AT3-GROUP 4 Game Guide. Digital Renaissance

Page 1

DIGITAL RENAISSANCE

THE PRODUCTION LANDSCAPE


DIGITAL RENAISSANCE

THE PRODUCTION LANDSCAPE


DIDACTIC GEOGRAPHIES AT3

TUTOR

PATRICK MACASAET

STUDENT

KEVIN KA CHUN YUEN S3893036 BILL SHAOXIONG GUO S3703857 MAX LEWOSHKO FAGAN S3663575 2021 / 03—06


CONTENT

CONTENT BACKGROUND

BLUEPRINTS

SITE

TANSPORTATION & CONNECTITY


KEVIN

MANIFESTO ARCHITECTURE

INBETWEEN PROGRAMS

THE MAIN GLITCH

VIEWS

APPENDIX

MAX

CONTENT

BILL


LANDSCAPE & DIDACTIC DIVIC FIELD SPATIAL STRATEGIES TECTONICS, CULTURE & HISTORY

BLUEPRINTS

EXPLORATION

IDEAS

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INTRODUCTION

PRO POSI TI O N S The project explores the concept of implementing "Farming" and "Production" into a total field of systematic architecture, an experiential production landscape that attempts to revitalise the traditional industrial landscape in the age of Industrial Revolution, rejuvenate the ideology with transiting to a new manufacturing process; through the flow of data - The age of Digital Renaissance. Digital Renaissance using three different applications together. Landscape, circulation, and ornamental collectively as mechanisms to push architecture as a whole.

L

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S

C

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P

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The architectural form of the infrastructure will be a collection of clustered programs referencing the original function of the site context. Juxtaposition can be discovered from the overlapping of different programs, new programs and fucntions will be formed within the overlapping areas.

C

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R

C

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L

A

T

I

O

N

The circulation of the infrastructure will be spat into two, one circulates the boundary of programs, one remotely connected to the areas identified as fundamental and crucial to the functioning of the site, forming a direct shortcut to enable maximum efficiency for circulation.

O

R

N

A

M

E

N

T

The ornaments and tectonic in the Digital Renaissance will hold the role of showcasing the mechanism of digital production, a visual representation of the process can be observed to provoking the awareness and importance of remote production landscape. The design language of Digital Renaissance is departing from the traditional industrial image and atmosphere. The infrastructure will be adapting the culture of Production in a digital perspective, a fresh, eloquent productional landscape. Digital Production is the contemporary solution exhibiting the process of manufacturing, food production, energy generation etc. could be seen visually throughout the infrastructure. The ultimate ambition of the experimental production landscape is attempting to achieve a self-sufficient circular economy within the infrastructure and also outputting products, and creating a didactic ground brushing off the perception of production infrastructure.


WO R L D NAR R ATI V E

Within this Digital Renaissance, People start to find out that the reason of this land could be survived from the world disaster is due to the special phenomenon happens on the land. A kind of data error of the world is happening in this place which protects the plane to be destroyed from the decay of world. In case of this special earth data error disappear, people start to use framing and production to set up different programs on the site to support human to live in this world. This is the reason that the five main manifesto buildings have been constructed on the site, which are protecting the entire site through controlling the recycled water as the supporting system, and the Data error become as the system to help people get any live resource that has been product from the site.

WORLDING

In the year of 2100, over extension has drained the world of its resources and manufacture. As the last piece of clean land in this world, it inherits the hope of entire humanity to survive in this world. Even though the world slowly decayed into small a plane, which is void of any true value, the last hope still been born within this “Digital Renaissance”


MAP


MAP


DIAGRAMS

Quadragon Livestocks and Agriculture Farming

HydroPump Clean Water and Energy Generation


Lore Archive Production of Information, Knowledge & Intelligence

Crytocurrncy production Server Control Center

E.C.D.B. Data Production Product Improvement Data Storage & Crossanalysis

PROGRAMS

Crytostats


SECTIONAL

Sectional Perspective


PERSPECTIVE


Important Stations and break points Main Glitch

Factory

Main Glitch

HydroPump intake

Excavation

Crytostats Central Station

Lore Archive

Expansion Site

Quadragon

Agriculture Usage

TRANSPORTATION H Y DRO M E TRO

HydroMetro Train Route Map


HYD RO METRO

Data Transmition Hydro Energy Pool Clean Water Delivery

When the bridge passes through top of the Main Glitchs, the bridge will glitched out, data and water will be flooding down to the Main Glitch, collected by the water tanks. The data from the Main Glitch is also recieved from the bridge. HydroMetro

Views inside interchange areas

DETAILS

The HydroMetro Line is a express trainline covering whole site of Digital Renaissance, aims to link every note in the shortest distance. The bridge not only delivering players, it carrys clean water to all nodes, powered by hydro energy, the central pipelines are connected back to HydroPump; the clean water and energy production site. The metro line is also connected to E.C.D.B.; the data bank, it imports and exports data from the Bank.


MANIFESTO

M ANI F ESTO ARC H I TE C TU RE

Manifesto Building (Noun) A building type that can be identified from distance, that is colossal and monumental. In an envirnment that programs are often overlapped, it is hard to define where the player is, manifesto buildings provide a clear indicator for players to idenity which section they are located, and also being a landmark structure guiding player to the section in Digital Renaissance.


DATA I N FO S CA L E AMBIGULY

DATA

ENERGY

GLITCHINESS

PROGRAM SCALE

FRAGMENTATION

SCAF SCALE

The Data Info Scales are used to indenitfy a building with two different specific spectrums. Program Scale is stating the different programs that are tied and clusted into the program building. Glitchiness is the scale measure how many programs will be intersecting in a building cluster. SCAF Scale, represents Ambiguirty, Fragmentation, Connectionand and Seperation. It analyse the architecture formation, the explaination as following:

Ambiguity The quality of being open to more than one interpretation: inexactness. Fragmentation The process or state of breaking or being broken into fragments. The storing of a file in several separate areas of memory scattered throughout a hard disk. Connection A relationship in which a person or thing is linked or associated with something else. Separation The division of something into constituent or distinct elements.

POWER SCALES

CURRENCY

CONNECTION

FOOD

SEPERATION

INFORMATION


CRYPTOSTATS

C RY PTO STATS

The Crytosis is the building representing cryptocurrency production. The servers are constantly framing cryptocurrency, and being the control centre for the entire site. The servers are water cooled from the water produced from the HydroPumps. Also being the central station of Digital Renaissance, Crytosis controls the main transportation system. The 4 lift at the atrium will take the player to the HydroMetro.


CRYP O STATS

AMBIGULY

DATA

ENERGY

GLITCHINESS

FRAGMENTATION

CRYPTOSTATS

CURRENCY

CONNECTION

FOOD

SEPERATION

INFORMATION


HYDROPUMP

H YDRO PU MP

The HydroPump is the building representing energy production in Digital Renaissance. As the former usage of the site is water treatment, HydroPump pay tribute to the original function, make use of the former typology. It prducing clean water and rerewable energy to support the Digital Renaissance. HydroPump pumps the water along the bridges within HydroMetro to provide clean water to all around Digital Renaissance


HYD RO PU MP

AMBIGULY

DATA

ENERGY

GLITCHINESS

FRAGMENTATION

HYDROPUMP

CURRENCY

CONNECTION

FOOD

SEPERATION

INFORMATION


QUADRAGON

QUADR AG O N

The Quadragon is the building representing food production. It held the half the size of Digital Renaissance, Quadragon stores consumable produce, farming crops and livestocks. The 4 artifical landscap ramp is built to with stand the prolluted weather sourounding and protect the green and other infrastructure wiithin the Digital Renaissance. The data of the crop will be sent to the E.C.D.B for genetic enhancment and distributed to the general via The Main Glitch.


QU ADR AG O N

AMBIGULY

DATA

ENERGY

GLITCHINESS

FRAGMENTATION

QUADRAGON

CURRENCY

CONNECTION

FOOD

SEPERATION

INFORMATION


ECDB

E,C ,D,B

E.C.D.B. (Equation - Crossanalysis - Data - Bank) representing the concept of data production. E.C.D.B. collects the data information collection from all sections form at Digital Renaissance, constantly calculating, cross-analysising and develeoping new improve fomulars to inporves the products. The new products then sent to different section of Digital Renaissance. The temperature of the Bank is extremly high due to the constant processing of data, it needs to be water cooled provided by the Hydropump. Also being an importatnt menifesto building, entry of the area is permited.


E .C . D.B.

AMBIGULY

CURRENCY

DATA

ENERGY

GLITCHINESS

CONNECTION

FOOD

SEPERATION

INFORMATION

FRAGMENTATION

ECDB


INFORMATION

LO R E ARC H I V E

Lore Archive is representing the production of knowledge and intelligence. The Archive displays and exhibits the lore of the world current and past issues. The new modified products came from E.C.D.B. the and The concept design of Digital Renaissance is placed within the Lore Archive.


LOR E ARC H I VE

AMBIGULY

DATA

ENERGY

GLITCHINESS

FRAGMENTATION

INFORMATION

CURRENCY

CONNECTION

FOOD

SEPERATION

INFORMATION


GLITCH PROGRAMS

I N BETWE E N PROG R A M S

The 5 main Manifesto buildings has provided the fundamental for Digital Renaissance. The tension between the manifestios has hatched a new type of programs in-bwtween. In between Lore Archive, Crytostats and E.C.D.B, a library, lab and stockmarket is formed with the mixture and overlapped from the main production line. Between Quadragon, Lore Archieve and Crytostats, 3 new experimental programs is constructed to examinate the possibility of filtering clean water by plants; growing plants from data transmission; and the storage of all living creatures in the world. Finally, an excavation site is located in between HydroPump and Crytostats, to search for remaining resources in the world.


CYBER R ARY

DATA

ENERGY

GLITCHINESS

Cyberary is the combination of production of knowledge and data. Alow humans to gather knowledge and perform thier original data processing and "thinking".

SEPERATION

CURRENCY

CONNECTION

FOOD

FRAGMENTATION

CYBERARY

AMBIGULY

INFORMATION


AMBIGULY

FOOD

CURRENCY

DATA

ENERGY

GLITCHINESS

Lab is a combination bwtween farming knowledge and production of data. Apart from E.C.D.B., Lab is here for players to perform thesis and prediction, that Data Bank is unable to calculate. The result is further developed in the E.C.D.B.

SEPERATION

INFORMATION

CONNECTION

SCIENCE LAB

LAB

FRAGMENTATION


D E SA LT

DATA

ENERGY

GLITCHINESS

Desalt is the tower that is the combination of clean water and farm prodcution . boxes and shallow water plants are being placed on each level, two water tanks will continuously pump water to the top, plants with passive root system like Hibiscus or Iris will clean and filter the polluted water gather outside the Digital Renaissance.

SEPERATION

CURRENCY

CONNECTION

FOOD

FRAGMENTATION

DESALT

AMBIGULY

INFORMATION


AMBIGULY

FOOD

CURRENCY

DATA

ENERGY

GLITCHINESS

Crypto Market is the combination of currecny and data production. The cryptocurrency generated from the Crytostats will be sent to the Crypto Market to invest and do stock exchange to produce more currency.

SEPERATION

INFORMATION

CONNECTION

CRYPTO MARKET

C RYPTO M AR KE T

FRAGMENTATION


D NA T O M B

DATA

ENERGY

GLITCHINESS

The DNA Tomb is the crypt for DNA of all species, it is a combination of data production storage and living species production. The Tomb is designed with the protocol of preserving the data of all living species in the world when Earth is inhabitable and Digital Renaissance failed to withstand the climate changes.

SEPERATION

CURRENCY

CONNECTION

FOOD

FRAGMENTATION

DNA TOMB

AMBIGULY

INFORMATION


AMBIGULY

FOOD

CURRENCY

DATA

ENERGY

GLITCHINESS

Spore spoint is the tower growing fungus, it is a combination of currency and food production. Tall soaked planks connected to data from Crytostats, the data transfering inside plank will grow spore or fungus, further development and experiement could be examining the posibility of growing all kinds of crops thought data passing through.

SEPERATION

INFORMATION

CONNECTION

SPORE POINT

SP ORE PO I N T

FRAGMENTATION


EXCAVATI O N SI TE

DATA

ENERGY

GLITCHINESS

Excavation Site is the building with the mission of excavation, it is combined between energy production and information production. This building explores and investigates the envirnment and search for avaliable resourses.

SEPERATION

CURRENCY

CONNECTION

FOOD

FRAGMENTATION

EXCAVATION SITE

AMBIGULY

INFORMATION


THE GLITCH

T H E M AI N GL I TC H

The Main Glitch, is the glitch of the game, the glitch of the architecture. When a certain amount of programs are overlapped; information and data will be overload, it became "the Glitch"; the singularity of all knowledge, energy, currency, produces; a vertex of space with all programs included. A place now has been manipulated into a place for players that generates products as they desire.

AMBIGULY

DATA

? GLITCHINESS

CURRENCY

ENERGY

CONNECTION

FOOD

SEPERATION

INFORMATION

FRAGMENTATION


TH E M AI N GL I TC H Farm

Data of Crops and Produces

DataBank Data Analysis

The Glitch Machine collects all the data from differenct section in Digital Renaissance, when the player interacts with the machine using cryptocurrency, the Glitch Machine will compile the request, get the best result from the E.C.D.B. and manifest the final product.

Final Product

THE DETAIL

Order with cryptocurrency


ROAD M A P

WALKTHROUGH

THE SPAWN

THE TELEPORT


GRAND OPENING

WALKTHROUGH

INFORMATION OVERLAOD


WALKTHROUGH

FRESH AIR

THE SWIM


THE BUILDUP

WALKTHROUGH

THE ENCOUNTER


LANDSCAPE


LANDSCAPE


LANDSCAPE


SPACE


SPACE


SPACE


SPACE


ORNAMENT


ORNAMENT


ORNAMENT


WORLDING


WORLDING


WORLDING


WORLDING


WORLDING


WORLDING


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