MAKING A CONNECTOR 4A

Page 1


MATERIAL -

Cardboard. A bulb holder. A light bulb. A flat battery. Flex. A okume plank. Wood strips. Roll to laminate. Clips. Isolating tape. Nails. Glue (white).

TOOLS -

Screw driver (star shape). Drills. Markers. Scissors. Ruler.


MAIDER, WHAT IS THIS TOOL? IT’S VERY STRANGE.

I DON’T KNOW. GO AND ASK JOSU.

NO, I KNOW. THAT TOOL IS A DRILL.


PROCEDURE 1. Make a wooden base using 4 wood strips. Make a square with the strips and stick them using white glue. 2. Cover the wooden base with a okume plank. Stick it on top.

3. Draw and colour your area’s map and later cut it.


OK, MADDI. I’LL PUT ONLY A LITTLE. GLUE.

IGOR, BE CAREFUL WITH THE GLUE. ONLY A LITTLE IS ENOUGH. I AM GOING TO MAKE A FANTASTIC CONNECTOR. I CAN’T STOP.

4.


4. You will need a big cardboard. Cut two pieces, as big as the okume plank, in order to cover the wooden base.

5. Stick the map on the left of the top cardboard. Write the vocabulary you will use in your game on the right (rivers, mountains...). Later, laminate the cardboards and stick the top one.


BLA, BLA, BLA…WHAT A HEADACHE! I WISH I WAS AT HOME

XABIER, BE CAREFUL WITH THE LAMINATING TAPE. IT IS VERY STICKY.

AITOR, BE CAREFUL WITH THE SCISSORS OR YOU WILL CUT YOUR FINGER.


6. Drive in the nails in each point, drills are very useful now. Number the nails at the back, give a number to each mountain and give the same number to the corresponding village.


UUUF!!! KOLDO, CAN YOU HELP ME? THIS IS VERY DIFFICULT. I’M TIRED!

NO!!! THIS IS NOT NUMBER TWELVE. IT’S NUMBER NINE. KOLDO, YOU NEED TO CONCENTRATE!

SORRY ALEX, WAIT A MINUTE. I’M HELPING HIM. OIER, WRITE NUMBER TWELVE HERE.


7. Now the most difficult task: cut some pieces of flex, cut about 2 cm of plastic from each end of the pieces of flex and twist the little wires. Make a small hook at the ends of the flex. Then hook all the numbers. Number 1 in the village goes with mountain number 1. Number 2 in the .......

8. Drill a hole for the lampholder between the map and the list of mountains and find an appropriate place for the battery, fix it to the plank using isolating tape.


UUUUFFFF! I CAN’T FINISH THE HOLE. I NEED A TXISTORRA TALO.

THIS IS VERY DIFFICULT! TEACHER, I NEED HELP.

AAAHHH! THIS GROUP IS A DISASTER.


9. Cut three longer pieces of flex, cut about 2 cm of plastic from each end and twist the wires. Then make a small hook at the ends of the flex and hook two of the pieces of flex around the holes of the bulb holder. Hook the end of one piece of flex onto the positive pole of the battery and tie it round the other piece of flex goes out with a clip. Hook the third piece of flex onto the negative pole and tie it round, hook the other end to a clip, this end goes out too.


MAREN, I NEED YOUR HELP. WHERE GOES THE BATTERY? I DON’T KNOW!

10.

LOOK ALEJANDRA, THIS IS A FANTASTIC PLACE FOR THE BATTERY. HERE, OK!


11. The connector is nearly ready to play but first you have to cover the back with a laminated cardboard.


I HAVE A TERRIBLE PROBLEM WITH THE ISOLATING TAPE. WHAT A MESS! IKER HELP ME!

NO PROBLEM, I WILL HELP YOU BUT DON`T MOVE OR I WILL CUT YOUR FINGER.


NOW THE CONNECTOR IS READY TO PLAY MATCH THE VILLAGES AND THE MOUNTAINS AND IF YOU ARE RIGHT YOU WILL SEE THE LIGHT. GOOD LUCK!!!


HURRAY! OUR FANTASTIC CONNECTOR IS READY TO PLAY. JOKIN, DO YOU WANT TO PLAY? YES, LET’S PLAY TOGETHER. COME ON ENDIKA, THIS IS GREAT FUN! LOOK, THE LIGHT!

I DON’T WANT TO PLAY NOW. I’M HUNGRY. I WANT A SANDWICH



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