DIGITAL RENAISSANCE
THE PRODUCTION LANDSCAPE
DIGITAL RENAISSANCE
THE PRODUCTION LANDSCAPE
DIDACTIC GEOGRAPHIES AT3
TUTOR
PATRICK MACASAET
STUDENT
KEVIN KA CHUN YUEN S3893036 BILL SHAOXIONG GUO S3703857 MAX LEWOSHKO FAGAN S3663575 2021 / 03—06
CONTENT
CONTENT BACKGROUND
BLUEPRINTS
SITE
TANSPORTATION & CONNECTITY
KEVIN
MANIFESTO ARCHITECTURE
INBETWEEN PROGRAMS
THE MAIN GLITCH
VIEWS
APPENDIX
MAX
CONTENT
BILL
LANDSCAPE & DIDACTIC DIVIC FIELD SPATIAL STRATEGIES TECTONICS, CULTURE & HISTORY
BLUEPRINTS
EXPLORATION
IDEAS
In this architectural diagram, the main LGHD LV WR XVH WKH SUHFHGHQWVƠ W\SRORJLFDO EHKDYLRXU DQG DSSO\ RQWR WKLV EXLOGLQJ diagram base on the local context. I am WU\LQJ WR XVH WKLV IRUP WR JLYH FLYLF D IHHOLQJ WKDW ZKLOH ZKH\ DUH ZDONLQJ LQ EHWZHHQ WKH\ FRXOG IHHO DQG UHDOL]H GLIIHUHQW SDUWV DUH UHSUHVHQWLQJ GLIIHUHQW
3DWKZD\V /RFDO FRQWH[W 'LIIHUHQW OD\HUV pro
As the site is close to bird habitat, ZLOG DQLPDOV FDQ EH FRQVLGHUHG DV D LPSRUWDQW VKDUHKROGHU ZKLOH GHVLJQLQJ and planning the landscape. This ([SORUDWLRQ LV IRFXVLQJ RQ WKH TXHVWLRQ RI ͮ,V LW DEOH WR FUHDWH D FRH[LVWHQFH UHODWLRQVKLS EHWZHHQ ZLOGOLIH DQG KXPDQ LI human development is inevitable
)RUPLQJ VSDFH IR /D\HULQJ D 5HVWULFWHG VSDF
2QFH WKH VSDFHV ZHUH EURNHQ GRZQ DQG XQGHUVWRRG WKH\ ZHUH PL[HG DQG matched together. Using a mathematical HTXDWLRQ RI [ \ H[WUXGLQJ XS RU GRZQ GHSHQGLQJ RQ WKH IDFW RI LW EHLQJ D public or private space, using this and DQRWKHU UXOH RI JURZWK :KLOH DSSO\LQJ LW WR a small subsection on site, resulting in IODW VSDFHG RXW ILHOG :LWK QHZ VSDFHV EHLQJ
Overlapp /D\HULQJ RI /D\HULQ
the main idea is using the encounter VSDFH WR FRQWURO GLIIHUHQW SURJUDPV ,Q WKLV GLDJUDP WKH VSDFHV PDLQO\ VHSHUDWHG LQWR WZR GLIIHUHQW PDLQ DUHDV VSRUWV DQG ZRUNLQJ OHDUQLQJ DUHDV (YHU\ WLPH ZKHQ WKH WZR GLIIHUHQW PDLQ VSDFHV PHHW HDFK RWKHU WKHUH DOZD\V LV DQ HQFRXQWHU SODFH IRU XVHUV WR KDYH communication. This encounter space FRXOG EH DQ\ NLQGV RI IXQFWLRQ OLNH FDIH
(QFRXQWHU 6SDFH SURJUD &LUFXODWLRQ FRQQHF
7KLV H[SORUDWLRQ LV IRFXVLQJ RQ WKH PHWKRG RI FURVVSURJUDPPLQJ XVLQJ D JLYHQ VSDWLDO FRQILJXUDWLRQ IRU D SURJUDP QRW LQWHQGHG IRU LW WKDW LV XVLQJ D FKXUFK ERZOLQJ 7U\LQJ WR FRPELQH WKH W\SRORJ\ RI WZR GLIIHUHQW EXLOGLQJ W\SHV WU\LQJ WR PHUJH WKH DGYDQWDJH EHWZHHQ WZR LQWR one spacial diagram, and create a FLUFXODWLRQ GLDJUDP WKDW SURYLGH IUHHGRP DQG IOH[LELOLW\ WR DFFHVV DQ\ SDUW RI WKH
Shrotes Internal Loop Crossp Seperate circulati
, IHOW OLNH H[SORULQJ LQWR GLIIHUHQW JULG V\VWHP DQG XQSDFNLQJ KRZ WKHVHV GLIIHUHQW V\VWHPV ZRXOG ORRN ZLWK SODFHG RQWR RQH RI DQRWKHU ZKLOH XVLQJ WKH JULG V\VWHP WKDW ZDV DOUHDG\ RQ VLWH XVLQJ WKH GDWD DURXQG SHRSOH PRYHPHQW WKDW ZDV RQ VLWH $QRWKHU GLIIHUHQW FRQGLWLRQV ZDV DQRWKHU KRZ LW JUHZ XSZDUGV ZLWK WKH FHQWUH SRLQW EHLQJ DOPRVW OLNH D KHDUW RI
'HWDLOHG OD\RXW I 'HQVLW\ DQG GHWDLO ,QQHU V\V
7KLV EXLOGLQJ YLOODJH ZDV GHVLJQHG EDVH RQ WKH PDLQ LGHD RI WKH RUQDPHQWDLO structure that could help designer to achieve the ideas. In this building, the idea is more about using this ornamental VWUXFWXUH WR JLYH LW D VKDSH RI VSKHUH ZKLFK LV WKH EHVW IRUP WR KHOS EXLOGLQJ WR
Using the ornam VKDSH WKH IRUP R
ͮ$UFKLWHFWXUH ZDV QR ORQJHU VXSSRVHG WR GLVJXLVH IXQFWLRQV EXW WR PDNH WKHP YLVLEOH DQG WR UHQGHU WKH FLW\ DQG LWV EXLOGLQJV LPPHGLDWHO\ UHDGDEOHͯ 7KLV H[SORUDWLRQ LV IRFXVLQJ RQ XVLQJ RUQDPHQWV WR WKH UDZHVW IRUP WR GLVSOD\ WKH DUUD\ RI GDWD UHJDUGLQJ WR WKH KLVWRU\ RI WKH
Cutting throug Creating Respondant t 'LVSOD\LQJ KLV
8VLQJ LQ WRWDO IRXU GLIIHUHQW VHWV RI ORFDO ZLQG GDWD WKUHH GD\ VHYHQ GD\ PRQWKO\ DQG ILQDOO\ JHQHUDO ULVLQJ DQG IDOOLQJ ZLQG URVH GDWH 2QFH WKH GDWD ZDV collected and understood, the next VWHS ZDV WR ILQG DUHD RI WKH VLWH WKDW LW FRXOG WKHQ EH DSSOLHG WR 2QFH WKH DUHD RI VHOHFWHG WKH GDWD ZDV UXQ DQG VHHGHG RYHU DQG RYHU DJDLQ *LYHQ GLIIHUHQW OHYHOV RI RXWFRPH GHSHQGLQJ RQ RXW KRZ PDQ\
Detail d &XWWLQJ YLRGV Creating
BLENDING AND MERGING
V LQEHWZHHQ W FUHDWH WKH IRUP UHSUHVHQW GLIIHUHQW ograms
CIRCULATION
st Distance ping Circulation rograming on at top and bottom
7KH LQWHUVHFWLRQ RI WKH SURJUDPV ZLOO IRUP D QHZ JUH\ VSDFH
IRU JULGGHG V\VWHP HG PDVVLQJ DQG IRUP WHPV GHVLJQ
data model IURP RYHUODSSLQJ g boundries
An individual circulation WKDW LV UHPRWHO\ FRQQHFWHG HYHU\ QRGH and intersecting point IRU HDFK SURJUDPV
The ornaments is cutting into building and REMHFW IRU JXLGDQFH DQG leading purpose
ORNAMENT
ORNAMENTS
mental structure to RI WKH FHQWUDO VSDFH
gh the Landscape g boundries o the data in site VWRU\ DQG FXOWXUH
CIRCULATION
7KH RUQDPHQWV ZLOO EH VKDWWHUHG EHWZHHP programs to bond and merge them
2UQDPHQWV ZLOO EH GLVSOD\LQJ WKH GDWD WR UHVSRQGV WR WKH KLVWRU\ and culture
BLUEPRINTS
7KH FUHDWLRQ RI QHZ FLUFXODWLRQ LV IURPHG E\ compressing the SURJUDPV DQG IRUPV
ping Patterns I 9RLGV 6SDFHV J +LHUDFK\
HV FRQQHFW GLIIHUHQW DPV W\SHV FWV GLIIHUHQW SURJUDPV
FORM
FORM
RU QRQ KXPDQ RQ VLWH DQG +LHUDUFK\ H IRU QDWXUH KDELWDW
Original programs and IXQFWLRQV DW WKH VLWH ZLOO EH VKDSLQJ WKH IRUP
INTRODUCTION
PRO POSI TI O N S The project explores the concept of implementing "Farming" and "Production" into a total field of systematic architecture, an experiential production landscape that attempts to revitalise the traditional industrial landscape in the age of Industrial Revolution, rejuvenate the ideology with transiting to a new manufacturing process; through the flow of data - The age of Digital Renaissance. Digital Renaissance using three different applications together. Landscape, circulation, and ornamental collectively as mechanisms to push architecture as a whole.
L
A
N
D
S
C
A
P
E
The architectural form of the infrastructure will be a collection of clustered programs referencing the original function of the site context. Juxtaposition can be discovered from the overlapping of different programs, new programs and fucntions will be formed within the overlapping areas.
C
I
R
C
U
L
A
T
I
O
N
The circulation of the infrastructure will be spat into two, one circulates the boundary of programs, one remotely connected to the areas identified as fundamental and crucial to the functioning of the site, forming a direct shortcut to enable maximum efficiency for circulation.
O
R
N
A
M
E
N
T
The ornaments and tectonic in the Digital Renaissance will hold the role of showcasing the mechanism of digital production, a visual representation of the process can be observed to provoking the awareness and importance of remote production landscape. The design language of Digital Renaissance is departing from the traditional industrial image and atmosphere. The infrastructure will be adapting the culture of Production in a digital perspective, a fresh, eloquent productional landscape. Digital Production is the contemporary solution exhibiting the process of manufacturing, food production, energy generation etc. could be seen visually throughout the infrastructure. The ultimate ambition of the experimental production landscape is attempting to achieve a self-sufficient circular economy within the infrastructure and also outputting products, and creating a didactic ground brushing off the perception of production infrastructure.
WO R L D NAR R ATI V E
Within this Digital Renaissance, People start to find out that the reason of this land could be survived from the world disaster is due to the special phenomenon happens on the land. A kind of data error of the world is happening in this place which protects the plane to be destroyed from the decay of world. In case of this special earth data error disappear, people start to use framing and production to set up different programs on the site to support human to live in this world. This is the reason that the five main manifesto buildings have been constructed on the site, which are protecting the entire site through controlling the recycled water as the supporting system, and the Data error become as the system to help people get any live resource that has been product from the site.
WORLDING
In the year of 2100, over extension has drained the world of its resources and manufacture. As the last piece of clean land in this world, it inherits the hope of entire humanity to survive in this world. Even though the world slowly decayed into small a plane, which is void of any true value, the last hope still been born within this “Digital Renaissance”
MAP
MAP
DIAGRAMS
Quadragon Livestocks and Agriculture Farming
HydroPump Clean Water and Energy Generation
Lore Archive Production of Information, Knowledge & Intelligence
Crytocurrncy production Server Control Center
E.C.D.B. Data Production Product Improvement Data Storage & Crossanalysis
PROGRAMS
Crytostats
SECTIONAL
Sectional Perspective
PERSPECTIVE
Important Stations and break points Main Glitch
Factory
Main Glitch
HydroPump intake
Excavation
Crytostats Central Station
Lore Archive
Expansion Site
Quadragon
Agriculture Usage
TRANSPORTATION H Y DRO M E TRO
HydroMetro Train Route Map
HYD RO METRO
Data Transmition Hydro Energy Pool Clean Water Delivery
When the bridge passes through top of the Main Glitchs, the bridge will glitched out, data and water will be flooding down to the Main Glitch, collected by the water tanks. The data from the Main Glitch is also recieved from the bridge. HydroMetro
Views inside interchange areas
DETAILS
The HydroMetro Line is a express trainline covering whole site of Digital Renaissance, aims to link every note in the shortest distance. The bridge not only delivering players, it carrys clean water to all nodes, powered by hydro energy, the central pipelines are connected back to HydroPump; the clean water and energy production site. The metro line is also connected to E.C.D.B.; the data bank, it imports and exports data from the Bank.
MANIFESTO
M ANI F ESTO ARC H I TE C TU RE
Manifesto Building (Noun) A building type that can be identified from distance, that is colossal and monumental. In an envirnment that programs are often overlapped, it is hard to define where the player is, manifesto buildings provide a clear indicator for players to idenity which section they are located, and also being a landmark structure guiding player to the section in Digital Renaissance.
DATA I N FO S CA L E AMBIGULY
DATA
ENERGY
GLITCHINESS
PROGRAM SCALE
FRAGMENTATION
SCAF SCALE
The Data Info Scales are used to indenitfy a building with two different specific spectrums. Program Scale is stating the different programs that are tied and clusted into the program building. Glitchiness is the scale measure how many programs will be intersecting in a building cluster. SCAF Scale, represents Ambiguirty, Fragmentation, Connectionand and Seperation. It analyse the architecture formation, the explaination as following:
Ambiguity The quality of being open to more than one interpretation: inexactness. Fragmentation The process or state of breaking or being broken into fragments. The storing of a file in several separate areas of memory scattered throughout a hard disk. Connection A relationship in which a person or thing is linked or associated with something else. Separation The division of something into constituent or distinct elements.
POWER SCALES
CURRENCY
CONNECTION
FOOD
SEPERATION
INFORMATION
CRYPTOSTATS
C RY PTO STATS
The Crytosis is the building representing cryptocurrency production. The servers are constantly framing cryptocurrency, and being the control centre for the entire site. The servers are water cooled from the water produced from the HydroPumps. Also being the central station of Digital Renaissance, Crytosis controls the main transportation system. The 4 lift at the atrium will take the player to the HydroMetro.
CRYP O STATS
AMBIGULY
DATA
ENERGY
GLITCHINESS
FRAGMENTATION
CRYPTOSTATS
CURRENCY
CONNECTION
FOOD
SEPERATION
INFORMATION
HYDROPUMP
H YDRO PU MP
The HydroPump is the building representing energy production in Digital Renaissance. As the former usage of the site is water treatment, HydroPump pay tribute to the original function, make use of the former typology. It prducing clean water and rerewable energy to support the Digital Renaissance. HydroPump pumps the water along the bridges within HydroMetro to provide clean water to all around Digital Renaissance
HYD RO PU MP
AMBIGULY
DATA
ENERGY
GLITCHINESS
FRAGMENTATION
HYDROPUMP
CURRENCY
CONNECTION
FOOD
SEPERATION
INFORMATION
QUADRAGON
QUADR AG O N
The Quadragon is the building representing food production. It held the half the size of Digital Renaissance, Quadragon stores consumable produce, farming crops and livestocks. The 4 artifical landscap ramp is built to with stand the prolluted weather sourounding and protect the green and other infrastructure wiithin the Digital Renaissance. The data of the crop will be sent to the E.C.D.B for genetic enhancment and distributed to the general via The Main Glitch.
QU ADR AG O N
AMBIGULY
DATA
ENERGY
GLITCHINESS
FRAGMENTATION
QUADRAGON
CURRENCY
CONNECTION
FOOD
SEPERATION
INFORMATION
ECDB
E,C ,D,B
E.C.D.B. (Equation - Crossanalysis - Data - Bank) representing the concept of data production. E.C.D.B. collects the data information collection from all sections form at Digital Renaissance, constantly calculating, cross-analysising and develeoping new improve fomulars to inporves the products. The new products then sent to different section of Digital Renaissance. The temperature of the Bank is extremly high due to the constant processing of data, it needs to be water cooled provided by the Hydropump. Also being an importatnt menifesto building, entry of the area is permited.
E .C . D.B.
AMBIGULY
CURRENCY
DATA
ENERGY
GLITCHINESS
CONNECTION
FOOD
SEPERATION
INFORMATION
FRAGMENTATION
ECDB
INFORMATION
LO R E ARC H I V E
Lore Archive is representing the production of knowledge and intelligence. The Archive displays and exhibits the lore of the world current and past issues. The new modified products came from E.C.D.B. the and The concept design of Digital Renaissance is placed within the Lore Archive.
LOR E ARC H I VE
AMBIGULY
DATA
ENERGY
GLITCHINESS
FRAGMENTATION
INFORMATION
CURRENCY
CONNECTION
FOOD
SEPERATION
INFORMATION
GLITCH PROGRAMS
I N BETWE E N PROG R A M S
The 5 main Manifesto buildings has provided the fundamental for Digital Renaissance. The tension between the manifestios has hatched a new type of programs in-bwtween. In between Lore Archive, Crytostats and E.C.D.B, a library, lab and stockmarket is formed with the mixture and overlapped from the main production line. Between Quadragon, Lore Archieve and Crytostats, 3 new experimental programs is constructed to examinate the possibility of filtering clean water by plants; growing plants from data transmission; and the storage of all living creatures in the world. Finally, an excavation site is located in between HydroPump and Crytostats, to search for remaining resources in the world.
CYBER R ARY
DATA
ENERGY
GLITCHINESS
Cyberary is the combination of production of knowledge and data. Alow humans to gather knowledge and perform thier original data processing and "thinking".
SEPERATION
CURRENCY
CONNECTION
FOOD
FRAGMENTATION
CYBERARY
AMBIGULY
INFORMATION
AMBIGULY
FOOD
CURRENCY
DATA
ENERGY
GLITCHINESS
Lab is a combination bwtween farming knowledge and production of data. Apart from E.C.D.B., Lab is here for players to perform thesis and prediction, that Data Bank is unable to calculate. The result is further developed in the E.C.D.B.
SEPERATION
INFORMATION
CONNECTION
SCIENCE LAB
LAB
FRAGMENTATION
D E SA LT
DATA
ENERGY
GLITCHINESS
Desalt is the tower that is the combination of clean water and farm prodcution . boxes and shallow water plants are being placed on each level, two water tanks will continuously pump water to the top, plants with passive root system like Hibiscus or Iris will clean and filter the polluted water gather outside the Digital Renaissance.
SEPERATION
CURRENCY
CONNECTION
FOOD
FRAGMENTATION
DESALT
AMBIGULY
INFORMATION
AMBIGULY
FOOD
CURRENCY
DATA
ENERGY
GLITCHINESS
Crypto Market is the combination of currecny and data production. The cryptocurrency generated from the Crytostats will be sent to the Crypto Market to invest and do stock exchange to produce more currency.
SEPERATION
INFORMATION
CONNECTION
CRYPTO MARKET
C RYPTO M AR KE T
FRAGMENTATION
D NA T O M B
DATA
ENERGY
GLITCHINESS
The DNA Tomb is the crypt for DNA of all species, it is a combination of data production storage and living species production. The Tomb is designed with the protocol of preserving the data of all living species in the world when Earth is inhabitable and Digital Renaissance failed to withstand the climate changes.
SEPERATION
CURRENCY
CONNECTION
FOOD
FRAGMENTATION
DNA TOMB
AMBIGULY
INFORMATION
AMBIGULY
FOOD
CURRENCY
DATA
ENERGY
GLITCHINESS
Spore spoint is the tower growing fungus, it is a combination of currency and food production. Tall soaked planks connected to data from Crytostats, the data transfering inside plank will grow spore or fungus, further development and experiement could be examining the posibility of growing all kinds of crops thought data passing through.
SEPERATION
INFORMATION
CONNECTION
SPORE POINT
SP ORE PO I N T
FRAGMENTATION
EXCAVATI O N SI TE
DATA
ENERGY
GLITCHINESS
Excavation Site is the building with the mission of excavation, it is combined between energy production and information production. This building explores and investigates the envirnment and search for avaliable resourses.
SEPERATION
CURRENCY
CONNECTION
FOOD
FRAGMENTATION
EXCAVATION SITE
AMBIGULY
INFORMATION
THE GLITCH
T H E M AI N GL I TC H
The Main Glitch, is the glitch of the game, the glitch of the architecture. When a certain amount of programs are overlapped; information and data will be overload, it became "the Glitch"; the singularity of all knowledge, energy, currency, produces; a vertex of space with all programs included. A place now has been manipulated into a place for players that generates products as they desire.
AMBIGULY
DATA
? GLITCHINESS
CURRENCY
ENERGY
CONNECTION
FOOD
SEPERATION
INFORMATION
FRAGMENTATION
TH E M AI N GL I TC H Farm
Data of Crops and Produces
DataBank Data Analysis
The Glitch Machine collects all the data from differenct section in Digital Renaissance, when the player interacts with the machine using cryptocurrency, the Glitch Machine will compile the request, get the best result from the E.C.D.B. and manifest the final product.
Final Product
THE DETAIL
Order with cryptocurrency
ROAD M A P
WALKTHROUGH
THE SPAWN
THE TELEPORT
GRAND OPENING
WALKTHROUGH
INFORMATION OVERLAOD
WALKTHROUGH
FRESH AIR
THE SWIM
THE BUILDUP
WALKTHROUGH
THE ENCOUNTER
LANDSCAPE
LANDSCAPE
LANDSCAPE
SPACE
SPACE
SPACE
SPACE
ORNAMENT
ORNAMENT
ORNAMENT
WORLDING
WORLDING
WORLDING
WORLDING
WORLDING
WORLDING