DESIGN 2.0 PORTFOLIO
Anish Prem Kumar | +919873716948 | anish.prem.kumar@gmail.com
RESUME
Personal Skilled and passionate graduate seeking architectural and graphic design related responsibilities keen on learning and improving professional insights under the guidance of an experienced mentor. My ability to self motivate allows me to stay fully committed to the task in an organised manner still being competent in pressure situations and not compromising on the quality of work. I am efficient in handling independent tasks and also strive well in collaborative environments. Anish Prem Kumar anish.prem.kumar@gmail.com +91 98737 16948
2014
2008 Present
Education B-Arch, School of Planning and Architecture, New Delhi. Professional Experience HKS Inc. Ocus Technopolis, Sector 54, Gurugram. L&S Architects, Phase III, JP Nagar, Bengaluru.
2+ years
2015
6 months
2014
6 months
2013
Space Design Consultants, GK 2, New Delhi.
Internship
6 months
2010
Mathur & Kapre Associates, Vasant Vihar, New Delhi.
Trainee
Skills Photoshop InDesign Illustrator Sketchup AutoCAD Revit 02
CONTENTS
Collection of design projects and visualizations developed post academic phase focusing on telling a compelling story
01
Filling the voids
04
Settlement Concept for Moon Location: Lunar South Pole Eleven Magazine Competition
02
Local Terraforming
10
Healthcare Concept for Max Smart Super Speciality Hospital Location: Saket, New Delhi HKS Internal Competition
03
The Emotional Alchemy
16
Facade Design for Apollo Proton Beam Therapy Location: Tharamani Road, Chennai HKS Design Proposal
04
Break and Build
20
Facade Design for Max Smart Super Speciality Hospital Location: Saket, New Delhi Alternate Design Option
05
The Slum Orchestra
24
Recycled Jukebox for Nirman Basti Location: Nirman Basti (Hypothetical) HKS Internal Competition
06
Random Visuals Poster Graphics Concept Renders Scenography
Navigation Tip: Click on the tile to directly jump onto the project page and click on back to contents to navigate back to this page.
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01
Filling the Voids Moontopia The Moon is an essential stepping-stone to the rest of the universe. It represents a unique opportunity to learn from our closest neighbor, and the ideal environment to provide the training and experience that furthers humanity’s exploration and presence in the solar system and beyond. The idea is to colonize the craters on the south pole of the moon by drilling into the crater walls that provides a greater protection from meteoroids and radiation. Building a base on the moon could theoretically be made much simpler by using a 3D printer to construct it from local materials. Settlement Concept for Moon Location: Lunar South Pole Eleven Magazine Competition Back to Contents Page
The Site The moon has no atmosphere, no weather and no oceans of water. Its surface is in a perpetual vacuum. One of the best places to set up a moon base turns out to be near the south pole, which has an enormous reserve of water ice and a relatively stable surface temperature. The lack of atmosphere also lets in a lot of Sun’s harmful radiations to the surface. Lunar soil Regolith is an excellent material to provide sheilding against these harmful rays and the constant shower of meteoroids.
a
b
c
Low Protection Max surface accessiblilty High Cost
Max Protection Low surface accessiblilty High Cost
Max Protection Max surface accessiblilty Comparitively Cheaper
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PHASE 3 - SPACE TOURISM Centrifuge Structures are erected to house the centrifuge and the tracks the hold space rooms that let tourist enjoy earth like gravity and views of the moon Space Tourism Modules built upwards later are designed to house tourist and other recreational activities.
f
Space Industries Mining and Production modules start manufacturing process and further build the settlement Plant Life Exterior ring of the modules are designed to house the space farm labs give a colour to the settlement and a sense of home
e
PHASE 2 - SCIENTISTS &
d
MINERS
Lunar Labs and Mining Modules Initial modules set up by the robots and 3d printers serve the scientist for experiments and mining resources
c
Nuclear Power Plant Lunar lander delivers payload containing Robots, 3d printers and nuclear plant components that are installed in the center of the crater
b
PHASE 1 - ROBOTS & 3D PRINTERS
a 06
Selection of a suitable site The Crater needs to be around 400m in diameters. The Site is located on the lunar south pole where eternal sunshine is received.
PLAN VIEW Modules This base would house a crew of 53, in modules placed deep inside the crater wall that fits within the cheapest of solutions which is also believed to provide radiation shielding on par with Earth’s atmosphere.
Energy This settlement mainly runs nuclear reactors for energy production as they are more efficient and are not prone to falling meteoroids. Solar panels are clad around the exposed surfaces as a secondary source.
POW
ER
d
LUNAR FARMS
b
c
NUCLEAR PLANT
MODULE NO.1
Centrifuge The Centrifuge on top is a later addition to the base as it gets ready to invite space tourists. It provides earth like gravity with with a better view of the terrain. The centrifuge doesnt take much energy as the low gravity situation makes it easy to build and operate and is accessed only during certain time periods. 07
06
The crater sits very close to the Moon’s south pole. This means it’s bathed in eternal sunlight. This would provide plenty of solar energy for future explorers, and creates a predictable temperature – it’s only hot, not hot and cold. Nearby craters bathed in eternal darkness might contain large stores of water ice that could be used for air, fuel and drinking water.
07
02
Local Terraforming Hospital Concept The site is in the middle of an urban neighbourhood bustling with traffic and excessive amounts of air and noise pollution. Being a hospital, the building had to morph itself out to withstand all ill effects of the locality and function as a place of rejuvenation. Terraforming (literally, “Earth-shaping”) is the hypothetical process of deliberately modifying a planet’s atmosphere, temperature, surface topography or ecology to be similar to the environment of Earth to make it habitable by life. In this case it being our site on Earth itself. Healthcare Concept for Max Smart Super Speciality Hospital Location: Saket, New Delhi HKS Internal Competition Back to Contents Page
a
b
c Segregating Functions Cutting Terrain
Volume and Setbacks Accessibility
d Layering Approach Orienting Greencourts
Breaking Geometry Isolation Membrane
Healing Environment Greenscapes and courts A’
e
Pollution Control Protective Membrane 6
Way finding Layered Functions Clear Visuals Sunken Court Accessibility Directional Movement
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9 6
7 6
Noise Control Thick tree Cover 3
10
5
4
2
9
1
Vehicular Pedestrian
A
1. Pedestrian Drop off 2. Vehicular Drop off 3. OPD 4. Diagnosis/Imaging 5. Emergency 6. Bed Tower 7. Surgery 8. Greencourt 9. Greenscapes 10. Parking
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Creating a modern, health promoting and restorative environment for patients and staff. The grounds of the hospital will be developed with landscaped areas, water bodies and greenscapes. The green courts and roofs bathed in ample daylight are the key elements of the concept of a health promoting architecture. The building is be sewed into the public realm yet maintaining its boundaries.
tic
ao -ch
nd
ra lea
w
vie
non
c
Diagnosis
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IPD IPD IPD Patient Tower
IPD Service IPD
Surgery
IPD
Surgery
OPD
OPD
OPD
OPD
OPD
Imaging Imaging
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03
The Emotional Alchemy Facade Design An attempt to evoke courage and faith in life by bringing the most important reminiscence of Indian traditions, memories of family, home providing an emotional yet comforting view of some of life’s most powerful lessons. Emotional Alchemy is the art of healing by which grief turns into gratitude, fear opens the door to joy and despair becomes the ground of a more resilient faith in life. A building that provides emotional comfort during stressful medical procedures. Thus developing an important relationship with the patient, enhancing their experience. Facade for Apollo Proton Beam Therapy Location: Tharamani Rd. Chennai Competition Back to Contents Page
The Approach People with cancer often face emotional distress, but try to cope with their life situation optimally. It is therefore important to connect with their emotions. Study suggests patients wanted to talk about normal life, their hobbies and their families. This conversation seemed to support their coping strategies by helping them to find meaning and hope, and must be recognized as important aspects of spiritual and emotional care.
Mood Board Key Building Attributes CANCER CENTER | GLOBAL IMPORTANCE | MODERN TECHNOLOGY | PRODUCT OF HIGH VALUE | ICONIC BUILDING | HOUSE OF INNOVATION
South East Elevation
North West Elevation 17
Articulation Monumental architecture is the inspiration to express the significance of the building. For it being a building that has the power to cure needs to look bold and strong that lets the person with illness feel protected and emotionally assured.
a
b
Prayer induces strength in the form of self-reflection and self-awareness. The verticality and arraying of elements are symbolic to these qualities.
c
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04
Break and Build Facade Design An alternate facade design was to be produced intended to integrate the concepts of vaastu with contemporary facade articulation. The idea is to break the volumes in a fashion that accentuates its height and form an iconic structure. In Vaastu it is believed that the north facade resembled water, hence the facade artistically incorporates a falling rain pattern on the north facade keeping the simplicity of the whole building intact. Facade Design for Max Smart Super Speciality Hospital Location: Saket, New Delhi Alternate Design Option Back to Contents Page
Beauty with Performance The main intent behind this facade was to break the long horizontal volume of mass into proportionate geometric vertical volumes that are iconic and very sculptural in nature. Vaastu being a guiding factor in the planning had to be incorporated to the facade design as well. The geometric volumes where to segment the building into a twin tower sliding past each other. The facade required varying transparency levels based on the functions it held. The transparency is executed in a very seamless fashion on the building. The element of water is represented on the facade using strips of opaque metal that form a pattern that resembles rain driping off glass surface.These are distributed based on the transparency requirements of the building. Building performance is not compromised in this artistic approach. The main facade faces the north and hence maximum transparency to let in diffused light with minimal heat gain. The west and east facade is protected using vertical louvers and open ended balconies are cut out to let wind drafts pass between building blocks.
Volumes to give twin identity
15% reduced glazing demand
Maximum day lighting
Efficient solar shading
Rain inspired pattern on north facade
Accentuating verticality
Transparent Opaque
a
Functional Volume
b
Creating Geometric Volumes
Transparent
c Adding Transparency Layers 21
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05
The Slum Orchestra Recycled Jukebox C# (pronounced C Sharp) is a musical instrument made from those every day “useless” objects found on streets through Jugaad. A melodious solace to the lives of these slum dwellers. A symbol of hope, a harbinger of happiness, C# would not only change the way lack luster slum spaces would behave but also inspire further works of “JUGAAD” urbanism . C# combines string, percussion and wind instruments harmoniously. Happiness for Nirman Basti Location: Hypothetical HKS Internal Competition Back to Contents Page
Jugaad For long, urban planning authorities have ignored slums, however these slums are incredible engines for the cities growth and transformation. Despite their seeming chaos, slums are in fact energetic, efficient and purposeful. Slums are places of enterprise, creativity and frugal innovation known colloquially in Hindi as “JUGAAD”. Navi Rajdou in his book “Jugaad innovation, Think Frugal, Be Flexible, Generate Breakthrough growth” defines Jugaad as an innovative fix or a simple work- around used for solutions that bend rules.
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C# comes to life by the user through two input points (one provides for the rhythm and the other the tune; sounds from both adding to form the melody) 1. The wheel: On rotating the wheel, the string, wind and percussion instruments are individually activated through simple systems. These systems could be initially setup according to the desired rhythm of the song. These systems would be in sync with each other and would depend on the rotation of the primary wheel. 2. Individual keys: Individual keys have been designed to give the user the power to create a melody. Pressing a key, results in creating sound from the pipes at the top.
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21
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28 32 18
LEGEND :
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19
16 17 15
01
Barrel
14
Oil Tubes
27
Lamp Shade
02
Metal Rim
15
Office Clips
28
Rope
03
Plastic Polymer
16
Machine Turbine 29 Table Lamp Frame
04
Wooden Table Leg 17 Steering Wheel
30
Asbestos Sheet
05
Shower Rod
31
Carton Sheet
18
Cycle Wheel Rim
12 31
14
13
30
05 29
10
11 08
06
Stool Frame
19
PVC Pipe
32
Chicken Wire Mesh
07
Metal Rod
20
Curtain Rod
33
Metal Canister
08
C Channel
21
Trowel
09
Chair Frame
22
Nylon Thread
10
Street Lamp Pole
23
Speaker Box
11
Wooden Pole
24
Soft Drink Can
12
Gear Head
25
Wooden Wedge
13
Trash Can
26
C Signage Piece
07
04
06
09
01 03 02
25
Entry Sheet 1 26
27
Entry Sheet 2 28
29
Inv
a
Online Newsletter
b
Poster
Invisible Alien
d
e
Scenography
Poster
visible Alien
c
Concept Render
Concept Render
f
g
Concept Render
Random Visuals Back to Contents Page
Thanks for your time! * End *
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