SPECTATE - SAMUEL DANIELO

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[SAMUEL, DANIELO]

SPECTATE


Spectate

Samuel Danielo

Experiment A

Circulation

Seating

Field

+ =

The outcome produces a series of amphitheatre conditions and rows of levels placed one above the other. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment creates tiered structures which amplifies the learning environment by allowing students to learn by spectating others who are also learning. In addition, the outcome also produces a landscaping condition which invites the public to engage with the campus, creating a mutual relationship between the campus and the public realm.

2

Roof

Windows

Podium

Columns

Palace Typology

+ SPECTATE

+ Wind Wave Model

Experiment A is an exploration of terrain sculpting and form finding through the process of fluctuating a stadium typology. The overall form and circulation of a stadium are extracted, shifted and altered by using movement and scaling data retrieved from a wind rose system.

Top Level

Canopy

Stadium Typology

Result

SPECTATE is a fusion of two researches. Both researches have different visions yet they complement each other. Experiment A extracts the qualities of a stadium typology and amplifies those qualities by applying a windrose system to the typology. Experiment B extracts the behaviour of a Palace Facade and enhances them with a data which was gathered from a wind wave model. Both experiments are then analysed and fused together to form the vision of an observational learning campus.

Program

Experiment B

Windrose System

This booklet is prepared to communicate my researches and explorations towards the vision of the new Docklands Media Precinct. All of the researches and experiments are driven by the idea of observational learning, where informal learning is amplified by creating a campus environment which allows and encourages students to observe others who are also learning, practicing, and refining their knowledge and skills. I name my proposition SPECTATE.

Project Introduction

=

Result


Experiment A

Experiment B

“Tiered Spectacles”

“Interactive Identity”

+ SPECTATE

Experiment B is an exploration of functional decorative facade through the process of deforming a palace typology. The form and ornamentation of a palace facade is extracted, rescaled and reoriented by using scaling and orientation data retrieved from a wind wave model system. The outcome produces a series of amplified ornamentations and balconies derived from the facade of a palace. This experiment proposes a facade and ornamentation strategy. Through the lens of a learning environment, this experiment creates a face/identity for the campus which can also be habitable and utilized as an informal learning spaces that interacts with the public streetscape. “SPECTATE is the future vision of Docklands Media Precinct. An observational learning environment which amplifies informal learning through observing others who are also learning, practicing and refining their knowledge and skills. Not only does SPECTATE force interactions within the inhabitants of the campus, but it also engages the public realm to be involved. Sharing knowledge both inwards and outwards through spectacles.”

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Panoramic Learning. Classrooms are equipped with panoramic windows which allows students to gain inspiration beyond the classroom walls and directly from the outside world.

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5


Spectate

Samuel Danielo

Image: “OBSERVATIONAL CAMPUS” The image above shows the overall relationship of the project with the adjacent context and docklands studios.

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Project Images


Image: “CIVIC PROJECTION” The image above shows how the proposal engages docklands’ streetscape. The new media precinct is projecting and sharing its knowledge to the public realm.

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Spectate

Samuel Danielo

Image Top: “TIERED SPECTACLES” The image shows how tiered classrooms enhances the opportunity of learning by spectating.

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Project Images

Image Bottom: “ADDITIONAL VISION” Through glimpses and additional vision, students are able to observe and learn from the environment beyond the classroom walls.


Image Top: “COLLABORATIVE BALCONY” The proposal also provides spaces for the public to engage and participate with the university.

Image Bottom: “INFORMATIVE GLIMPSES” Lecture theatre is surrounded by porous walls to allow external participant to join and learn indirectly from the event which is conducted inside the theatre.

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Spectate

Samuel Danielo

SPECTATE is a fusion of two researches. Both researches have different visions yet they complement each other. Experiment A extracts the qualities of a stadium typology and amplifies those qualities by applying a windrose system to the typology. Experiment B extracts the behaviour of a Palace Facade and enhances them with a data which was gathered from a wind wave model. Both experiments are then analysed and fused together to form the vision of an observational learning campus.

10

Design Process


Experiment A

Circulation

Seating

Field

Program

Experiment B

Top Level

Canopy

Stadium Typology

Podium

Columns

+

+

Wind Wave Model

Windrose System

Result

Windows

Palace Typology

+ =

Roof

=

Result

SPECTATE

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Spectate

Samuel Danielo

Experiment A is an exploration of terrain sculpting and form finding through the process of fluctuating a stadium typology. The overall form and circulation of a stadium are extracted, shifted and altered by using movement and scaling data retrieved from a wind rose system. The outcome produces a series of amphitheatre conditions and rows of levels placed one above the other. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment creates tiered structures which amplifies the learning environment by allowing students to learn by spectating others who are also learning. In addition, the outcome also produces a landscaping condition which invites the public to engage with the campus, creating a mutual relationship between the campus and the public realm.

12

Design Process


Experiment A • Form • Circulation • Program

Circulation

Seating

Field

Program

Canopy

Stadium Typology

+

Windrose System

• Movement • Scale

Process

=

Result

“Tiered Spectacles”

13


Spectate

Samuel Danielo

Experiment B is an exploration of functional decorative facade through the process of deforming a palace typology. The form and ornamentation of a palace facade is extracted, rescaled and reoriented by using scaling and orientation data retrieved from a wind wave model system. The outcome produces a series of amplified ornamentations and balconies derived from the facade of a palace. This experiment proposes a facade and ornamentation strategy. Through the lens of a learning environment, this experiment creates a face/identity for the campus which can also be habitable and utilized as an informal learning spaces that interacts with the public streetscape.

14

Design Process


Experiment B

• Form • Ornaments

Top Level

Roof

Windows

Podium

Columns

+

Palace Typology

Wind Wave Model

• Scale • Orientation

=

Process

Result

“Interactive Identity”

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Spectate

Samuel Danielo

Roof Plan

BB

AA

Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space

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BB


AA

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Spectate

Samuel Danielo

Ground Floor Plan

BB

AA

Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space

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BB


AA

19


Spectate

Samuel Danielo

First Floor Plan

BB

AA

Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space

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BB


AA

21


Spectate

Samuel Danielo

Section AA

05 05 02

Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space

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03


13 09

01

02

23


Spectate

Samuel Danielo

Section BB

07

09

Legend: 1. Green Sceen Studio 2. Control Room 3. Game Production Space 4. Physical Effects Workshop 5. Editing Suite 6. Flexible Workshop Space 7. Server Room 8. Equipment Loans and Storage Space 9. Collaborative/Event Space 10. RMIT Connect 11. Schools STEAM Hub 12. Running Track 13. Object Preparation and Preservation Space 14. Equipment Storage Space

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01


13 12

09

03

25


Spectate

Samuel Danielo

Procedural Explorations. Appendix.

SPECTATE

APPENDIX The following pages are to show the 5 procedural explorations which precede the proposal. All explorations are aimed towards the same goal which is to visualize the new Docklands Media Precinct. However each explorations has its own unique outcomes which contribute to the final proposal. Exploration 1 and 5 investigated formal strategy, Exploration 2 and 4 investigated programmatic strategy, and Exploration 3 and 4 investigated landscaping strategy. The final proposal is a fusion of experiment 4 & 5. These two explorations are considered the most successful as they fullfil the goal of generating formal strategy, programmatic strategy and landscaping strategy.

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#5

#3

#4

#1

#2

Stadium Experiment 4 is an exploration of terrain sculpting and form finding through the process of fluctuating a stadium typology. The overall form and circulation of a stadium are extracted, shifted and altered by using movement and scaling data retrieved from a wind rose system.

TYPOLOGY

Airport Experiment 2 is an exploration of program and spatial arrangement through the process of condensing an airport typology. The circulation paths and programs of an airport are extracted, rearranged and condensed by using scaling and rotation data retrieved from a hurricane behaviour system.

Palace Experiment 5 is an exploration of functional decorative facade through the process of deforming a palace typology. The form and ornamentation of a palace facade are extracted, rescaled and reoriented by using scaling and orientation data retrieved from a wind wave model system.

Church Experiment 1 is an investigation of connections and pathways through the process of dismembering a church typology. The overall form and circulation of a church are extracted and reshuffled by using movement and rotation data retrieved from an animal migration system.

Train Station Experiment 3 is an investigation of landscaping and terrain forming through the process of shifting a train station typology. The terrain and levels of a train station are extracted, shifted and readjusted by using movement and elevation changes data retrieved from a continental drift system.

+

+

+

+

+

SYSTEM Wind Wave Model

Wind Rose

Continental Drift

Hurricane Behaviour

Animal Migration

=

=

=

=

=

Interactive Identity

Tiered Spectacles

Exposed Civic Terrain

Fusion of Spaces

Shuffled Links

Interactive Identity The outcome produces a series of amplified ornamentations and balconies derived from the facade of a palace. This experiment proposes a facade and ornamentation strategy. Through the lens of learning environment, this experiment creates a face/identity for the campus which can also be habitable and utilized as an informal learning space that interacts with the public streetscape.

Tiered Spectacles The outcome produces a series of amphitheatre conditions and rows of levels placed one above the other. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment creates tiered structures which amplifies the learning environment by allowing students to learn by spectating others who are also learning. In addition, the outcome also produces a landscaping condition which invites the public to engage with the campus, creating a mutual relationship between the campus and the public realm.

Exposed Civic Terrain The outcome produces a variety of terrain and levels which redefines the landscape of the site. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment can be seen as an opportunity to create a landscaping condition which welcomes the interaction between students and the public.

Fusion of Spaces The outcome produces a mixture of programs and circulation paths which are blended together. This experiment proposes a programmatic and spatial arrangement strategy. Through the lens of learning environment, this experiment can be observed as a possibilty to combine and intersect different programs within a campus to amplify the learning experience.

OUTCOME

Shuffled Links The outcome creates pathways and links that are interconnecting and distributed across the site. This experiment proposes a circulation strategy with remnants of church’s form embedded in it. Through the lens of learning environment, this experiment can be seen as an opportunity to utilize links and pathways as informal learning spaces that are scattered across the campus.

VISION

Tiered Spectacles + Interactive Indentity Tiered Spectacles + Interactive Identity The future vision of RMIT Docklands Media Precinct is a fusion of Tiered Spectacles and Interactive Identity. A campus which engages interaction not only within inhabitants of the campus but also the public realm. Sharing knowledge both inwards and outwards. The proposal also amplifies informal learning through observing and spectating others who are also learning, practicing, and improving their knowledge and skills.

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Spectate

Samuel Danielo

Procedural Explorations. Appendix.

[TYPOLOGICAL PROCEDURAL EXPLORATIONS 1]

TIERED SPECTACLES Experiment A is an exploration of terrain sculpting and form finding through the process of fluctuating a stadium typology. The overall form and circulation of a stadium are extracted, shifted and altered by using movement and scaling data retrieved from a wind rose system. The outcome produces a series of amphitheatre conditions and rows of levels placed one above the other. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment creates tiered structures which amplifies the learning environment by allowing students to learn by spectating others who are also learning. In addition, the outcome also produces a landscaping condition which invites the public to engage with the campus, creating a mutual relationship between the campus and the public realm.

28


Images

Experiment A

Diagram explaining the process of Typological Procedural Explorations 1

• Form • Circulation • Program

Circulation

Seating

Field

Program

Canopy

Stadium Typology

+

Windrose System

• Movement • Scale

Process

=

Result

“Tiered Spectacles”

29


Spectate

Samuel Danielo

Procedural Explorations. Appendix.

[TYPOLOGICAL PROCEDURAL EXPLORATIONS 2]

INTERACTIVE IDENTITY Experiment B is an exploration of functional decorative facade through the process of deforming a palace typology. The form and ornamentation of a palace facade is extracted, rescaled and reoriented by using scaling and orientation data retrieved from a wind wave model system. The outcome produces a series of amplified ornamentations and balconies derived from the facade of a palace. This experiment proposes a facade and ornamentation strategy. Through the lens of a learning environment, this experiment creates a face/identity for the campus which can also be habitable and utilized as an informal learning spaces that interacts with the public streetscape.

30


Images

Experiment B

Diagram explaining the process of Typological Procedural Explorations 2

• Form • Ornaments

Top Level

Roof

Windows

Podium

Columns

+

Palace Typology

Wind Wave Model

• Scale • Orientation

=

Process

Result

“Interactive Identity”

31


Spectate

Samuel Danielo

Procedural Explorations. Appendix.

[TYPOLOGICAL PROCEDURAL EXPLORATIONS 3]

SHUFFLED LINKS Experiment C is an investigation of connections and pathways through the process of dismembering a church typology. The overall form and circulation of a church are extracted and reshuffled by using movement and rotation data retrived from an animal migration system. The outcome creates pathways and links that are interconnecting and distributed across the site. This experiment proposes a circulation strategy with remnants of church’s form embedded in it. Through the lens of learning environment, this experiment can be seen as an opportunity to utilize links and pathways as informal learning spaces that are scattered across the campus.

32


Images

Experiment C

Diagram explaining the process of Typological Procedural Explorations 3

• Form • Ornaments • Circulation

+

Church Typology

Animal Migration Pattern

• Movement • Rotation

=

Process

Result

“Shuffled Links”

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Spectate

Samuel Danielo

Procedural Explorations. Appendix.

[TYPOLOGICAL PROCEDURAL EXPLORATIONS 4]

FUSION OF SPACES Experiment D is an exploration of program and spatial arrangement through the process of condensing an airport typology. The circulation paths and programs of an airport are extracted, rearranged and condensed by using scaling and rotation data retrieved from a hurricane behaviour. The outcome produces a mixture of programs and circulation paths which are blended together. This experiment proposes a programmatic and spatial arrangement strategy. Through the lens of learning environment, this experiment can be observed as a possibilty to combine and intersect different programs within a campus to amplify the learning experience.

34


Images

Experiment D

Diagram explaining the process of Typological Procedural Explorations 4

• Circulation • Program

+

Airport Typology

Hurricane Movement

• Scaling • Rotation

=

Process

Result

“Fusion of Spaces”

35


Spectate

Samuel Danielo

Procedural Explorations. Appendix.

[TYPOLOGICAL PROCEDURAL EXPLORATIONS 5]

EXPOSED CIVIC TERRAIN Experiment E is an investigation of landscaping and terrain forming through the process of shifting a train station typology. The terrain and levels of a train station are extracted, shifted and readjusted by using movement and elevation changes data retrieved from a continental drift system. The outcome produces a variety of terrain and levels which redefines the landscape of the site. This experiment proposes both landscaping and spatial arrangement strategy on the ground level. Through the lens of learning environment, this experiment can be seen as an opportunity to create a landscaping condition which welcomes the interation between students and the public.

36


Images

Experiment E

Diagram explaining the process of Typological Procedural Explorations 5

• Form • Ornaments

+

Palace Typology

Continental Drift

• Movement • Elevation

=

Process

Result

“Exposed Civic Terrain”

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Spectate

Samuel Danielo

[TYPOLOGICAL ECOLOGIES]

Procedural Explorations. Appendix.

Tiered Identity The typological ecology is a mixture of Experiment A and Experiment B. Both experiments have different outcomes yet they complemet each other. Experiment A, Tiered Spectacles creates internal strategy. Experiment B, Interactive Identity creates external facade strategy. Combined together, they formed Tiered Identity which becomes the base of the proposal.

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Images

Experiment A

Experiment B

“Tiered Spectacles”

“Interactive Identity”

Diagram explaining the process of Typological Ecologies

+ SPECTATE

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Spectate. Observational learning campus.

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