trimmings that generated on the polysurface undergoing the programmed algorithm
Instead of generating a polysurface I set a poly surface in Rhino as the basic Brep for the algorithm to run. This exercise show cases the
In the subsequent week I would seek to utilize all the functions I have learnt and combine them together creating a more complex and detailed design solution that seeks to resolve actual problems that construction entails.
any base geometry could create the a design iteration when processed by the algorithm function. Hence the use of algorithm could help designers generate new forms using a simple formula such as this exercise.
A-47
cvvvv
A7 Part A References
A-49
References Week 1 1. Fry, T. 2009. Design futuring : sustainability, ethics and new practice / Tony Fry (: Sydney : University of New South Wales Press, 2009; Australian ed) 2. Schumacher, P. 2011. The autopoiesis of architecture / Patrik Schumacher (: Chichester : J. Wiley, c2011-) 3. Kieran, S., and J. Timberlake. 2004. ‘Refabricating architecture : how manufacturing methodologies are poised to transform building construction / Stephen Kieran, James Timberlake’, in Anonymous (: New York : McGraw-Hill, 2004), pp. 13,15,23 4. Edwards, B., and C. du Plessis. 2001. ‘Snakes in Utopia:a Brief History of Sustainability’, Architectural Design, 71: 9-19 5. Melvin, J. 2001. The Eden Project from Architecture design Green Architecture vol 71 No July 2001 6. Zou, P.X.W., and R. Leslie-Carter. 2010. ‘Lessons Learned from Managing the Design of the ‘Water Cube’ National Swimming Centre for the Beijing 2008 Olympic Games’, Architectural Engineering & Design Management, 6: 175-188 7. Gauzin-Müller, D., and N. Favet. 2002. Sustainable architecture and urbanism : design, construction, examples / [Dominique Gauzin-Müller with the contribution of Nicolas Favet] (: Boston, MA : Birkhauser, 2002) Week 2 8.Oxman, R., and R. Oxman. 2014. Theories of the digital in architecture / Rivka Oxman and Robert Oxman (: Abingdon, Oxon ; New York : Routledge, 2014) 9. Kalay, Y.E. 2004. Architecture’s new media : principles, theories, and methods of computer-aided design / Yehuda E. Kalay (: Cambridge, Mass. : MIT Press, 2004) 10. Kolarevic, B. 2003. Architecture in the Digital Age [electronic resource] : Design and Manufacturing (: London : Spon Press, 2003) 11.Pasquarelli, G. 14 May 2013. Architecture, Building and Planning Dean’s Lecture: Gregg Pasquarelli, Out of Practice (University of Melbourne: Dean’s Lecture Series) 12. Allen, S. 2012. Practice [electronic resource] : Architecture, Technique and Representation (: Hoboken : Taylor and Francis, 2012; 2nd ed) 13.Merkel, J. 2003. Along the Thames, Foster and Partners puts a new twist on government and gives green a different shape with the highly accessible London City Hall (: The McGraw-Hill Companies, Inc) Week 3 14 Peters, B., and X. De Kestelier. 2013. Computation works : the building of algorithmic thought / guestedited by Brady Peters and Xavier De Kestelier (: Chichester : John Wiley & Sons, 2013]) 15. Wilson, R.A., and F.C. Keil. 2001. ‘The MIT encyclopedia of the cognitive sciences’, in Anonymous (: MIT press), pp. 11 16. Hansmeyer, M. Jun 2012. Building unimaginable shapes (: TEDGlobal 2012)
18. Barrios Hernandez, C.R. 2006. ‘Thinking parametric design: introducing parametric Gaudi’, Des Stud, 27: 309-324 19. Doris Kim Sung. May 2012. Metal that breathes (TEDxUSC: Ted Talks) Week 4 19. Woodbury, R.F. ‘‘How Designers Use Parameters’, in Theories of the Digital in Architecture, ed. by Rivka Oxman and Robert Oxman (London; New York: Routledge)’: 153–170
A-50
Images Figure 1.RIBA, a Biome for the Eden Project, http://www.architecture.com/whatson/exhibitions/atthevictoriaandalbertmuseum/architecturegallery/structures/abiomefortheedenproject.aspx edn, 2014 vols () Figure 2. Rehwoldt, Christopher, Research, http://www.archreh.com/ecotarium-research.html edn, 2014 vols () Figure 3. China tourism, Beijing Water Cube – New Landmark of Modern Beijing, http://beijingwatercube. com/ edn, 2014 vols () Figure 4 Gauzin-Müller, D., and N. Favet. 2002. Sustainable architecture and urbanism : design, construction, examples / [Dominique Gauzin-Müller with the contribution of Nicolas Favet] (: Boston, MA : Birkhauser, 2002) Figure 5 Gauzin-Müller, D., and N. Favet. 2002. Sustainable architecture and urbanism : design, construction, examples / [Dominique Gauzin-Müller with the contribution of Nicolas Favet] (: Boston, MA : Birkhauser, 2002) Figure 6 Gauzin-Müller, D., and N. Favet. 2002. Sustainable architecture and urbanism : design, construction, examples / [Dominique Gauzin-Müller with the contribution of Nicolas Favet] (: Boston, MA : Birkhauser, 2002) Figure 7 projects/%5Btitle%5D/04_11.jpgw edn, 2014 vols () Figure 8 projects/%5Btitle%5D/04_11.jpgw edn, 2014 vols () Figure 9 Brohard, Loïc, Galleries and Portfolio, http://brohardphotography.blogspot.com.au/2011_07_01_ archive.html edn, 2014 vols (2014) Figure 10 :Kolarevic, B. 2003. Architecture in the Digital Age [electronic resource] : Design and Manufacturing (: London : Spon Press, 2003) Figure 11: Kolarevic, B. 2003. Architecture in the Digital Age [electronic resource] : Design and Manufacturing (: London : Spon Press, 2003) Figure 12 Naik, Uddhav, Greater London authority headquarters, http://nuddhav.wordpress. com/2009/11/29/greater-london-authority-headquarters/ edn, 2014 vols (2014) Figure 13 Bellard, Miriam, Gaudi, http://blog.playingwithspaces.com/2014/03/engineering-art-work-ofgaudi-candela.html edn, 2014 vols (2014) Figure 14 Bellard, Miriam, Gaudi, http://blog.playingwithspaces.com/2014/03/engineering-art-work-ofgaudi-candela.html edn, 2014 vols (2014) Figure 15 Bellard, Miriam, Gaudi, http://blog.playingwithspaces.com/2014/03/engineering-art-work-ofgaudi-candela.html edn, 2014 vols (2014) Figure 16Bellard, Miriam, Gaudi, http://blog.playingwithspaces.com/2014/03/engineering-art-work-ofgaudi-candela.html edn, 2014 vols (2014) Figure 17 eVolo, Metal that Breathes: Bloom Installation made with 14000 Thermobimetal Pieces, http:// www.evolo.us/architecture/metal-that-breathes-bloom-installation-made-with-14000-thermonimetalpieces/ edn, 2014 vols (2014) Figure 18 eVolo, Metal that Breathes: Bloom Installation made with 14000 Thermobimetal Pieces, http:// www.evolo.us/architecture/metal-that-breathes-bloom-installation-made-with-14000-thermonimetalpieces/ edn, 2014 vols (2014) Figure 19 eVolo, Metal that Breathes: Bloom Installation made with 14000 Thermobimetal Pieces, http:// www.evolo.us/architecture/metal-that-breathes-bloom-installation-made-with-14000-thermonimetalpieces/ edn, 2014 vols (2014) Figure 20 eVolo, Metal that Breathes: Bloom Installation made with 14000 Thermobimetal Pieces, http:// www.evolo.us/architecture/metal-that-breathes-bloom-installation-made-with-14000-thermonimetalpieces/ edn, 2014 vols (2014) Figure 21 eVolo, Metal that Breathes: Bloom Installation made with 14000 Thermobimetal Pieces, http:// www.evolo.us/architecture/metal-that-breathes-bloom-installation-made-with-14000-thermonimetalpieces/ edn, 2014 vols (2014)
A-51
B1 Research Field In Part B, we are to select a Material system and explore it’s design technique. I have decided on Strips and Folding, as the material system for my research. Strips and Folding is a powerful design technique that explores the three dimensionality of a surface, which enables the creation of geometric structures. 1 In addition, this process provides designers with a great degree of control in generating aesthetic composition within design parameters that facilitates design fabrication. 1 In Iwamoto’s book Digital Fabrication, She argues that Folding is a technique that can be used for ornamentation and also functional purposes. 1 This is substantiate in Cruz’s Journal which provides some practical examples of how folding technique that is beautify can be functional. 2 Also, Herzog de Meuron’s Messe Basel -Newhall in Switzerland show-cases how folding technique facade could be utilized in a functional aspect, evident in its double curving facade which could vary the degree of sunlight penetration. Conversely some of their designs focuses solely on ornamentation of the facades, seen in de Young museum with its ‘folded’ dimple facade. 3 Through 2 case studies, Miura Ori Origami folding Pattern and The will be explored and elaborated.
" Folding is not limited to being a secondary system of articulating the larger building diagram. The operation of folding material is also a generative design tool ...in digital fabrication" 1 Iwamoto
B-3
Case Study 1: Miura Ori Pattern
In the article Folding Origami-Geometry of Folded Plate Structures , Buri Argues how folding of paper was useful in facilitating us to designing. folding pattern has demonstrated its potential in its use in satellites sails, where its can retract into a very compact form while having a maximum extension area. However, this technique is limited to materials that has some tensile ability to withstand the twisting forces. This design method is something worth considering in my project which considers Solar panels, which may be further explored in Part C.
Figure 1: Miura Ori Pattern 2
Figure 2: Miura Ori Pattern 2
B-4
Case Study 2:
see how Strip and folding Technique cross path with biomimicry as a process for designing (Figure 4 &5). Despite physics of spanning. This was carried out through the lated into the art installation made of folded metal strips. 1 This project is one of many biomimicry inspired designs which draws design inspiration from biology and nature climatic problems. 4 This can be seen in the Case studies Bloom Project.
1
" Biomimicry refers to the study of nature's processes in order to achieve greater efficiency and improvement in man's products and processes" 4 Primlani
1
B-5
B2 In this segment I experimented with different grasshopper functions to generate different iteration from the base design, Biothing. I used tools such as pipe, graph mapper, projection and lofting arches between the curves generated to alter the design and generate different outcomes.
Figure 6: Biothing
B-7
In this Species iterations are generated by changing the number of points on the circle, this results in the change in the number of branches. From the left to
Figure 7: The different patterns formed with the change of number of Line origin points.
Design Species 2: Alteration of the Base curve The alteration of the base curve can create a distinctively different outcomes. The closeness of each curve generate the degree of compression of curves due to the Point charges that are located along the curves.
Figure 8: The alteration of base input curves of the base algorithm
B-8
In this iteration the Graph mapper enabled me to alter the shape of curve in the Z axis, forming arches and splaying out curves.
Figure 9 &10: Different Pipe Radius and their outcomes
Design Species 4: Projection of pattern on a plane This Species is generated through the projection of the base curves generated on different surfaces and piped forming different iterations.
Figure 11 &12: Different outcomes with different planes of translation
B-9
In this Species, iterations are generated through varying the radius values for pipes generated from the base curves.
Figure 13: Different Pipe Radius and their outcomes
Design Iteration 6: Piping the Curves with a Variable Pipe In this species the piping differs, where the piping across the curve is varying in it’s radius. The First two iteration on the top starts from a bigger base followed with a narrower base followed by a thicker piping.
Figure 14: The Piping of curves with different changes of pipe radius
Design Iteration 7: Array Function In these iterations the base curve is arrayed along another curve and the charges merge and clashes forming different structures. This is repeated twice with different base curves, resulting in differing results.
Figure 15: The Base Curves and the outcomes of the forms generated
Design Iteration 8: Merging additional Charged points
formed and the structure formed (Iteration 10) by pushing the curves away from the line’s point charges.
Figure 17: The close up structure of one of the iterations
B-11
Design Species 9: Drawing Arcs along the branches
Arcs are drawn along the curves generated. The iteration created has different number of arches. From the Left to Right the number of arches changes
Figure 18: Arcs mapped to branches next to it
B-12
The arches that are derived from Design iteration 9 were lofted through the use of an item list function. The different iteration are generated by regulating the number of arches drawn. In doing so it changes the resolution of the structure’s curvature.
Figure 19: Lofting of the arches drawn
Figure 20: Iteration of different number of arches drawn along the curves
B-13
From the Design Species generated I took interest in the Lofted Arches which created an umbrella liked structure which could be used as shelter in designs. (Figure 21) Second Design Species I found interesting is the addition of base curve is not intersecting which enables the branching structure to exist without much distortion enabling isolated pavilion like structures to emerge. (Figure 22) The Third outcome that I saw potential is the projection iteration. In the projection the design can be translated as further iterations (Figure 23)
Figure 21: The umbrella like structure generated by lofting arches along the curve generated
Lastly the alteration of the base curve species. The species of iterations is simple but really powerfully in altering the structure of the iteration. (Figure 24)
ditional point charge
Figure 23: Projection of curves on a surface
Figure 24: Change base curves
B-14
Future iteration considerations Additional ideas that could be further developed for Species in future projects. 1. Changing the charge from positive to negative 2. Change the charge’s magnitude 4. Projection on a different axis 5. Instead of Arcs drawn lines could be drawn instead making
B-15
B3 For this segment I have chosen to replicate Chris Bosse’s Digital Origami. This project is made up of Dodeahedron modules that are folded and attached to each other, the structure populate and grows in an organic manner. In each module of the structure has some of their surface cut with an offset or varying size. Through Grasshopper I seek to recreate the project through reverse engineering. I made several attempts to map out the structure in Grasshopper and was able to reproduce a structure that is similar to the original structure.
Figure 25: Digital origami project by Chris Bosse
Figure 26: Reverse Engineered outcome
B-17
To Reverse Engineer Digital Origami I started by trying to create the base module used for the structure. I off-setted one of the surface to achieve the form in (Figure 27). Steps Taken: 1.Lunchbox Geometric form 2. Deconstruct Brep 3. Item List Selecting a Single face with the Slider 4. Planar Surface of the Face 5. Offset the surface 6. Surface split 7. Cull Index of the original deconsrtucted brep (same index as the face selected) 8. Merge the faces together.
Figure 27: Base Structure of the object (Dodeahedron)
B-18
structure
structure
Then I manually orient the modules together. Forming Figure 28 &29. I decided to dive deeper into the generation of the structure and create an automated arranging algorithm which varies the faces and the offset on the pentagonal module.
B-19
In my second attempt to reproduce the module with offsets and translate them into position. In addition the offset controlled by point charges. However this method was complicated and lead to many problems. Leading to attempt 3. Steps taken: 1. Lunchbox geometric shape 2. Deconstruct brep Construct the offsetted structure 1. Lunchbox Geometric form 2. Deconstruct Brep 3. Item List Selecting a Single face with the Slider 4. Planar Surface of the Face 5. Offset the surface 6. Using the distance from points from the centroid to the distance multiply the offset by a scale that makes it appropriate 7. Surface split 8. Cull Index of the original deconsrtucted brep (same index as the face selected) 9. Merge the faces together.
3. Get the Centroid with the average function of the deconstructed vertices 4. Item list to select the face to translate along 5. Using the area function to get the centroid 6. Get a vector between the 2 points 7. Multiply the vector 2x 8. Move the structure 9. Rotate the structure along the normal of the plane by 180 degrees (by converting it to radians)
Learning from Attempt 2, I generated forms without offsets and off-setted the individual modules that were translated. I also branched in two directions for some branches to create a more interesting form. In addition I used the cluster command to help clean
Steps taken: 1. Lunchbox geometric shape 2. Deconstruct brep 3. Get the Centroid with the average function of the deconstructed vertices 4. Item list to select the face to translate along 5. Using the area function to get the centroid 6. Get a vector between the 2 points 7. Multiply the vector 2x 8. Move the structure 9. Rotate the structure along the normal of the plane by 180 degrees (by converting it to radians) Figure 30: Digital model of Digital Origami project
Construct the off-setted structure 1. Lunchbox Geometric form 2. Deconstruct Brep 3. Item List Selecting a Single face with the Slider 4. Planar Surface of the Face 5. Offset the surface 6. Using the distance from points from the centroid to the distance multiply the offset by a scale that makes it appropriate 7. Surface split 8. Cull Index of the original de-constructed brep (same index as the face selected) 9. Merge the faces together.
B-21
B4 In this segment I used various functions to seek methods
B-23
Design Species 1 and 2: Branch and Point Charge alteration
32
31
37
B-24
38
33
Figure 31-38: Iterations of the Digital Origami Project
Design Species 1 and 2: Branch and Point Charge alteration
34
35
36
In this iteration I repeated the algorithm and changed the branch order generating a number of iterations of this species. I also shifted around the point charge to modify the offset arrangement of the structure.
B-25
Next I tried to create a loop with the Anemone plug-in. However the looping algorithm met with some glitch forming some explosive iterations where the cells are dispersed from the origin.
39
40
41
B-26
Figure 39-41: Shows the dispersed model generated with the loop function
47
42
43
44
45
Figure 42-45: Shows the dispersed model generated with the loop function
B-27
Design Species 4: Circles
47 46
49
50
51
52
53
54
To generate a different Species I decided to make an opening using a different shape. In this species I used a circle as an opening for the object.
B-28
48
Figure 46-54: Shows the iteration species of the form with a circular hole
In this species deviant I added an additional opening on the surface of the object. This set of iteration as an open surface on one side and an circular opening on another.
55
56
57
58
Figure 55-58: Shows the iteration species of the form with a circular opening and an open edge as well.
B-29
Design Species 5: Sphere joint
59
In this Species, I connected spheres to the vertices which can be used to facilitate construction with the slotting in of sheets into the spheres
60
61
Design Species 5: Sphere joint
62
63
64
Figure 59-64: Shows the iteration of the species with spheres added to the edges.
B-31
In this iteration I extruded the opening
Figure 65: Shows the iteration module for the extrusion species
B-32
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
Figure 65-80: Shows the iteration species of extrusion along the open surface
B-33
84 81
In this species a extrusion pointed cap was added to one of the faces. The iterations differ from each other with difference in branching directions.
B-34
82
83
85
86
88
87
Figure 81-88: Shows the iteration species of a pointed extrusion cap on one of the base module’s surface
B-35
89
90
90
91
Again incorporating an opening I generated another iteration with more species for form with varying branches. This is a slight variation to that of Iteration 7.
92
B-36
93
94
95
96
98
97
Figure 89-101: Shows the iteration variant species with a pointed extrusion cap for one of the openings and an open surface for another surface.
99
100
101
B-37
Design Species 8: Base change
64
65
66
102
103
104
105
This Species is where the base form is altered from a Dodeahedron to a Isoahedron to generate a unique and different structure.
B-38
106
107
Figure 64-69: Shows the iteration species where the base geometry is changed to triangulated model and the shifting of point charges and branch directions
108
109
110
Figure 64-69: Shows the failed iteration species where the base geometry intersects other geometries
This species of Tetrahedron base form failed to work due to the difference in translation of the base module. Despite the failed attempt in generating geometries that would stack and grow similar to previous iterations. This failure lead to the intersecting forms generated which could have some design potential in future projects.
B-39
Figure 111: Different shearing direction and factor
Figure 112: Different shearing direction and factor
This species is where the structure is augmented through shearing the form in different direction and of different magnitude.
Figure 113: Different shearing direction and factor
Figure 114: Different shearing direction and factor
B-41
115 116
B-42
These images shows the iteration that I achieved through plugining in the 3D Voronoi component over the vertices of the model.
117
Figure 115- 117: Shows the different iterations generated using the 3D Voronoi of the base vertices.
B-43
Design Species 11: Vonornoi Cull Pattern
Figure 118: Shows the different iterations of a voronoi cull pattern of the vertices projected on a plane
Figure 119: Shows the projection of vertices on a plane
This base pattern is created by projecting the vertices of the modelled Digital Origami project onto a plane and using cull pattern to generate pattern design using the random ran it into a voronoi function generating the following designs.
Figure 120 Shows the projection of vertices on a plane
B-44
Figure 121: Planes of the mesh created after running through the Kangaroo Physics component
Figure 122: Planes of the mesh created after running through the Kangaroo Physics component
Figure 123: Planes of the mesh created after running through the Kangaroo Physics component
B-45
B5 Technique Prototypes For this segment, I would provide theoretical basis for the construction of the Dodeahedron structure prototype. For construction of the actual Conceptual Design in Part B6, I would consider the use of a steel frame. The steel frame would use either Circular hollow sections or Square hollow sections and will be connected via welded joints for construction. The pods will then be cladded with concrete textured boards in the interior and Solar panels on the external face of the pods. Seats within the pod would be made of Timber. In Part C this would be further investigated when the Design is established. If the Prototype model is to be constructed I would utilise the CNC card cutter for the fabrication. To execute this I would make tabs on the surfaces of an unrolled Dodeahedron module and cut the shapes out while scoring the lines that are to be bent.
B-47
Detail Consideration
For the construction of the Dodeaheadron pods for the Conceptual Design in Part B6 , I would recommend the use of a Steel Frame as it would be hanging from great heights structure would be then clad with Concrete sheets in the interior and Solar panels on the exterior. The faces without solar panels would be clad with Steel. Between the 2 claddings it shall be insulation. The connections of the cladding shall be bolted and hung on the frame, while the steel frame shall be welded together.
Figure 124: Dodeahedron structure
B-48
w
w
l p
f
t
f
t
Model Fabrication Method
For the construction of these Dodeaheadron pods model I would use CNC card cutter cluster to create parts for the construction.
Figure 126: Grasshopper plug-in
w
4
l
f
t
p Figure 127: Tabs created on the surface.
B-49
B6 Technique Proposal As part of the assignment requirements of incorporating solar energy technology into my design, I drew inspiration from site & solar panel researches and conceived a Carbon Neutral Star Gazing Platform that can generate clean energy for Copenhagen. Utilizing Computation design Techniques I have learnt from Case Study 1 , 2 and the weekly Algorithm Practices. I have conceived a Conceptual design which employs Stripping and Folding techniques. By Amalgamating the various elements explored I appropriated it for my conceptual design. This section showcases a preliminary idea of the design I am working on. This section’s breakdown 1. Site Analysis 2. Solar panel research and decision. 3. Program 4. Design concept that drives the project 4. Precedent for my project. 5. Description and diagrams of how I achieved my design via the computation design. 6. Material Choice 7. Plan , Elevation 8. Draft Images and renders on the structure.
B-51
Site Analysis Sonder Hoved Pier is a man-made island, which used to be a
system. In addition, Copenhagen also experiences distinct seasons 5 ,in Summer (July and August) the temperature reaches a high of 22 o C and a low of 13 oC at night. In winter (December to Febuary) the temperature varies from 4 oC to -1 oC , this information can be see from (Figure 128). Copenhagen has a low level of pollution with air pollution with index of 26.46, water pollution with index of 25.00 and light pollution index of 23.33. 8 From (Figure 131) we can see that Copenhagen has a relatively clear skies through the year. 6
Figure 128 : Annual Temperature for Copenhagen
5
Copenhagen is a city that strives to reduce carbon emissions. The City of Copenhagen Technical and Environmental Administration prepared CPH 2025, which strive for carbon neutrality by 2025. Supplementarily, this report it states how the climate of Copenhagen has experienced increasing rainwater and increment of sea levels. 7 Hence a need to grade the landscape of the site to drain the water away.
program that would attract people to the site while generating clean renewable Solar energy for the city, within the boundary and (125 meters) height limitations. * (For this Subject we are tasked to focus on Solar energy. )
Figure 129 : Annual Rainfall of Copenhagen 5
Figure 130 : Annual daylight of Copenhagen 6
Figure 131 : Annual Cloud cover of Copenhagen 6
B-52
Figure 132 : Annual Cloud cover of Copenhagen 6
Solar Panel Research and Choice The Desire to draw visitors to the site, with Copenhagen’s naturally clear skies and Low light pollution level inspired my proposition to build a Carbon Neutral Star gazing platform. To generate clean solar energy for this public space I had to investigate different solar panel systems and decide a suitable method for the Program and Design (Subsequent Section). I have decided to use the Multi-Junction cells (Figure 133), due to its 9
wavelength. 9
Figure 133: Multi-Junction Cells 9
During my research on solar panels, I stumbled upon 2 solar panels that inspired my design process. 1. Thermal concentrated panel Sterling Dish (Figure 134) This system is not appropriate for Temperate climates, however its Solar Tracking design system inspired me to incorporate this Tracking system (Figure 136) would rotate in accordance to the sun’s angle.
hence I did not utilized it. However, the study of it inspired me to consider how if Solar panels were in smaller units the structure could still maintain
Figure 134: Thermal Concentrated Panel Sterling Dish9
panel unit would make the construction even more feasible.
For my conceptual design the Multi-Junction cells along the Skywalk way and the pods ( Figure 136). The Branches holding the pods would rotate in accordance to the angle of the sun via an axial core structure. This Solar tracking function would increase the degree of sunlight capture This would be explored in greater detail in Part C. The energy generated by the solar panels will be used to heat the pods at night, rotate the structure and light the path way with small Led Light strips at night.
Figure 135 : Photovoltaic 3D cell 9
Figure 136 : Rendered image of the Proposed design on to.
B-53
e The program that I propose is a Carbon Neutral Star Gazing Platform Structure which generates Clean Solar Energy. This Structure seeks to become Copenhagen’s New Iconic Public space which would be open 24/7 for people to gather in the day and experience the wonders of the Stars at night. This attraction would attract visitors from all around the world. The
d ar
Figure 137: Stars in Space 10
Figure 138 : Flea Market in the Existing Site 12
B-54
The concept is inspired by the experience of Gazing at the Stars situated in the Vast and endless depth of space, which invokes a profound sense of awe. Similarly I seek to recreate this humbling emotion through Architecture. The structure would induce a sense of humility via the scale and material of the structure.
the endless space and the slow and continous motion of the rotation.
B-55
Precedent: Super Trees of Singapore The design was inspired by Singapore’s Marina Bay Super trees which is both functional and aesthetically pleasant. (Figure 128) It is used to release the heat and cool the air for the conservatories as well as collect rainwater for irrigation and the water features. In addition the scale of the Super Trees, triggered the sense of humility.
would be both Aesthetic and functional. The scale of the infrastructure would certainly make it one of Copenhagen’s icon. These Trees serve to elevate the pods which are clad with solar panels. The arms
Figure 140 : Singapore Marina Bay Super trees 11
optimum amount of sunlight and be stationary at night to demarcate the constellations in the sky. This would be further examined in Part C as well.
kept to a minimum. Only the foot paths would be lighted with Led light strips.
Figure 141 : Singapore Marina Bay Super trees 11
B-56
realized via Grasshopper algorithms
Here is some of my rough preliminary sketches which I doodle bearing in mind the algorithmic process that could be used. From this I then proceeded to generate them in Grasshopper.
B-57
Folding Technique Using the folding technique To execute the Design concept inspired by nature (tree).The Folding approach enable me Multi-Junction cell panel on the facade of the structure. Folding also enabled me to grade the landscape such that water can drained off the site and also to raise the structure. The Grasshopper plug-in facilitated me in creating the pods that can respond to the sunlight. I would continue to research on this and improve on the star gazing pods in Part C.
Elements which Grasshopper is used: 1. The Pods -Opening size -Branching of the Dodeahedron module 2. The Branching structure of the ‘Mega Trees’ 3. The Skywalk path and the peripheral solar panels 4. The Grading of the hollowed landscape
Figure 145: Panelised Sky-walk way with a fold one each side of the walkway.
Figure 146: Dodeahedron modules of Star Gazing pods which uses folding technique.
B-58
Figure 147-149: Experimentation of different forms for the Grading of the landscape
Figure 153 & 154 : Experimentation of different forms for the Pods used for the structure. The openings correspond to the point charges i created affecting the opening. However I have yet to resolve the use of the Point charge and how it would be used to increase the performance of the structure.
Figure 150-152: Experimentation of different Lofted panels. These panels are lofted along lines instead of arch.
Figure 155 & 156 : Experimentation for branching. I selected the branch which has an angle of 120 degrees branching in 3 directions evenly.
B-59
Materiality 1. Corten or Rusted Steel to be used for the main structure of the trees 2. Concrete for the ground 3. Glass for the balustrades 4. Cream Stones for the entrance walls. 5. Dark Concrete Cladding for the interior of the pods. 6. Dark metal for the pod’s exterior 7. Multi-Junction Cells to be clad on the surface of the skywalk way and the pods 1. Corten
1. Rusted steel
9. Metal mesh used for the skywalk way.
The use of rusted/weathered material for the Mega Tree, Metal Mesh for the Sky-walk and glass for balustrades brings a sense of fragility in the visitor’s experience. This correlates to the humbling effects of the cosmos to humanity.
2. Concrete for the ground
2. Concrete for ground
3. Glass for the Balustrades
4. Cream Stones
5. Dark Concrete cladding
8. Grass
Figure 157-165: Materials used for the
8. Metal mesh for sky walkway
Grasshopper facilitated me in creating the cells that can respond to point charges. I would continue to research on this to think of and performance of the star gazing pods.
1 Large room 1 Court yard/Atrium
Figure 166: Plan view of the proposed conceptual structure
Figure 167: Perspective view of the proposed conceptual structure
Figure 168: Perspective view of the proposed conceptual structure
B-61
N
SCA
LE
100 50 0
0 100
MET
ERS
200 FEE
T
Figure 167: Plan of the Structure
Figure 168: Elevation of the Structure
B-62
100 400
The entrance opens up to a dark and large enclosed space which opens up to the side. This room has small openings on the top platform.This image also shows the
Figure 169: Entrance to the Structure
Sky-walk is made of Metal Mesh and balustrade built with glass. The transparency and ‘fragility’ of the material induces the sense of scale of the user to the structure and instill the sense of humility in face of the structure.
Figure 170: Sky walk with solar panels at the edge and Glass Balustrades
After leaving the main entrance and reemerging to the central open space. The Tall Mega trees structures with Dodeahedron Pod Modules branching out from the Central Core column overhanging the Court yard.
Figure 171: Courtyard area
B-63
In addition the height separation of the pod facilitates in disconnecting to the rest of the society allowing the user to fully immerse themselves to the views of the stars. The images on the left shows views of the structure at night from the court yard and the pod.
Figure 172: Image of the Pod like structures when view from the Court yard
Figure 173: View from within the pod and gazing upon the constalations
B-64
Figure 174-176: Several views of the structure.
B-65
Figure 177: Entrance
Figure 178: Stair way up to the Sky-walk and the 1st Mega Tree
Figure 179: Internal Room (dark room with light holes) Spiral stair in middle of the room.
Figure 180: Room Exit (In relation to the site)
Figure 181: Room Exit
B-66
Figure 181: Graded Landscape: Place to lie and interact with the site Metal Mesh Skywalk way. The graded landscap also ensure water does not reach and damage the main structure and ensures the water drains.
Figure 182: Metal Mesh Sky-walk way
Figure 183: Path/ Structural element leading to the Courtyard Atrium with massive Mega Spiral stairs up the Mega tree
Figure 184: Path/ Structural element leading to the Spiral stairs up the
Figure 185: Courtyard Atrium with massive Mega Spiral stairs up the Mega tree tree and pods overhanging above
B-67
B7 From this segment of the course, I was able to look at designs and replicate the general form of the design using Grasshopper. iterations quickly, but also generate different iteration species that can look inherently different from the original precedent project. I hope that in the next segment (Part C) I would be able to sharpen In addition, I would like to develop and enhance my presentation and rendering skills to attain professional standards thus, gearing directed learning, I hope to be able to meet the learning objectives I have set. Moving forward to Part C, I aim to resolve issues the algorithm to produce a more integrated design. Based on feedbacks I have received, my design had comments on its practicality/ constructability and seemed divided. Hence, in my design
Continuing I will have to consider the details of the how the structure would connect and work together.
B-69
B8
This segment showcases some of the tutorials examples I iterations that I have created and expanded from the online videos.
B-71
Labeling the points on a sphere surface with tag. To further simplify the tag what I learnt next was to simplify the data to remove empty branch indexes on the point
B-72
This is the image of the mapped out lines on the surface. This was the only step I was unable to panel the surface.
In another exercise we are to label points using series and domain components. This image shows the mapping of points in a surface
In this exercise I used a base circle and a graph mapper to get a spatial uneven offset. After which I divided the circles to distinct points I used the Voronoi component to make cells. Using cull pattern I was able to cull certain points creating unique cellular patterns. Alternatively for the last imagery I used a rectangular base geometry to create the points which created the pattern as shown.
B-73
route between points. Using the Closest point function and remove the used points that is used to prevent repeating the same points.
B-74
shortest route between points. Using the Closest point function and remove the used points that is used to prevent repeating the same points.
B-75
The base curves for the branching of the curves
The branching of the curves and piping them In this exercise I added an additional branch for the cluster such that I could have more than one branch. This was used for my project for the branching of the ‘Super Trees’.
B-76
B-77
B9
B-79
References B1Research Field: 1. Iwamoto, Lisa, Digital Fabrications :Architectural and Material Techniques / Lisa Iwamoto (New York : Princeton ArchitecturalPress,c2009,2009)<https://search-ebscohost-com.ezp.lib.unimelb.edu.au/login.aspx?direct=true& db=cat00006a&AN=melb.b3353228&scope=site; http://catdir.loc.gov/catdir/toc/ecip0823/2008029765.html> 2 Cruz, Paulo J., Hans Ulrich Buri andYves Weinand, Origami-Geometry of Folded Plate Structures, Structures and Architecture, 400 vols (CRC Press/Balkema Taylor & Francis Group, 2010)
Design, 83, 2, pp. 56-61
139-148<https://search-ebscohost-com.ezp.lib.unimelb.edu.au/login.aspx?direct=true&db=bth&AN=90712907 &scope=site>
Site Analysis: 5.Numbeco, Pollution in Copenhagen, Denmark, http://www.numbeo.com/pollution/city_result.jsp?country=De nmark&city=Copenhagen edn, 2014 vols (2014)
7. weatherspark, Average Weather for Kastrup Near Copenhagen, Denmark, http://weatherspark.com/ averages/28823/Kastrup-near-Copenhagen-Capital-Region-of-Denmark edn, 2014 vols (2014) 8.worldweatheronline, Copenhagen Yearly Weather Summary, http://www.worldweatheronline.com/ Copenhagen-weather-averages/Hovedstaden/DK.aspx edn, 2014 vols (2014)
B6 Technique Proposal: 10. FWS Wallpaper, Space Wallpaper 7680, http://freewallsource.com/space-wallpaper-7680.html edn, 2014 vols (2014) 11.visualnews, Supertrees of Singapore, http://www.visualnews.com/2012/07/31/supertrees-of-singapore/ edn, 2014 vols (2014) 12.Leth, Christopher, Flea Market, http://crleth.blogspot.com.au/2012_09_01_archive.html edn, 2014 vols (2012)
Iteration 8
Iteration 9 & 10
B-81
Attempt 1
First attempt in creating a Grasshopper Algorithm (creating the base module for the structure and attaching them manually in rhino)
Attempt 2
Second Attempt in creating a Grasshopper Algorithm to amulate DIgital Origami. (Included Translation and a generative pattern)
B-82
Attempt 3
Third attempt image of the algorithm for the generation of the structure with cluster functions
Cluster for Off-setted structure
Culled tetrahedral cluster
Cluster for offsteface
B-83
Iteration 6
Iteration 7
B-84
Iteration 11
B-85
B6 Technique: Proposal Grading surface
Skywalk way
B-86
Branching
Branching
B-87
Mapping out and labing of the sphere
B-88
Mapping out and labing of the suface.
Mapping out and labing of the suface.
B-89
The Fractal branching patter Grasshopper edited and developed. By adding extra branch which orient and scale by the same scale factor
B-91
cvvvv
C1 Design Concept In view of the Site Conditions, Brief and the feedback given in the interim submission, I made amendments to the initial design proposal. In this section would re-present the new design concept
Design Concept: To Humble Users in the face of the vast space and experience a sense of Profoundness.
C-3
Site Analysis LAGI 2014 Site : Sonder Hoved Pier at Copenhagen Harbor, Refshaleøen As mentioned in Part B, the Site is a
also has a mild temperate climate, low
emissions. Figure 1: Sonder Hoved Pier at Copenhagen Harbor, Refshaleøen
Figure 3: Temperature of Copenhagen 1
C-4
Figure 2: Close up of Site
Figure 4: Cloud Cover of Copenhagen 2
Program Carbon Neutral Star Gazing Platform Structure
Carbon Neutral Star Gazing Platform
1. Generates Clean Solar Energy. 2. Copenhagenâ&#x20AC;&#x2122;s New Iconic Public space opened 24/7, for people to gather in the day and experience the wonders of the Stars at night. 3. This Attraction would attract visitors from all around the world. facilitate the existing programs on site Figure 5: Stars in Space 3
Figure 6: Flea Market in the Existing Site 4
C-5
Addressing Interim feedback Design Development
Comparison Between the Prelimary Design and the Final Proposed Design
1 Sky-walk Path 1 Large room 1 Court yard/Atrium
3 Mega Trees 1 Sky walk Ramp 1 Courtyard/Atrium 1 Viewing platform
Figure 7: Initial design
Steps taken to make amends to the feedback provided: 1. Reduction in the number of â&#x20AC;&#x153;treesâ&#x20AC;? as it proved to be
2. The Skywalk way had no functional use other than connecting the trees together. Hence altering it into a ramp to access the trees from the entrance. 3. The Scale was reduced as it seemed unfeasible 4. Reduction of the trees and scale made ensured made the design more plausible. 5. The number of branching of the Mega trees were reduced to facilitate ease of access.
Figure 8: Developed design after feedback
C-6
Design Concept: Humbling Emotion Design Concept
Design Concept â&#x20AC;&#x153;To Humble Users in face of the vast Space and experience a sense of profoundness.â&#x20AC;?
The Concept is inspired by the experience of Gazing at the Stars in the Vast and endless depth of space, which invokes a profound sense of awe. the Design Concept, which seeking to instill a Humbling emotion helps inform my Design decisions in both form and material choices.
Figure 9: New design
C-7
Precedents Explored
Functional Qualities of Singapore’s Super Trees - Collect rainwater - Heat chimney Aesthetic Qualities of Singapore’s Super Trees - Large scale structure - Ability to view the city-scape Design proposal
Functional and Aesthetic Qualities. Functional Qualities Figure 10 : Singapore Marina Bay Super trees 5
- Generate Solar Energy - View Constellations Aesthetic Qualities - Large scale structure - Ability to view the city-scape Design proposal
Plug in City, Peter Cook, Archigram Peter Cook’s Avant-garde style also inspired me to create viewing pods, up in tall Mega Trees. 6 The Archigram designs may have been irrational in 1960’s with its non structural qualities 6, however with today’s construction technology, I believe that these structure can be realized to a certain extent.
Having been critiqued in the interim submission Figure 11: Plug in the city
6
I decided to seek to rationalized this conceptual
number of pods and strengthening the structural frames the design structure would become much more convincing. This would be further elaborated in C3 .
Figure 12: Plug in the city 7
C-8
Algorithmic Process Steps taken to Generate the Design Form (Grading & Platform)
1. Base Curve
2. Divide Curves
3. Set Point Attractors
5. Interpolate Curves with Graph mapper
6. Divide Curves
7. Join the curves with curves and Lines
4. Field lines
8. Loft the Lines
Figure 13-21 : Algorithm process in creating the platform and grading
The diagrams above shows the step by step process in
5. Using Graph-mapper to interpolate the curves into
which I created the algorithmic recipe for the design.
constructible structural forms. 6. Dividing these curves into further segments with
1. I started of with a Base Curve that was drawn in this
Divide Curve
shape with the intention to guide and lead the users
7. Joining Adjacent points using Lines or Arcs
within the site.
8. Lofting the Curves together to form panels and
2. Next, I divided the Curves up into segments to locate the origin of the Mega Tree 3&4 .Setting the points as point attractors and drawing platform.
C-9
Algorithmic Process
Terrain Iteration
Figure 22-29 : Iterations of the platform and Terrain
Here are the various Iterations of the Grading of the landscape and the platform, of the new form.
C-10
Previous Iterations and experimentation
showcases the iterations of the platform/landscape grading of the Preliminary design.
left shows an alternative design structure for the grading for the site that I considered.
Figure 30-36 : Old Iterations of the platform and Terrain
C-11
Algorithmic Process Steps taken to Generate the Design Form (Pods)
Steps to create this Dodecahedron branching algorithm, that varies the direction and size of the offset, which is dependent on point attractors. 1. Start with a Basic Dodecahedron from Lunch-box
1. Dodecahedron Base form
4. Offset the Translated Dodecahedron
2. Offset one face of the Dodecahedron module determined by the distance to a set point and Cluster the algorithm together. 3. Translate the base Dodecahedron 4. Repeat the Offset Cluster on newly translated position of the Dodecahedron. 5. Repeat this process and vary the branching direction
2. Translation and Offset
5. Multiplying it by repeating the algorithm
6. Repeat the process on the origin Dodecahedron to branch in multiple directions
simplifying the construction process.
3. Translation
6. Translating it in multiple directions
Figures 37-42 :Algorithm process in creating the branching of the Pods
C-12
Algorithmic Process Iterations Generated for the Branching of the Pod units
Figure 43-54 : Mega tree pod branching iterations
The images above showcases the Iterations of the different branching designs of the Mega Tree structure. The chosen orientation and design The opening would direct the users to either constalations, views of the city or parts of the structure.
C-13
Algorithmic Process James Turrell Inspired Pod Orientation Concept The opening of the Decahedron would be orient towards constellations. Drawing inspiration from James Turrellâ&#x20AC;&#x2122;s architecture designs, which frames parts of the sky.8
constellations while others would be oriented as windows or as openings to views.
Figure 55: Mapping out where the pods would orient towards.
Figure 56: James Turrellâ&#x20AC;&#x2122;s Dividing the Light installation 8
C-14
Figure 57: View out of the Ursa Major Constellation pod
Figure 58: Section cut of a constellation viewing pod
Solar Analysis Multi-Juction Cells & Solar Mapping Using Ladybug Plug-in As mentioned in Part B Multi-Junction cells was the solar panel chosen for the of 25%-45% and the ability to capture multiple wavelength. 9
Solar Analysis using Ladybug plug-in Dark Red and Orange components would be mounted with Multi Junction Cells. Solar tracking systems or adjustable panels is ideal but more expensive and requires system on the red panels in the diagrams above
Figure 59: Multi-Junction Cell 9
February
May
August
November
Figure 60-67 :Solar analysis of the Mega Tree.
C-15
Considered Design Exploration
Figure 67-69: Panelized surface of the ‘Trunk’ of the Mega Tree.
Figure 67-70 shows the Mega Tree design iterations that I considered. I used Hexagonal grid to panalize the ‘trunk’ of the Mega Tree, however I decided to keep the Tree’s Core Smooth to draw emphasis to the skyward structures.
Figure 70: Panelized surface of the ‘Trunk’ of the Mega Tree.
C-16
Considered Design Exploration Other Exploration : Hexagonal Facade
Figure 71-71 :Facade Testing
Figure 74: Location of the Iteration testing
In addition, I also Experimented with a hexagonal grid structure that could be appropriated for the interior terrain walls of the elements to the Pods . Figure 73 shows the Grasshopper Iterations I generated. The Hexagonal grids are designed with varying degrees of extrusion length, dependent on the image mapper.
This design iteration was not completely resolved and appropriated to the design hence not intergrated into the design.
Figure 73 : Facaade Iteration with its variation of extrusion lenght determined by a image mapper.
C-17
Plan
Figure 75:Plan
C-18
Elevations
Figure 76: East Elevation
Figure 77: North Elevation
C-19
Section AA
TREE detail
Figure 78: Section AA
Figure 79: Section AA Cut of the Mega Tree
C-20
Figure 80: Elevation of the Mega Tree
302.4
7
79
Se
cti
on
AA
179.71
Figure 81: Perspective cut of Section AA Mega Tree and the lift that is within the Mega Tree
10
1
10.3
8
This diagram shows the Proposed spatial breakdown of the Mega Tree. The circulation of the structure does not follow the podâ&#x20AC;&#x2122;s surface but through the internal platforms. The intersection of the pods and the platform at different angles creates unique passageway to the Pods which frames the constellations. To access the Mega Tree Users can access from 1. The Ground Floor through the central axis to the doors that open up to the lift.
N
63.90
2. The ramp to the access corridor and to the lift.
5
Figure 82: Plan annotating the circulation access
SCALE 100
0
50
100
METERS 0
100
200 FEET
400
C-21
Impressions of the Different spaces The Viewing Pods
The Ramp
Figure 83: Section AA Figure 85: The Pod
Figure 84: The Ramp
C-22
Mega Tree
Figure 86: The Mega Tree
C-23
Rendered Images of Design Proposal
C-24
C-25
Materials Glass 94
101
C-26
Metal mesh grate
Concrete
95
96
Lose grave 97
Sandstone wall cladding 98
Grass 99
Steel sheets and pipes 100
Figure 94-100: Materials used Figure 101: Rendered View of Ramp
C-27
cvvvv
C-28
C2 Tectonic Elements & Prototypes For this project I have decided to prototype and detail the Decahedron pods. I have designed several detail design that could be used for the construction of the structure. This segment would also describe some of the problems I faced with the prototyping process and explained what I learnt in the process.
C-29
Prototype Precedent
Drawing inspiration from Gianoarlo Mazzantiâ&#x20AC;&#x2122;s El which has a similar structural form to my design. 10 I adapted the detail design and appropriated some of the structural elements to my structure.
10
10 10
C-30
Prototype Designs Detail Proposals 106
107
108
Detail 1
Detail 2
Detail 3
Figure 106-108: Three different Detail iterations
C-31
Prototype Design 1 Detail 1
Figure 111: Detail 1 Circular Joint pipes11
Detail 1 Components 1. Circular joint pipes 2. Circular hollow sections 3. Metal panels.
Figure 109: Detail 1
C-32
Figure 110: Detail 1 components
Prototype Design 2 Detail 2
Detail 2 Components 1. Circular joint pipes 2. Circular hollow sections 3. Variable rings with a slot for the panel 4. Metal panels.
Figure 112: Detail 2
Figure 113: Detail 2 components
C-33
Prototype Design 3 Detail 3
Figure 116: Bolt on metal plate 12
Detail 3 Components 1. Angled joints 2. Steel plates where Bolts will be attached to. 3. Metal panels.
Figure 114: Detail 3
Figure 115: Detail 3
C-34
Prototype Fabrication 1:20 3-D print prototypes to mimic the Cold/Hot press Process of Steel.
Figure 122: Detail 3 Prototype
Figure 117-122 shows 3D printed models that represent the actual design components that are made with steel. This prototypes facilitates and shows how compoUsing this fabrication means mimics how the actual product is fabricated
Figure 120-121: Detail 2 Prototype
Figure 117-119: Detail 1 Prototype
C-35
Prototype Fabrication Problems and Lessons
Through fabrication of the joints I learnt an Several important lessons.
3. In the fabrication Process Problems are bound to happen. When it does we need to think of ways to work around the issue.
1. We need to understand the machine creating the Detail In the fabrication of the details, my negligence in detailing In understanding the machine we would be able to prevent problems that would arise if we do not understand the 4. The importance of Protoyping (making sample joints) With the understanding of the machine can we know the the design. For example the 3-D printing machine has a 170 x 170 x 170 dimension for the printable space and a minimum 2 mm thickness for the product to be printed successfully. Similarly for other machines such as the CNC cutter and its pressure and speed of the cutting pen. The understanding of properties of the materials is also crucial in fabrication. With the understanding of the limitations we as designers have to work around these boundaries or design using alternative materials. 2. Tolerance needs to be considered in detailing a construction joint In my prototyping process, I overlooked the need to specify a tolerance for the detail fabrication. This lead to
required. Construction detail tend to be either slightly bigger or smaller depending on the nature of the detail component, the designerâ&#x20AC;&#x2122;s intention. Having made the mistake and learnt I would ensure in my future project and career would not face this problem again.
C-36
This procedure is seen in the actual construction process where subcontractors would bring their construction details to the builder and tender for a job. Hence I saw the importance of prototyping details. With the fabrication of a detail we can see product. Even though I was detailing a prototype that was representative of another material I served its purpose as through the
envisioned. Prototypes serves as a mock test for the actual fabrication of actual detail. This would help reduce chances of making bad details. In addition it enables the architect to see the detailâ&#x20AC;&#x2122;s With these prototypes we could also run structural test on them to ensure itâ&#x20AC;&#x2122;s performance.
Prototype Fabrication Problems and Lessons
(Making the best out of Mistakes) In sanding the detail I was able to rectify the problem with the connection between the detail components. In addition I was able
lets say a facade is originally pannelized by a clear material but the tenants wanted more privacy hence treating the glass such that barrier between the interior and exterior environment. Additionally the sanding of the prototype created a model that was closer in texture to represent steel. Sanding removed unwanted edges that was a result when making the Nurbs poly-surface into triangulated mesh. 6. Ensure Good Communication between the designer and the Subcontractor (Fabricator).
fabricate,which mimicked the construction process between an architect, the builder and the subcontractor of an actual building. At times designer has to detail the structural components and it the Fab-Lab assistants are experts in the fabrication process and I the designer. From my consultation with Fab-Lab, I realized the machine could not print the details I designed due to the Size of the components. Hence I needed to reduce the Size of the prototype. In addition, through communication with the Fab-Lab staff I learnt more about the machine and its actual printable space, the
of communication with the Fab-Lab and me. Hence I with better communication such problems could be avoided.
C-37
cvvvv
C3 Final Detail Model From the prototypes I have decided that Detail 1 was most appropriate as the components that are required for construction are available in the market and is a lot simpler to construct reducing the chance of making mistakes during fabrication. The detail would also have to be welder or screwed at the joints to increase its Structural stability. From the structural prototyping I also realized the structural instability of the design . Hence in the design would reduce the total number of Dodecahedron modules on one side. In addition the Dodecahedron pods higher up in space would have to be cross braced and stiffened.
C-39
Detail Selection Detail 1
Figure 123: Detail 1 Design
Figure 124: Detail 1 Prototype
Detail 1 is selected as my recommended Detail proposal, as it is the simplest and easiest to fabricate. In addition, the components
To fabricate the Dodecahedron modules I would recommend Prefabrication and installed on site to ensure a strict standard for this monumental design. In addition this design would probably require cross bracing and welding to increase the strength of the modules, since it would be raised to such heights .
Figure 125: Detail 1 Additional reinforcement method : Welding
Figure 126: Detail 1 Circular Joint pipes11
C-40
Design Models 1:2000 Site Model
This model shows the general structure and form of the design proposal in relation to the site. The model also has small scaled humans and the site context embossed into the base of the model.
Figure 127-128 : 1:2000 model
C-41
Design Models 1:200 Model
This model provides a clearer understanding of the structure with its scale. This prototype helps explain the components that might be too small in the 1:200 scale model.
w
w
l
Figure 129-131: 1:100 model of the tree
t
p
f
f
t
For the construction of these Dodecahedron pods model I used CNC card cutter. I used the make tabs Grasshopper algorithm to create cut and score lines, after unrolling the Dodecahedron poly-surface.
w
w
l
f
t
f
t
p
4
Figure 133: Tabs created on the surface. Figure 132: Grasshopper plug-in
4
C-42
Failures of the model and Learning outcomes Learning Outcomes
In constructing the Models I learnt how unstable the structure is. However the sense of instability of the structure is in line with my design concept. However to envision this design hypothetically, the design would have to be advised by a structural engineer. From the construction of both my models of the structure and the failures of the structure, I believe that the next step for this design to progress would be to either reduce the number of Dodecahedron pods or to have really strong bracing and welding in addition to the bolting of the structural elements to hold the large cantilever structure.
C-43
cvvvv
C4 Learning Objectives & Outcomes From Part C, I have learnt the importance of details in actualizing a design. As Mies van der Roheâ&#x20AC;&#x2122;s famous quote suggests â&#x20AC;&#x153;God lies in the detailâ&#x20AC;?, Details are the medium for which architecture is conveyed and realized. 13 Only with a rational detail proposal will a project become feasible design, the construction of it is still possible with additional bracing and perhaps the reduction of the Pods.
From Part C3 I am reminded of the value in creating physical models and how it provides a invaluable understanding of how the structure would stand or look in reference to the site. From this course I felt I have improved my presentation skills especially in conveying my design, Evident in the Photo renderings from Part B to Part C.
Through Prototyping in Part C2 I learnt 1.1 The importance of Understanding the Machine in creating the Details 1.2 The importance of The Finishing of the Detail created by the machine 2. That all details need to have tolerance 3. That problems are bound to happen in the process but 4. The importance of Protoyping 5. Make the best out of mistakes 6. Ensure good communication with the construction team the need to have certain tolerance in creation of a detail
C-45
Learning Outcomes and Objective from the Entire Course Learning Outcomes Through Studio Air, I have learnt technical skills of Computation Design. Grasshopper enables me to generate designs iterations quickly and accurately, which can aid my design process. Through this course I kangaroo, create designs that respond to the sun with ladybug. The limit with grasshopper is endless. Through this course I have picked up some of the computation design language and would continue to explore it in my subsequent years of study in my pursuit to becoming an architect. Having completed this course I am pleased with the things I have learnt. This course is great as it has pushed my designing and presentation skills. I will continue to improve and develop my designing process and methods to convey my design concept.
C-46
C-47
cvvvv
C5 Part C References
C-49
References 1.Numbeco, Pollution in Copenhagen, Denmark, http://www.numbeo.com/pollution/city_result.jsp?countr
3.FWSWallpaper,SpaceWallpaper7680,http://freewallsource.com/space-wallpaper-7680.
4.Leth, Christopher, Flea Market, http://crleth.blogspot.com.au/2012_09_01_archive.html edn, 2014 vols
5.visualnews,SupertreesofSingapore,http://www.visualnews.com/2012/07/31/supertrees-of-singapore/
6. ArchiDaily, AD Classics: The Plug-in City / Peter Cook, Archigram, http://www.archdaily.com/399329/
7.imgkid.com, Archigram Urbanism, http://imgkid.com/archigram-walking-city.shtml edn, 2014 vols
8.Russo, Julie, James Turrell / “Dividing the Light” Experience, http://surfwarpedspace.blogspot.com.
9. Ferry, Robert & M., Elizabeth, ‘Field Guide to Renwable Energy Technologies’,2012 10.Domus, El Bosque De La Esperanza, http://www.domusweb.it/en/architecture/2012/01/04/el-bosque-
11.Component Force, 19mm Round Tube Connectors, http://www.componentforce.co.uk/
12.imgarcade.com, Steel Plates Bolts and Steel, http://imgarcade.com/1/steel-plate-with-bolts/ edn, 2014
C-50
Appendix Design Algorithm Screengrabs
Grading surface
Platform
Exploration Facade
C-51