Application number: 24049312 Programme: MArch Cinematic and Videogame Architecture 2021-2023 Selected Works E-mail: yuanruiqi1@126.com Tel: +86 15801802267
URBAN VACUOLE
BACKGROUND&RESEARCH
Project genre: system design Personal project Date: 2022/12-2023/02
Environment problems
People’s concerns
Urban planning concept
Global warming and Air pollution
An interview has been conducted to ask people’s opinions about environment. I t seems like although people admit the environment issues, they haven’t noticed the seriousness of the problem.
Gaden City 1920
+1.11ć
+297%
40+ interviewees Age 14 to 60 Expresing thier ives about environment-protecting
6 million
The average temperature is 1.11 higher than before from 1850 to 2019, showing the relative change of +297%.
An environment-friendly urban system assumption based on urban environment quality and rescources consuming in 2053.
To deal with the envirnment issues brought by industry revolution, city is the conbinatin o urban and countryside: urban inthe cener while countryside arounding it.
Industry revolution
City center
Around 6 million people die from air polution every year.
Q:
Water shortage & pollution
agree that human beings are doing harm to 82% 82% environment.
HOW DO PEOPLE THINK ABOUT OUR ENVIRONMENT ?
Broadacre City 1930 With the development of vehicles, residence zones surroudng by 1 acre land for each are connected by super roads, enabling residents to plant and product on their own land.
60% regard that environment problems haven’t risked their daily life.
57days
1783 million
60% expressing their willingnes to protect environ37.5%37.5% ment but don’t know how to do it. 25% 25% regard environmental stuff none of their busi-
in 2025
Japan will release nuclear wastewater into the sea, contaminating more than half of the Pacific Ocean in 57 days
ness
21
About 1783 million people is predicted to suffer from water scarciy in 2025.
Human are too selfish that we don’t care any other spieces at all. We’ll ruin ourselves at last if we keep damage environment!
14 1.1 biliion
Organic Decentralization 1943 To solve the probem of congested city, in the following of Broadacre City, people suggest to organize daily functions tightly while decentralize occasional functions like watching shows.
I ‘m too busy to care this kind of thing. I’d rather pay much attention on my homework, instead of environmental stuff.
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Plastic killsat least 390 mammals a year in Thai waters.
C i t i es a re ec o l og i cal bo di e s t hat hav e be e n ero de d an d p ol l u te d b y hu m an b ei n gs ... . ..
R isk E n vir onment
Air pollution and no green land, living environment may be horrible......Resources like water,oil and so on may be used up. How can we live in the futrue???
Commuter
Traditional neighborhood
Public transport
Resources allocation
Deteriorating environment
Urban Vacuole system
Interacti ve archi tecture?
System framework
The ci ty of the futur e r uns on the v acuol e s y s tem , w hi ch affects al l as p ects of the ci ty .
Action
Ar r ange ar ound city center s which has new function?
$
T h e s e a re gi a n t s t ru c t u re s t h a t pa ra s i t i c a l l y i n h a bi t u rba n bu i l di n gs w h i c h c a n mo n i t o r e n v i ro n me n t a l i n di c a t o rs . T h e f a c i l i t i e s c a n be de v i de d i n t o v a c u o l e u n i t s a n d v a c u o l e h e a dqu a t e rs .
f u nc ti on
An ur b an s y s tem b as ed on env i r onm ental r es our ces and hum an cons um i ng ? ?
Us er App
Va cu ole fa cility
U r b an m eg a- s tr uctur e w i h cer tai n s p eci al functi on?
Holog r ap hic p r oject ion f e e d b ack d at a
Urban regulation
System workflow
T h e w h o l e s y s t e m c o n s i s t s o f t h re e pa rt s :
C i t y o f C yb e rp u n k?
Urban community
I do know the importance of protecting our earth, but I don’t want to devote myself to it. Driving cars is much more convenient than walking, you know!
Depleting resources
I ge t i n s pi ra t i o n f ro m v a c u ol e s . I t i s t h e ba s i c u n i t o f cel l a n d a l s o h a s t h e f u n c ti o n o f f i l t ra t i o n , a ds o rpt i o n and pu ri f i c a t i o n . I t h i n k o u r ci t i e s i n t h e f u t u re w i l l n e e d s y s t e ms l i k e t h e s e v a c u o l e s to h e l p u s w i t h s t a n d e n v i ro n m e n t a l pro bl e ms .
two basicas Two basics
Will our city return to the old pattern or it be changed dramatically through something totaly new?
N e u ra l n e tw o rk s fo r re a l -ti me e n v i ro n me n ta l q u a l i ty d e te c ti o n ......
Using public transport and neighborhood sections to conduct a walkable, multifunctional and compact community.
SYSTEM STRATEGY
Urban
Res ilient cit y ?
New Urbanism 1993
CONCEPT GENERATION
P eop l e People full of panic is likely to indugle in depression, anxiety or sadness......We are dying for certain way to save ourselvers!
Occasional function
Professor
Global plastics production is 367 million tons in 2020 and is expected to reach 1.1 billion tons by 2050.
BRAIN STORMING
My work is just related to environment, so i care this topic obsviously. People must realize that protecting enivronment is everyone’s duty.
60
390
Vehicle
Urban of organic decentralization
student
367 million
Residence zones with lands
Congested city
student
Plastics pollution
Countryside
M o ni t o r i ng
affe c t
f e e d b ac k
L i nk ed to fi anci al cons um i ng ......
affe c t i nf o r m at i o n
A i r p o llut i o n E nv i r o nm e nt c ap ac i t y
W at e r us age p las t i c us age c ap ac i t y
P e r s o nal r e s o ur c e s
U s e rs a dj u s t t h e i r be h a v i o u rs a c c o rdi n g t o t h e re s c o u rc e s e a c h mo n t h .
i nd i c at i ng device
V a c uole f a c i li ty
f e e d b ac k
Urba n s ys tem
ad j us t i ng
F i nanc e
Us er App
Vac uole system
C o m m uni t y
I nd i c at o r
Ec ol o gi c a l v a cu o l e s a ds o rb
i m po rt i es an d c le a n t h e e n vi r on m en t .
Vir tual com m unity de v oted to save r esour ces?
T r ad i ti onal cur r ency w i l l b e r ep l aced b y a cur r ency cal l ed "v acuol e v al ue", w hi ch d i r ectl y r efl ects a p er s on' s env i r onm ental s tatus .
F e e di n g ba c k c i t y c o n di t i o n s t h ro u gh t h e h o l o gra ph i c pro j e c t i o n t o t h e c i t i z e n s w h i l e a dj u s t i n g t h e c o n di t i o n s a c c o rdi n g t o t h e f a c i l i t i e s a n d a pp.
O n l i n e a pps w h i c h c a n I n f o rm u s e rs ’ o f t h e i r re s c o u rc e s a c c o rdi n g t o t h e e n v i ro n me n t a l i n di c a t o rs . U s e rs c a n a l s o u s e a pp t o i n t e ra c t w i t h t h e f a c i l i t i e s .
Service
An app can control h u m an consumi ng b a s ed on envri onm e nt resources
Urban s ys tem
Users can g o t o t he of f line V acuole t o g et t ransf er t heir vacuole value t o crash.
L and s c ap e c o nd i t i o n T r ans p o r t c o nd i t i o n Noise c o nd i t i o n
Air c o nd i t i o n C r o wd c o nd i t i o n
U rba n s y s t e m u pda t e t h e u rba n c o n di t i o n a c c o rdi n g t o t h e v a c u o l e s y s t e m.
V acuole f acilit y monit or t he environment al level f or each communit y, swit ching it t o rescources.
FINAL PART1
Vacuole facilities distribution
Function division
Traffic organization
Greenery landscape
P attern of Urban system Business
Vacuole facilities distribution
Commerical
Futur e ci t ie s c an be di v i ded i n to di ff erent 15-minut e sc ale vac uole c ommunit ies . Ea c h c o m m u n i t y cen ter h a s a v a cu o l e fac ilit y c ent er , whic h is r esp onsib le for r ele a si n g an d re gu l a ti n g th e reso u rces of t he whole c ommunit y. Vac uole fac ilit y nod e s are s e t u p i n gro u ps w i th i n th e c ommunit y for sur r ound ing r esid ent s t o ha ndle b u s i n e s s ; Th e serv i ce ra di u s o f eac h vac uole fac ilit y is 500-1000 m.
Residential
Function division T h e pr o j e ct p re s en ts a 15- mi n u te sca l e c ommunit y c onsist ing of c ommer c ial, offi c e a nd r es i d e n t i al area s. Th e cen ter i s f o r c ommer c ial func t ions, t he nor t hwest is fo r offi c e b u il d i n g s , an d th e o th er a rea s ar e for r esid ent ial.
Traffic organization T h e r o ad cu rve s aro u n d th e cen ter o f t he c ommunit y. The main r oad c onnec t s t o t h e co m m e rc i al c e n t er a n d th e seco n da ry r oad ext end s t o t he r esid ent ial ar ea.
Greenery landscape T h e la n d s cap e m ai n a xi s i s a rra n ged a r ound t he c ent r al b usiness d ist r ic t and t he se c o n d ary o n e is o f n o rth -so u th di rect ion. Ther e ar e gr een p ar ks in ever y r esid e n t i a l bl oc k .
V acuole sketch Vac uole ar c hit ec t ur e
V ac uol e un it
FINAL PART2
P rofile map of vacuol e facilities
LED s creen s w ith pictures q ue v iew s w il l repl ace w in dow s as th e en v iron m en t outs ide is h orribl e.
V a c uol e f ac i l i t ie s i n cl u de v a cu o l e f a cilit y c en te rs an d vu o le f a ci l i ty u n i ts. Th e pr ofi le m a p i l l u s t rat e s t h e i n si de stru ctu re a nd func ti o n of t w o t y p e s o f v a cu o l e f a ci l i ti es.
V acuol e atrium
I n s id e f u n cti o n :
G ian t s cul pture is l ocated in atrium an d peopl e can al ayze th e en v iron m en t data aroun d h ere.
V ac uo le f ac i lit y uni t
B u s in e s s w o rki n g U s e r ac ti v i ty
Va cu ole fa cility hea dqu arter
Dat a ana l y si s Qu i c k t u u n e l
Th e r e a r e de vi c e s i n s i de t h e w a l l o f t h e fa c i l i t y t o i n di c a t e t h e e n vi r o n me n t q u a l i t y n e a r b y.
V ar i o us j o b o p p o r t uni t i e s wi ll b e b r o ught i n t he f ut ur e . P e o p le d o r e lat i v e j o b s c an wo r k he r e .
Co mmu n i t y l o b b y
Elevat or
G ro u n d h al l
W o r k i ng o ffi c e
U s e r s a t t e n d c o mmu n i t y a c i vi t i e s a n d c o mmu n i c a t e w i t h e a c h o t h e r h e r e .
Use rs d o fin an ce a n d tra n sa c tio n ac t i vi t ies h ere.
Model p r esentation
S hape generation Ga i n i n spi ra ti on f ro m h y dro n e.
F unction distribution Par asit e on sim p le ar c hit ec t ur e b od ies.
St a g g e r b o di e s a n d a dd q u i c k c o n n e c tions.
A dd flo o r s a n d de t a i l s o f t h e Va cuo l e fa c i l i t y.!
Organization and connection
U s e v ac uo le f ac i li t i e s t o m ai nt ai n t he c i t y .
V ac uo le uni t s i nd i c at e e nv i r o nm e nt quali t y ne ar b y whi le v ac uo le c e nt e r analy s e t he d at a.
Us er activ ity
Main f un ction : Data an al ys is
Inside structure B us i ne s s wo r k i ng
Use a trium s t o loc at e el ev a to r s as ver t ival ro u tes of t he ar t ic hur es.
M ai n f un ction : B us in es s w orkin g
U s e fa s t i g i a t e t u n n e l s t o c o n e c t e a c h va c u o l e fa c i l i t y u n i t q u i c kl y.
Ea c h t u n n e l h a s 3 c h a n nels which can contain 5 p e o p l e fo r o n c e
T r ad i t i o nal s t r uc t ur e o f wo r k i ng o ffi c e
U s e r ac t i v i t y 6 m hi gh C o m m uni t y lo b b y f o r e ac h 3 fl o o r s .
Data an al ys is Fl exibl e circl es con s is t of s pecial s pace f or res earch ers to an al ys e data.
FINAL PART3
Fr o m h e r e u s e r s c a n q ui c k l y g o t o t h e Va c u o l e .
Flowchart
1 R ec eive no t i fi c at io n
3 Search res cou rces s witching
2 Vac uo le m ap
4
5 Profile dis cov ery
6
Profile res cou rces
7 Cons u ming plan
8
Ed i t th e pla n 9 Q ui c k ly pla n n e d
Switch res ou rces
1 0 Usi n g c on d i ti on of c e r ta i n d a te C li c k he r e t o k no w ho w m uc h r e s c o ur c e s t he b e hav i o ur c o s t s !
Us e r s di s c o ve r e n vi r o n me n t - r e l a t e d act i vi t i e s o r i n fo r ma t i o n t h r o u g h h e r e .
17
Post discov e r y
16
View d i s co v e ry
15 C o m m unit y d i s co ver y
12
Co m m uni t y r esc o ur c es
U s e r s c a n b e fu l l y i n fo r me d o f t he c o m m uni t y us i ng c o nd i t i o n a n d b e e n c o u r a g e d t o c o n s um e le s s t hr o ugh ‘ i llus t r at i o n ’ a n d ‘r a n ki n g ’p a g e s .
13 Using i llust r at io n
1 4 M ember ranking
C li c k he r e c an i nt e r ac t wi t h V ac uo le D e v i e s .
20 My pa g e
21 My pos ition
11 1 8 My excha ng e
Usi n g i llustr a ti on Us in g il l us tration to s h ow h ow m uch res cources us ers h av e us ed an d pl an n ed.
Users’ rescources using conditions are related to their finanical condition. Overusing will cause ‘vacuole value’ penalty.
1 9 Explana tion
Wireframe Wireframe
OUTCOME
It ’ s b et t er t ak in g b us . . .
I ha v e t o sa v e my re sco u rce s t hi s t me . Here com e s t he rescou rce s fo r t hi s month!
2
3
H o w t o use f or t his m o nt h?
G o to the v a cuole facility......
Vi s u a l i l l u s t r a t i o n s ar e u s e d t o i n fo r m u s e r s o f t h e i r r e s c o u r c e s u s ing c o n di t i o n c l e a r l y a nd h e l p t h e m t o ma ke plan of it.
1 Re sc o ur c e s for t his mon th i s r e le a s i n g !
M ap f o r t hi s p age he lp s us e r s t o go t o t he v ac uo le f ac i li t e s .
4
A t th e firs t d ay o f th e mo n th , u sers c an b e infor med of t heir r esour c es for t h i s m o n t h b y th i s pa ge, a cco rdi n g t o t heir b ehaviour s for last mont h. Pr o je c t i o n dr a ft o f i t
f r o m V ac5 Tuoakele Mmaco ney hine!
6
P u rchas e v a cu ole fina nce produ ct...?
Va c u o l e ma c h i n e s a r e a b l e fo r u s e r s t o e xt r a c t t h e i r va c u o l e va l e b y s c a n n i n g u s e r s ’ c o de s o n Ac c o u n p a g e .
A tte n d o ffl i n e co m m u n i ty a cti v i ti e s . . . Offl ine c ommunit y ac t ivit ies ar e hold in vac uole fac ilit ies while ac t ivit ies infor mat ion c an b e sear c hed on C om munit y p age.
Search for our activity on you r phone!
A s t he p i c t ur e ab o v e , t he ai r c o nd i t i o n f o r c e r t ai n d ay i s no m al t hat t he s y s t e m ad v i s e s p e o p le t o r e d uc e o ut s i d e ac t i v i t i e s .
R e lat e d wo r k m e n c an i nt r o d uc e s ui t ab le fi nanc e p r o d uc t f o r us e r s i n v ac uo le f ac i li t i e s , ac c o r d i n t o t he i r v ac uo le v alue c o nd i t o ns .
I ’ m g o nna e xt ra ct so me mo ne y. . .
Bu y fi n an ce p rodu cts ?
T h e s creen s of v acuol e f acil ities can project th real -tim e uran con dition l ike tran s pot con dition .
Background Stage symptom A l z h e i me r 's d i s e a s e i s o n e o f t h e mo s t c o mmo n d i s e a s e s i n t h e e l d e r l y p o p u l a ti o n , a n d i ts sym p to m s ca n b e d i vi d e d i n to th r e e sta g e s: e a r l y, m i d d l e a n d fi n a l . P a t i e n t s wi l l e n t e r d i f f e r e n t s t a g e s o v e r t i me , e x p e r i e n c i n g s y mp t o ms s uch a s fo r g e tti n g th i n g s o r m e m o r y co n fu si o n . T h e fi l m Th e Fa t h e r te l l s th e sto r y o f a n e l d e r l y p e r s o n s u f f e r i n g f r o m t h i s c o n d i t i o n a n d t h e i r f a mi l i e s . T h e f il m p r o vi d e s a fi r st p e r sp e cti ve o n h o w th e w o r l d i n th e e ye s o f th e e l d e r l y b e co m e s c h a o t i c a n d o u t o f o r d e r a s t h e d i s e a s e p r o g r e s s e s , r e s u l t i n g i n i r r i t a b i l i ty, se n si ti vi ty a n d vu l n e r a b i l i ty o f th e p a ti e n t. At th e e n d o f th e fi l m , th e h e l p l e ss o l d ma n a l mo s t f o r g e t s e v e r y t h i n g , a s i f l o s t i n t h e p a l a c e o f me mo r y , o n l y r e p e a ti n g h i s m o th e r ' s n a m e o ve r a n d o ve r a g a i n , w h i ch i m p r e sse d m e so m u ch . Ba se d o n t h i s , I wa n t e d t o c r e a t e a p r o j e c t t o d e p i c t t h e i n n e r wo r l d o f A l z h e i m e r ' s p a ti e n ts.
1
1
Earl y Ea r l y p a ti e n ts a r e a b l e t o live independent ly, but t heir skills ar e m ildly i m p a i r e d . Psych o l o g i cal char act er ist ics ar e conf usion, guilt and so on. M ood
Be h a vi o ur
E ar ly L o s t wa t c h
Depression
L o s t wa y
2
rts in impor -
M e m o r y d a m a g e light ly
C onf used
H azy
Ea sy to l o st w ay
P ar anoid
Guilt y
2
Middle Co n f u s e p e o p l e
Mi ddl e In th e m i d d l e sta g e , p at ient s lack t he abilit y t o live and m ay exper ience i l l u si o n s. Psych o l o g i cal char act er ist ics ar e ir r it abilit y, anxiet y, et c.
H a ve i l l u si o n
Mood
B e h a vi o ur
H a ve i l l u si ons u n a b l e to fi n d th e ir bedr oom s
LOST IN TIME Project genre: Game Personal project Date: 2023/03-2023/05
order
Fr o m h e re t o s t ep in a j o u r n e y of m emory .
A nxious
Bad-tempered
Lonely
D epr essed
3
3
Fi nal Em o ti o n a l l y b r e a k d o w n
Be j a v m u ta b l y
F i na l D u r i n g th i s sta g e , p a tient s ar e in com plet e disabilit y. The m ind becom es moody and numb.
M i ss m o th e r
Mood
B e h a vi o ur
This is an interactive game in order to simulate the scenes of Alzheimer patients based on narrative space concept. Players control a sphere passing through the space blocks by keyboard to understand the feeling of Alzheimer patients.
O n l y h a ve p a r t o f m em or ies
N um b
C apr icious
U n a b l e to i d e n ti fy t hem selves
I ndif f er ent
Moody
Research Basic condition
I nter vi ew
I n o r de r t o u n d e r s t and t he prev alenc e of Alzh e ime r's d ise a se in so cie ty a n d its h a rm to s o c i e t y , I r e v i e we d r e l e v a n t i n f o r ma t i o n . I t i s c o n c l u d e d t h a t t h e p a t i e n t b a s e o f t h i s d i s e a s e i s l a r g e , a n d m o st o f th e m a r e e l d e r l y. In a d d i ti o n , i t i s a l so h a r m fu l to th e s oci a l e c o n o m y . T h eref ore, it i s nec es s ar y to p a y a tte n tio n to th is a re a .
Serious aging problem
16%
Huge propotion of old patients
I n 2050, t here w i l l be m or e th a n 1 .5 b illio n p e opl e ov er t he age of 65, a cco u n tin g fo r 1 6 % o f t he t ot al populat i on.
67%
Economic damage
17
A b o u t 6 7 p e r c e n t o f t h e e s t i ma t e d 2 6 mi l l i o n s u f f e r e r s wo r l d wi d e a r e o v e r 6 5 y e a r s o l d .
1
I i n te r vi e w e d 1 3 fa m i l y m e m b e r s o f p a ti e n ts to u n d e r sta n d th e sp e ci fi c d i ffi cu l ti e s fa ce d b y fa m i l y m e m b e r s i n ca r i n g fo r p a ti e n ts. O n e o f th e m m e n ti o n e d th a t th e r e a so n w h y i t i s d i ffi cu l t to co m m u n i ca te w i th p a ti e n ts i s th a t th e y o fte n d o n o t u n d e rsta n d w h y th e p a ti e n ts su d d e n l y b e co m e a n g r y.
T h e e co n o m i c b u r d e n o f Al zh e i m e r ' s d i se a se i n C h i n a fr o m 2 0 1 5 to 2 0 3 0 h a s i n cr e a se d fr o m a b o u t 1 .2 tr i l l i o n yu a n to 1 7 tr i l l i o n yu a n .
L iterature review
GUIFEN WANG
PATIENT
AGE: 54 wife of the patient
ZHIQIANG LI AGE: 60
I f ur t h e r c h e c k e d t he l i t erat ure t o understa n d th e re le va n t situ a tio n , a n d th e ca re situ a ti o n o f t h e p a t i e n t 's f a mi l y me mb e r s c a u g h t my a t t e n t i o n . L i t e r a t u r e s h o ws t h a t c a r i n g f o r A l z h e i m e r ' s p a ti e n ts i s ve r y d i ffi cu l t, a n d th e i r fa m i l i e s fa ce p h ysi ca l a n d p sych o l o g i c a l t o r t ure. M any f ami l y memb e rs me n tio n e d th a t th e y h a d d ifficu lty co mmu ni c a t i n g wi t h p a t i e n t s . I fe e l so ti r e d p h ysi ca l l y.M y h u sb a n d i s m u ch ta l l e r th a n m e . N o w e ve r y d a y I h a ve to d r e ss h i m , b a th e h i m , a n d l e a d h i m w h e n h e g o e s o u t. I' m n o t yo u n g a n ym o r e , a n d so m e ti m e s I ca n ' t l i ft m y a r m a t a l l . M y a r m h u r ts e ve r y n i g h t a n d I ca n ' t sl e e p .
M o r e th a n 9 0 % o f fa m i l y ca r e g i ve r s fe e l u n a b l e to co m m u n i ca te w i th th e e l d e r l y d u r i n g th e ca r e p r o ce ss. C o n fu se d th i n ki n g a n d un cl e a r e xp r e ssi o n s m a ke i t d i ffi cu l t fo r fa m i l y ca r e g i ve r s to c o m m u n i ca te e ffe cti ve l y w i th th e m , l e a d i n g to a n xi e ty a n d o th e r em o ti o n s, w h i ch a ffe cts th e i r o w n m e n ta l h e a l th .
T a k ing c are of A lz hei m er' s p a tie n ts is ve ry d ifficu lt. Th e p a tie n ts c a nnot li v e i ndependent l y , ca n n o t re co g n ize th e ir fa mily me mb e rs, c a nnot ev en f i nd t hei r ow n ro o m a t h o me , a n d g ra d u a lly lo se th e l i f e s k il l s of dres s i ng and wa sh in g th e ir fa ce s. L a te -sta g e p a tie n ts f a c e paral y s i s , w hi c h m ean s th e y n e e d ro u n d -th e -clo ck ca re fro m t h ei r f ami l i es .
R e se a r c h s h o ws t h a t wh e n t a k i n g c a r e o f p a t i e n t s , t h e i r fa milies wi l l f e e l t h a t t h e y a r e n e e d e d a n d h a v e p o s i t i v e e mo tion s t h a t e n h a n c e t h e i r s e n s e o f s e l f - wo r t h . Ho we ve r, 7 0 % o f f a mi l y me mb e r s e x p e r i e n c e n e g a t i v e e mo tion s s u c h a s a n g e r / i r r i t a b i l i t y d u r i n g t h e c a r e p ro ce ss .
PATIENT JIANJUN XIONG AGE: 68
Communication difficulties state of family caregivers
Negative emotional state of family caregivers 7 3 .5 3 % Sometimes
Depression and loneliness state of family caregivers
67.65% S o me t i me s
2 6 .4 7 % N e ve r
29.41% Us u a l l y
2 3 .5 3 % U su a l l y 2. 9 4 % Seldom
2.94% Ne v e r
2 .9 4 % Al w a ys
AGE: 65 wife of the patient
HONGJUN LI AGE: 73
JINGRONG WANG AGE: 70 HUSBAND of the patient
M y w i fe w a s o r i g i n ally a ver y gent le per son, b u t a fte r g e tti n g si c k, she of t en scolded m e fo r n o r e a so n . Eve n t hough w e had m ade an a p p o i n tm e n t ye ste r day t o go f or a w alk to n i g h t, w h e n I ca l led her she w ould suddenly sta r t i n su l ti n g m e . I r eally didn't under st and w h y sh e w a s a n g r y , and she scolded her ver y h a r sh l y, w h i ch r e a lly m ade m e sad.
LI MA W h e n I w a s ta ki n g ca r e o f m y o l d m a n , I fe l t to o e xh a u ste d . H e h a s to e a t a m e a l e ve r y h o u r a n d e a t w h i l e p l a yi n g . W h a t w a s e ve n m o r e i n to l e r ab l e to m e w a s th a t h e g o t u p i n th e m i d d l e o f th e n i g h t l o o ki n g fo r so m e th i n g a n d sp e n t m o st o f th e n i g h t! So m e ti m e s I r e a l l y ca n ' t sta n d i t!
7 0 .5 9 % S o m e ti m e s
HONGMEI ZHANG
PATIENT
AGE: 51 DAUGHTER of the patient
PATIENT YUHUI MA AGE: 83
What I can't st and t he m ost is t hat m y f at her is of t en angr y f or no r eason. For exam ple, he alw ays r ef uses t o cooper at e w hen I t r y t o dr ess him , and t hen he suddenly loses his t em per , t hinking t hat I am dist ur bing him . O r m aybe he of t en loses t hings and t hen says w e st ole t hem . . . I t f eels like m y pat ience is exhaust ed.
Desgin concept
Ideation Desgin thought
In th e e n d , I d e fi n e d th e fo r m o f th i s p r o j e ct a s a sp a ce - b a se d i n te r act ive gam e, using dif f er ent spat ial languages t o f or m a ve r ti ca l m a ze . At th e sa m e ti m e , I ch a n g e d th e m a ze th r o u g h va r i o us int er act ive m et hods t o convey dif f er ent em ot ions. Pl a ye r s co n tr o l th e b a l l to tr a ve l th r o u g h th i s m a ze , fa ci n g th e d i sa ppear ance, r upt ur e and collision of blocks, just like t he a m n e si a , m e m o r y co n fu si o n a n d h a l l u ci n a ti o n s e xp e r i e n ce d b y Al zh eim er 's pat ient s.
B a se d o n t h e a b o v e s i t uat i on, I bel i ev e t h a t th e d ile mma o f p a tie n ts a n d th e ir fa milie s lies i n t h e e x i s t e n c e o f c o g n i t i v e b i a s , s o I wa n t t o h e l p p e o p l e u n d e r s t a n d t h e m t h r o u g h a p r o j e ct th a t d e p i cts th e w o r l d i n th e e ye s o f p a ti e n ts. R a th e r th a n te l l i n g peopl e a b o u t t h e pl i ght of pat i ent s i n a did a ctic wa y, I wa n te d to e n co u ra g e p e o p le to e x p e r i e n c e i t i n a mo r e i n t e r e s t i n g , i mme r s i v e wa y . S o I i ma g i n e d u s i n g g a me s a s a n e n t e r t a i n m e n t fo r m . At th e sa m e ti m e , I d o n ’ t w a n t to m a ke th e a tm o sp h e r e to o sad , b u t h o p e t hat pl ay ers c an get a g e n tle a n d h e a lin g fe e lin g th ro u g h th e g a me .
T h e g a m e i s d i vi d e d i n to 3 ch a p te r s a n d 1 1 sta g e s, w h i ch co r r e sp o nd t o t he d i ffe r e n t sym p to m s o f Al zh e i m e r ' s d i se a se i n th e th r e e sta g e s. I m ade t he f ir st ch a p te r i n to a g a m e d e m o . I h o p e th a t i n th i s w a y, p e o p l e ca n b e tte r under sta n d th e w o r l d th r o u g h th e e ye s o f p a ti e n ts.
I nspiration M y i nsp i r a t i o n c o m es f rom t w o t heories : sp a ce n a rra tive a n d g a me n a rra tive . I wa s ve ry e x c i t e d wh e n I l e a r n e d a b o u t s p a t i a l n a r r a t i v e t e c h n i q u e s i n my u n d e r g r a d u a t e d e g r e e . I t h i nk i t i s ve r y ch a r m i n g to u se sp a ti a l l a n g u a g e to co n ve y e m o ti o n s, beca us e i t i s a b s t rac t and im pac t f ul, w hi c h me a n s th a t p e o p le ca n fe e l e mo tio n s in a va r i e t y o f wa y s . d i v e r s i f y y o u r o wn u n d e r s t a n d i n g . T h e h u ma n b r a i n c a n a l s o b e r e g a r d e d a s a pa l a ce th a t sto r e s d i ffe r e n t m e m o r i e s. Al zh e i m e r ' s p a ti e n ts a r e l i ke peopl e l o s t i n t h i s pal ac e, s o i t i s v ery ap p ro p ria te to u se sp a tia l la n g u a g e to d e scrib e the wo r l d i n t h e i r e y e s . A t t h e s a me t i me , t h e s p a c e g a me M onum ent Val l ey a l s o i n s p i r e d m e . I a l so r e fe r e n ce d th i s g a m e i n th e g a m e ' s a r t styl e a n d g a m e nar r at i v e l a n g u a g e .
Game narrative
Space narrative Design
Designer
Narrative space
Experiencer
music form color play method
Holy church Experiencer
......
......
Light music
<Monument Valley>
......
Experience
......
Experience
Narrative game
context
material order atmosphere measure
context
Design
Designer
Shaking feeling
Various routes Agressive color
Low speed Order
Disorder
Jewish Museum
Condusion
Confusion
Peace
Angry
<Smash Hit>
Sketch Space narrative
I d r e w t h e b a s ic f ramew ork of t he ga m e a n d t h e repres ent at ion of t he bu i l d i n g s i n eac h c hapt er. I hope t hat t h e e x p r e s s i o n s t y le of t he game i s m o r e a b s t r a c t , s o t he s pat i al f orm is m a i n l y b a s e d on s i m ple element s , su c h a s c u b e s or c y li nders .
Experience
Player
G ame
G a m e ch a p te r
S ym pt on st age
Chapter1
E arl y
Chapter2
M i ddl e
Chapter3
F i nal
Simulate
P at i ent
Game narrative
O ther assumptions
Strategy
T h e fo l l o w i n g se cti o n s p r e se n t m y g am e vision f or th e n e xt tw o p h a se s.
I or gani z e d t h e g a me s t rat egies at di f f eren t sta g e s th ro u g h a ta b le , su ch a s th e sp a tia l la n g u a g e u s e d a n d i n t e r a c t i o n me t h o d s .
ĉ.Get lost in the palace Disease phase
phase 5 move up dand down
ċ .Return to the motherland
Ċ .Crash of the irritation
E arly : R egularly f o rg e t th in g s like th e lo ca tio n o f th e ir stu ffs with a s e n s e o f c o n f u s i o n .
chapter Ċ
Me d i u m: T h e p a t i e n t s ma y mi s l e a d t h e i r r e l a t i v e s a n d t h e co r r e ct ti m e l i n e , th u s a r e e sa y to fe e l a n g r y , a n x i o u s a n d p a n i c wi t h t h e i r d i s o r d e r e d me mo r y .
Circulation Tw ining r out es br ing t he spher e up and dow n, pr oviding a sense of conf usion.
F i n a l :T h e p a ti e n ts o n l y r e m e m b e r th e i r m o st ch e r i sh e d th i n g s l i ke th e i r m o th e r s’ n a m e s.
Ga m e phase
Order
D iva rica tio n
Loop
Re p e t i t i o n
Ci r c u l a t i o n
Di s o r d e r
C r a sh
Drop
Sky w a n d e r
Mood
Calm
C o n fu se d
H a zy
Perplexed
Annoyed
Anxious
An g r y
Pa n i c
Lonely
Sky sta i r D e p r e ssi o n
Fly
Pe a ce fu l
chapter Ċ Space form
phase 6 Shaking blocks
Disorder I n te r a c t i v e method
M ov e regul arly
C e rta in b lo cks d isa p p e a r
Re t u r n t o t h e f o r me r f l o o r
L o o p ro u te
Mo v e u p a n d d o wn
Shaking blocks
Be cr a sh e d b y ce r ta i n b l o cks
Sp h e r e m o ve s th r o u g h t he chaot ic blocks, fe e l i n g a se n se o f d i so r der . D r o p p i n g b l o cks
F l o a ti n g b l o cks
C o n fu si n g sta i r s
F l y i n th e sky
Color
chapter Ċ phase 7 Be crashed by certain blocks
Crash
Game flow
C er t ain blocks cr ash t ow ar d t he spher e, sim ulat ing t he anxiet y and angr y of t he pat ient s.
T h e f ol l o w i n g c o n t ent s how s t he f irs t phase o f th e g a me p ro ce ss.
Start Space na r r a tiv e A short animation at the beginning, showi ng a man walking in the palace and vanishing into a luminous sphere at last.
O rd e r Correct route Players use keyboards to control the sphere moving on the square blocks.
D i va r i ca ti o n
Loop
Loop
Interactive point
Correct route
Interactive point
Correct door
Vanished block
Confusing route
chapter ċ
Appeared route
Confusing door
Certain blocks will vanish when sphere hit the interactive points.
Only the inner way is the correct route, or players will get lost in the following blocks.
phase 10 Confusing stairs
When the sphere hit here, a new path will appear, leading players lost in a loop.
Repetition
Output door Only one door for each floor is correct, or players will return to the former floor.
Sky stair At th e l a st ch a p te r , th e sp h e r e fl y o n th e sky sta i r , fe e l i n g a se n se o f p e a ce .
Game development Rhino Modeling
React-Three.js
I m a de my model s k et c hes o n p ro cre a te a n d u se d Rh in o to co n stru ct th e m o d el . B l ender is us ed t o a d ju st th e mo d e l in o rd e r to ma ke th e mo d e l sui t a b l e f o r m y c oding.
App Deployment
I i mp l e me n t e d t h i s e x p e r i e n c e u s i n g Re a c t j s a n d T h r e e . j s, a n s t a t e - o f - t h e - a r t f r o n t e n d p r o g r a mmi n g l i b r a r y . He r e I wa nt to i n tr o d u ce t h e c o mp o n e n t s t h a t g o e s i n t o c r e a t i n g t h i s e x p e r i e n c e , an d th e d e m o n strate intricacies that goes into the interactions.
I u se d Ve r ce l to d e p l o y m y R e a ct a p p . L i n ki n g m y Ve r ce l p r o j e ct to m y G i tH u b r e p o cr e a te d a se a m l e ss e xp e r i e n ce fr o m p u b l i sh i n g ch a n g e s to d e p l o ym e n t.
Play Testing I i n vi te d fi ve stu d e n ts to d o g a m e test ing. A ccor ding t o t he f eedback, I adjust e d th e p o si ti o n o f th e ca m e r a so that t he per spect ive can change accor ding t o th e b a l l . Be si d e s, I sh o w e d m y vi sion f or t he color s of t he gam e scr een in t he fi n a l d i sp l a y scr e e n sh o t.
Fin a l mo d e l d ra ft
F i l e str u ctu r e
V e r ce l d e p l o ym e n t
Pl a y t est ing M odeli ng in R hi n o
S a mp l e s c r i p t f o r c a me r a mo v e me n t
G i th u b Pa g e
Ad ju st in Ble n d e r
h ttp s://g i th u b .co m /se n h a o w /fi n d - yo u r - p a th O r i g inal color
Presentation h ttps : / / f ind - y our - pa th .v e rc e l .a p p /
Loop
G e t l o st i n th e l o o p r o u te ...
St a r t an i m a ti o n
Ph a se 1 Ord e r
Phase 2 D i v a r i c a t i o n
Ph a se 3 L o o p
disorder R u sh i n ch a so s.
CRASH
Suf f er ed f r om t he ear t hquake of t hem ind.
REPTION It s e e ms l i k e I ’ v e been there before...?
P hase 3 L o o p - - n e w rout e
Ph a se 4 Re p et i t i o n
Project genre: installation Personal project Date: 2023/03-2023/05
H u m a n c a n n o t r ef u s e t h e t em p t t h o u g h t h ey k n o w t h e t em p t c o mes f r o m i n eq u i t y . T h i s i s a n i n t er a c t i v e d ev i c e t h a t c o n t a i n s a f ea s t s c en e o r n a me n t a n d a r el a t ed s h o r t f i l m w h i c h r ef l ec t s t h e original sin of cynicism.
BACKGROUND What is happening in our world?
W h a t f o l l o ws is a r ec o r d o f wh a t h a s b een g o in g o n in t h e wo r l d in r ec en t y ea r s a n d m y t h o u g h t s o n it . Th es e p a g es s h o w h o w I b ec a me a c y n ic .
Technological PROGRESS
eNVIRONMENT PROBLEM
E n v i ro nm ent a l pr o bl em s a r e incr ea s in g day by day, and people con t i n u e
hOW DO I BECOME A CYNICS ?
to
Changes in technology have led to more frequent changes in infor-
d est roy t he envi ro nment while knowing the dangers: countless for-
mation , and countless reversals of social news have sapped people's enthusiasm.
es ts h a v e b ee n cu t d o w n; Ja pa n h a s a n nounced that it is discharging nuclear was te w a t er i nt o t h e s ea ; t h e r ed u ct io n of biodiversity is still increasing. . . H uma n b ei ng s a r e a l w a ys unable we kn ow
t o r e s t r a i n t h ei r cr i mes , even if
t he d ang ers .
For example, a young girl in China claimed to have been sexually assaulted, but it was proven to be a fake news story after widespread public discussion. Such instances are common, making people numb to social events .
frequent wars Our w orld is cons t ant ly at w ar. Des pit e t he e nd les s report s ab out refugee child ren and ant i-w ar propagand a, t he s ame t hing happens over and over again. I us ed t o b e eas ily t ouched b y t hes e report s , b ut as t ime w ent b y, I grad ually realized
SOCIAL CONFLICT
t hat th ese p r op agand a could not
ch ange th e or i gi nal ev i l of manki nd , s o I b ecame numb .
Social conflicts are becoming more and more acute, and topics related to gender and race are always widely discussed, yet still unanswered . Some people think that the casting of "The Little Mermaid" gives black actors fairer employment opportunities, while others think that excessive political correctness is also unfair to the original. Such questions never seem to be answered, and a per-
fect society is just a bubble .
Environmental Paradox A S wedis h ec o - f r ien dl y g ir l ch o s e t o a t t en d a c o n f er en c e o n a y a c h t in s t ea d o f f l y in g t o r edu c e c a r b o n em is s io n s . H o wev er , f o r s a f e t y r ea s o n s , t wo o t h er h el ic o p t e r s es c o r t e d h er t r ip . Th is k in d o f en v ir o n m en t a l p r o t ec t io n f eel s v er y h y p o c r it ic a l t o me , wh ic h m a kes it ha rd f o r me to be-
What do we think in our mind? Moved
Helpless
Indifferent
Numb Sexual
lieve it n o w wh en I h ea r m a n y s eem in g l y c o r r ec t s l o g a n s .
Surprised
Hopel ess
ENVIRONMENT Angry Enthusiastic VEGETARIANISMAnxious Skeptical ANIMAL PROTECTIONDepression POLITICAL CONFLICT Justicial Cynical NATIONLISM ENERGY NegativeLIVES MATTER FEMINISM CULTURE Shocked CLASS CONTRADICTIONA Silent Selfish GENDER EQUALITY
I can' t s t and t he s ight of chickens and d ucks b eing s laught ere d , b ut I t horoughly enj oy eat ing t hem w hen I' m at t he d inne r t ab le . This makes me
WE ARE
feel contr ad i ctor y and h yp ocr i ti cal ,
CYNICS ! Cynicis m is divided int o clas s ical cynicis m and modern cynicis m. People who are cynical in t he face of t he cont radict ions of realit y, b ut are pas s ive b ecaus e t hey know t hey are powerles s t o change, is called modern cynicis m and is t he cynicis m explore d in t his project .
hypocritical morality
as if my compas s ion means not hing at all, b ecaus e my act ions d o harm t he lives of ot her s pecies .
CONCLUSION Based on the above explanation, I gradually realized that human beings are
inherently sinful, even if we realize that it is wrong. So I became numb, and instead of thinking painfully about these things, I would rather enjoy myself in the moment, because thinking is meaningless. Under this concept, I often feel that I live like an animal, only following primitive desires. I was scared that I had this kind of thought but didn’t know how to solve it, so I came up with this project to encourage people to reflect.
Research Key features of modern cynicism
development of cynicism I n or d er t o u n d er s t a nd t h e m ea ning o f cynicism, I consulted the literature and lea r n e d th a t th e mea n i n g of cy n i ci sm h a s ch a n ged gr ea tl y f r om a n ci en t ti mes t o th e p resent . T h e cynicis m t h is pr o ject refers to is modern cynicism, which is mor e of a p ej or a ti v e ter m.
EA RLY C las s i c al c y ni cism
The Greek city- state system collapsed
Mid - 5th c e ntu r y B . C .
An ti sten e sˈ ‘ "l i v e l i k e a d og.’ "
Interview
15 CYNICS
I s ea r c h ed f o r m o r e in f o r ma t io n o n wh a t m o der n c y n ic is m m ea n s . I t h in k m o der n c y n ic is m c a n b e u n der s to o d a s n o t a g r eein g wit h e v er y t h in g b u t n o t r ej ec t in g ev er y t h in g .
What do we think in our mind?
de fi n i ti on
C on temp t f or p ol i ti ca l a u th or i ty a n d a bsta i n f r om ma ter i a l d esi r es
A t t he e nd o f t h e 5t h cent u r y BC , the Greek c l a ss ica l cynics expr essed t hei r d i ssa tis f a ct io n w it h t h e s ecula r w o rl d t hr o u g h t h eir u no r t h o dox b eha v i o r a nd cynica l a t t it ude, ho p i ng t o rebu il d s o ciet y.
A n ex a m p l e o f " j u s t if ic a tio n b y dis b el ief" in s o c io c u l t u r a l a n d a n eg a t iv e a t t it u de o f " u n der s t a n din g wit h o u t r ej ec t io n , s o b r iet y wit h o u t r e s is t a n c e, a n d a c c ep t a n c e wit h o u t r ec o g n it io n" o f t h e s y s t em wit h wh ic h o n e is unhappy. - - - X u f en g ( 2 0 0 5)
I Interviewed 15 people who displayed a tendency toward cynicism in order to understand the inner thoughts of the cynics. In the interview, many people said that when faced with things or people they did not approve of, they often behaved in a
submissive manner . For example, someone mentioned that he hated his boss very much but showed great respect when facing him.
“M a n y s t u den t s f ig h t ed f o r th eir right s d uring t h e q u a r a n t in e p er io d Wel l I t hank t hem, b ut I wo n ’ t j o in t h e m . ”
Th r ee m a in c h a r a c t er is t ic s o f t h e p o s t - E n l ig h t en m en t f a l s e c o n s c io u s n es s a r e " u n p r in cip l ed s k ep t ic is m , " " a wa r e l ie, " a n d " u n r e s is t in g c y n icis m" . - - - C a o q i( 2 0 15) Accepting and mocking money
The em p i re d is int eg r a t es a f t er A l ex and er 's d ea t h
I t is a p o s t - E n l ig h t en men t f a l s e c o n s c io u s n es s t h a t is dis t in g u is h ed b y " ex t r em e s el f - in t er es t" in h u m a n ec o l o g y , de n ia l o f " h u m a n g o o dn es s " in m o r a l v iews , a n d a p r o p en s it y t o p u r s u e h a p p in es s a n d s u b s is t.
L A T E Cl a ssica l cynicism l a t e 4 t h cent ur y B. C.
Realistic a n d sta r ti n g to f i t into soci ety
B e hav i ou r
Re ason
1 Th e s eem in g p u b l ic s k ep t ic is m m o dern c y ni c i s m After th e R e nai s s anc e
Heavy spiritual trauma and wider wealth gap
"T r a n s G en er a ti on " a n d "H i p p i e Mov emen t"
Ap a th y a n d d eca d en ce
C y n i c i sm v a n i sh ed int o nih il is m a s a r esu l t o f t he s o cia l a nd co g nit iv e c h a ng es b ro u gh t a bo u t by t ech nolog i c a l a n d eco no mic d evel o pm ent.
T h is is a short film about class conflict. In t h e s hort film, characters kill each o t h er a s the food on the table dwindles. I f ind it interesting that different a nim a l s are used in the play to symbolize h u m a n alienation.
Cl as s c on t r ad i c t i o n s
This short f i l m exp r esses th e endless desi r es of h u ma n bei n gs through th e scen e of ea ti n g a t a banq uet. I got i n sp i r a ti on f r om this and set th e sce n e of my sh or t film in th e scen e of th e ba n q u et.
S tyle
Di ssi m i l a t i on
R ea l i sti c
Dinn i n g scen e
Form
Anim a l &H u m a n
Cann i ca l i sm Setting
The captivating installation, "The Pork Paradox," delves into the irony of cynicism in a dystopian society, reflecting on modern human experiences. The project combines a gripping short film and a thoughtfully crafted set, inviting users to review moral boundaries and inner struggles.
The film portrays a grotesque world of cannibalistic pig-headed people, with a cynical protagonist succumbing to primal desires. The narrative depicts the flaws of human nature and serves as a metaphor for the blurred moral standards in contemporary society.
2 .Bu c h er wit h a k n if e
3. Protesters outside the house
4. A woman withleaflet
5. Convey the leaflet to the hero
6. C o n t en t o f t h e l ea f l et
7. Th r o w aw ay t he leaflet
8 .In F eas t hous e
9. Shakes hands with the official
1 0 . Wip e t h e h a n d
1 1. Th e hos t e s s
12. A pig head with a flower
R etr o
Re-creating the climactic feast scene, the set design represents the seven deadly sins. Discarded protesters' slogans contrast starkly with the banquet, emphasizing disillusionment, conflict, and moral decay.
The projector setup encourages user interaction, confronting their cynicism in a society that tests humanity. "The Pork Paradox" serves as a mirror, reflecting people's inner feelings, struggles, and moral dilemmas in modern society.
13. The missing girl with the flower
14 . S c r a m b l e f o r f o o d
15. F ig ht for food
1 6.The hero j oins in t hem
1 7 . A f t er din n e r
18. The official talks with hero
1 9 . Th e hero euminat es
20. Come to the feast next day
design feature 1: film content Style
Plot explaination
Bl a c k , wh ite a nd r ed
A bsu r d i sm
S h o r t f il m
1 .S l a u g h t e r h o u s e
<Next Floor>
C ynicism Interactive design
Storyboard
film
Satire
Concept
3
N ot re fu se
“I am t he mos t d is cipline d employee in our company, b ut I privat e ly ab us e t he company s ys t em and t he b os s every d ay. ”
“I h a t e m y m en t o r , b u t I s u c k u p t o h im ev er y da y . ”
T h e in v a s io n o f co m m o dit y f et is h is m a n d c o n s u mer is m
I n th e en d I d eci d ed on th e f or ma t of th i s p r oj ec t a s a s h o r t f il m a n d a f ea s t s c e n e s et t in g . P eo p l e c a n f u l l y u n der s t a n d t h e mea n in g o f th i s scen e th r ou gh th e sh or t f i l m. T h r ou gh th is p r o j ec t I h o p e t o c a u s e p eo p l e t o t h in k c r it ic a l l y .
Mind map H u ma ns ind if f er ence
ec on omi c al:
Design concept
Inspiration
G reed o f Hu m a n i t y
ic p o l it ic a l dil em ma a n d t h e imp a c t o f 2 pR oeas tlmisotder n p o l it ica l t h o u g h t
Greed of h u ma n i ty
IDEATION
AN IMATION < Dinner For Few >
BUT
“H u m a n e x is t en c e is b as ed on in va din g o t h er s p ec ies, s o w e do n ' t n ee d t o t h in k a b out meanin g a n d m o r a l it y a t a ll. ”
Th e ev o l u t io n o f en l ig h t en m en t a n d t h e c y n icis m o f t h e in t el l ec t u a l
“I don't believe in any positive news about the government, the media is just a mouthpiece for the government and will only let you see what they want you to see.”
c u tu ral:
4 Th e a c c ep t a n ce o f r ea l it y a n d l o s s o f m o r a l it y
C o nt radictions in face of l imited rescources
In t hi s m o v i e, th e pr o tag oni st ' s p a re nt s s h o w th ei r greed b y tu r ning i n to t w o p i gs w h en f a ced w i t h f o o d . I o f ten t h ink of t hese t w o i m ag es d u r i n g my i n d u lg ences .
1
Ov er t l y a g r ee b u t c o v er t l y o p p o s e
Di sap p rov al
ANIMA TION < Spirited Away>
P oli ti c al:
2 Th e l a c k o f f a it h a n d p o l it ic a l in dif f er en ce 3
An i m a l i z a t i o n o f h um a n
“I f eel n o t h in g in m y h e a r t wh en s eein g n e g a t iv e n ews n o w, c a u s e I k n o w a n g r y a n d m a d a r e m ea n in g l es s t h a t n o t h in g wil l c h a n g e. ”
-- - Wei c h u a n g u a n g ( 2 0 18 )
G r eece w a s p r ogr essi v el y f a l l i n g a p a r t by th e cl ose of th e f ou r th cen tu r y B.C . C y n i cs w en t th r ou gh a tr a n si ti on a l p h a se w h er e th ey a cce p ted mon ey d e sp i te th ei r h a tr e d of i t.
“I j us t w ant t o make lot s and lot s of mone y and e nj oy. ”
Sat ire
R et ro
Silent film
C haracter introdu ction Cynic
Ma n w i th r ed bl ow ti e.
Bigwig M a n wit h b l a c k b l o w t ie.
Senhora
Hostess
L a d y w i th bl a ck d r e ss.
La dy wit h wit h s u it .
Protestor
W oma n w i th br ow n sca r f , th e m o t h er o f t h e mi ssi n g gi r l .
Th e f il m t el l s t h e s t o r y o f a p ig - h ea ded s o c iet y in wh ic h in f er io r p ig - h ead ed people b ecome d inner on t he plat e of t he rich and p o wer f u l p ig - h ea ded p eo p l e . Th e c y n ic is c y n ic a l a n d in a c t iv e, h a v in g wit ne s s ed t he inj us t ice of s ociet y, b ut s t ill j oining in t he a c t o f c a n n ib a l is m.
Main pl ot
I m p lica tion
P ig h ea d p eo p l e ea t p ig h ea d m ea t
T h e g re at inj us t ice b e hind the t empt at ion
C y n ic t h r ew a wa y t h e l ea f l et s f r o m t h e p r o t es t er s
C y n i c’s ind ifference t o t he inj us t ice
C y n ic wip e d h is h a n ds a f t er s h a k in g h a n ds wit h t h e b ig wig
C y n i c’s s corn t o t he t empt at ion
Missing girl Y o u n g g ir l wit h a f l o wer n ec k l a c e.
C y n ic c a m e t o t h e f ea s t n e x t da y .
C y n i c w as d ominat ed b y t he t empt at ion finally.
design feature 2: installation diagram
S hort film The sho rt film t ells t he st ory of a cynic who choo ses t o o bey his own desires and jo in t he feast aft er wit nessing t he great inju st ice and inner st ru ggle in a societ y of cannibalist ic p eop le.
Feast S ett in g Th e f e a st sc en e in t h e s h o r t f il m was moved to reality, and the dishes on the ta bl e s y m b o l i z ed t he s even d ea d l y S IN S , which also echoed the plot of the short film.
User flow Step 1
W at ching t h e fi lm out s ide t he p r ojec t or area.
Lu st T h e sna k e a n d f o r b i dd en f r u i t
G L utt o n y P l en t y o f b r ea d
Indulge their desires, only pay attention to physical satisfaction.In the Bible, Adam and Eve ate the forbidden fruit, which represents the beginning of lust. So in this project I used snakes and apples to represent it.
Wasting food and indul gi n g i n p l ea sure. In the short film, p eop l e f r a n ti cally eat bread to show th e i ma ge of gluttony.
Gr eed O v erfl o wed c up c a k es
S l o th R o a s t p i g h ea d
Wanting to have more than you need and never being satisfied.The characters in the short film keep asking for more food, even when the plate is no longer full. I use this plot to symbolize human greed.
Escapism, irresponsibili ty a n d w a ste of time. I use the figur e of a pig-headed man to symb ol i z e h u ma n sloth.
Wr a t h Bl ood y f o r k
Envy C h er r i es i n t h e l a d y ' s ha n d
Ea sy t o get m a d a nd h a t e o t h er s. In the short f i l m , p eo pl e a r e f ig h t ing ea ch other for food. I u sed b l o o dy f o r k s ins t ea d o f w rath.
Resent someone for havin g mor e a sse ts than you do. The women i n th e sh or t film caress the cherries w h en sh e see someone who is more power f u l th a n h er self. I use that to symbol i z e th e en v y .
Pr i de Red w i n e in a g la s s
Proje ct or The film is sho wn on a p roject o r 3 .3 met ers away from t he screen.
Step 2
Ap p r ec i ati n g th e s ettli n g c los ely .
G round s et t ing O n t he grou nd, p rot est ers' signs and leaflet s from t he film lay in st ark cont rast t o scenes o f feast ing.
D i sresp ec t f o r Go d , cr u el t y t o o thers. The w o m a n i n t h e cl ip s h o w s h er pr ide by shaking her w i ne g l a s s .
Step 3
Int eract ivi n g wi th th e s et t ing and th i n ki n g ab out t he t o p i c .
Presentation
Vi d eo Li nk : h ttp s : / / y ou tu .b e/ pJpF R TF 6yzw Film presentation
Setting presentation
Installation presentation W a t c h t h e f il m o u t s id e t h e p ro j ec t o r a r ea .
Appreciate the se tti n g a ccor d ing to the fim.
D et a i ls co o r d ina t ed w ith t he film can be found in the setting: t he p ro t es t er h a s beco m e t h e roast pork of the setting!
S i t on th e ch a i r a n d th i n k a bou t th e top i c d eep l y .
I n ter a cti v e w i th th e setti n g. C er ta i n p l ots of th e f i l m a r e r ef l e cted i n th e setti n g.
TINY POPS! Project style: Augmented Reality Pe rsonal project Date: 2023/07-2023/09 T his is an AR project which enables users to scan a poster and lead them to certain places of the urban though a tiny object popping up from the poster. The project takes advantage of the leftover spaces of the urban and adjust people’s behaviour in a postive way.
Background
Negative urban space
T h e fo l l o w i n g th e r m o d yn a m i c d i a g r a m s sh o w th e vi ta l i ty d i str u b ti o n o f ce r ta i n p a r ts i n th r e e ci ti e s. N e g a ti ve sp a ce s a r e o fte n l o ca te d a t so m e ci ty co r n e r s, w h i ch p l a y i m p o r ta n t r o l e s i n co n n e cti n g ci ti ze n s to th e ci ty si te s.
Mo d e r n u r b a n c i v i l i z a t i o n i s t h e i n t e g r a t i o n o f a l l ma t e r i a l s p a c e a n d va r i o u s e l e m e n ts i n th e ci ty. Ho we v e r , d u e t o t h e b u s y a n d p r e s s u r e o f u r b a n l i f e , p e o p l e c a n o nl y p a y a tte n ti o n to a p a r t o f t h e c i t y i n t h e i r u r b a n l i f e . S t r e e t c o r n e r s , b r i d g e S p a c e s . . . T h e s e un u se d Sp a ce s i n ci ti e s a r e c a l l e d " l e f t o v e r s p a c e s " . A l t h o u g h t h e s e S p a c e s a r e s ma l l , t h e y p en e tr a te i n to e ve r y co r n e r o f th e u r b a n ma t e r i a l s p a c e e v e r y wh e r e a n d b e c o me a n i mp o r t a n t mi c r o m e d i u m co n n e cti n g th e m a te r i a l space and urban life, thus radiating the vitality of the city. Me a n wh i l e , p e o p l e u n d e r h i g h p r e s s u r e a r e e a g e r f o r s o me p l a c e s to r e l a x th e m se l ve s ca l l e d “ s p a r e s p a c e s ” . Ho we v e r , t h i s k i n d o f s p a c e s a r e mo r e a n d mo r e i n s u ffi ci e n t n o w a d a ys. U r b a n p l a c e s d e v o t e d t o a d j u s t p e o p l e ’ s mo o d a n d e n a b l e t h e m t o e n j o y t h e i r s p a r e t i me .
Mental issues of urban people An o n l i n e i n te r vi e w i s co n d uct ed t o invest igat e people’s m ent al healt h condit ion.
Anxiety & Depr e ssio n Cr o w d e d
are su ffe r in g fr o m anxie ty o f the wo r k.
58%
Ur b a n p l a c e s w h i ch h a ve n ’ t b e e n ta ke n f u l l y a d v a n t ag e o f .
Sp a r se Be i Ji n g
Design goal
Acco r d i n g t o t he B lue B ook of N at ional D epr ession in 2022, m o r e th a n 58% of people acr oss t he count r y suf f er f r om d e p r e ssi on. I n addit ion, changes in w or k and lif est yle m ake p e o p l e m or e pr one t o anxiet y. "Wor k/ lif e w it hout boundar ies a t h o m e " has becom e t he m ost im por t ant sour ce of st r ess fo r m o d e rn w or ker s.
Sh a n g H a i
ChongQing
Social distu r ban c e say the y hav e diffic u ity in c o mmu n ic atio n with o the r s.
T h i s p r o j e c t ma k e s u s e o f t h e o r i g i n a l n e g a t i v e s p a c e i n t h e c i t y , a d j u sts th e te n se e m o ti o n s o f u r b a n p e o p l e t h r o u g h A R g a me s , a l l e v i a t e s t h e p r o b l e m o f u r b a n l o ss a n d r e sto r e s p e o p l e ' s su b tl e perception of urban life.
35%
Crowded commerical area
C hina Y out h D aily conduct ed a sur vey of 4, 000 Tant an plat f or m user s on t heir social sit uat ion, and t he r esult s show ed t hat 35% of t he cur r ent young people ( aged 18- 35) said t hey have var ying degr ees of "social t er r or ism ", 52. 7% t hink t hey lack social skills. 55. 6% lack conf idence in t heir ow n condit ion.
Repression & in hibitio n
D esolate attraction
Ol d c om m un ity C r o w d ed u n d e r g roun d
feel s tr e ssfu l an d repre sse d in u r ban life .
70%
O n Au g u s t 9, 2021, C hina N ew s Weekly launched a quest ionn a i r e su r v ey ent it led "H ow m uch do young people f eel against w i n e cu l tur e", am ong w hich 74. 9 per cent of t he r espondent s sh o w e d abnor m al f eelings of backlash. H ow ever , 20. 1% of t he r e sp o n d e nt s par t icipat ed in one or t w o w ine m eet ings per m ont h, o n l y 1 1 % of t he r espondent s never dr ank. .
lonely
53% Conclusion
User research I n o r de r t o k n o w peopl e’s f eel i ngs about th e ir citie s, I se a rch e d fo r o n lin e fe e d b a ck a b ou t h o w p e o p l e f e e l a b o u t t h e i r ci t i e s. T h e f o l l o w i ng pi c t ure i l l us t rat e c er ta in fe e lin g s a b o u t o u r u rb a n .
Conclusion
B a s e d o n t t h e f o r me r f e e d b a c k , I i n t e r v i e w e d 6 p e o p l e o f d i ffe r e n t ci ti e s a b o u t th e i r r e a so n s o f th e n e g a ti ve fe e l i n g s a n d n e e d s a b o u t th e i r ci ti e s, i n o r d e r to kn o w h o w th e i r i d e a l u r b a n i s l i k e a n d h o w t o i mp r o v e o u r l i v i n g e n v i r o nm e n t. L i fe h e r e i s sti l l r e l a ti ve l y l e i su r e l y, b u t I a m i n th e o l d to w n , th e r e a r e so m e p l a ce s u se d to b e ve r y b u sy. F o r e xa m p l e , so m e m a h j o n g h a l l s o n th e co r n e r o f th e str e e t, i t tu r n e d o u t to b e ve r y p o p u l a r , a n d fe w e r a n d fe w e r p e o p l e g o d u e to i m p e r fe ct co n str u cti o n .
S tre s sf ul It’s like I’m not living in this city but struggling for my life! I have to work everyday without any break!
B O RI N G
M ORE E N TE RTAINMENT!
N e g ligiba le When I f irst came S h a n g Ha i , I fe e l like I am just a dus t o f th e ci ty. Co m pared t o t he crowe d str e e t a n d h u g e buildings, I am t oo n e g l i g i b a l e .
I’d lik e to hang out s ometimes , but I don’t k no w wher e to go at all.
T h e b i g g e st fe e l i n g i n Sh a n g h a i i s b u sy a n d ti r e d . T h e str e e ts w e r e fi l l e d w i th p e o p l e h u r r yi n g , a l w a ys o n th e i r w a y. Eve r yo n e ' s a t w o r k, fe e l i n g l i ke th e y' r e n o t d o i n g th e ci ty a n y fa vo r s.
B U SY AN D TI RED
01 lack of sp ac e s to r e lax the mse lv e s M a n y p e o p l e r e fl e ct t hat t hey f eel st r essf ul and t ir ed of t heir ur ban lif e as th e i r u r b a n a r e a l w a y s f ull of t all buildings and cr ow ded st r eet s. I t ’s har d fo r th e m to fi n d a p l ace t o st ay and t ake a br eak, especially in big cit ies.
LinYan
23 student
TOO MUCH NEGATIVE SPACES
F rom Water loo
2 8 c o mmu t e r
Fr om ShangH ai
02 Do n ’t kn o w whe r e to go
F o r p e o p l e live in sm all cit ies or subur ban ar ea, t hey m ainly f ind t hat th e i r ci ti e s ar e t oo bor ing. They just don’t know w her e t o spar e t heir ti m e o n w e ekends.
Jinny
My p l a c e i s r e l a t i v e l y s e c l u d ed, life is very boring, there i s n o t h i n g t o p l a y . I wi s h t h e r e we r e mo r e r e s t a u r a n t s o r e n t e r t a i n me n t S p a c e s .
21 student Fr om C hongQ ing
03 always bu mp e d to n e gativ e sp ac e s C O N TR A D I CTO R Y I t hink I should h a n g o u t a t we e kends, but act u a l l y wh e n i t co m e s t o weekend, I fe e l to o ti r e d to g o out .
So m e p e o p l e sa y th a t t her e ar e m any places w hich ar e used t o be cr o w d e d b u t b e co m e negat ive lat er . D ue t o dif f er ent r easons, f ew er a n d fe w e r p e o p l e g o to t hese places w hile t heese placea st ill occupy g o o d l o ca ti o n s.
L A CK O F S O CI A L S PA CES Bruc e
SATISF IE D
24 s t udent
DEPRESSED AND TINY
F rom NewYork
c asual I’ m fully s atis fied with my cit y current ly a s ther e ar e many gr een lands nearby that I c an hav e a walk everyday.
Accoeding to the onl i ne f eedback and i nt ervi ew , 5 conclusions are m ade about peopl e’ s m ai n negat i ve feelings of the u rban.
Ocean
f u ll o f un use d spa c e s A s m y m ajor is r elated to ur ban, I ’m sensit ive t o o u r l i v i n g env ir onment. I notic e t hat many corn e r s h a v en’t been tak en fully advant age of , w h i c h m ak es our ur ban negative.
S ur veys show t hat people w ho live in big cit ies t end t o f eel lonely. Fif t y- t hr ee per cent of r espondent s said t heir busy w or k schedule has dr iven t hem aw ay f r om f r iends. A t t he sam e t im e, t he f ast pace of lif e m akes t hem have no ener gy t o m ake new f r iends and f eel lonely.
There are many problems in our urban life: there are many negative microspaces in the material space, which makes it difficult for the city to glow with vitality; O n the spiritual level, people are alienated by urban life and afflicted by urban psychological illness. Urban psychosis
I nterview
Online feedback analysis
ar e su ffe r in g fr o m lo n e lin e ss.
BU SY I fe e l like e ve yo n e i n t h i s c i t y i s a lwa ys in a h ur r y . T h e y wa l k f a s t l y a n d se e ms ve r y b u s y .
I t 's b u s t l i n g , b u t i t 's a l i t t l e l o n e l y f o r f o r e i g n e r s, fe e l i n g l i k e t h e y d o n 't b e l o n g i n t h e c i t y . A s a n i n t e r n a ti o n a l s t u d e n t , I a m e a g e r t o h a v e a p l a c e t o c o m m u n i ca te w i th my c o mp a t r i o t s .
I a m ve r y sa ti sfi e d w i th m y l i fe h e r e . T h e r e a r e m a n y g r e e n Sp a ce s a r o u n d w h e r e I l i ve . I l i ke to d o so m e si m p l e e xe r ci se s a fte r w o r k e ve r y d a y. O n h o l i d a ys I g o to M a l a ysi a to p l a y. It u se d to b e co n ve n i e n t.
Qilin g
Jack
4 8 En g in e e r
23 student
Fr om Singapor e
Fr om H ongKong
H o n g Ko n g h a s a h i g h d e n si ty o f b u i l d i n g s, a n d l i vi n g h e r e i s ve r y d e p r e ssi n g . I fe e l so sm a l l i n fr o n t o f th e h u g e sca l e o f th e ci ty th a t I ca n ' t b r e a th e .
04 lac k o f p o sitiv e gr e e n lan d
M a n y g r e e n l ands ar e just of appr eciat ion f unct ion w it h lit t le pr act ical u se , w h i ch m akes t hese ar eas negat ive.
05 lack of so c ial sp ac e s
F o r p e o p l e w h o l i ve a br oad, t hey ar e eager f o spaces t o com m unicat e w i th th e i r co m p a tr i o ts. M eanw hile, som e people also say t hat t hey w a n n a g o to so m e p l a c es t o have new f r iends and m eet t heir social n e e d s.
Literature review
T h i s co n ce p t w a s fi r st p r o p o se d b y Japanese cont em por ar y ar chit ect Y oshinobu A shihar a in h i s b o o k < Exte r n a l Sp a ce D e si g n > . In his book in S ear ch of Lost S pace, R oger Tr ancik a d d e d e m o ti o n a l co l o r a n d ca l l e d i t " l ef t over space". I t is a concept ual descr ipt ion of t he sca tte r e d a n d u n o r g a n i ze d sp a ce i n the block, including t he int er m ediar y space bet w een b u i l d i n g s, th e co r n e r sp a ce b e tw e e n r oads and B r idges, t he abandoned space w it h unknow n u se s, a n d th e r e d u n d a n t sp a ce w i th o ut design. B ecause of it s ir r egular shape and sm all a r e a , i t h a s n o t r e ce i ve d e n o u g h a tte nt ion in t he past long t im e. The "S t r at egic R esear ch" ta ke s th e a r e a a r o u n d th e su b w a y sta t ion, w her e cit izens' dem ands f or t he im pr ovem ent of u r b a n sp a ce q u a l i ty a r e m o st co n ce n trat ed and ur gent , as t he f ir st "t est " ar ea, t r ying t o p r o ve th r o u g h th e tr a n sfo r m a ti o n o f " negat ive space" t hat in t he land st ock planning per iod, th e fi n e cu l ti va ti o n o f p u b l i c sp a ce i s t he f ut ur e t r end t o im pr ove ur ban qualit y.
Literature
U rb an i s c o n s i s t o f c i t iz ens ’ ac t iv i t ies and p h ysica l sp a ce s.I re a d p a p e rs o n p e o p ls’s p sy c h o l o g i c a l i s s u e s a n d u r b a n sp a ce a s a b a s i s f or t he purpos e of t he pr o je ct. Ma s s i n f o r ma t i o n M e n t a l s t r e ss W e a r e s u b me r g e d i n a d a z z l i n g a r r a y o f ci ty c o mp o n e n t s , a l wa y s f a c i n g t h e e n d l e s s ch a n g e s, t h e f r e q u e n c y o f e x t e r n a l r a p i d c h a n g e e xce e d s t h e i n d e x o f i n d i v i d u a l a c c e p t a n c e , s o th a t th e r e i s a l a s t i n g me n t a l t e n s i o n
impersonal P e o p l e l i v i ng in t he c i t y are c are fu l in d a ily a ctivit i e s , h aggle ov er ev ery penny, a n d co mp ly with th e a c c u r ac y , t hey ac t w it h t he bra in , th e ro le o f th e h e a r t is w eak ened, t he reas on d o min a te s th e h e a rt, a n d a ny ot her i rrat i onal, i ns t i n ctive , su b je ctive a rb it r a r y c harac t er c harac t eri s t ic s a n d imp u lse s a re r e j e c ted.
LEFTOV E R SP AC E menta l s tres s I am ver y sat isf ied w it h m y lif e her e. Ther e ar e m any gr een S paces ar ound w her e I live. I like t o do som e sim ple exer cises af t er w or k ever y day. O n holidays I go t o M alaysia t o play. I t used t o be convenient .
滚滚长江东逝水
ur ban sp ace
Calc ulat i on
Menta l i s s u e
Im p e rso n a l
Ge rma n s o c i o l o g i s t S i mme l 's <T h e Me t r o p o l i s a n d Me n tal L i f e > p r o p o s e d t h a t b i g c i t i e s wi l l a l i e n a t e p e o p le's s p i r i t , r e f l e c t i n g f i v e c h a r a c t e r i s t i c s .
SPARED SPACE mea ningl es s
i ndi f f e r e n t
Calc ulat i on
I ndif f eren t
I f th e su p re ma cy o f re a so n a n d th e co n tro l o f ca lcu la tio n a re th e d iscip lin e g ive n to th e su b je ct b y th e e xte rn a l wo rld , th e n a rro g a n ce , a p a th y - a n tip a th y - re se rve re p re se n t th e in te rp e rso n a l co mmu n ica tio n a ttitu d e b e twe e n p e o p le u n d e r th is d iscip lin e .
demand
Industry
Me a n i n g l e s s
T h e n e e d fo r so ci a l te r r o r i sts to r e tu r n to th e i r so ci a l co m fo r t zo n e
As a n e m e r g i n g d e m a n d , u r b a n sp a r e sp a ce i s a r e l a ti ve l y g e n e r a l i ze d co n ce p t, w h i ch ca n b e si m p l y d e fi n e d a s a ki n d o f p l a ce w i th l o w fl o o r a r e a r a ti o , q u i e t, cl e a n a n d si m p l e , a n d ca n cr e a te a se m i - p r i va te fe e l i n g i n u r b a n p u b l i c sp a ce . In th i s ki n d o f fi e l d , p e o p l e ca n te m p o r a r i l y sta y a w a y fr o m l i fe , e m p ty th e m se l ve s w i th o u t p u r p o se o r e n te r i n to ve r ti ca l so ci a l co m m u n i ca ti o n , a n d fi n a l l y r e a l i ze se l f- r e g u l a ti o n a t th e sp i r i tu a l l e ve l . M e d i ta ti o n sp a ce , th i r d sp a ce , e tc., a l l b e l o n g to th e ca te g o r y o f sp a r e sp a ce
Du e t o t h e d e v e l o p me nt o f th e d i vi si o n o f l a b o r , t h e mo d e r n mo ne y e co n o m y i n vi si b l y l i n k s i n d i v i d u a l s t o g e t h e r a n d b e co m e s th e o n l y s t a n d a r d f o r t h e c o n si d e r a ti o n o f th e v a l u e o f a l l i n c l u d i n g in d i vi d u a l e xi ste n ce . I n t h i s s e n s e , t h e f r e ed o m o f th e i n d i vi d u a l t o b e d i f f e r e n t i s r e s t r i cte d .
" M i g r a n t w o r ke r s" tem por ar ily e sca p e th e n e e d for social r e sp o n si b i l i ty
current situation
C o n tr a r y to th e p u r p o se o f e n te r p r i se su r vi va l
Conclusion
m e n ta l
Th e e xcessive unused space and scarce sp a r e d space in the city made me want to fi n d a p ossible way to transform negative sp a ce i nto spared space.
Based on the former conclusions of t he paper, I consider a way of space adjustment or space guidance to deal with people’s ment al probl em s and adjust the vitality distribution o f t he urban.
Ideation
Design consept
De sign thought I n o r de r t o e n h a n c e people’s f eel i ng abou t th e u rb a n , I wa n t to u se ce rta in visu a l wa ys t o s t i mu l a t e p e o p l e ’ s p e r c e p t i o n . B e s i d e s , t h e r e s h o u l d b e a n i n t e r me d i u m t o c o n n e c t t h e u r ba n sp a ce a n d p e o p l e ’ s p e r ce p ti o n . L ast b u t n o t l e a s t, t he proj ec t s houl d i nc lu d e sp a ce g u id a n ce to g u id e p e o p le to th e id e a l a r e a , i n o r d e r t o a d j u s t t h e v i g o u r d i s t r u b i t i o n o f t h e u r b a n . Du r i n g t h e p r o c e s s , p e o p l e wi l l fe e l i n te r e sti n g , so a s to r e l e a se t hem f r o m t h e h u s t l e and bus t le of li f e.
Inspiration vis ua l iza tio n
V i s u a l i z a t i o n i s a d i r e c t wa y t o e n h a n c e p e o p l e ’ s f e e l i n g s . Be si d e s,sm a l l th i n g s a r e b r o u g h t t o l i f e i n s o me a n i ma t e d wo r k s , s u c h a s t h e b r i q ue tte s i n < Sp i r i te d Aw a y> a n d t h e t e a p o t i n < B e a u t y a n d t h e B e a s t >. A n d i t i s i n t e r e s t i ng th a t < L i ttl e Pe o p l e W h o B o r r o w T h i n g s > t a k e a mo r e mi c r o s c o p i c v i e w o f t h e wo r l d w e l i ve i n .T h u s I w a n n a v i s u a l i z e f e e l i n g s o r c o n c e p t s t o c e r t a i n s ma l l t h i n g s .
ma gica l med ium I wa n t e d t o u s e a me d i u m t h a t wo u l d t a k e u s a wa y f r o m r ea l l i fe , l i ke th e d o o r i n t h e B e l l S p r o u t T o u r o r t h e K u r o c a r d i n t h e S a k u r a . T h i s m e d i u m i s l i ke a s wi t c h t h a t , wh e n t r i g g e r e d , t a k e s u s t o a d i f f e r e n t wo r l d a n d a l l o w s u s to e s c a p e t h e n e g a t i v e e mo t i o n s o f r e a l i t y .
s pa ce guid e The project also needs to be a guide, like a street sign or a navigation, to lead us to the ideal place, so as to solve the problem of uneven spatial vitality.
Sketch
The conf lict of non- pr of it or ganizat ions
Overall
space
From the th e s is o n u r b a n p s y c hol ogy , I l ear ned t hat i t i s t h e p r o sp e r i ty a n d bus y nes s o f b ig c itie s t hat c aus e peopl e t o hav e ps y ch o l o g i ca l p ro blem s , s o I n e e d to th ink of a w ay t o r educ e t he f eel i n g o f b u syn e ss in c ities, s o a s to a lle v ia te peopl e's ps y c hol ogi c al pr obl em s.
I n a m e d th e p r o j e ct ti n y p o p s. T i n y r e fe r s to m i cr o sco p i c m a tte r a n d p e o p l e ’ s su b tl e fe e l i n g i n a m a cr o sco p i c ci ty; PO Ps o r i g i n a l l y r e fe r r e d to Pr i va te l y O w n e d Pu b l i c Sp a ce s i n th e ci ty, m e a n i n g su d d e n a p p e a r a n ce . T h i s p r o j e ct e xte n d s to th e m a g i c m e d i u m th a t su d d e n l y a p p e a r s i n th e co r n e r s o f th e ci ty a n d th e sp a ce to w h i ch p e o p l e a r e g u i d e d . T h i s m e d i u m i s r e fl e cte d i n th e fo r m o f a p o ste r , i n th e AR te ch n o l o g y, p e o p l e sca n th e p o ste r o n th e scr e e n w i l l a p p e a r a sm a l l o b j e ct, b y th e sm a l l o b j e ct to g u i d e p e o p l e to d i ffe r e n t p l a ce s, th e sm a l l o b j e ct w i l l b e co m e th e i r r e a l a p p e a r a n ce , su ch a s a co u p o n fo r co n su m p ti o n sp a ce a n d so o n . T h r o u g h th i s p r o ce ss, th e a d j u stm e n t o f u r b a n sp a ce a n d p e o p l e ' s p sych o l o g y i s co m p l e te d .
Sp a ce
Sp a ce
I t r i ed t o s k e t c h a us er f l ow , w here people mig h t tri gger a m e d i u m t o appear as a gui ded l i t tle o b je ct that w ou l d d i r e c t p eopl e t o di f f erent loc at io n s. In thi s pr oc e s s , p e o p l e f eel f un and rel ax ed.
U r b a n i ssu e
M e n ta l
Po ste r
C yber m an's need t o cope w it h loneliness
AR te ch n i q u e
Ad j u stm e n t M e n ta l
AR technique AR te ch n o l o g y co m b i n e s r e a l i ty a nd vi r tu a l , str e n g th e n i n g p e o p l e ' s fe elings a b o u t r e a l l i fe , b u t a l so m a ke s p e ople fe e l a s i f th e y h a ve e sca p e d to a magica l w o r l d i n a m o r e i n te r e sti n g w a y.
Visual design
Concept development
Programming I d e si g n m y m o d e l s a n d p o ste r s o n p a p e r d r a ft. T h en I used R hino t o m ake t he pr ot o object m odel w h i l e Bl e n d e r i s u se d to m a ke th e sym b o l i zi n g m o dels f or specif ic post er s. A f t er t hat , I use R ealit yC o m p o se r to te st th e AR e ffe ct.
Pro to mo d el d es ign
Function structure
Base d o n t h e r e s u lt s of us er res earc h and lite ra tu re re se a rch , p o ste rs a re d ivid e d in to fo u r t y p e s : c o mme r ci a l , em o t i o n a l , s o c ial and nat ural , res pective ly, to g u id e u se rs to d iffe re n t re g io n s. Ea ch t y p e o f p o s t e r i s di vi d ed i n to i n i t i a l pos t er and t erm i nal poste r. Use rs sca n th e in itia l p o ste r to a p p e a r AR o b j e c t s a n d f o l l o w th e o bj e c t t o r e a c h t he s pec if ied des t i nat io n , wh ich ma y b e lo ca te d in le fto ve r sp a ce s.. Af t e r s c a n n i n g , t h e post er o b j e c ts a r e c hanged i nt o s y m bol i c o b je cts in d iffe re n t Sp a ce s to g u id e p e o p le to c a r r y o u t c o r r e sp ondi n g a c t i v i t i e s.
I d e s i g n e d t h e i n i t i a l mo d e l wh i c h wo u l d a p p e a r a f t e r s c a n n i n g t h e p o ste r to b e a si m p l e , a to m - l i ke fo r m to r e p r e se n t th e m i cr o sco p i c p e r sp e cti ve o f t h e c i t y , s o a s t o g u i d e u s e r s t o e x p l o r e t h e c i t y f r o m d i f f e r e n t a n g l e s.
m odel g eneration
inspiration
co ncept
scan Scan the poster SHOW THE TINY OBJECT
mood
COM M ER I CAL
n a ture
social
Ur b a n
Hu ma n
Ato m
Object
Sta b l e str u ctu r e
Ste p 1
S te p 3
Ste p 2
S te p 4
Orig in a l p o ste r F o r u s e r s w ho f eel b o r e d , g u i d i ng t hem to c o m m e ric al spaces.
F or us ers wh o fe e l s t res s f ul , g u id in g t hem t o re la xin g s pac e s.
Fo r u se rs wh o fe e l lo n e ly, g u id in g th e m to so cia l sp a ce s.
Fo r u ser s wh o l o v e n a tu re , gu i d i n g t h e m to g re e n l a n d s .
follow
po s ter d es ign
t erminal model design
I d e s i g n e d f o u r k i n d s o f p o s t e r s wi t h d i f f e r e n t c o l o r s t o g u i d e u s er s to d i ffe r e n t p l a ce s. In th e p o ste r d e s i g n , I i n t e g r a t e d s p a t i a l a n d g u i d i n g e l e me n t s t o s u g g e s t t h e i r fu n cti o n s.
Co mmerica l
Wh e n u se r s a r r i ve a t d i ffe r e n t l o ca ti o n s, o b j e cts r e p r e se n ti n g d i ffe r e n t fu n cti o n s a p p e a r to g u i d e p e o p l e to j o i n th e se a cti vi ti e s.
MO O D T h e fo r m a l AR e ffe ct i s fi n i sh e d th r o u g h U n i ty, w hich enables user s t o dow nload a sof t w ar e t o sca n th e p o ste r a n d e xp e r i e n ce m y p r o j e ct. C e r ta in coding par t is also necessar y t o r ealize t he m o ve m e n t o f th e o b j e cts a n d th e i n te r a cti o n b e tw een t he user s and t he but t ons on t heir scr eens.
Commerical
F ollow the object fin your way
reach
M OOD
rEACH YOUR DESTINATION AND SCAN THE TERMINAL POSTER
C o m m e r i c a l s pac es i n c l u d i n g s hoppi ngm a l l a n d e nt ert ai nm e n t a r eas .
Quiet pl ace s like c of f ee s hop to re la x ones elf.
Pla ce s wh ich a re co n ve n ie n t to co mmu n ica te with e a c o th e r.
Urb a n g r e e n l a n d like pa r k s wi t h va rio u s p l a n t s a n d trees. Original
Te rmin a l p o ste r
confirm
S O CIA l
Click the botton to show the terminal object
C o i n s , t i c k e t s and o th e r o b j e c ts repres e n t e d f o r c om m eric a l a c t i v it ies .
Objec t s s ymb o lizi ng f or re la xin g f eeli ngs li ke clo u d and s o o n .
T e r mi n a l
Dia lo g b o xs, smilin g fa ce s a n d so o n to e n co u ra g e co mmu n ica tio n
Original
Terminal
SOCIAl
na ture nature
Tre e s, s h r u b s a n d flo we rs wh i c h s y mb o lize f o r n a t u r a l thi n g s .
a d ju s t m e n t users are encouraged to participate certain activities at the destination.
Original
Te r mi n a l
Original
Terminal
User flow
Final result
Video illustration
scan
I use Unity to develop a software to scan the poster. A short video is showed following to illustrate the user flow of my project.
https://www.youtube.com/watch?v=FF7kHG510g0
Scan the poster then an object showed in the screen.
Result illustration
01
follow Follow the object, which will guide the user to a certain place.
02 commerical Objects for commerical posters will guide users to commerical places, inviting them to join some consuming or entertainment activities.
SOCIAL If users feel lonely and want to make new friends, social posters will guide them to certain places like urban squares or chatting rooms which are convenient for people to talk to each other.
Reach
03
After the user reach the destination, a terminal poster will be seen. Scan the poster and click ‘return’ button, the object will return to the poster.
confirm Click ‘confirm’ button, the object will turn into another form, which symbolizes certain atmosphere for the destination.
04 nature Current urban is full of green land actually but some of them haven’t been taken fully advantaged of. Nature posters will lead users to these green land, encouraging people to do regular exercise or walk their dogs there.
mood Sometimes urban people feel stressful and they need a quiet place to stay alone and relax themselves. Mood posters can lead users to a certain place without disturbance in order to adjust their mood.
adjustment Users are encouraged to attend certain activities of different destination. For example, users can read books or have a drink at a coffee shop to relax themselves, if they scan a mood poster.
05
Background Chinese students, who are known as the best at taking exams, have almost only lived for one goal in their first eighteen years of campus life - the college entrance examination. As the most important mechanism for selecting talents in China, competition in the college entrance examination is extremely fierce. In 2022, there will be 11.93 million people registering for the college entrance examination in my country, but on average only 39.86% of them will be admitted to college, and 6% will be admitted to better universities. Chinese graduates face severe academic discrimination when seeking employment, which means they must study hard in school to succeed in the college entrance examination. Based on this, Chinese candidates are shrouded in anxiety about entering higher schools, and a number of Super High Schools have been born as a result, dedicated to training students into test machines that produce scores.
Locked window
A certain school sealed the balcony of the teaching building with iron bars to prevent students from jumping off the building
Hasty sleep In one of the most famous Super High School, Hengshui High School, many students go to bed at night without taking off their clothes to save time.
Inspiration
User research Online feedback
In order to know people’s feeling at school, I searched for people’s feeling keywords related to school online. The most frequently referred keywords are illustrated following.
Interview
anxious 85% unreasonable 63% entrance examination 30% abolished hostile 24% feel
Based on the online feedback, I conducted a 150-students survey ranging from 15-20 years old students and interviewed 4 of them. The results show students’ views about their school period and the college entrance exam as well as the reasons behind those.
at school.
to divide It is students by scores alone.
the college should be
had been to teachers and classmates at school.
My school time is very fulfilling, although I am busy every day, I like this kind of feeling. Although there are many criticism voices, I think the college entrance examination is necessary, it is the fairest way at present.
Locked school
<Chinese parent>
<Persona5>
<Stick it to the stickman>
Many high schools put iron bars around the Windows to prevent students from jumping off the building. I suddenly felt that the school was like a prison, where the students were trapped in cages doing problems mechanically. I was inspired by this incident and wanted to use it as an opportunity to reflect on a certain theme.
This is a simulation game that really comform to reality in China, in which the child played by the player always completes a life exam under the pressure and expectation of his parents. This topic made me hope to express some topics that reflect the reality, and finally I focused on the campus in China.
It's a JRPG game with fantastic UI desgin, which express a rebellious, ironic and entertaining sense. These are also characteristics that I hope this project will have. Based on these, I decided to express the theme through a game and I refer to this game for UI design and music about my project.
This is an action game that expresses employees' dissatisfaction with the company. I think fighting games are more about anger, stress relief, and fun, so I adopted that model for the gameplay.
Design concept Eventually I plan to make an action game with a campus theme. In this game, Crazy Blue is a senior high school student who needs to beat everyone in the exam in order to get the chance to enter the school. At the same time, he also wants to severely destroy the school and kill everyone to vent his anger to express his dissatisfaction with the system. In the game, players need to control Crazy Blue to defeat all the enemies while ensuring that they will not be defeated by the anxiety of others. In this game, I designed corresponding characters to reflect the classmates and teachers I often meet at school. The whole game is divided into three levels, the player needs to challenge the classmates, teachers and the headmaster respectively, which symbolizes fighting against the education system. I made the first level into a game demo, and the rest of the level in the form of drawings. I hope that through this project, students can release pressure and reflect on our education system in a humorous and entertaining way.
Start
1 Attack the students
2 Attack the teachers
Attack the headmaster
Get healing from Free Riders
Scene& level design
Storyboard The students of a certain Super High School are in a state of deep anxiety as the exam is approaching. Tired of school life and the pressure of exams, Crazy Blue, a senior high school student, finally decided to fight back against the distorted system, and in the process made sure his Anxiety Capacity (AC Value) wouldn't be filled up by others.
Top Floor Auditorium is located at the top floor with the headmaster having a lecture at the stage. 5 teachers will be dropped off from the upper floor to the ground.
Character design AC Value: 10
AC Value: 2
The character the player controls, who is the awakened one throughout the school.
The average students who feel anxious about study, with lower AC Value and aggression.
Headmaster
AC Value: 10
1. Wake up and get out!
2. Fight against the students
3. Anxiety boom! Mad Learner
Crazy Blue arrives in the classroom and decides to break the shackles...
After class, students poured out, and Crazy Blue received his first wave of attacks.
Unfortunately you meet Mad learner, who will impose the most severe punishment on anyone who interrupts his learning. Feel the explosion of his anxiety!
Second Floor Teacher Offices are located at the second floor, with 3 teachers set at each office and many students around them.
Teacher
First Floor Classrooms are located at the first floor, with 2 Mad Learners and 3 Free Riders set at the corners of the classrooms.
4. Get healing from Free Rider
5. Sleepy indoctrination...
6. Duelling in auditorium!
Congratulations on meeting the Freerider who has Anxiety Healing ability( AH Value). Stay with him to heal your anxiety.
You get to the office on the second floor and decide to challenge the teacher, but the teacher's endless talking makes you fall asleep...
Finally, you're in the attic auditorium. You're about to face off against the headmaster on stage, who only cares about grades...
Self-doubt
The best pick-up artist of the school who reagards students with low scores as worthless person. With a strong anxiety value and attack power, after listenging to his lecture the player will doubt themselves and move slowly.
AC Value: 5
Sleepy Talking
Always pushing students hard to study and are keen on instilling their education concept to students. Listening to them makes students want to sleep. When the player come close to them the player will fall asleep.
AH Value: 3
Anxiey Healing
Students who can maintain a good mood even if they score zero in the exam, enabling people to feel relaxed when people are around them. When the player come close to them, the player can heal their anxiety value.
Mad Learner
Free Rider
AC Value: 3
Anxiety Boom
The hardest working people who are always anxious that they are not learning enough and go mad at anything that interferes with their studies. The player approaching them receives explosive damage.
Game development Frame work and Modeling
UI desgin
Implement to Unity
I used Procreate to make a framework draft including the storyboard and the game flow, as well as the scene desgin and character desgin. Rhino was used to make the character models while character models were made in Blender.
I first identified the key words of the overall art style as follows: color contrast; revolt; strong impact, etc. Then go online to reference the corresponding art style of color and form. I sketched the design in procreate and finished the game UI in Illustrator.
Coding
I put the model asset into Unity to make adjustments, set up the lighting of the scene, and determined the final render. Then searched for characters’ animations online and put them in Unity. Finally placed the UI in place.
I used Unity 3D and C# to develop my game design. I studied some basic programming patterns and AI logics to program the enemies. After that I made a Flow Conrtol framework and wrote coding part. I also utilized the built-in Post-processing system to enhance the visual effects and used the Animator Controller to implement my charactor animations.
Scene modeling
UI draft
Scene lighting
FlowControl framework
Script
Framework sketch
Character animation
Finish UI in Illustrator
UI placement Animator Controller Character draft
Play testing
Presentation Game video website: https://youtu.be/cvdq-pV86NI
Testing I made the first demo, invited five players to play it, and revised it based on their feedback.
Scene adjustment
Start animation
Fight with normal students
Anxiety boom from Mad learner
Mad learner introduction
Free Rider introduction
Passing UI
Three players said that the staggered floor where mad learner is located in the first level is not convenient to operate. This staggered floor was originally designed to enrich the spatial experience, but I removed it in the final version to make it easier to view the game.
Enemy adjustment Two players said the game was too difficult, and watching them play I found that they often lost too much blood and died when Mad learner exploded. Therefore, I reduced the damage of mad learner explosions and removed one Mad Learner to increase the game experience.
Welcome to visit my personal web:
https://yuanrui-qi.github.io/
Date: 2023.06-08 Nature:academic Group: Ruiqi Yuan/Lijun Tang This is an old city renewal project based on AR technology. The site covers an area of about 38 hectares. Inventory spaces are activated with AR tech, being constructed into A+ experience zones, A+ complex and so on, which have certain functions related to AR.In that case, a future shared home is built in a symbiotic way between virtual and real life in order to re-stimulate the vitality of the site.
Date: 2022.03-05 Nature:academic Personal: Ruiqi Yuan This is a residential complex desgin, including various apartment styles design. The concept is to enhance residential greenary with an exaggerated outside corridor and open terraces, stimulating a sense of living in the garden. Besides, the multiple apartment styles are well suitable for different groups of occupants from children to the elder.
Date: 2023.03-05 Nature:academic Personal: Ruiqi Yuan
Date: 2022.12-2023.02 Nature:academic Group: Ruiqi Yuan/Lijun Tang/Yutong Wang/Huanqi Xia/Hongtian Zhen/Yuqing Feng
This is an urban block desgin in ChongQing, China. The block is desgined to be a public activity center combining functions including residential, working offices and greenary parks. The main concept is to stimulate the sense of valley space according to the terrian of original site, which is an area of wilderness initially, and conduct urban agriculture based on the greenary landscape. Besides, the traditional dwelling form of ChongQing is taken as reference for the architecture style as there are some historical residential buildings located in the original site.
Date: 2021.10-11 Nature:academic Personal: Ruiqi Yuan This is a smart hydrophilic park , which is located at the area between the science innovation area and countryside of ChognQing, using a series of water devices to clean the water into different qualities with related functions. These smart devices are not only water-cleaning devices but also have landscape functions. Users can learn water-related knowledge through travelling to this park.
This is a rural planning project. The project village is famous for its coloured glaze products. Based on this, we built glaze streets and alleys featuring glaze roofs in the village, shaping the glaze industry and creating a home where tourists and villagers can coexist. This project won the second prize in the 2023 National College Students Planning Competition
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Date: 2022.06-08 Nature:academic Personal: Ruiqi Yuan A resilient residential design in the face of the epidemic. A building complex is designed on the site to set public service facilities. Green spaces are located in the middle of the complex. Shared activity venues are set between each block, and special period management is carried out by controlling the entrance of the shared activity space.