Digital Design - Portfolio Semester 1, 2018 Anson Ong
Student Number: 831555 Michael Mack + Studio Number 5
1
email: ansono@student.unimelb.edu.au Content:
Education: 2017 - current 2015
03
Precedent Study
05
Generating Design Through Digital Processes
20
Bachelor of Design University high School
Being a designer is all about creating and manipulating the unthinkable. Being able to create something and call it my own is what motivates me personally as a designer. The process of putting what inspires you into the making with your own spin is something that is not achievable in any other field. Coming from a completely scientific background, I have opened the door to a whole new world with the introduction to the Adobe software’s as well as 3D programs. Upon completing Digital Design, the skills that i have acquired from Foundation of Design Representation as well as Studio Alpha was further deepened. DD not only introduced me to a whole new way of precise designing with the use of Grasshopper. This tool allowed me to successfully and accurately
Queen Victoria Garden Pavilion
execute my designs. DD has also introduced me to a whole new world of fabrication, 3D printing as well as folding panels that fit into a specific arched shape.
Skills: Rhino Grasshopper Unreal
Being in this field, I have come to realise the infinite possibilities that are available to designers. I realise that there is much to learn and whenever you think you are done with a design, you really aren’t. As I look upon the works I have done throughout the semester, I would like to improve largely on my fabrication as it can be seen in my work that I lack care with my models. I also strive to learn more and push my design with further complexity.
Photoshop Illustrator Indesign Fabrication
As modern Japanese architecture is a large influence on my designs, I wish to one day be able to produce something that is remotely close to the simple but yet incredibly complex structure regardless of residential or commercial.
2
Diagramming Design Precedent
The Eighteen turns was a Serpentine Pavilion constructed in 2001 which was designed by Libeskind. The main idea of the design was that “The first panel rises from the ground level, forming a natural arch and ‘folds’ into the next section, which ‘folds’ into the next, until the final arch and last panel return to the ground level. The structure, with walls, floor and roof, creates a continuous spiral that moves across the ground creating labyrinths and viewing panels from within the structure”. This model was constructed to show the design intentions of the multiple thresholds that occur throughout the structure and that there is no particular way of exploring it as the “tunnel” that was designed guides its audience throughout the structure regardless of the entrance and exit they use.
Isometric view of Libeskind’s 2001Serpentine Pavilion
3
Circulation Diagram
Threshold Diagram
Panels
Structure
Primary Circulation Space
Structure
Flooring
Circulation paths
Circulation Diagram - This diagram represents how the occupants would move around the structure
Threshold Diagram - This diagram proposes the different threshold areas located in the structure
4
Generating Design through Digital Processes
5
Design Matrix Lofts
1.1
Surface 1
Panel Designs
3.1
2D Panel
Panel Manipulation
4.2.1
Octagonal Panel with Point Attractor
1.2
Surface 2
3.2
Octagonal Panel
1.3
1.4
Surface 3
Surface 4
3.3
3.4
Picture Frame Panel 1
4.2.2
4.3
Octagonal Panel with Curve Attractor
Combined Panel 1
Design Matrix for Task 01 6
Picture Frame Panel 2
4.4
Combined Panel 2
Surface and Waffle
Tiangulated Panels that are extruded with Picture Frame allow for diffused amount of light through the structure
Octagonal design creating hollow spaces that allow rays of light through the structure
The Waffle structure, instead of having it spiral up, a more horizontal approach was tested. This was done to experiment with a cave light setting when interacted with. By having the big opening also gives the people a sense of welcoming whilst retaining an impactful impression. The panels consists of two different geometries. The first geomerty consists of two triangles extruded from a square base. These two triangles were given a picture frame to see how light would interact with these cut outs.
Vertical Waffle Structure done to create a sense of welcoming into the pavilion
The other geometry is a simple octagon shape to analyse how light can diffuse through the internal spaces via the gap between the geometries.
Exploded Axonometric 1:1 0
20
60mm
7
Computation Workflow
This trims the unwated parts of the
This accurately trims the cut out of
This part accurately labels and
waffle structure.
the waffle structure.
laysout the waffle structure for ease of fabrication.
8
9
10
11
12
13
The laser cutting process was broken up into 2 parts. The one above is the job for the panels. This was done with white ivory card. The laser cutting job on the left was done on a seperate template as it was done using 1mm mountboard
14
15
SOLID AND VOID Extended Edges act as a roof structure providing shade whenever necessary Straight slide to contrast against the triangulated structure
Dwellings allow for groups to interact in a more private setting
Small Openings to allow for individual to interact with the structure
This Sculpture was created with the inspiration of the entrance of the Tokyo Plaza. The shape was created from subtracting multiple scaled icosahedron that was extruded using weaverbirds cumulation command. This resulted in a overhang that can act as a shading area whenever necessary. The multiple dwellings that were created from the extrusions gave way to multiple private and open spaces for groups or
Axonometric 1:1 Solid boolean using 3.2 morph itteration. 0
20
60mm
16
individual.
Design Matrix Grid Manipulation
1.1
Curve Attractor
Shaoe Distribution
2.1
Centroid
Shaope Manipulation
3.1
Dodecahedron
Design Matrix 1:5
1.2
1.3
Point Attractor
Random Attractor
2.2
2.3
Point Attractor
Curve Attractor
3.2
3.3
Icosahedron with Picture Frame + Cumulation
Icosahedron Scaled with factor attraction
Design Matrix for Task 02 17
1.4
Point Attractor
2.4
Random Attractor
3.4
Icosahedron with Cumulation + Factor attraction
Computational Process
The initial shape was constructed
Different Point/Curve attractors
Icosahedron was added in with
and then deconstructed to seperate the different faces.
were tested to manipulate the surfaces.
the use of Cellulation tool that expanded the faces and then subtracted from the initial box.
18
M2 Task 2 3D Printing
Top View of final model
Image of your final model or other process
3D print job for the mode. The green represents the actual structure and the yellow are the support materials that are to be removed.
isometric view of final model
19
Geometric Pavilion This Module was a combination of all the different inspiration and influences from the semester. It takes into account the geometric curves of Libeskind and the lighting properties as seen in M2. This pavilion aims to be able a casual place that a simple group of friends can simply come and enjoy and mingle. The Smooth white exterior expresses a modernistic style while being contrasted with the warm wooden interior. The back panels with openings allow for a natural circulation of air as well as natural lighting. The overhang provides the occupants with a sheltered area whenever needed.
20
Isometric plan
21
Design Iteration
Initial sketch that outlines the overall shape of the design and its interior supporting truss.
This is a revision of the previous design, it was not chosen as the split down the middle would disrupt the flow and seem too initimidating.
22
This is a revision of the previous example once again. This was not chosen as the panels located at the back were too small and made the structure seemed messy.
23
24
25
Computational Process
Drawing inspiration from previous
Point attractor as well as the panel
module, the surface is divided into 4 different parts for panelling.
pattern is referenced in to panel the surface.
26
Computational Process
Multiple surfaces was referenced in
The deconstructed surfaces are
and deconstructed and edges of the wanted surfaces was trimmed.
then joined back together and the grid was offset to create the overhang.
27
Fabrication process
Two different laser cut jobs was done. It was split between the base and the panel. The panel was done with ivory card and the base was done using 3mm MDF.
28
Fabrication process
The overhang and the interior structure was printed in the same job. This was done with a draft setting as there was a time constraint with the 3D jobs. This resulted in a slightly rough exterior as opposed to the normal print setting that is usually used.
29
360 Image Output
Digital Design Semester 1, 2018 30