Roland Snooks Workshop, Helsinki. Processing | Maya | Rhino Surface
Processing | Maya | Rhino Andrea Aicardi, Andrea Anselmo, Giacomo Pala
Roland Snooks Workshop, Helsinki. Processing | Maya | Rhino Resulting schemes after interactions
1 || Initial Surface
2 || Wireframe Surface Screenshot
3 || Wireframe Surface Screenshot
1.1 || Iteration Standard Parameters
5 min
1.2 || Iteration increasing the Agents parameters > SeekMesh
9 min
1.3 || Strands Bundling > Cohesion scale
15 min
2.1 || Iteration Standard Parameters
2 min
2.2 || Iteration after 1st strands re-import > strands bundling
5 min
2.3 || Strands Bundling > agent strenght > strenght separation scale
10 min
3.1 || Iteration > standard Parameters > agent positions ( on the vector attractors )
1 min
3.2 || Iteration > Agent Scale < Max Force > Range of Vision
5 min
3.3 || Import the 3.1 strands Strands Bundling > agent strand cohesion scale
10 min
Processing | Maya | Rhino Andrea Aicardi, Andrea Anselmo, Giacomo Pala
Roland Snooks Workshop, Helsinki. Processing | Maya | Rhino Images of the models step by step
MIlling surface (mesh from Maya)
Painting laboratory, images of the process
Final models
Final presentation with Roland Snooks
Processing | Maya | Rhino Andrea Aicardi, Andrea Anselmo, Giacomo Pala