Portfolio for University of Michigan, Ann Arbor

Page 1

2021-2023 Selected Works E-mail: yuanruiqi1@126.com Tel: +86 15801802267


URBAN VACUOLE

BACKGROUND&RESEARCH

Project genre: system design Personal project Date: 2022/12-2023/02

People’s concerns

Global warming and Air pollution

An interview has been conducted to ask people’s opinions about environment. I t seems like although people admit the environment issues, they haven’t noticed the seriousness of the problem.

+1.11ć

6 million

+297%

Q:

Water shortage & pollution

agree that human beings are doing harm to 82% 82% environment.

1783 million

Industry revolution

HOW DO PEOPLE THINK ABOUT OUR ENVIRONMENT ?

Broadacre City 1930 With the development of vehicles, residence zones surroudng by 1 acre land for each are connected by super roads, enabling residents to plant and product on their own land.

regard that environment problems haven’t risked 60% 60% their daily life. expressing their willingnes to protect environ37.5% 37.5% ment but don’t know how to do it. 25% 25% regard environmental stuff none of their busi-

in 2025

Japan will release nuclear wastewater into the sea, contaminating more than half of the Pacific Ocean in 57 days

ness

21

About 1783 million people is predicted to suffer from water scarciy in 2025.

Human are too selfish that we don’t care any other spieces at all. We’ll ruin ourselves at last if we keep damage environment!

14 1.1 biliion

Organic Decentralization 1943 To solve the probem of congested city, in the following of Broadacre City, people suggest to organize daily functions tightly while decentralize occasional functions like watching shows.

I ‘m too busy to care this kind of thing. I’d rather pay much attention on my homework, instead of environmental stuff.

33

Plastic kills at least 390 mammals a year in Thai waters.

C i t i es a re ec o l og i cal bo di e s t hat hav e be e n ero de d an d p ol l u te d b y hu m an b ei n gs ... . ..

Risk E n v ir onment

Air pollution and no green land, living environment may be horrible......Resources like water,oil and so on may be used up. How can we live in the futrue???

Commuter

Traditional neighborhood

Public transport

Resources allocation

Deteriorating environment

Urban Vacuole system

Interacti ve archi tecture?

System framework

The ci ty of the futur e r uns on the v acuol e s y s tem , w hi ch affects al l as p ects of the ci ty .

Action

Ar r ange ar ound city center s which has new function?

$

T h e s e a re gi a n t s t ru c t u re s t h a t pa ra s i t i c a l l y i n h a bi t u rba n bu i l di n gs w h i c h c a n mo n i t o r e n v i ro n me n t a l i n di c a t o rs . T h e f a c i l i t i e s c a n be de v i de d i n t o v a c u o l e u n i t s a n d v a c u o l e h e a dqu a t e rs .

f u n c ti on

A n ur b an s y s tem b as ed on env i r onm ental r es our ces and hum an cons um i ng ? ?

Us er App

Vacu ole fa cility

U r b an m eg a- s tr uctur e w i h cer tai n s p eci al functi on?

Holog r ap hic p r oject ion f e e d b ack d at a

Urban regulation

System workflow

T h e w h o l e s y s t e m c o n s i s t s o f t h re e pa rt s :

C i t y of C yb e rp u n k?

Urban community

I do know the importance of protecting our earth, but I don’t want to devote myself to it. Driving cars is much more convenient than walking, you know!

Depleting resources

I g e t i n s pi ra t i o n f ro m v a c u ol e s . I t i s t h e ba s i c u n i t o f ce l l a n d a l s o h a s t h e f u n c ti o n o f f i l t ra t i o n , a ds o rpt i o n an d pu ri f i c a t i o n . I t h i n k o u r ci t i e s i n t h e f u t u re w i l l n e e d s y s t e ms l i k e t h e s e v a c u o l e s to h e l p u s w i t h s t a n d e n v i ro n m e n t a l pro bl e ms .

t w o ba sica s basics Two

Will our city return to the old pattern or it be changed dramatically through something totaly new?

N e u ra l n e tw o rk s fo r re a l -ti me e n v i ro n me n ta l q u a l i ty d e te c ti o n ......

Using public transport and neighborhood sections to conduct a walkable, multifunctional and compact community.

SYSTEM STRATEGY

U rb a n

Res ilient city ?

New Urbanism 1993

CONCEPT GENERATION

Pe op l e People full of panic is likely to indugle in depression, anxiety or sadness......We are dying for certain way to save ourselvers!

Occasional function

Professor

Global plastics production is 367 million tons in 2020 and is expected to reach 1.1 billion tons by 2050.

BRAIN STORMING

My work is just related to environment, so i care this topic obsviously. People must realize that protecting enivronment is everyone’s duty.

60

390

Vehicle

Urban of organic decentralization

student

367 million

Residence zones with lands

Congested city

student

Plastics pollution

Countryside

City center

Around 6 million people die from air polution every year.

57days

Gaden City 1920 To deal with the envirnment issues brought by industry revolution, city is the conbinatin o urban and countryside: urban inthe cener while countryside arounding it.

40+ interviewees Age 14 to 60 Expresing thier ives about environment-protecting

The average temperature is 1.11 higher than before from 1850 to 2019, showing the relative change of +297%.

An environment-friendly urban system assumption based on urban environment quality and rescources consuming in 2053.

Urban planning concept

Environment problems

M o ni t o r i ng

affe c t

f e e d b ac k

L i nk ed to fi anci al cons um i ng ......

affe c t i nf o r m at i o n

A i r p o llut i o n E nv i r o nm e nt c ap ac i t y

W at e r us age p las t i c us age c ap ac i t y

P e r s o nal r e s o ur c e s

U s e rs a dj u s t t h e i r be h a v i o u rs a c c o rdi n g t o t h e re s c o u rc e s e a c h mo n t h .

i nd i c at i ng device

V a c uole f a c i li ty

f e e d b ac k

Urba n s ys tem

ad j us t i ng

F i nanc e

Us er App

V a c u o l e sy st e m

C o m m uni t y

I nd i ca t o r

E co l o gi ca l va c u o le s ad s or b i mpo rt i e s a n d

c l ea n th e e n v iro n me nt .

Vir tual com m unity de v oted to save r esour ces?

T r ad i ti onal cur r ency w i l l b e r ep l aced b y a cur r ency cal l ed "v acuol e v al ue", w hi ch d i r ectl y r efl ects a p er s on' s env i r onm ental s tatus .

F e e di n g ba c k c i t y c o n di t i o n s t h ro u gh t h e h o l o gra ph i c pro j e c t i o n t o t h e c i t i z e n s w h i l e a dj u s t i n g t h e c o n di t i o n s a c c o rdi n g t o t h e f a c i l i t i e s a n d a pp.

On l i n e a pps w h i c h c a n I n f o rm u s e rs ’ o f t h e i r re s c o u rc e s a c c o rdi n g t o t h e e n v i ro n me n t a l i n di c a t o rs . U s e rs c a n a l s o u s e a pp t o i n t e ra c t w i t h t h e f a c i l i t i e s .

Service

An app can control h u m an consumi ng b a s ed on envri onm e nt resources

Urban s ys tem

Users can g o t o t he of f line V acuole t o g et t ransf er t heir vacuole value t o crash.

L and s c ap e c o nd i t i o n T r ans p o r t c o nd i t i o n Noise c o nd i t i o n

Air c o nd i t i o n C r o wd c o nd i t i o n

U rba n s y s t e m u pda t e t h e u rba n c o n di t i o n a c c o rdi n g t o t h e v a c u o l e s y s t e m.

V acuole f acilit y monit or t he environment al level f or each communit y, swit ching it t o rescources.


FINAL PART1

Vacuole facilities distribution

Function division

Traffic organization

Greenery landscape

P attern of Urban system Business

Vacuole facilities distribution

Commerical

Futur e ci t ie s c an be di v i ded i n to di ff erent 15-minut e sc ale vac uole c ommunit ies . Ea c h c o m m u n i t y cen ter h a s a v a cu o l e fac ilit y c ent er , whic h is r esp onsib le for r ele a si n g an d re gu l a ti n g th e reso u rces of t he whole c ommunit y. Vac uole fac ilit y nod e s are s e t u p i n gro u ps w i th i n th e c ommunit y for sur r ound ing r esid ent s t o ha ndle b u s i n e s s ; Th e serv i ce ra di u s o f eac h vac uole fac ilit y is 500-1000 m.

Residential

Function division T h e pr o j e ct p re s en ts a 15- mi n u te sca l e c ommunit y c onsist ing of c ommer c ial, offi c e a nd r es i d e n t i al area s. Th e cen ter i s f o r c ommer c ial func t ions, t he nor t hwest is fo r offi c e b u il d i n g s , an d th e o th er a rea s ar e for r esid ent ial.

Traffic organization T h e r o ad cu rve s aro u n d th e cen ter o f t he c ommunit y. The main r oad c onnec t s t o t h e co m m e rc i al c e n t er a n d th e seco n da ry r oad ext end s t o t he r esid ent ial ar ea.

Greenery landscape T h e la n d s cap e m ai n a xi s i s a rra n ged a r ound t he c ent r al b usiness d ist r ic t and t he se c o n d ary o n e is o f n o rth -so u th di rect ion. Ther e ar e gr een p ar ks in ever y r esid e n t i a l bl oc k .

V acuole sketch Vac uole ar c hit ec t ur e

V a c uole un i t

FINAL PART2

P rofile map of vacuol e facilities

LED s creen s w ith pictures q ue v iew s w il l repl ace w in dow s as th e en v iron m en t outs ide is h orribl e.

V a c uol e f ac i l i t ie s i n cl u de v a cu o l e f a cilit y c en te rs an d vu o le f a ci l i ty u n i ts. Th e pr ofi le m a p i l l u s t rat e s t h e i n si de stru ctu re a nd func ti o n of t w o t y p e s o f v a cu o l e f a ci l i ti es.

V acuol e atrium

I n s id e f u n cti o n :

G ian t s cul pture is l ocated in atrium an d peopl e can al ayze th e en v iron m en t data aroun d h ere.

V ac uo le f ac ilit y uni t

B u s in e s s w o rki n g U s e r ac ti v i ty

Va cu ole fa cility hea dqu arter

Dat a ana l y si s Qu i c k t u u n e l

Th e r e a r e de vi c e s i n s i de t h e w a l l o f t h e fa c i l i t y t o i n di c a t e t h e e n vi r o n me n t q u a l i t y n e a r b y.

Co mmu n i t y l o b b y

Elevat or

G ro u n d h al l

W o r k i ng o ffi c e Var i o us j o b o p p o r t uni t i e s wi ll b e b r o ught i n t he f ut ur e . P e o p le d o r e lat i v e j o b s c an wo r k he r e .

U s e r s a t t e n d c o mmu n i t y a c i vi t i e s a n d c o mmu n i c a t e w i t h e a c h o t h e r h e r e .

Use rs d o fin ance a n d tra n sa c ti o n act i vi t ies h ere.

Model presentation

S hape generation Ga i n i n spi ra ti on f ro m h y dro n e.

F unction distribution Par asit e on sim p le ar c hit ec t ur e b od ies.

St a g g e r b o di e s a n d a dd q u i c k c o n n e c tions.

A dd flo o r s a n d de t a i l s o f t h e Va c uo l e fa c i l i t y.!

Organization and connection

U s e v ac uo le f ac i li t i e s t o m ai nt ai n t he c i t y .

Us er activ ity

Main f un ction : Data an al ys is

Inside structure B us i ne s s wo r k i ng

Use a trium s t o loc at e el ev a to r s as ver t ival ro u tes of t he ar t ic hur es.

M ai n f un ction : B us in es s w orkin g

V ac uo le uni t s i nd i c at e e nv i r o nm e nt quali t y ne ar b y whi le v ac uo le c e nt e r analy s e t he d at a.

U s e fa s t i g i a t e t u n n e l s t o c o n e c t e a c h va c u o l e fa c i l i t y u n i t q u i c kl y.

Ea c h t u n n e l h a s 3 c h a n nels which can contain 5 p e o p l e fo r o n c e

T r ad i t i o nal s t r uc t ur e o f wo r k i ng o ffi c e

U s e r ac t i v i t y 6 m hi gh C o m m uni t y lo b b y f o r e ac h 3 fl o o r s .

Data an al ys is Fl exibl e circl es con s is t of s pecial s pace f or res earch ers to an al ys e data.


FINAL PART3

Fr o m h e r e u s e r s c a n q ui c k l y g o t o t h e Va c u o l e .

Flowchart

1 R ec ei ve no t ifi c at io n

3 Sea rch res cou rces s witching

2 Vac uo le m ap

4

5 Profile dis cov ery

6

Profile res cou rces

7 Cons u ming plan

8

Ed i t th e pla n 9 Q ui c k ly pla n n e d

S witch res ou rces

1 0 U si n g c on d i ti on of c e r ta i n d a te C li c k he r e t o k no w ho w m uc h r e s c o ur c e s t he b e hav i o ur c o s t s !

Us e r s di s c o ve r e n vi r o n me n t - r e l a t e d act i vi t i e s o r i n fo r ma t i o n t h r o u g h h e r e .

17

Post discov e r y

16

View d i s co v e ry

15 C o m m unit y d i s co ver y

12

Co m m uni t y r esc o ur c es

U s e r s c a n b e fu l l y i n fo r me d o f t he c o m m uni t y us i ng c o nd i t i o n a n d b e e n c o u r a g e d t o c o n s um e le s s t hr o ugh ‘ i llus t r at i o n ’ a n d ‘r a n ki n g ’p a g e s .

1 3 Using i llust r at io n

1 4 M ember ranking

C li c k he r e c an i nt e r ac t wi t h V ac uo le D e v i e s .

2 0 My pa g e

2 1 My pos ition

11 1 8 My excha ng e

Usi n g i llustr a ti on Us in g il l us tration to s h ow h ow m uch res cources us ers h av e us ed an d pl an n ed.

Users’ rescources using conditions are related to their finanical condition. Overusing will cause ‘vacuole value’ penalty.

1 9 Explana tion

Wireframe Wireframe

OUTCOME

It ’ s b et t er t ak in g b us . . .

I ha v e t o sa v e my re sco u rce s t hi s t me . Here com e s t he rescou rce s fo r t hi s m onth!

2

3

H o w t o use f or t his m o nt h?

G o to the v a cuole facility......

Vi s u a l i l l u s t r a t i o n s ar e u s e d t o i n fo r m u s e r s o f t h e i r r e s c o u r c e s u s ing c o n di t i o n c l e a r l y a nd h e l p t h e m t o ma ke plan of it.

1 Re s c o ur ce s f or t h i s m on t h is r e l e as i n g !

M ap f o r t hi s p age he lp s us e r s t o go t o t he v ac uo le f ac i li t e s .

4

A t th e firs t d ay o f th e mo n th , u sers c an b e infor med of t heir r esour c es for t h i s m o n t h b y th i s pa ge, a cco rdi n g t o t heir b ehaviour s for last mont h. Pr o je c t i o n dr a ft o f i t

f r o m V ac5 Tuoakele Mmaco ney hi ne!

6

P u rchas e v a cu ole fina nce produ ct...?

Va c u o l e ma c h i n e s a r e a b l e fo r u s e r s t o e xt r a c t t h e i r va c u o l e va l e b y s c a n n i n g u s e r s ’ c o de s o n Ac c o u n p a g e .

A tte n d o ffl i n e co m m u n i ty a cti v i ti e s . . . O ffl ine c ommunit y ac t ivit ies ar e hold in vac uole fac ilit ies while ac t ivit ies infor mat ion c an b e sear c hed on C om munit y p age.

Search for our activity on you r phone!

A s t he p i c t ur e ab o v e , t he ai r c o nd i t i o n f o r c e r t ai n d ay i s no m al t hat t he s y s t e m ad v i s e s p e o p le t o r e d uc e o ut s i d e ac t i v i t i e s .

R e lat e d wo r k m e n c an i nt r o d uc e s ui t ab le fi nanc e p r o d uc t f o r us e r s i n v ac uo le f ac i li t i e s , ac c o r d i n t o t he i r v ac uo le v alue c o nd i t o ns .

I ’ m g o nna e xt ra ct so me mo ne y. . .

Bu y fi n an ce p rodu cts ?

T h e s creen s of v acuol e f acil ities can project th real -tim e uran con dition l ike tran s pot con dition .


Background Stage symptom A l z h e i me r 's d i s e a s e i s o n e o f t h e mo s t c o mmo n d i s e a s e s i n t h e e l d e r l y p o p u l a ti o n , a n d i ts sym p to m s ca n b e d i vi d e d i n to th r e e sta g e s: e a r l y, m i d d l e a n d fi n a l . P a t i e n t s wi l l e n t e r d i f f e r e n t s t a g e s o v e r t i me , e x p e r i e n c i n g s y mp t o ms s uch a s fo r g e tti n g th i n g s o r m e m o r y co n fu si o n . T h e fi l m Th e Fa t h e r te l l s th e sto r y o f a n e l d e r l y p e r s o n s u f f e r i n g f r o m t h i s c o n d i t i o n a n d t h e i r f a mi l i e s . T h e f il m p r o vi d e s a fi r st p e r sp e cti ve o n h o w th e w o r l d i n th e e ye s o f th e e l d e r l y b e co m e s c h a o t i c a n d o u t o f o r d e r a s t h e d i s e a s e p r o g r e s s e s , r e s u l t i n g i n i r r i t a b i l i ty, se n si ti vi ty a n d vu l n e r a b i l i ty o f th e p a ti e n t. At th e e n d o f th e fi l m , th e h e l p l e ss o l d ma n a l mo s t f o r g e t s e v e r y t h i n g , a s i f l o s t i n t h e p a l a c e o f me mo r y , o n l y r e p e a ti n g h i s m o th e r ' s n a m e o ve r a n d o ve r a g a i n , w h i ch i m p r e sse d m e so m u ch . Ba se d o n t h i s , I wa n t e d t o c r e a t e a p r o j e c t t o d e p i c t t h e i n n e r wo r l d o f A l z h e i m e r ' s p a ti e n ts.

1

1

Earl y Ea r l y p a ti e n ts a r e a b l e t o live independent ly, but t heir skills ar e m ildly i m p a i r e d . Psych o l o g i cal char act er ist ics ar e conf usion, guilt and so on. M ood

Be h a vi o ur

E ar ly L o s t wa t c h

De p r e s s i o n

L o s t wa y

2

C onf used

H azy

Ea sy to l o st w ay

P ar anoid

Guilt y

2

Middle

rts in impor -

M e m o r y d a m a g e light ly

Co n f u s e p e o p l e

Mi ddl e In th e m i d d l e sta g e , p at ient s lack t he abilit y t o live and m ay exper ience i l l u si o n s. Psych o l o g i cal char act er ist ics ar e ir r it abilit y, anxiet y, et c.

H a ve i l l u si o n

Mood

B e h a vi o ur

H a ve i l l u si ons u n a b l e to fi n d th e ir bedr oom s

LOST IN TIME Project genre: Game Personal project Date: 2023/03-2023/05

order

F r o m h e re t o s t ep in a j o u r n e y of memory .

A nxious

Bad-tempered

Lonely

D epr essed

3

3

Fi nal Em o ti o n a l l y b r e a k d o w n

Be j a v m u ta b l y

Fi na l D u r i n g th i s sta g e , p a tient s ar e in com plet e disabilit y. The m ind becom es moody and numb.

M i ss m o th e r

Mood

B e h a vi o ur

This is an interactive game in order to simulate the scenes of Alzheimer patients based on narrative space concept. Players control a sphere passing through the space blocks by keyboard to understand the feeling of Alzheimer patients.

O n l y h a ve p a r t o f m em or ies

N um b

C apr icious

U n a b l e to i d e n ti fy t hem selves

I ndif f er ent

Moody

Research Basic condition

Inter vi ew

I n o r de r t o u n d e r s t and t he prev alenc e of Alzh e ime r's d ise a se in so cie ty a n d its h a rm to s o c i e t y , I r e v i e we d r e l e v a n t i n f o r ma t i o n . I t i s c o n c l u d e d t h a t t h e p a t i e n t b a s e o f t h i s d i s e a s e i s l a r g e , a n d m o st o f th e m a r e e l d e r l y. In a d d i ti o n , i t i s a l so h a r m fu l to th e s oci a l e c o n o m y . T h eref ore, it i s nec es s ar y to p a y a tte n tio n to th is a re a .

Serious aging problem

16%

Huge propotion of old patients

I n 2050, t here w i l l be m or e th a n 1 .5 b illio n p e opl e ov er t he age of 65, a cco u n tin g fo r 1 6 % o f t he t ot al populat i on.

67%

Economic damage

A b o u t 6 7 p e r c e n t o f t h e e s t i ma t e d 2 6 mi l l i o n s u f f e r e r s wo r l d wi d e a r e o v e r 6 5 y e a r s o l d .

17

1

I i n te r vi e w e d 1 3 fa m i l y m e m b e r s o f p a ti e n ts to u n d e r sta n d th e sp e ci fi c d i ffi cu l ti e s fa ce d b y fa m i l y m e m b e r s i n ca r i n g fo r p a ti e n ts. O n e o f th e m m e n ti o n e d th a t th e r e a so n w h y i t i s d i fficu l t to co m m u n i ca te w i th p a ti e n ts i s th a t th e y o fte n d o n o t u n d e rsta n d w h y th e p a ti e n ts su d d e n l y b e co m e a n g r y.

T h e e co n o m i c b u r d e n o f Al zh e i m e r ' s d i se a se i n C h i n a fr o m 2 0 1 5 to 2 0 3 0 h a s i n cr e a se d fr o m a b o u t 1 .2 tr i l l i o n yu a n to 1 7 tr i l l i o n yu a n .

L iterature review

GUIFEN WANG

PATIENT

AGE: 54 wife of the patient

ZHIQIANG LI AGE: 60

I f ur t h e r c h e c k e d t he l i t erat ure t o understa n d th e re le va n t situ a tio n , a n d th e ca re situ a ti o n o f t h e p a t i e n t 's f a mi l y me mb e r s c a u g h t my a t t e n t i o n . L i t e r a t u r e s h o ws t h a t c a r i n g f o r A l z h e i m e r ' s p a ti e n ts i s ve r y d i ffi cu l t, a n d th e i r fa m i l i e s fa ce p h ysi ca l a n d p sych o l o g i c a l t o r t ure. M any f ami l y memb e rs me n tio n e d th a t th e y h a d d ifficu lty co mmu ni c a t i n g wi t h p a t i e n t s . I fe e l so ti r e d p h ysi ca l l y.M y h u sb a n d i s m u ch ta l l e r th a n m e . N o w e ve r y d a y I h a ve to d r e ss h i m , b a th e h i m , a n d l e a d h i m w h e n h e g o e s o u t. I' m n o t yo u n g a n ym o r e , a n d so m e ti m e s I ca n ' t l i ft m y a r m a t a l l . M y a r m h u r ts e ve r y n i g h t a n d I ca n ' t sl e e p .

M o r e th a n 9 0 % o f fa m i l y ca r e g i ve r s fe e l u n a b l e to co m m u n i ca te w i th th e e l d e r l y d u r i n g th e ca r e p r o ce ss. C o n fu se d th i n ki n g a n d un cl e a r e xp r e ssi o n s m a ke i t d i ffi cu l t fo r fa m i l y ca r e g i ve r s to c o m m u n i ca te e ffe cti ve l y w i th th e m , l e a d i n g to a n xi e ty a n d o th e r em o ti o n s, w h i ch a ffe cts th e i r o w n m e n ta l h e a l th .

T a k ing c are of A lz hei m er' s p a tie n ts is ve ry d ifficu lt. Th e p a tie n ts c a nnot li v e i ndependent l y , ca n n o t re co g n ize th e ir fa mily me mb e rs, c a nnot ev en f i nd t hei r ow n ro o m a t h o me , a n d g ra d u a lly lo se th e l i f e s k il l s of dres s i ng and wa sh in g th e ir fa ce s. L a te -sta g e p a tie n ts f a c e paral y s i s , w hi c h m ean s th e y n e e d ro u n d -th e -clo ck ca re fro m t h ei r f ami l i es .

R e se a r c h s h o ws t h a t wh e n t a k i n g c a r e o f p a t i e n t s , t h e i r fa milies wi l l f e e l t h a t t h e y a r e n e e d e d a n d h a v e p o s i t i v e e mo tion s t h a t e n h a n c e t h e i r s e n s e o f s e l f - wo r t h . Ho we ve r, 7 0 % o f f a mi l y me mb e r s e x p e r i e n c e n e g a t i v e e mo tion s s u c h a s a n g e r / i r r i t a b i l i t y d u r i n g t h e c a r e p ro ce ss .

PATIENT JIANJUN XIONG AGE: 68

Negative emotional state of family caregivers

Communication difficulties state of family caregivers

7 3 .53% S o m e t im es

Depression and loneliness state of family caregivers

26 .4 7 % Ne ve r

29 . 4 1 % Us u a l l y

W h e n I w a s ta ki n g ca r e o f m y o l d m a n , I fe l t to o e xh a u ste d . H e h a s to e a t a m e a l e ve r y h o u r a n d e a t w h i l e p l a yi n g . W h a t w a s e ve n m o r e i n to l e r ab l e to m e w a s th a t h e g o t u p i n th e m i d d l e o f th e n i g h t l o o ki n g fo r so m e th i n g a n d sp e n t m o st o f th e n i g h t! So m e ti m e s I r e a l l y ca n ' t sta n d i t!

2 3 .5 3 % U su a l l y 2.94% Seldom

2 .9 4 % N e ve r

AGE: 65 wife of the patient

HONGJUN LI AGE: 73

JINGRONG WANG AGE: 70 HUSBAND of the patient

M y w i fe w a s o r i g i n ally a ver y gent le per son, b u t a fte r g e tti n g si c k, she of t en scolded m e fo r n o r e a so n. Eve n t hough w e had m ade an a p p o i n tm e n t ye ste r day t o go f or a w alk to n i g h t, w h e n I ca l led her she w ould suddenly sta r t i n su l ti n g m e . I r eally didn't under st and w h y sh e w a s a n g r y , and she scolded her ver y h a r sh l y, w h i ch r e a lly m ade m e sad.

LI MA

7 0 .5 9 % So m e ti m e s

67 . 6 5 % S o me t i me s

HONGMEI ZHANG

PATIENT

2.9 4 % A l w a ys

AGE: 51 DAUGHTER of the patient

PATIENT YUHUI MA AGE: 83

What I can't st and t he m ost is t hat m y f at her is of t en angr y f or no r eason. For exam ple, he alw ays r ef uses t o cooper at e w hen I t r y t o dr ess him , and t hen he suddenly loses his t em per , t hinking t hat I am dist ur bing him . O r m aybe he of t en loses t hings and t hen says w e st ole t hem . . . I t f eels like m y pat ience is exhaust ed.


Desgin concept

Ideation Desgin thought

In th e e n d , I d e fi n e d th e fo r m o f th i s p r o j e ct a s a sp a ce - b a se d i n te r act ive gam e, using dif f er ent spat ial languages t o f or m a ve r ti ca l m a ze . At th e sa m e ti m e , I ch a n g e d th e m a ze th r o u g h va r i o us int er act ive m et hods t o convey dif f er ent em ot ions. Pl a ye r s co n tr o l th e b a l l to tr a ve l th r o u g h th i s m a ze , fa ci n g th e d i sa ppear ance, r upt ur e and collision of blocks, just like t he a m n e si a , m e m o r y co n fu si o n a n d h a l l u ci n a ti o n s e xp e r i e n ce d b y Al zh eim er 's pat ient s.

B ase d o n t h e a b o v e s i t uat i on, I bel i ev e t h a t th e d ile mma o f p a tie n ts a n d th e ir fa milie s lies i n t h e e x i s t e n c e o f c o g n i t i v e b i a s , s o I wa n t t o h e l p p e o p l e u n d e r s t a n d t h e m t h r o u g h a p r o j e ct th a t d e p i cts th e w o r l d i n th e e ye s o f p a ti e n ts. R a th e r th a n te l l i n g p eopl e a b o u t t h e pli ght of pat i ent s i n a did a ctic wa y, I wa n te d to e n co u ra g e p e o p le to e x p e r i e n c e i t i n a mo r e i n t e r e s t i n g , i mme r s i v e wa y . S o I i ma g i n e d u s i n g g a me s a s a n e n t e r t a i n m e n t fo r m . At th e sa m e ti m e , I d o n ’ t w a n t to m a ke th e a tm o sp h e r e to o sad , b u t h o p e t hat play ers c an get a g e n tle a n d h e a lin g fe e lin g th ro u g h th e g a me .

T h e g a m e i s d i vi d e d i n to 3 ch a p te r s a n d 1 1 sta g e s, w h i ch co r r e sp o nd t o t he d i ffe r e n t sym p to m s o f Al zh e i m e r ' s d i se a se i n th e th r e e sta g e s. I m ade t he f ir st ch a p te r i n to a g a m e d e m o . I h o p e th a t i n th i s w a y, p e o p l e ca n b e tte r under sta n d th e w o r l d th r o u g h th e e ye s o f p a ti e n ts.

I nspiration M y i nsp i r a t i o n c o mes f rom t w o t heories : sp a ce n a rra tive a n d g a me n a rra tive . I wa s ve ry e x c i t e d wh e n I l e a r n e d a b o u t s p a t i a l n a r r a t i v e t e c h n i q u e s i n my u n d e r g r a d u a t e d e g r e e . I t h i nk i t i s ve r y ch a r m i n g to u se sp a ti a l l a n g u a g e to co n ve y e m o ti o n s, b eca us e i t i s a b s t rac t and i m pac t f ul, w hi c h me a n s th a t p e o p le ca n fe e l e mo tio n s in a va r i e t y o f wa y s . d i v e r s i f y y o u r o wn u n d e r s t a n d i n g . T h e h u ma n b r a i n c a n a l s o b e r e g a r d e d a s a p a l a ce th a t sto r e s d i ffe r e n t m e m o r i e s. Al zh e i m e r ' s p a ti e n ts a r e l i ke p eopl e l o s t i n t h i s palac e, s o i t i s v ery ap p ro p ria te to u se sp a tia l la n g u a g e to d e scrib e the wo r l d i n t h e i r e y e s . A t t h e s a me t i me , t h e s p a c e g a me M onum ent Val l ey a l s o i n s p i r e d m e . I a l so r e fe r e n ce d th i s g a m e i n th e g a m e ' s a r t styl e a n d g a m e n ar r at i v e l a n g u a g e .

Game narrative

Space narrative Design

Designer

Experiencer

music form color play method

Holy church Experiencer

......

......

Light music

<Monument Valley>

......

Experience

......

Experience

Narrative game

context

material order atmosphere measure

context

Design

Designer

Narrative space

Shaking feeling

Various routes Agressive color

Low speed Order

Disorder

Jewish Museum

Condusion

Confusion

Peace

Angry

<Smash Hit>

Sketch Space narrative

I d r e w t h e b a s ic f ramew ork of t he ga m e a n d t h e repres ent at ion of t he bu i l d i n g s i n eac h c hapt er. I hope t hat t h e e x p r e s s i o n s t y le of t he game i s m o r e a b s t r a c t , s o t he s pat i al f orm is m a i n l y b a s e d on s i m ple element s , su c h a s c u b e s or c y li nders .

Experience

Player

G ame

G a m e ch a p te r

S ym pt on st age

Chapter1

E arl y

Chapter2

M i ddl e

Chapter3

F i nal

Simulate

P at i ent

Game narrative

O ther assumptions

Strategy

T h e fo l l o w i n g se cti o n s p r e se n t m y gam e vision f or th e n e xt tw o p h a se s.

I o r gani z e d t h e g a me s t rat egies at di f f eren t sta g e s th ro u g h a ta b le , su ch a s th e sp a tia l la n g u a g e u s e d a n d i n t e r a c t i o n me t h o d s .

ĉ.Get lost in the palace Disease phase

phase 5 move up dand down

ċ .Return to the motherland

Ċ .Crash of the irritation

E arly : R egularly f o rg e t th in g s like th e lo ca tio n o f th e ir stu ffs with a s e n s e o f c o n f u s i o n .

chapter Ċ

Me d i u m: T h e p a t i e n t s ma y mi s l e a d t h e i r r e l a t i v e s a n d t h e co r r e ct ti m e l i n e , th u s a r e e sa y to fe e l a n g r y , a n x i o u s a n d p a n i c wi t h t h e i r d i s o r d e r e d me mo r y .

Circulation Tw ining r out es br ing t he spher e up and dow n, pr oviding a sense of conf usion.

F i n a l :T h e p a ti e n ts o n l y r e m e m b e r th e i r m o st ch e r i sh e d th i n g s l i ke th e i r m o th e r s’ n a m e s.

Ga m e phase

Order

Diva rica tio n

Loop

Re p e t i t i o n

Ci r c u l a t i o n

Di s o r d e r

C r a sh

Drop

Sky w a n d e r

Mood

Calm

C o n fu se d

Ha zy

Perplexed

Annoyed

Anxious

An g r y

Pa n i c

Lonely

Sky sta i r D e p r e ssi o n

Fly

Pe a ce fu l

chapter Ċ Space form

phase 6 Shaking blocks

Disorder I n te r a c t i v e method

M ov e regul arly

C e rta in b lo cks d isa p p e a r

Re t u r n t o t h e f o r me r f l o o r

L o o p ro u te

Mo v e u p a n d d o wn

Shaking blocks

Be cr a sh e d b y ce r ta i n b l o cks

Sp h e r e m o ve s th r o u g h t he chaot ic blocks, fe e l i n g a se n se o f d i so r der . D r o p p i n g b l o cks

F l o a ti n g b l o cks

C o n fu si n g sta i r s

F l y i n th e sky

Color

chapter Ċ phase 7 Be crashed by certain blocks

Crash

Game flow

C er t ain blocks cr ash t ow ar d t he spher e, sim ulat ing t he anxiet y and angr y of t he pat ient s.

The f ol l o w i n g c o n t ent s how s t he f i rs t phase o f th e g a me p ro ce ss.

Start Space na r r a tiv e A short animation at the beginning, showing a man walking in the palace and vanishing into a luminous sphere at last.

Order Correct route Players use keyboards to control the sphere moving on the square blocks.

D i va r i ca ti o n

Loop

Interactive point

Correct route

Vanished block

Confusing route

Certain blocks will vanish when sphere hit the interactive points.

Only the inner way is the correct route, or players will get lost in the following blocks.

Loop

Repetition

Interactive point

Correct door

chapter ċ

Appeared route

Confusing door

phase 10 Confusing stairs

When the sphere hit here, a new path will appear, leading players lost in a loop.

Output door Only one door for each floor is correct, or players will return to the former floor.

Sky stair At th e l a st ch a p te r , th e sp h e r e fl y o n th e sky sta i r , fe e l i n g a se n se o f p e a ce .


Game development React-Three.js

Rhino Modeling I m a de my model s k et c hes o n p ro cre a te a n d u se d Rh in o to co n stru ct th e m o del . B l ender is us ed t o a d ju st th e mo d e l in o rd e r to ma ke th e mo d e l su i t a b l e fo r m y c oding.

App Deployment

I i mp l e me n t e d t h i s e x p e r i e n c e u s i n g Re a c t j s a n d T h r e e . j s, a n s t a t e - o f - t h e - a r t f r o n t e n d p r o g r a mmi n g l i b r a r y . He r e I wa nt to i n tr o d u ce t h e c o mp o n e n t s t h a t g o e s i n t o c r e a t i n g t h i s e x p e r i e n c e , an d th e d e m o n strate intricacies that goes into the interactions.

I u se d Ve r ce l to d e p l o y m y R e a ct a p p . L i n ki n g m y Ve r ce l p r o j e ct to m y G i tH u b r e p o cr e a te d a se a m l e ss e xp e r i e n ce fr o m p u b l i sh i n g ch a n g e s to d e p l o ym e n t.

Play Testing I i n vi te d fi ve stu d e n ts to d o g a m e test ing. A ccor ding t o t he f eedback, I adjust e d th e p o si ti o n o f th e ca m e r a so that t he per spect ive can change accor ding t o th e b a l l . Be si d e s, I sh o w e d m y vi sion f or t he color s of t he gam e scr een in t he fi n a l d i sp l a y scr e e n sh o t.

Fin a l mo d e l d ra ft

F i l e str u ctu r e

V e r ce l d e p l o ym e n t

Pl a y t est ing M odeli ng in R hi n o

S a mp l e s c r i p t f o r c a me r a mo v e me n t

G i th u b Pa g e

Ad ju st in Ble n d e r

h ttp s://g i th u b .co m /se n h a o w /fi n d - yo u r - p a th O r i g inal color

Presentation h ttps : / / f ind - y our - pa th .v e rc e l .a p p /

Loop

G e t l o st i n th e l o o p r o u te ...

S t ar t an i m a ti o n

Ph a se 1 Ord e r

P h ase 2 D i v a r i c a t i o n

Ph a se 3 L o o p

disorder Ru sh i n ch a so s.

CRASH

S uf f er ed f r om t he ear t hquake of t hem ind.

REPTION I t s e e ms l i k e I ’ v e been there before...?

P h ase 3 L o o p - - n e w rout e

Ph a se 4 Re p et i t i o n


Project genre: installation Personal project Date: 2023/03-2023/05

H u m a n c a n n o t r ef u s e t h e t em p t t h o u g h t h ey k n o w t h e t em p t c o mes f r o m i n eq u i t y . T h i s i s a n i n t er a c t i v e d ev i c e t h a t c o n t a i n s a f ea s t s c en e o r n a me n t a n d a r el a t ed s h o r t f i l m w h i c h r ef l ec t s t h e original sin of cynicism.

BACKGROUND What is happening in our world?

eNVIRONMENT PROBLEM

E n v i ro nm ent a l pr o bl em s a r e incr ea s ing day by day, and people con t i n u e

hOW DO I BECOME A CYNICS ? W h a t f o l l o ws is a r ec o r d o f wh a t h a s b een g o in g o n in t h e wo r l d in r ec en t y ea r s a n d m y t h o u g h t s o n it . Th es e p a g es s h o w h o w I b ec a me a c y n ic .

Technological PROGRESS

to d est roy t he envi r o nment while knowing the dangers: countless for-

Changes in technology have led to more frequent changes in infor-

es ts h a v e b ee n cu t d o w n; Ja pa n h a s a n nounced that it is discharging nuclear was te w a t er i nt o t h e s ea ; t h e r ed u ct io n of biodiversity is still increasing. . .

For example, a young girl in China claimed to have been sexually assaulted, but it

H uma n b ei ng s a r e a l w a ys unable we k n ow

t o r e s t r a i n t h ei r cr i mes , even if

t he d anger s .

mation , and countless reversals of social news have sapped people's enthusiasm. was proven to be a fake news story after widespread public discussion. Such instances are common, making people numb to social events .

frequent wars O ur w orld is cons t ant ly at w ar. Des pit e t he e nd les s report s ab out refugee child ren and ant i-w ar propagand a, t he s ame t hing happens over and over again. I us ed t o b e eas ily t ouched b y t hes e report s , b ut as t ime w ent b y, I grad ually realized

SOCIAL CONFLICT

that th ese p r op agand a could not

c h ange th e or i gi nal ev i l of manki nd , s o I b ecame numb .

Social conflicts are becoming more and more acute, and topics related to gender and race are always widely discussed, yet still unanswered . Some people think that the casting of "The Little Mermaid" gives black actors fairer employment opportunities, while others think that excessive political correctness is also unfair to the original. Such questions never seem to be answered, and a per-

fect society is just a bubble .

Environmental Paradox A S wedis h ec o - f r ien dl y g ir l ch o s e t o a t t en d a c o n f er en c e o n a y a c h t in s t ea d o f f l y in g t o r edu c e c a r b o n em is s io n s . H o wev er , f o r s a f e t y r ea s o n s , t wo o t h er h el ic o p t e r s es c o r t e d h er t r ip . Th is k in d o f en v ir o n m en t a l p r o t ec t io n f eel s v er y h y p o c r it ic a l t o me , wh ic h m a kes it ha rd f o r me to be-

What do we think in our mind? Moved

Helpless

Indifferent

Numb Sexual

lieve it n o w wh en I h ea r m a n y s eem in g l y c o r r ec t s l o g a n s .

Surprised

Hopeless

ENVIRONMENT Angry Enthusiastic VEGETARIANISMAnxious Skeptical ANIMAL PROTECTIONDepression POLITICAL CONFLICT Justicial Cynical NATIONLISM ENERGY NegativeLIVES MATTER FEMINISM CULTURE Shocked CLASS CONTRADICTIONA Silent Selfish GENDER EQUALITY

WE ARE

feel contr ad i ctor y and h yp ocr i ti cal ,

CYNICS ! Cynicis m is divided int o clas s ical cynicis m and modern cynicis m. People who are cynical in t he face of t he cont radict ions of realit y, b ut are pas s ive b ecaus e t hey know t hey are powerles s t o change, is called modern cynicis m and is t he cynicis m explore d in t his project .

hypocritical morality I can' t s t and t he s ight of chickens and d ucks b eing s laught ere d , b ut I t horoughly enj oy eat ing t hem w hen I' m at t he d inne r t ab le . This makes me as if my compas s ion means not hing at all, b ecaus e my act ions d o harm t he lives of ot her s pecies .

CONCLUSION Based on the above explanation, I gradually realized that human beings are

inherently sinful, even if we realize that it is wrong. So I became numb, and instead of thinking painfully about these things, I would rather enjoy myself in the moment, because thinking is meaningless. Under this concept, I often feel that I live like an animal, only following primitive desires. I was scared that I had this kind of thought but didn’t know how to solve it, so I came up with this project to encourage people to reflect.


Research Key features of modern cynicism

development of cynicism I n or d er t o u n d er s t a nd t h e m ea ning o f cynicism, I consulted the literature and lea r n e d th a t th e mea n i n g of cy n i ci sm h a s ch a n ged gr ea tl y f r om a n ci en t ti mes t o t h e p resent . T h e cynicis m t h is pr o ject refers to is modern cynicism, which is m or e of a p ej or a ti v e ter m.

EARLY C la s s i c al c y ni c ism

The Greek city-state system collapsed

M id - 5th c e ntu r y B . C .

An ti sten e sˈ ‘ "l i v e l i k e a d og.’ "

Interview

15 CYNICS

I s ea r c h ed f o r m o r e in f o r ma t io n o n wh a t m o der n c y n ic is m m ea n s . I t h in k m o der n c y n ic is m c a n b e u n der s to o d a s n o t a g r eein g wit h e v er y t h in g b u t n o t r ej ec t in g ev er y t h in g .

What do we think in our mind?

de fi n i ti on

C on temp t f or p ol i ti ca l a u th or i ty a n d a bsta i n f r om ma ter i a l d esi r es

A t t he e nd o f t h e 5t h cent u r y BC , the Greek c l a ss ica l cynics expr essed t hei r d i ssa tis f a ct io n w it h t h e s ecula r w o rl d t hr o u g h t h eir u no r t h o dox b eha v i o r and cynica l a t t it ude, ho p i ng t o rebu il d s o ciet y.

A n ex a m p l e o f " j u s t if ic a tio n b y dis b el ief" in s o c io c u l t u r a l a n d a n eg a t iv e a t t it u de o f " u n der s t a n din g wit h o u t r ej ec t io n , s o b r iet y wit h o u t r e s is t a n c e, a n d a c c ep t a n c e wit h o u t r ec o g n it io n" o f t h e s y s t em wit h wh ic h o n e is unhappy. - - - X u f en g ( 2 0 0 5)

I Interviewed 15 people who displayed a tendency toward cynicism in order to understand the inner thoughts of the cynics. In the interview, many people said that when faced with things or people they did not approve of, they often behaved in a

submissive manner . For example, someone mentioned that he hated his boss very much but showed great respect when facing him.

“M a n y s t u den t s f ig h t ed f o r th eir right s d uring t h e q u a r a n t in e p er io d Wel l I t hank t hem, b ut I wo n ’ t j o in t h e m . ”

Th r ee m a in c h a r a c t er is t ic s o f t h e p o s t - E n l ig h t en m en t f a l s e c o n s c io u s n es s a r e " u n p r in cip l ed s k ep t ic is m , " " a wa r e l ie, " a n d " u n r e s is t in g c y n icis m" . - - - C a o q i( 2 0 15) Accepting and mocking money

The em p i re d is int eg r a t es a f t er A l ex a nd er 's d ea t h

I t is a p o s t - E n l ig h t en men t f a l s e c o n s c io u s n es s t h a t is dis t in g u is h ed b y " ex t r em e s el f - in t er es t" in h u m a n ec o l o g y , de n ia l o f " h u m a n g o o dn es s " in m o r a l v iews , a n d a p r o p en s it y t o p u r s u e h a p p in es s a n d s u b s is t.

L A T E Cl a ssica l cynicism l a t e 4 t h cent ur y B. C.

Realistic a n d sta r ti n g to f i t into soci ety

G r eece w a s p r ogr essi v el y f a l l i n g a p a r t by th e cl ose of th e f ou r th cen tu r y B.C . C y n i cs w en t th r ou gh a tr a n si ti on a l p h a se w h er e th ey a cce p ted mon ey d e sp i te th ei r h a tr e d of i t.

B e hav i ou r

Re ason

1 Th e s eem in g p u b l ic s k ep t ic is m m o dern c y ni c i s m After the R e nai s s anc e

Heavy spiritual trauma and wider wealth gap

"T r a n s G en er a ti on " a n d "H i p p i e Mov emen t"

P oli ti c al: Th e ev o l u t io n o f en l ig h t en m en t a n d t h e c y n icis m

ic p o l it ic a l dil em ma a n d t h e imp a c t o f 2 pR oeas tlmisotder n p o l it ica l t h o u g h t

4 T h e a c c ep t a n ce o f r ea l it y a n d l o s s o f m o r a l it y

ec on omi c al:

An i m a l i z a t i o n o f h um a n

C o nt radictions in face of l imited rescources

In t hi s m o v i e, th e pr o tag oni st ' s p a re nt s s h o w th ei r greed b y tu r ning i n to t w o p i gs w h en f a ced w i t h f o o d . I o f ten t h ink of t hese t w o i m ag es d u r i n g my i n d u lg ences .

T h is is a short film about class conflict. In t h e s hort film, characters kill each o t h er a s the food on the table dwindles. I f ind it interesting that different a nim a l s are used in the play to symbolize h u m a n alienation.

G reed o f Hu m a ni t y

This short f i l m exp r esses th e endless desi r es of h u ma n bei n gs through th e scen e of ea ti n g a t a banq uet. I got i n sp i r a ti on f r om this and set th e sce n e of my sh or t film in th e scen e of th e ba n q u et.

Style

D i ssi m i l a t i on

R ea l i sti c

Dinn i n g scen e

Form

Anim a l &H u m a n

Cann i ca l i sm Setting

The captivating installation, "The Pork Paradox," delves into the irony of cynicism in a dystopian society, reflecting on modern human experiences. The project combines a gripping short film and a thoughtfully crafted set, inviting users to review moral boundaries and inner struggles.

The film portrays a grotesque world of cannibalistic pig-headed people, with a cynical protagonist succumbing to primal desires. The narrative depicts the flaws of human nature and serves as a metaphor for the blurred moral standards in contemporary society.

4. A woman withleaflet

5. Convey the leaflet to the hero

6. C o n t en t o f t h e l ea f l et

7 . Th r o w aw ay t he leaflet

8 . In F eas t hous e

9. Shakes hands with the official

1 0 . Wip e t h e h a n d

1 1. Th e hos t e s s

12. A pig head with a flower

Re-creating the climactic feast scene, the set design represents the seven deadly sins. Discarded protesters' slogans contrast starkly with the banquet, emphasizing disillusionment, conflict, and moral decay.

The projector setup encourages user interaction, confronting their cynicism in a society that tests humanity. "The Pork Paradox" serves as a mirror, reflecting people's inner feelings, struggles, and moral dilemmas in modern society.

13. The missing girl with the flower

14 . S c r a m b l e f o r f o o d

15. F ig ht for food

1 6. The hero j oins in t hem

17 . A f t er din n e r

18. The official talks with hero

1 9 . Th e hero euminat es

20. Come to the feast next day

design feature 1: film content Style

Plot explaination

Bl a c k , wh ite a nd r ed R etr o

A bsu r d i sm

S h o r t f il m

3. Protesters outside the house

<Next Floor>

C ynicism Interactive design

2. Bu c h er wit h a k n if e

film

Satire

Con ce pt

Cl as s c on tr ad i c t i o ns

1.Slaughterhouse I n th e en d I d eci d ed on th e f or ma t of th i s p r oj ec t a s a s h o r t f il m a n d a f ea s t s c e n e s et t in g . P eo p l e c a n f u l l y u n der s t a n d t h e mea n in g o f th i s scen e th r ou gh th e sh or t f i l m. T h r ou gh th is p r o j ec t I h o p e t o c a u s e p eo p l e t o t h in k c r it ic a l l y .

Mind map Hu ma ns ind if f er ence

Storyboard

Design concept

Inspiration

ANI MATION < Dinner For Few >

N ot re fu se

Greed of h u ma n i ty

IDEATION

A N I MA TION <S pir ited Away>

BUT

“I am t he mos t d is cipline d employee in our company, b ut I privat e ly ab us e t he company s ys t em and t he b os s every d ay. ”

“I h a t e m y m en t o r , b u t I s u c k u p t o h im ev er y da y . ”

3 s u mer is m

T h e in v a s io n o f co m m o dit y f et is h is m a n d c o n -

Di sap p rov al

“I don't believe in any positive news about the government, the media is just a mouthpiece for the government and will only let you see what they want you to see.”

c u tu ral:

3 Ov er t l y a g r ee b u t c o v er t l y o p p o s e C y n i c i sm v a n i sh ed int o nih il is m a s a r esu l t o f t he s o cia l a nd co g nit iv e c h a ng es b ro u gh t a bo u t by t ech nolog i c a l a n d eco no mic d ev el o pm ent.

“H u m a n e x is t en c e is b as ed on in va din g o t h er s p ec ies, s o w e do n ' t n ee d t o t h in k a b out meanin g a n d m o r a l it y a t a ll. ”

1 o f t h e in t el l ec t u a l

2 T h e l a c k o f f a it h a n d p o l it ic a l in dif f er en ce

Ap a th y a n d d eca d en ce

“I j us t w ant t o make lot s and lot s of mone y and e nj oy. ”

“I f eel n o t h in g in m y h e a r t wh en s eein g n e g a t iv e n ews n o w, c a u s e I k n o w a n g r y a n d m a d a r e m ea n in g l es s t h a t n o t h in g wil l c h a n g e. ”

-- - Wei c h u a n g u a n g ( 2 0 18 )

Sat ire

Ret ro

Silent film

C haracter introdu cti on Cynic

Ma n w i th r ed bl ow ti e.

Bigwig M a n wit h b l a c k b l o w t ie.

Senhora

Hostess

L a d y w i th bl a ck d r e ss.

La dy wit h wit h s u it .

Protestor

Missing girl

W oma n w i th br ow n sca r f , th e m o t h er o f t h e mi ssi n g gi r l .

Y o u n g g ir l wit h a f l o wer n ec k l a c e.

Th e f il m t el l s t h e s t o r y o f a p ig - h ea ded s o c iet y in wh ic h in f er io r p ig - h ead ed people b ecome d inner on t he plat e of t he rich and p o wer f u l p ig - h ea ded p eo p l e . Th e c y n ic is c y n ic a l a n d in a c t iv e, h a v in g wit ne s s ed t he inj us t ice of s ociet y, b ut s t ill j oining in t he a c t o f c a n n ib a l is m.

Main plot

I m p lica tion

P ig h ea d p eo p l e ea t p ig h ea d m ea t

T h e g re at inj us t ice b e hind the t empt at ion

C y n ic t h r ew a wa y t h e l ea f l et s f r o m t h e p r o t es t er s

C y n i c’s ind ifference t o t he inj us t ice

C y n ic wip e d h is h a n ds a f t er s h a k in g h a n ds wit h t h e b ig wig

C y n i c’s s corn t o t he t empt at ion

C y n ic c a m e t o t h e f ea s t n e x t da y .

C y n ic w as d ominat ed b y t he t empt at ion finally.


design feature 2: installation diagram

S hort film The short film t ells t he st ory of a cynic who choo ses t o o bey his o wn desires and jo in t he feast aft er wit nessing t he great inju st ice and inner st ru ggle in a so ciet y of cannibalist ic p eo p le.

Feast S ett i n g Th e f e a st sc ene in t h e s h o r t f il m was moved to reality, and the dishes on the ta bl e s y m b o l i z ed t h e s ev en d ea d l y S IN S , which also echoed the plot of the short film .

User flow Step 1

W at ching t h e fi lm out s ide t he p r ojec t or area.

Lu s t T h e sna k e a n d f o r b i dd en f r u i t

G L utt o n y P l en t y o f b r ea d

Indulge their desires, only pay attention to physical satisfaction.In the Bible, Adam and Eve ate the forbidden fruit, which represents the beginning of lust. So in this project I used snakes and apples to represent it.

Wasting food and indul gi n g i n p l ea sure. In the short film, p eop l e f r a n ti cally eat bread to show th e i ma ge of gluttony.

Gr eed O v erfl o wed c up c a k es

S l o th R o a s t p i g h ea d

Wanting to have more than you need and never being satisfied.The characters in the short film keep asking for more food, even when the plate is no longer full. I use this plot to symbolize human greed.

Escapism, irresponsibil i ty a n d w a ste of time. I use the figure of a pig- headed man to symb ol i z e h u ma n sloth.

Wr a t h Bl ood y f o r k

Envy C h er r i es i n t h e l a d y ' s ha n d

E a sy t o get m a d a nd h a t e o t h er s. In the short f i l m , p eo pl e a r e f ig h t ing ea ch other for food. I u sed b l o o d y f o r k s ins t ea d o f w rath.

Resent someone for havin g mor e a sse ts than you do. The women i n th e sh or t film caress the cherries w h en sh e see someone who is more power f u l th a n h er self. I use that to symbol i z e th e en v y .

Pr i de Red w i n e in a g la s s

Proje ct or The film is sho wn on a p roject o r 3 .3 met ers away from t he screen.

Step 2

Ap p r ec i ati n g th e s ettli n g c los ely .

G round s et t ing O n t he grou nd, p rot est ers' signs and leaflet s from t he film lay in st ark cont rast t o scenes o f feast ing.

D i sresp ec t f o r Go d , cr u el t y t o o thers. The w o m a n i n t h e cl ip s h o w s h er pr ide by shaking her w i n e g l a s s .

Step 3

Int eract ivi n g wi th th e s et t ing and th i n ki n g ab out t he t o p i c .

Presentation Vi d eo Li n k : h t tp s : / / y ou t u .be/ pJpF R TF 6yzw

Film presentation

Setting presentation

Installation presentation W a t c h t he f il m o u t s id e t h e p ro j ec t o r a r ea .

Appreciate the se tti n g a ccor d ing to the fim.

D et a i l s co o r d ina t ed w ith t he film can be found in the setting: t he p r o t es t er h a s beco m e t h e roast pork of the setting!

S i t on th e ch a i r a n d th i n k a bou t th e top i c d eep l y .

I n ter a cti v e w i th th e setti n g. C er ta i n p l ots of th e f i l m a r e r ef l e cted i n th e setti n g.


TINY POPS! Project style: Augmented Reality Pe rsonal project Date: 2023/07-2023/09 This is an AR project which enables users to scan a poster and lead them to certain places of the urban though a tiny object popping up from the poster. The project takes advantage of the leftover spaces of the urban and adjust people’s behaviour in a postive way.

Background

Negative urban space

T h e fo l l o w i n g th e r m o d yn a m i c d i a g r a m s sh o w th e vi ta l i ty d i str u b ti o n o f ce r ta i n p a r ts i n th r e e ci ti e s. N e g a ti ve sp a ce s a r e o fte n l o ca te d a t so m e ci ty co r n e r s, w h i ch p l a y i m p o r ta n t r o l e s i n co n n e cti n g ci ti ze n s to th e ci ty si te s.

Mo d e r n u r b a n c i v i l i z a t i o n i s t h e i n t e g r a t i o n o f a l l ma t e r i a l s p a c e a n d va r i o u s e l e m e n ts i n th e ci ty. Ho we v e r , d u e t o t h e b u s y a n d p r e s s u r e o f u r b a n l i f e , p e o p l e c a n o nl y p a y a tte n ti o n to a p a r t o f t h e c i t y i n t h e i r u r b a n l i f e . S t r e e t c o r n e r s , b r i d g e S p a c e s . . . T h e s e un u se d Sp a ce s i n ci ti e s a r e c a l l e d " l e f t o v e r s p a c e s " . A l t h o u g h t h e s e S p a c e s a r e s ma l l , t h e y p en e tr a te i n to e ve r y co r n e r o f th e u r b a n ma t e r i a l s p a c e e v e r y wh e r e a n d b e c o me a n i mp o r t a n t mi c r o m e d i u m co n n e cti n g th e m a te r i a l space and urban life, thus radiating the vitality of the city. Me a n wh i l e , p e o p l e u n d e r h i g h p r e s s u r e a r e e a g e r f o r s o me p l a c e s to r e l a x th e m se l ve s ca l l e d “ s p a r e s p a c e s ” . Ho we v e r , t h i s k i n d o f s p a c e s a r e mo r e a n d mo r e i n s u ffi ci e n t n o w a d a ys. U r b a n p l a c e s d e v o t e d t o a d j u s t p e o p l e ’ s mo o d a n d e n a b l e t h e m t o e n j o y t h e i r s p a r e t i me .

M ental issues of urban people An o n l i n e i n te r vi e w i s co n d uct ed t o invest igat e people’s m ent al healt h condit ion.

Anxiety & Depr e ssio n Cr o w d e d

are su ffe r in g fr o m anxie ty o f the wo r k.

58%

Ur b a n p l a c e s w h i ch h a ve n ’ t b e e n ta ke n f u l l y a d v a n t ag e o f .

Sp a r se Be i Ji n g

Design goal

Acco r d i n g t o t he B lue B ook of N at ional D epr ession in 2022, m o r e th a n 58% of people acr oss t he count r y suf f er f r om d e p r e ssi on. I n addit ion, changes in w or k and lif est yle m ake p e o p l e m or e pr one t o anxiet y. "Wor k/ lif e w it hout boundar ies a t h o m e " has becom e t he m ost im por t ant sour ce of st r ess fo r m o d e r n w or ker s.

Sh a n g H a i

ChongQing

Social distu r ban c e say the y hav e diffic u ity in c o mmu n ic atio n with o the r s.

T h i s p r o j e c t ma k e s u s e o f t h e o r i g i n a l n e g a t i v e s p a c e i n t h e c i t y , a d j u sts th e te n se e m o ti o n s o f u r b a n p e o p l e t h r o u g h A R g a me s , a l l e v i a t e s t h e p r o b l e m o f u r b a n l o ss a n d r e sto r e s p e o p l e ' s su b tl e perception of urban life.

35%

C ro wded commerical a rea

C hina Y out h D aily conduct ed a sur vey of 4, 000 Tant an plat f or m user s on t heir social sit uat ion, and t he r esult s show ed t hat 35% of t he cur r ent young people ( aged 18- 35) said t hey have var ying degr ees of "social t er r or ism ", 52. 7% t hink t hey lack social skills. 55. 6% lack conf idence in t heir ow n condit ion.

Repression & in hibitio n

Deso l a te a ttra ctio n

Old c om m u n ity Cr ow d ed un d e r gr ou n d

feel str e ssfu l an d represse d in u r ban life .

70%

O n Au g u s t 9, 2021, C hina N ew s Weekly launched a quest ionn a i r e su r v ey ent it led "H ow m uch do young people f eel against w i n e cu l tur e", am ong w hich 74. 9 per cent of t he r espondent s sh o w e d abnor m al f eelings of backlash. H ow ever , 20. 1% of t he r e sp o n d e nt s par t icipat ed in one or t w o w ine m eet ings per m ont h, o n l y 1 1 % of t he r espondent s never dr ank. .

lonely

53%

ar e su ffe r in g fr o m lo n e lin e ss.

S ur veys show t hat people w ho live in big cit ies t end t o f eel lonely. Fif t y- t hr ee per cent of r espondent s said t heir busy w or k schedule has dr iven t hem aw ay f r om f r iends. A t t he sam e t im e, t he f ast pace of lif e m akes t hem have no ener gy t o m ake new f r iends and f eel lonely.

There are many problems in our urban life: there are many negative microspaces in the material

which makes it difficult for the city to glow with vitality; O n the spiritual level, people are Conclusion space, alienated by urban life and afflicted by urban psychological illness. Urban psychosis

User research

Conclusion

I nterview

Online feedback analysis

I n o r de r t o k n o w people’s f eel i ngs about th e ir citie s, I se a rch e d fo r o n lin e fe e d b a ck a b ou t h o w p e o p l e f e e l a b o u t t h e i r ci t i es. T h e f o l l o w ing pi c t ure i l l us t rat e c er ta in fe e lin g s a b o u t o u r u rb a n .

B a s e d o n t t h e f o r me r f e e d b a c k , I i n t e r v i e w e d 6 p e o p l e o f d i ffe r e n t ci ti e s a b o u t th e i r r e a so n s o f th e n e g a ti ve fe e l i n g s a n d n e e d s a b o u t th e i r ci ti e s, i n o r d e r to kn o w h o w th e i r i d e a l u r b a n i s l i k e a n d h o w t o i mp r o v e o u r l i v i n g e n v i r o nm e n t. L i fe h e r e i s sti l l r e l a ti ve l y l e i su r e l y, b u t I a m i n th e o l d to w n , th e r e a r e so m e p l a ce s u se d to b e ve r y b u sy. F o r e xa m p l e , so m e m a h j o n g h a l l s o n th e co r n e r o f th e str e e t, i t tu r n e d o u t to b e ve r y p o p u l a r , a n d fe w e r a n d fe w e r p e o p l e g o d u e to i m p e r fe ct co n str u cti o n .

Str es s f ul It’s like I’m not living in this city but struggling for my life! I have to work everyday without any break!

BORING

M OR E EN TER TA INMENT!

N egligibale W h e n I fi rs t c a m e ShangHai, I feel l i k e I a m j u s t a d u s t of the city. Comp a re d to th e c ro w e d street and huge b u i l d i n g s , I a m to o negligibale.

I ’d like t o h a n g o u t so m e t im e s, b u t I d o n ’t kn o w w h e r e t o g o a t a ll.

T h e b i g g e st fe e l i n g i n Sh a n g h a i i s b u sy a n d ti r e d . T h e str e e ts w e r e fi l l e d w i th p e o p l e h u r r yi n g , a l w a ys o n th e i r w a y. Eve r yo n e ' s a t w o r k, fe e l i n g l i ke th e y' r e n o t d o i n g th e ci ty a n y fa vo r s.

BUSY AN D TIR ED

M a n y p e o p l e r e fl e ct t hat t hey f eel st r essf ul and t ir ed of t heir ur ban lif e as th e i r u r b a n a r e a l w a y s f ull of t all buildings and cr ow ded st r eet s. I t ’s har d fo r th e m to fi n d a p l ace t o st ay and t ake a br eak, especially in big cit ies.

LinYan

TOO MUCH NEGATIVE SPACES

From Water l oo

2 8 c o mmu t e r

F r om S hangH ai

02 Do n ’t kn o w whe r e to go

F o r p e o p l e live in sm all cit ies or subur ban ar ea, t hey m ainly f ind t hat th e i r ci ti e s ar e t oo bor ing. They just don’t know w her e t o spar e t heir ti m e o n w e ekends.

Jinny

My p l a c e i s r e l a t i v e l y s e c l u d ed, life is very boring, there i s n o t h i n g t o p l a y . I wi s h t h e r e we r e mo r e r e s t a u r a n t s o r e n t e r t a i n me n t S p a c e s .

21 student F rom C hongQi ng

03 always bu mp e d to n e gativ e sp ac e s CO N TRADICTORY I th i n k I s h o u l d hang out at weeke n d s , b u t a c tually when it comes to w e e k e n d , I feel too tired to go o u t.

So m e p e o p l e sa y th a t t her e ar e m any places w hich ar e used t o be cr o w d e d b u t b e co m e negat ive lat er . D ue t o dif f er ent r easons, f ew er a n d fe w e r p e o p l e g o to t hese places w hile t heese placea st ill occupy g o o d l o ca ti o n s.

L A CK O F S O CI A L S PA CES Bruc e

SATISF IE D

24 s tudent

DEPRESSED A ND T INY

From NewYork

cas ua l I ’ m f u lly sa t isf ie d w it h m y c i ty c u rre n tl y a s t h e r e a r e m a n y g r e e n l a n d s n e a rb y t ha t I ca n h a ve a w a lk ev e ry d a y .

01 lack of sp ac e s to r e lax the mse lv e s

Ocean 23 student

f u ll of unus ed s paces A s m y m a jo r is r e la t e d t o u r b a n , I’ m s e n s i ti v e to o u r l i v i n g e n vir o n m e n t . I n o t ice th a t m a n y c o rn e r s h a ve n ’t b e e n t a ke n f u lly a d v a n ta g e o f, w h i c h m a ke s o u r u r b a n n e g a t iv e .

Accoeding to the onl i ne f eedback and i nt ervi ew , 5 conclusions are m ade about peopl e’ s m ai n negat i ve feelings of the u rban.

B USY I fe e l like e ve y o n e i n t h i s c i t y i s a lwa ys in a h u r r y . T h e y wa l k f a s t l y a n d se e ms ve r y b u s y .

I t 's b u s t l i n g , b u t i t 's a l i t t l e l o n e l y f o r f o r e i g n e r s, fe e l i n g l i k e t h e y d o n 't b e l o n g i n t h e c i t y . A s a n i n t e r n a ti o n a l s t u d e n t , I a m e a g e r t o h a v e a p l a c e t o c o m m u n i ca te w i th my c o mp a t r i o t s .

I a m ve r y sa ti sfi e d w i th m y l i fe h e r e . T h e r e a r e m a n y g r e e n Sp a ce s a r o u n d w h e r e I l i ve . I l i ke to d o so m e si m p l e e xe r ci se s a fte r w o r k e ve r y d a y. O n h o l i d a ys I g o to M a l a ysi a to p l a y. It u se d to b e co n ve n i e n t.

Qilin g

J ac k

4 8 En g in e e r

23 s tudent

F rom S i ngapore

F r om H ongK ong

H o n g Ko n g h a s a h i g h d e n si ty o f b u i l d i n g s, a n d l i vi n g h e r e i s ve r y d e p r e ssi n g . I fe e l so sm a l l i n fr o n t o f th e h u g e sca l e o f th e ci ty th a t I ca n ' t b r e a th e .

04 lac k o f p o sitiv e gr e e n lan d

M a n y g r e e n l ands ar e just of appr eciat ion f unct ion w it h lit t le pr act ical u se , w h i ch m akes t hese ar eas negat ive.

05 lack of so c ial sp ac e s

F o r p e o p l e w h o l i ve a br oad, t hey ar e eager f o spaces t o com m unicat e w i th th e i r co m p a tr i o ts. M eanw hile, som e people also say t hat t hey w a n n a g o to so m e p l a c es t o have new f r iends and m eet t heir social n e e d s.


Literature review

T h i s co n ce p t w a s fi r st p r o p o se d b y Japanese cont em por ar y ar chit ect Y oshinobu A shihar a in h i s b o o k < Exte r n a l Sp a ce D e si g n > . In his book in S ear ch of Lost S pace, R oger Tr ancik a d d e d e m o ti o n a l co l o r a n d ca l l e d i t " l ef t over space". I t is a concept ual descr ipt ion of t he sca tte r e d a n d u n o r g a n i ze d sp a ce i n the block, including t he int er m ediar y space bet w een b u i l d i n g s, th e co r n e r sp a ce b e tw e e n r oads and B r idges, t he abandoned space w it h unknow n u se s, a n d th e r e d u n d a n t sp a ce w i th o ut design. B ecause of it s ir r egular shape and sm all a r e a , i t h a s n o t r e ce i ve d e n o u g h a tte nt ion in t he past long t im e. The "S t r at egic R esear ch" ta ke s th e a r e a a r o u n d th e su b w a y sta t ion, w her e cit izens' dem ands f or t he im pr ovem ent of u r b a n sp a ce q u a l i ty a r e m o st co n ce n trat ed and ur gent , as t he f ir st "t est " ar ea, t r ying t o p r o ve th r o u g h th e tr a n sfo r m a ti o n o f " negat ive space" t hat in t he land st ock planning per iod, th e fi n e cu l ti va ti o n o f p u b l i c sp a ce i s t he f ut ur e t r end t o im pr ove ur ban qualit y.

Literature

U r ban is c o n s i s t o f c i t iz ens ’ ac t iv i t ies and p h ysica l sp a ce s.I re a d p a p e rs o n p e o p ls’s p sy c h o l o g i c a l i s s u e s a n d u r b a n sp ace a s a b a s i s f or t he purpos e of t he pro je ct. Ma s s i n f o r ma t i o n M e n t a l s t r e ss W e a r e s u b me r g e d i n a d a z z l i n g a r r a y o f ci ty c o mp o n e n t s , a l wa y s f a c i n g t h e e n d l e s s ch a n g e s, t h e f r e q u e n c y o f e x t e r n a l r a p i d c h a n g e e xce e d s t h e i n d e x o f i n d i v i d u a l a c c e p t a n c e , s o th a t th e r e i s a l a s t i n g me n t a l t e n s i o n

impersonal P e o p l e l i v i ng in t he c i t y are c are fu l in d a ily a ctivit i e s , h aggle ov er ev ery penny, a n d co mp ly with th e a c c u r ac y , t hey ac t w it h t he bra in , th e ro le o f th e h e a r t is w eak ened, t he reas on d o min a te s th e h e a rt, a n d a ny ot her i rrat i onal, i ns t i n ctive , su b je ctive a rb it r a r y c harac t er c harac t eri s t ic s a n d imp u lse s a re r e j e c ted.

LEFTOV E R SP AC E menta l s tres s I am ver y sat isf ied w it h m y lif e her e. Ther e ar e m any gr een S paces ar ound w her e I live. I like t o do som e sim ple exer cises af t er w or k ever y day. O n holidays I go t o M alaysia t o play. I t used t o be convenient .

滚滚长江东逝水

ur ban sp ace

C al c ulat i on

Menta l i s s u e

I m p e rso n a l

Ge rma n s o c i o l o g i s t S i mme l 's <T h e Me t r o p o l i s a n d Me n tal L i f e > p r o p o s e d t h a t b i g c i t i e s wi l l a l i e n a t e p e o p le's s p i r i t , r e f l e c t i n g f i v e c h a r a c t e r i s t i c s .

mea ningl es s

i ndi f f e r e n t

Calc ulat i on

I ndif f eren t

I f th e su p re ma cy o f re a so n a n d th e co n tro l o f ca lcu la tio n a re th e d iscip lin e g ive n to th e su b je ct b y th e e xte rn a l wo rld , th e n a rro g a n ce , a p a th y - a n tip a th y - re se rve re p re se n t th e in te rp e rso n a l co mmu n ica tio n a ttitu d e b e twe e n p e o p le u n d e r th is d iscip lin e .

demand

SPARED SPACE

Industry

Me a n i n g l e s s

T h e n e e d fo r so ci a l te r r o r i sts to r e tu r n to th e i r so ci a l co m fo r t zo n e

As a n e m e r g i n g d e m a n d , u r b a n sp a r e sp a ce i s a r e l a ti ve l y g e n e r a l i ze d co n ce p t, w h i ch ca n b e si m p l y d e fi n e d a s a ki n d o f p l a ce w i th l o w fl o o r a r e a r a ti o , q u i e t, cl e a n a n d si m p l e , a n d ca n cr e a te a se m i - p r i va te fe e l i n g i n u r b a n p u b l i c sp a ce . In th i s ki n d o f fi e l d , p e o p l e ca n te m p o r a r i l y sta y a w a y fr o m l i fe , e m p ty th e m se l ve s w i th o u t p u r p o se o r e n te r i n to ve r ti ca l so ci a l co m m u n i ca ti o n , a n d fi n a l l y r e a l i ze se l f- r e g u l a ti o n a t th e sp i r i tu a l l e ve l . M e d i ta ti o n sp a ce , th i r d sp a ce , e tc., a l l b e l o n g to th e ca te g o r y o f sp a r e sp a ce

Du e t o t h e d e v e l o p me nt o f th e d i vi si o n o f l a b o r , t h e mo d e r n mo ne y e co n o m y i n vi si b l y l i n k s i n d i v i d u a l s t o g e t h e r a n d b e co m e s th e o n l y s t a n d a r d f o r t h e c o n si d e r a ti o n o f th e v a l u e o f a l l i n c l u d i n g in d i vi d u a l e xi ste n ce . I n t h i s s e n s e , t h e f r e ed o m o f th e i n d i vi d u a l t o b e d i f f e r e n t i s r e s t r i cte d .

" M i g r a n t w o r ke r s" tem por ar ily e sca p e th e n e e d for social r e sp o n si b i l i ty

current situation

C o n tr a r y to th e p u r p o se o f e n te r p r i se su r vi va l

Conclusion

m e n ta l

Th e e xcessive unused space and scarce sp a r e d space in the city made me want to fi n d a p ossible way to transform negative sp a ce i nto spared space.

Based on the former conclusions of t he paper, I consider a way of space adjustment or space guidance to deal with people’s ment al probl em s and adjust the vitality distribution o f t he urban.

Ideation

Design consept

De sign thought I n o r de r t o e n h a n c e peopl e’s f eel i ng abou t th e u rb a n , I wa n t to u se ce rta in visu a l wa ys t o s t i mu l a t e p e o p l e ’ s p e r c e p t i o n . B e s i d e s , t h e r e s h o u l d b e a n i n t e r me d i u m t o c o n n e c t t h e u r b a n sp a ce a n d p e o p l e ’ s p e r ce p ti o n . Last b u t n o t l e a s t, t he proj ec t s houl d i nc lu d e sp a ce g u id a n ce to g u id e p e o p le to th e id e a l a r e a , i n o r d e r t o a d j u s t t h e v i g o u r d i s t r u b i t i o n o f t h e u r b a n . Du r i n g t h e p r o c e s s , p e o p l e wi l l fe e l i n te r e sti n g , so a s to r e l e a se t h em f r o m t h e h u s t le and bus t le of li f e.

Inspiration vis ua l iza tio n

V i s u a l i z a t i o n i s a d i r e c t wa y t o e n h a n c e p e o p l e ’ s f e e l i n g s . Be si d e s,sm a l l th i n g s a r e b r o u g h t t o l i f e i n s o me a n i ma t e d wo r k s , s u c h a s t h e b r i q ue tte s i n < Sp i r i te d Aw a y> a n d t h e t e a p o t i n < B e a u t y a n d t h e B e a s t >. A n d i t i s i n t e r e s t i ng th a t < L i ttl e Pe o p l e W h o B o r r o w T h i n g s > t a k e a mo r e mi c r o s c o p i c v i e w o f t h e wo r l d w e l i ve i n .T h u s I w a n n a v i s u a l i z e f e e l i n g s o r c o n c e p t s t o c e r t a i n s ma l l t h i n g s .

ma gica l med ium I wa n t e d t o u s e a me d i u m t h a t wo u l d t a k e u s a wa y f r o m r ea l l i fe , l i ke th e d o o r i n t h e B e l l S p r o u t T o u r o r t h e K u r o c a r d i n t h e S a k u r a . T h i s m e d i u m i s l i ke a s wi t c h t h a t , wh e n t r i g g e r e d , t a k e s u s t o a d i f f e r e n t wo r l d a n d a l l o w s u s to e s c a p e t h e n e g a t i v e e mo t i o n s o f r e a l i t y .

s pa ce guid e Th e p r o j e c t a l s o n e e d s t o b e a g u i d e , l i k e a street sign or a navigation, to lead us to the ideal place, so as to solve the problem of uneven spatial vitality.

Sketch

The conf lict of non- pr of it or ganizat ions

Overall

space

From the th e s is o n u r b a n p s y c hol ogy , I l ear ned t hat i t i s t h e p r o sp e r i ty a n d bus y nes s o f b ig c itie s t hat c aus e peopl e t o hav e ps y ch o l o g i ca l p ro blem s , s o I n e e d to th ink of a w ay t o r educ e t he f eel i n g o f b u syn e ss in c ities, s o a s to a lle v ia te peopl e's ps y c hol ogi c al pr obl em s.

I n a m e d th e p r o j e ct ti n y p o p s. T i n y r e fe r s to m i cr o sco p i c m a tte r a n d p e o p l e ’ s su b tl e fe e l i n g i n a m a cr o sco p i c ci ty; PO Ps o r i g i n a l l y r e fe r r e d to Pr i va te l y O w n e d Pu b l i c Sp a ce s i n th e ci ty, m e a n i n g su d d e n a p p e a r a n ce . T h i s p r o j e ct e xte n d s to th e m a g i c m e d i u m th a t su d d e n l y a p p e a r s i n th e co r n e r s o f th e ci ty a n d th e sp a ce to w h i ch p e o p l e a r e g u i d e d . T h i s m e d i u m i s r e fl e cte d i n th e fo r m o f a p o ste r , i n th e AR te ch n o l o g y, p e o p l e sca n th e p o ste r o n th e scr e e n w i l l a p p e a r a sm a l l o b j e ct, b y th e sm a l l o b j e ct to g u i d e p e o p l e to d i ffe r e n t p l a ce s, th e sm a l l o b j e ct w i l l b e co m e th e i r r e a l a p p e a r a n ce , su ch a s a co u p o n fo r co n su m p ti o n sp a ce a n d so o n . T h r o u g h th i s p r o ce ss, th e a d j u stm e n t o f u r b a n sp a ce a n d p e o p l e ' s p sych o l o g y i s co m p l e te d .

Sp a ce

Sp a ce

I t ri e d t o s k e t c h a us er f low , w here people mig h t tri g ger a m e d i u m t o appear as a guided l i t tle o b je ct th at w ou l d d i r e c t p eople t o di f f erent loc at io n s. In th i s pr oc e s s , p e o p l e f eel f un and rel ax ed.

U r b a n i ssu e

M e n ta l

Po ste r

Cyber m an's need t o cope w it h loneliness

AR te ch n i q u e

Ad j u stm e n t M e n ta l

AR technique AR te ch n o l o g y co m b i n e s r e a l i ty a nd vi r tu a l , str e n g th e n i n g p e o p l e ' s fe elings a b o u t r e a l l i fe , b u t a l so m a ke s p e ople fe e l a s i f th e y h a ve e sca p e d to a magica l w o r l d i n a m o r e i n te r e sti n g w a y.


Visual design

Concept development

Programming I d e si g n m y m o d e l s a n d p o ste r s o n p a p e r d r a ft. T h en I used R hino t o m ake t he pr ot o object m odel w h i l e Bl e n d e r i s u se d to m a ke th e sym b o l i zi n g m o dels f or specif ic post er s. A f t er t hat , I use R ealit yC o m p o se r to te st th e AR e ffe ct.

Pro to mo d el d es ign

Function structure

Base d o n t h e r e s u lt s of us er res earc h and lite ra tu re re se a rch , p o ste rs a re d ivid e d in to fo u r t y p e s : c o mme r ci a l , em o t i o n a l , s o c ial and nat ural , res pective ly, to g u id e u se rs to d iffe re n t re g io n s. Ea ch t y p e o f p o s t e r i s di vi d ed i n to i n i t i a l pos t er and t erm i nal poste r. Use rs sca n th e in itia l p o ste r to a p p e a r AR o b j e c t s a n d f o l l o w th e o bj e c t t o r e a c h t he s pec if ied des t i nat io n , wh ich ma y b e lo ca te d in le fto ve r sp a ce s.. Af t e r s c a n n i n g , t h e post er o b j e c ts a r e c hanged i nt o s y m bol i c o b je cts in d iffe re n t Sp a ce s to g u id e p e o p le to c a r r y o u t c o r r e sp ondi n g a c t i v i t i e s.

I d e s i g n e d t h e i n i t i a l mo d e l wh i c h wo u l d a p p e a r a f t e r s c a n n i n g t h e p o ste r to b e a si m p l e , a to m - l i ke fo r m to r e p r e se n t th e m i cr o sco p i c p e r sp e cti ve o f t h e c i t y , s o a s t o g u i d e u s e r s t o e x p l o r e t h e c i t y f r o m d i f f e r e n t a n g l e s.

m odel g eneration

inspiration

co ncept

scan Scan the poster SHOW THE TINY OBJECT

COM M ER I CAL

mood

F o r u s e r s w ho f eel b o r e d , g u i d i ng t hem to c o m m e ric al spaces.

F or us ers wh o fe e l s t res s f ul , g u id in g t hem t o re la xin g s pac e s.

n a ture

social

Ur b a n

Hu ma n

Ato m

Object

Sta b l e str u ctu r e

Ste p 1

Ste p 3

S te p 2

S te p 4

Orig in a l p o ste r Fo r u se rs wh o fe e l lo n e ly, g u id in g th e m to so cia l sp a ce s.

Fo r u ser s wh o l o v e n a tu re , gu i d i n g t h e m to g re e n l a n d s .

follow

po s ter d es ign

t erminal model desig n

I d e s i g n e d f o u r k i n d s o f p o s t e r s wi t h d i f f e r e n t c o l o r s t o g u i d e u s er s to d i ffe r e n t p l a ce s. In th e p o ste r d e s i g n , I i n t e g r a t e d s p a t i a l a n d g u i d i n g e l e me n t s t o s u g g e s t t h e i r fu n cti o n s.

Co mmerica l

W h e n u se r s a r r i ve a t d i ffe r e n t l o ca ti o n s, o b j e cts r e p r e se n ti n g d i ffe r e n t fu n cti o n s a p p e a r to g u i d e p e o p l e to j o i n th e se a cti vi ti e s.

MO O D T h e fo r m a l AR e ffe ct i s fi n i sh e d th r o u g h U n i ty, w hich enables user s t o dow nload a sof t w ar e t o sca n th e p o ste r a n d e xp e r i e n ce m y p r o j e ct. C e r ta in coding par t is also necessar y t o r ealize t he m o ve m e n t o f th e o b j e cts a n d th e i n te r a cti o n b e tw een t he user s and t he but t ons on t heir scr eens.

Commerical

F ollow the object fin your way

reach

M OOD

rEACH YOUR DESTINATION AND SCAN THE TERMINAL POSTER

C o m m e r i c a l s pac es i n c l u d i n g s hoppingm a l l a n d e nt ert ainm e n t a r eas .

Qui et pl ace s like c of f ee s hop to re la x ones e lf.

Pla ce s wh ich a re co n ve n ie n t to co mmu n ica te with e a c o th e r.

Urb a n g r e e n l a n d like p a r k s wi t h va rio u s p l a n t s a n d tr e e s . Original

Te rmin a l p o ste r

confirm

S O CIA l

Click the botton to show the terminal object

C o i n s , t i c k e t s and o th e r o b j e c ts repres e n t e d f o r c om m eric a l a c t i v it ies .

Objec t s s ymb o lizi ng f or re la xin g f eeli ngs li ke clo u d and s o o n .

T e r mi n a l

Dia lo g b o xs, smilin g fa ce s a n d so o n to e n co u ra g e co mmu n ica tio n

Original

Te r m i n a l

SOCIAl

na ture n ature

Tre e s, s h r u b s a n d flo we rs wh i c h s y mb o lize f o r n a t u r a l thi n g s .

a d ju s t m e n t users are encouraged to participate certain activities at the destination.

Original

Te r mi n a l

Or i g i n a l

Terminal

User flow

Final result

Video illustration

scan

I u se Un i t y t o d e v e l op a s of t w are t o s c an th e p o ste r. A sh o rt vid e o is sh o we d fo llo win g to i l l u s t r a t e t h e u s e r f l o w o f my p r o j e c t .

ht t ps : / / www.yo u tu b e .co m/wa tch ? v=FF7 kHG5 1 0 g 0

Sca n th e p o ste r th e n a n o b j e ct sh o w e d i n th e scr e e n .

Result illustration

01

follow F o l l o w th e o b j e ct, w h i ch w i l l g u i d e th e u se r to a ce r ta i n p l a ce .

02 c o m m e r ica l Ob je c t s f o r c o mme r i c a l p o s t e r s will g u i d e u s e r s t o c o mme r i c a l p la c e s , i n v i t i n g t h e m t o j o i n so me c o n s u mi n g o r e n t e r t a i n me nt a c t i v i t i e s .

SOCIAL I f u se r s fe e l l o n e l y a n d w a n t to m a ke n e w fr i e n d s, so ci a l p o ste r s w i l l g u i d e th e m to ce r ta i n p l a ce s l i ke u r b a n sq u a r e s o r ch a tti n g r o o m s w h i ch a r e co n ve n i e n t fo r p e o p l e to ta l k to e a ch o th e r .

Reach

03

Afte r th e u se r r e a ch th e d e sti n a ti o n , a te r m i n a l p o ste r w i l l b e se e n . Sca n th e p o ste r a n d cl i ck ‘ r e tu r n ’ b u tto n , th e o b j e ct w i l l r e tu r n to th e p o ste r .

confirm C l i ck ‘ co n fi r m ’ b u tto n , th e o b j e ct w i l l tu r n i n to a n o th e r fo r m , w h i ch sym b o l i ze s ce r ta i n a tm o sp h e r e fo r th e d e sti n a ti o n .

04 n a ture Cu r r e n t u r b a n i s f u l l o f g r e e n l a n d a c t u a l l y b u t s o me o f t h e m haven’t been taken fully advant a g e d o f . Na t u r e p o s t e r s wi l l lead users to these green land, encouraging people to do r e g u l a r e x e r c i s e o r wa l k t h e i r dogs there.

mood So m e ti m e s u r b a n p e o p l e fe e l str e ssfu l a n d th e y n e e d a q u i e t p l a ce to sta y a l o n e a n d r e l a x th e m se l ve s. M o o d p o ste r s ca n l e a d u se r s to a ce r ta i n p l a ce w i th o u t d i stu r b a n ce i n o r d e r to a d j u st th e i r m o o d .

adjust ment U se r s a r e e n co u r a g e d to a tte n d ce r ta i n a cti vi ti e s o f d i ffe r e n t d e sti n a ti o n . F o r e xa m p l e , u se r s ca n r e a d b o o ks o r h a ve a d r i n k a t a co ffe e sh o p to r e l a x th e m se l ve s, i f th e y sca n a m o o d p o ste r .

05


Background Chinese students, who are known as the best at taking exams, have almost only lived for one goal in their first eighteen years of campus life - the college entrance examination. As the most important mechanism for selecting talents in China, competition in the college entrance examination is extremely fierce. In 2022, there will be 11.93 million people registering for the college entrance examination in my country, but on average only 39.86% of them will be admitted to college, and 6% will be admitted to better universities. Chinese graduates face severe academic discrimination when seeking employment, which means they must study hard in school to succeed in the college entrance examination. Based on this, Chinese candidates are shrouded in anxiety about entering higher schools, and a number of Super High Schools have been born as a result, dedicated to training students into test machines that produce scores.

Locked window

A certain school sealed the balcony of the teaching building with iron bars to prevent students from jumping off the building

Hasty sleep In one of the most famous Super High School, Hengshui High School, many students go to bed at night without taking off their clothes to save time.


Inspiration

User research Online feedback

In order to know people’s feeling at school, I searched for people’s feeling keywords related to school online. The most frequently referred keywords are illustrated following.

Interview

anxious 85% unreasonable 63% entrance examination 30% abolished hostile 24% feel

Based on the online feedback, I conducted a 150-students survey ranging from 15-20 years old students and interviewed 4 of them. The results show students’ views about their school period and the college entrance exam as well as the reasons behind those.

at school.

to divide It is students by scores alone.

the college should be

had been to teachers and classmates at school.

My school time is very fulfilling, although I am busy every day, I like this kind of feeling. Although there are many criticism voices, I think the college entrance examination is necessary, it is the fairest way at present.

Locked school

<Chinese parent>

<Persona5>

<Stick it to the stickman>

Many high schools put iron bars around the Windows to prevent students from jumping off the building. I suddenly felt that the school was like a prison, where the students were trapped in cages doing problems mechanically. I was inspired by this incident and wanted to use it as an opportunity to reflect on a certain theme.

This is a simulation game that really comform to reality in China, in which the child played by the player always completes a life exam under the pressure and expectation of his parents. This topic made me hope to express some topics that reflect the reality, and finally I focused on the campus in China.

It's a JRPG game with fantastic UI desgin, which express a rebellious, ironic and entertaining sense. These are also characteristics that I hope this project will have. Based on these, I decided to express the theme through a game and I refer to this game for UI design and music about my project.

This is an action game that expresses employees' dissatisfaction with the company. I think fighting games are more about anger, stress relief, and fun, so I adopted that model for the gameplay.

Design concept Eventually I plan to make an action game with a campus theme. In this game, Crazy Blue is a senior high school student who needs to beat everyone in the exam in order to get the chance to enter the school. At the same time, he also wants to severely destroy the school and kill everyone to vent his anger to express his dissatisfaction with the system. In the game, players need to control Crazy Blue to defeat all the enemies while ensuring that they will not be defeated by the anxiety of others. In this game, I designed corresponding characters to reflect the classmates and teachers I often meet at school. The whole game is divided into three levels, the player needs to challenge the classmates, teachers and the headmaster respectively, which symbolizes fighting against the education system. I made the first level into a game demo, and the rest of the level in the form of drawings. I hope that through this project, students can release pressure and reflect on our education system in a humorous and entertaining way.

Start

1 Attack the students

2 Attack the teachers

Attack the headmaster

Get healing from Free Riders

Scene& level design

Storyboard The students of a certain Super High School are in a state of deep anxiety as the exam is approaching. Tired of school life and the pressure of exams, Crazy Blue, a senior high school student, finally decided to fight back against the distorted system, and in the process made sure his Anxiety Capacity (AC Value) wouldn't be filled up by others.

Top Floor Auditorium is located at the top floor with the headmaster having a lecture at the stage. 5 teachers will be dropped off from the upper floor to the ground.

Character design AC Value: 10

AC Value: 2

The character the player controls, who is the awakened one throughout the school.

The average students who feel anxious about study, with lower AC Value and aggression.

Headmaster

AC Value: 10

1. Wake up and get out!

2. Fight against the students

3. Anxiety boom! Mad Learner

Crazy Blue arrives in the classroom and decides to break the shackles...

After class, students poured out, and Crazy Blue received his first wave of attacks.

Unfortunately you meet Mad learner, who will impose the most severe punishment on anyone who interrupts his learning. Feel the explosion of his anxiety!

Second Floor Teacher Offices are located at the second floor, with 3 teachers set at each office and many students around them.

Teacher

First Floor Classrooms are located at the first floor, with 2 Mad Learners and 3 Free Riders set at the corners of the classrooms.

4. Get healing from Free Rider

5. Sleepy indoctrination...

6. Duelling in auditorium!

Congratulations on meeting the Freerider who has Anxiety Healing ability( AH Value). Stay with him to heal your anxiety.

You get to the office on the second floor and decide to challenge the teacher, but the teacher's endless talking makes you fall asleep...

Finally, you're in the attic auditorium. You're about to face off against the headmaster on stage, who only cares about grades...

Self-doubt

The best pick-up artist of the school who reagards students with low scores as worthless person. With a strong anxiety value and attack power, after listenging to his lecture the player will doubt themselves and move slowly.

AC Value: 5

Sleepy Talking

Always pushing students hard to study and are keen on instilling their education concept to students. Listening to them makes students want to sleep. When the player come close to them the player will fall asleep.

AH Value: 3

Anxiey Healing

Students who can maintain a good mood even if they score zero in the exam, enabling people to feel relaxed when people are around them. When the player come close to them, the player can heal their anxiety value.

Mad Learner

Free Rider

AC Value: 3

Anxiety Boom

The hardest working people who are always anxious that they are not learning enough and go mad at anything that interferes with their studies. The player approaching them receives explosive damage.


Game development Frame work and Modeling

UI desgin

Implement to Unity

I first identified the key words of the overall art style as follows: color contrast; revolt; strong impact, etc. Then go online to reference the corresponding art style of color and form. I sketched the design in procreate and finished the game UI in Illustrator.

Coding

I used Procreate to make a framework draft including the storyboard and the game flow, as well as the scene desgin and character desgin. Rhino was used to make the character models while character models were made in Blender.

I put the model asset into Unity to make adjustments, set up the lighting of the scene, and determined the final render. Then searched for characters’ animations online and put them in Unity. Finally placed the UI in place.

I used Unity 3D and C# to develop my game design. I studied some basic programming patterns and AI logics to program the enemies. After that I made a Flow Conrtol framework and wrote coding part. I also utilized the built-in Post-processing system to enhance the visual effects and used the Animator Controller to implement my charactor animations.

Scene modeling

UI draft

Scene lighting

FlowControl framework

Script

Framework sketch

Character animation

Finish UI in Illustrator

UI placement Animator Controller Character draft

Play testing

Presentation Game video website: https://youtu.be/cvdq-pV86NI

Testing I made the first demo, invited five players to play it, and revised it based on their feedback.

Scene adjustment

Start animation

Fight with normal students

Anxiety boom from Mad learner

Mad learner introduction

Free Rider introduction

Passing UI

Three players said that the staggered floor where mad learner is located in the first level is not convenient to operate. This staggered floor was originally designed to enrich the spatial experience, but I removed it in the final version to make it easier to view the game.

Enemy adjustment Two players said the game was too difficult, and watching them play I found that they often lost too much blood and died when Mad learner exploded. Therefore, I reduced the damage of mad learner explosions and removed one Mad Learner to increase the game experience.


Welcome to visit my personal web:

https://yuanrui-qi.github.io/

Date: 2023.06-08 Nature:academic Group: Ruiqi Yuan/Lijun Tang This is an old city renewal project based on AR technology. The site covers an area of about 38 hectares. Inventory spaces are activated with AR tech, being constructed into A+ experience zones, A+ complex and so on, which have certain functions related to AR.In that case, a future shared home is built in a symbiotic way between virtual and real life in order to re-stimulate the vitality of the site.

Date: 2022.03-05 Nature:academic Personal: Ruiqi Yuan This is a residential complex desgin, including various apartment styles design. The concept is to enhance residential greenary with an exaggerated outside corridor and open terraces, stimulating a sense of living in the garden. Besides, the multiple apartment styles are well suitable for different groups of occupants from children to the elder.

Date: 2023.03-05 Nature:academic Personal: Ruiqi Yuan

Date: 2022.12-2023.02 Nature:academic Group: Ruiqi Yuan/Lijun Tang/Yutong Wang/Huanqi Xia/Hongtian Zhen/Yuqing Feng

This is an urban block desgin in ChongQing, China. The block is desgined to be a public activity center combining functions including residential, working offices and greenary parks. The main concept is to stimulate the sense of valley space according to the terrian of original site, which is an area of wilderness initially, and conduct urban agriculture based on the greenary landscape. Besides, the traditional dwelling form of ChongQing is taken as reference for the architecture style as there are some historical residential buildings located in the original site.

Date: 2021.10-11 Nature:academic Personal: Ruiqi Yuan This is a smart hydrophilic park , which is located at the area between the science innovation area and countryside of ChognQing, using a series of water devices to clean the water into different qualities with related functions. These smart devices are not only water-cleaning devices but also have landscape functions. Users can learn water-related knowledge through travelling to this park.

This is a rural planning project. The project village is famous for its coloured glaze products. Based on this, we built glaze streets and alleys featuring glaze roofs in the village, shaping the glaze industry and creating a home where tourists and villagers can coexist. This project won the second prize in the 2023 National College Students Planning Competition

06

Date: 2022.06-08 Nature:academic Personal: Ruiqi Yuan A resilient residential design in the face of the epidemic. A building complex is designed on the site to set public service facilities. Green spaces are located in the middle of the complex. Shared activity venues are set between each block, and special period management is carried out by controlling the entrance of the shared activity space.


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.