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Alberto Simoni
WORK EXPERIENCE
EDUCATION
Born in Empoli during 1993 Based in Milan since 2012 Acquarius
Designer Freelancer \\ 2016 - On going
Politecnico di Milano Bachelor of Arts Interior Design 2012 - 2016
Creative Director Assistant S.G. Design Design Studio Feb - Apr 2017
Fastweb Digital Academy Short course Digital Marketing Nov 2016
Design Consultant Studio Modulo Design Studio Apr - Jun 2016
Liceo Artistico Virgilio High School Diploma Fine Arts 2011 - 2016
+39 3388359451 info@albertosimoni.net www.albertosimoni.net
I’ve always been thinking about me, in every single place I’ve been during my life, as a hybrid figure. I never direct my attention to a single aspect and I think it’s one of my best skills. This is what mainly caracterized my whole childhood. My father and I spent our saturday always looking for something new to build or create. At the same time I was used to create and fix high quality grament with my mother and grandma. Because of this hybrid inclination I’ve studied, during this last years, first graphic design and photography and then, when I moved to Milan, Interior Design at Politecnico di Milano. Right now, with an authentic passion for the industry of Design and Architecture, I’m looking for a way to employ and develop my skills characterized by a great worship for work. I hope you to remain pleasantly surprised by this portfolio and, if this will happen, don’t hesitate to contact me!
Fashion Assistant Sunnei Clothing Label Apr - Jun 2015 WORK SKILLS
PERSONAL SKILLS • great communication skills • passionate with my work • art watcher • soccer and motocross lover
Adobe Suite Technical Drawing
LANGUAGE SKILLS
3D Modeling
• Italian: mother tongue • English: Level B2
Rendering
(IELTS exam scheduled for late June)
CONTENTS Thingk _ pp. 8 35W2 _ pp. 12 The Flex House _ pp. 16 Mental Space _ pp. 18 Concrete Poetry Hall _ pp. 20 Wirewaste _ pp. 23 Random Stuff _ pp. 27
THINGK EXHIBITION DESIGN PROJECT during 2017 Milan Design Week
In the occasion of this year Fuorisalone, during the Milan Design Week, we had been designed a temporary exhibition space for the smart objects startup “Thingk�. The space at the beginning was poor and with an old aestethic. Our design process has been focused on a temporary renovation with a use of white wood panels which could cover all the ugly wall and old furniture. After we had been studied a way to show all the best aspects of the products with well designed wall display. Also with the help of sliding panels we show at the customers the company information. The renovation has been included also the exterior with branded window and shop sign.
Next page: products displayed in the main wall of the exhibition
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Desk!
Disk! 140.0
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Cable!
Sezione A-A'
Sezione B-B'
Sezione C-C’
In this two pages, clockwise form left: technical drawings, plan and section; products display, wall concept; global interior view, view in the mirror right to the entrance, exterior view with backlit logo.
35w2 CONCEPTUAL RESIDENTIAL DESIGN Contest for a branded room
The brief of the competition, provided by SlowWood, was to create a room for an under 40 that include a kitchen, a living space, a dining area and a common space, with a strong and innovative use of wood assembled with pther materials. The user ask for a space designing for the multiple use, like a private party and a single fruition. Our design, focusing on this concept, take inspiration by past great project on wood using, like Casa Righi by Umberto Riva and the modernist furniture. The focus of our project is the kitchen area, designed with a sliding wall that could change the mood and the use of the room.
Next page: case history and moodboard, main projects studied during the design process
In this two pages, clockwise form left: board of inspirational buffet furnitures; concept of kitchen in different uses; material-board; different situation for the room, from left relax, dinner with friends, party; board of selected furniture for living room; creative board explaining the potential of furniture designed by A.G. Fronzoni for cassina in 1964
THE FLEX HOUSE GRADUATION THESIS IN INTERIOR DESIGN based on brand new idea of residential typology
A home for every typology of user, that can change with his life. This is the concept that create our project. A great challenge that motivated us to create something that paid attention on the needs of everyone who lives there, and also how change the way of live a home in different age of life. The design process follow the Design for All principles, giving free possibility to moving at everyone. The thesis starts with an analisys of the most important aspects of a home, including the main topic nowadays: automation. Following the research we designed some different solution for the mobility of the interior space, e.g. sliding walls or bifacial wardrobe, that permit to dismount all the structure and change the interior of the home. Another feature is the floating floor, that permit the passage of all the system under it, without structural in intervention. All these solution creates a “home system� that could be adapt at every house, and allows at the users to change the interior when they want, without problems and costs.
Next page: view of the second typology from the back entrance Full thesis project on issuu
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A-A’ | Posizione 1
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In this two pages, clockwise form left: technical drawings; rendering of common space; exterior views; technical details; interior views; photo of all the physical models; plan of all the typologies.
A-A’ | Posizione 2
A-A’ A-A’ | Posizione 3
MENTAL SPACE CONCEPT FOR A COWORKING OFFICE Interior design Lab with Michele de Lucchi
The laboratory aim was to create a workspace that explain the main psychiatric problem that troubling our everyday life. The four typology of users was named by the four psychiatric disorders: schizophrenia, obsessive-compulsive, hysteria, depression. The four private space, one for each user, designed with the aim to create benefit to the disorder, are merged in a common relax room, at the center of the structure, where we can find seating The walls that separate the spaces, are built as if they falling down from the ceiling, this detail takes inspiration from part of the exhibition “Sensing Spaces� at the Royal Academy of Arts, that designed by Grafton Architects. Our project aim to express a powerful sense of gravity or weightlessness, that could help the users to keep distance from their disorder.
Next page: interior detail, common space for relaxing
In this two pages, sketches and photos of the physical model.
CONCRETE POETRY HALL ARCHITECTURAL DESIGN renovation of a square in Rome
After a preliminary analysis of the site arose the deep centrifugal nature of itself, urbann flows wind in the secondary roads and over the uppermost axis N/W-S/E. The concept suggest a centripetal reversal towards our project site, we started then from a concrete monolith, shaped on the lines of the construction site, it disgregates itself and it’s cut by the flows coming of disintegration, called horizontal, to which we could abstractly relate even the most iconic whirling shape in the roman architectural scenery: the Coliseum, we added the vertical disintegration type, changing the section and the height of the plans that make the site so as to create a multifunctional spaces on different levels. A dematerialization of the ground floor occurs in favor of different oblique plans, throught these and other horizontal plans on different heights a mecanism is created in order to have a limited use of the ground floor, compared to the volumentric expansion underground. All the project is developed considering the principles of “Design for All”, offering maximum flexibility and usability to all types of users, this was possible thanks to a modeled ramp, linked to the vertical disintegration concept, that creates a sensorial path, leading at the underground floor, and letting users to access at the partial-subterranean exposition zone.
Next page: interior detail, common space with a view on small courtyard
In this two pages, clockwise form left: override global view; interior view, cafè and commo space; material section; main courtyard view; global view; view from outside.
WIREWASTE CONTEST FOR URBAN FURNITURE Third place winner
The Wirewaste project aims at a simple interpretation of garbage collection equipment. Our goal is to design a product that iconically looks at the shape of a basket by subtracting excess elements and mantaining the two-dimensional aspect with the use of a U-shaped metal tubular structure. In order to reach the goal, we interviewed the jobseekers, who are the users who interact most with the object, concentrating on the actions that are being carried out, the time spent on the average for cleaning and the time that run between more bag changes. Considering aspects such as eco-compatibility and eco-sustainability, we have designed an object that can be produced with very simple manufacturing processes and after disassembled and reused.
Next page: global view
RANDOM STUFF
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