[SAMUEL, DANIELO]
SPECTATE
Spectate
Samuel Danielo
Experiment A
Circulation
Seating
Field
+ =
The outcome produces a series of amphitheatre conditions and rows of levels placed one above the other. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment creates tiered structures which amplifies the learning environment by allowing students to learn by spectating others who are also learning. In addition, the outcome also produces a landscaping condition which invites the public to engage with the campus, creating a mutual relationship between the campus and the public realm.
2
Roof
Windows
Podium
Columns
Palace Typology
+ SPECTATE
+ Wind Wave Model
Experiment A is an exploration of terrain sculpting and form finding through the process of fluctuating a stadium typology. The overall form and circulation of a stadium are extracted, shifted and altered by using movement and scaling data retrieved from a wind rose system.
Top Level
Canopy
Stadium Typology
Result
SPECTATE is a fusion of two researches. Both researches have different visions yet they complement each other. Experiment A extracts the qualities of a stadium typology and amplifies those qualities by applying a windrose system to the typology. Experiment B extracts the behaviour of a Palace Facade and enhances them with a data which was gathered from a wind wave model. Both experiments are then analysed and fused together to form the vision of an observational learning campus.
Program
Experiment B
Windrose System
This booklet is prepared to communicate my researches and explorations towards the vision of the new Docklands Media Precinct. All of the researches and experiments are driven by the idea of observational learning, where informal learning is amplified by creating a campus environment which allows and encourages students to observe others who are also learning, practicing, and refining their knowledge and skills. I name my proposition SPECTATE.
Project Introduction
=
Result
Experiment A
Experiment B
“Tiered Spectacles”
“Interactive Identity”
+ SPECTATE
Experiment B is an exploration of functional decorative facade through the process of deforming a palace typology. The form and ornamentation of a palace facade is extracted, rescaled and reoriented by using scaling and orientation data retrieved from a wind wave model system. The outcome produces a series of amplified ornamentations and balconies derived from the facade of a palace. This experiment proposes a facade and ornamentation strategy. Through the lens of a learning environment, this experiment creates a face/identity for the campus which can also be habitable and utilized as an informal learning spaces that interacts with the public streetscape. “SPECTATE is the future vision of Docklands Media Precinct. An observational learning environment which amplifies informal learning through observing others who are also learning, practicing and refining their knowledge and skills. Not only does SPECTATE force interactions within the inhabitants of the campus, but it also engages the public realm to be involved. Sharing knowledge both inwards and outwards through spectacles.”
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Panoramic Learning. Classrooms are equipped with panoramic windows which allows students to gain inspiration beyond the classroom walls and directly from the outside world.
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5
Spectate
Samuel Danielo
Image: “OBSERVATIONAL CAMPUS” The image above shows the overall relationship of the project with the adjacent context and docklands studios.
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Project Images
Image: “CIVIC PROJECTION” The image above shows how the proposal engages docklands’ streetscape. The new media precinct is projecting and sharing its knowledge to the public realm.
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Spectate
Samuel Danielo
Image Top: “TIERED SPECTACLES” The image shows how tiered classrooms enhances the opportunity of learning by spectating.
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Project Images
Image Bottom: “ADDITIONAL VISION” Through glimpses and additional vision, students are able to observe and learn from the environment beyond the classroom walls.
Image Top: “COLLABORATIVE BALCONY” The proposal also provides spaces for the public to engage and participate with the university.
Image Bottom: “INFORMATIVE GLIMPSES” Lecture theatre is surrounded by porous walls to allow external participant to join and learn indirectly from the event which is conducted inside the theatre.
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Spectate
Samuel Danielo
SPECTATE is a fusion of two researches. Both researches have different visions yet they complement each other. Experiment A extracts the qualities of a stadium typology and amplifies those qualities by applying a windrose system to the typology. Experiment B extracts the behaviour of a Palace Facade and enhances them with a data which was gathered from a wind wave model. Both experiments are then analysed and fused together to form the vision of an observational learning campus.
10
Design Process
Experiment A
Circulation
Seating
Field
Program
Experiment B
Top Level
Canopy
Stadium Typology
Podium
Columns
+
+
Wind Wave Model
Windrose System
Result
Windows
Palace Typology
+ =
Roof
=
Result
SPECTATE
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Spectate
Samuel Danielo
Experiment A is an exploration of terrain sculpting and form finding through the process of fluctuating a stadium typology. The overall form and circulation of a stadium are extracted, shifted and altered by using movement and scaling data retrieved from a wind rose system. The outcome produces a series of amphitheatre conditions and rows of levels placed one above the other. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment creates tiered structures which amplifies the learning environment by allowing students to learn by spectating others who are also learning. In addition, the outcome also produces a landscaping condition which invites the public to engage with the campus, creating a mutual relationship between the campus and the public realm.
12
Design Process
Experiment A • Form • Circulation • Program
Circulation
Seating
Field
Program
Canopy
Stadium Typology
+
Windrose System
• Movement • Scale
Process
=
Result
“Tiered Spectacles”
13
Spectate
Samuel Danielo
Experiment B is an exploration of functional decorative facade through the process of deforming a palace typology. The form and ornamentation of a palace facade is extracted, rescaled and reoriented by using scaling and orientation data retrieved from a wind wave model system. The outcome produces a series of amplified ornamentations and balconies derived from the facade of a palace. This experiment proposes a facade and ornamentation strategy. Through the lens of a learning environment, this experiment creates a face/identity for the campus which can also be habitable and utilized as an informal learning spaces that interacts with the public streetscape.
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Design Process
Experiment B
• Form • Ornaments
Top Level
Roof
Windows
Podium
Columns
+
Palace Typology
Wind Wave Model
• Scale • Orientation
=
Process
Result
“Interactive Identity”
15
Spectate
Samuel Danielo
Roof Plan
BB
AA
Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space
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BB
AA
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Spectate
Samuel Danielo
Ground Floor Plan
BB
AA
Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space
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BB
AA
19
Spectate
Samuel Danielo
First Floor Plan
BB
AA
Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space
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BB
AA
21
Spectate
Samuel Danielo
Section AA
05 05 02
Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space
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03
13 09
01
02
23
Spectate
Samuel Danielo
Section BB
07
09
Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space
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01
13 12
09
03
25
Spectate
Samuel Danielo
Procedural Explorations. Appendix.
SPECTATE
APPENDIX The following pages are to show the 5 procedural explorations which precede the proposal. All explorations are aimed towards the same goal which is to visualize the new Docklands Media Precinct. However each explorations has its own unique outcomes which contribute to the final proposal. Exploration 1 and 5 investigated formal strategy, Exploration 2 and 4 investigated programmatic strategy, and Exploration 3 and 4 investigated landscaping strategy. The final proposal is a fusion of experiment 4 & 5. These two explorations are considered the most successful as they fullfil the goal of generating formal strategy, programmatic strategy and landscaping strategy.
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#5
#3
#4
#1
#2
Stadium Experiment 4 is an exploration of terrain sculpting and form finding through the process of fluctuating a stadium typology. The overall form and circulation of a stadium are extracted, shifted and altered by using movement and scaling data retrieved from a wind rose system.
TYPOLOGY
Airport Experiment 2 is an exploration of program and spatial arrangement through the process of condensing an airport typology. The circulation paths and programs of an airport are extracted, rearranged and condensed by using scaling and rotation data retrieved from a hurricane behaviour system.
Palace Experiment 5 is an exploration of functional decorative facade through the process of deforming a palace typology. The form and ornamentation of a palace facade are extracted, rescaled and reoriented by using scaling and orientation data retrieved from a wind wave model system.
Church Experiment 1 is an investigation of connections and pathways through the process of dismembering a church typology. The overall form and circulation of a church are extracted and reshuffled by using movement and rotation data retrieved from an animal migration system.
Train Station Experiment 3 is an investigation of landscaping and terrain forming through the process of shifting a train station typology. The terrain and levels of a train station are extracted, shifted and readjusted by using movement and elevation changes data retrieved from a continental drift system.
+
+
+
+
+
SYSTEM Wind Wave Model
Wind Rose
Continental Drift
Hurricane Behaviour
Animal Migration
=
=
=
=
=
Interactive Identity
Tiered Spectacles
Exposed Civic Terrain
Fusion of Spaces
Shuffled Links
Interactive Identity The outcome produces a series of amplified ornamentations and balconies derived from the facade of a palace. This experiment proposes a facade and ornamentation strategy. Through the lens of learning environment, this experiment creates a face/identity for the campus which can also be habitable and utilized as an informal learning space that interacts with the public streetscape.
Tiered Spectacles The outcome produces a series of amphitheatre conditions and rows of levels placed one above the other. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment creates tiered structures which amplifies the learning environment by allowing students to learn by spectating others who are also learning. In addition, the outcome also produces a landscaping condition which invites the public to engage with the campus, creating a mutual relationship between the campus and the public realm.
Exposed Civic Terrain The outcome produces a variety of terrain and levels which redefines the landscape of the site. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment can be seen as an opportunity to create a landscaping condition which welcomes the interaction between students and the public.
Fusion of Spaces The outcome produces a mixture of programs and circulation paths which are blended together. This experiment proposes a programmatic and spatial arrangement strategy. Through the lens of learning environment, this experiment can be observed as a possibilty to combine and intersect different programs within a campus to amplify the learning experience.
OUTCOME
Shuffled Links The outcome creates pathways and links that are interconnecting and distributed across the site. This experiment proposes a circulation strategy with remnants of church’s form embedded in it. Through the lens of learning environment, this experiment can be seen as an opportunity to utilize links and pathways as informal learning spaces that are scattered across the campus.
VISION
Tiered Spectacles + Interactive Indentity Tiered Spectacles + Interactive Identity The future vision of RMIT Docklands Media Precinct is a fusion of Tiered Spectacles and Interactive Identity. A campus which engages interaction not only within inhabitants of the campus but also the public realm. Sharing knowledge both inwards and outwards. The proposal also amplifies informal learning through observing and spectating others who are also learning, practicing, and improving their knowledge and skills.
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Spectate
Samuel Danielo
Procedural Explorations. Appendix.
[TYPOLOGICAL PROCEDURAL EXPLORATIONS 1]
TIERED SPECTACLES Experiment A is an exploration of terrain sculpting and form finding through the process of fluctuating a stadium typology. The overall form and circulation of a stadium are extracted, shifted and altered by using movement and scaling data retrieved from a wind rose system. The outcome produces a series of amphitheatre conditions and rows of levels placed one above the other. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment creates tiered structures which amplifies the learning environment by allowing students to learn by spectating others who are also learning. In addition, the outcome also produces a landscaping condition which invites the public to engage with the campus, creating a mutual relationship between the campus and the public realm.
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Images
Experiment A
Diagram explaining the process of Typological Procedural Explorations 1
• Form • Circulation • Program
Circulation
Seating
Field
Program
Canopy
Stadium Typology
+
Windrose System
• Movement • Scale
Process
=
Result
“Tiered Spectacles”
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Spectate
Samuel Danielo
Procedural Explorations. Appendix.
[TYPOLOGICAL PROCEDURAL EXPLORATIONS 2]
INTERACTIVE IDENTITY Experiment B is an exploration of functional decorative facade through the process of deforming a palace typology. The form and ornamentation of a palace facade is extracted, rescaled and reoriented by using scaling and orientation data retrieved from a wind wave model system. The outcome produces a series of amplified ornamentations and balconies derived from the facade of a palace. This experiment proposes a facade and ornamentation strategy. Through the lens of a learning environment, this experiment creates a face/identity for the campus which can also be habitable and utilized as an informal learning spaces that interacts with the public streetscape.
30
Images
Experiment B
Diagram explaining the process of Typological Procedural Explorations 2
• Form • Ornaments
Top Level
Roof
Windows
Podium
Columns
+
Palace Typology
Wind Wave Model
• Scale • Orientation
=
Process
Result
“Interactive Identity”
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Spectate
Samuel Danielo
Procedural Explorations. Appendix.
[TYPOLOGICAL PROCEDURAL EXPLORATIONS 3]
SHUFFLED LINKS Experiment C is an investigation of connections and pathways through the process of dismembering a church typology. The overall form and circulation of a church are extracted and reshuffled by using movement and rotation data retrived from an animal migration system. The outcome creates pathways and links that are interconnecting and distributed across the site. This experiment proposes a circulation strategy with remnants of church’s form embedded in it. Through the lens of learning environment, this experiment can be seen as an opportunity to utilize links and pathways as informal learning spaces that are scattered across the campus.
32
Images
Experiment C
Diagram explaining the process of Typological Procedural Explorations 3
• Form • Ornaments • Circulation
+
Church Typology
Animal Migration Pattern
• Movement • Rotation
=
Process
Result
“Shuffled Links”
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Spectate
Samuel Danielo
Procedural Explorations. Appendix.
[TYPOLOGICAL PROCEDURAL EXPLORATIONS 4]
FUSION OF SPACES Experiment D is an exploration of program and spatial arrangement through the process of condensing an airport typology. The circulation paths and programs of an airport are extracted, rearranged and condensed by using scaling and rotation data retrieved from a hurricane behaviour. The outcome produces a mixture of programs and circulation paths which are blended together. This experiment proposes a programmatic and spatial arrangement strategy. Through the lens of learning environment, this experiment can be observed as a possibilty to combine and intersect different programs within a campus to amplify the learning experience.
34
Images
Experiment D
Diagram explaining the process of Typological Procedural Explorations 4
• Circulation • Program
+
Airport Typology
Hurricane Movement
• Scaling • Rotation
=
Process
Result
“Fusion of Spaces”
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Spectate
Samuel Danielo
Procedural Explorations. Appendix.
[TYPOLOGICAL PROCEDURAL EXPLORATIONS 5]
EXPOSED CIVIC TERRAIN Experiment E is an investigation of landscaping and terrain forming through the process of shifting a train station typology. The terrain and levels of a train station are extracted, shifted and readjusted by using movement and elevation changes data retrieved from a continental drift system. The outcome produces a variety of terrain and levels which redefines the landscape of the site. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment can be seen as an opportunity to create a landscaping condition which welcomes the interation between students and the public.
36
Images
Experiment E
Diagram explaining the process of Typological Procedural Explorations 5
• Form • Ornaments
+
Palace Typology
Continental Drift
• Movement • Elevation
=
Process
Result
“Exposed Civic Terrain”
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Spectate
Samuel Danielo
[TYPOLOGICAL ECOLOGIES]
Procedural Explorations. Appendix.
Tiered Identity The typological ecology is a mixture of Experiment A and Experiment B. Both experiments have different outcomes yet they complemet each other. Experiment A, Tiered Spectacles creates internal strategy. Experiment B, Interactive Identity creates external facade strategy. Combined together, they formed Tiered Identity which becomes the base of the proposal.
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Images
Experiment A
Experiment B
“Tiered Spectacles”
“Interactive Identity”
Diagram explaining the process of Typological Ecologies
+ SPECTATE
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Spectate. Observational learning campus.
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