PROBLEM: More than half of high school students (55%) do not feel prepared for the next step after graduation.
55% More than half of high school students (55%) do not feel prepared for the next step after graduation.
87% Of students want to eventually earn a degree and land a career.
470:1 National Student-Counselor Ratio in 2013
Forbes, NY Times, US Department of Education
SOLUTION: AllPass provides direction and immersion into the next chapter of a high school student’s life through virtual reality.
IMPACT: Through AllPass, a new learning model and 
 learning community are created for Generation Z.
CORE IDEA To create an alternative “school” that lives in the app and also at a physical location.
FPO Pattern
WHO ARE WE SPEAKING TO? Generation Z Born between 1995-2010 with ages ranging from 
 15 - 19 years old. Known to the world as Tech Natives.
TECH OBSESSED 3x likelier to open a chat message received through a push notification
10 HOURS/DAY The average amount of time that a teen is connected to a device.
Forbes, Business Insider, Adweek
41% OF STUDENTS have tried VR and 12 percent use it on a daily or weekly basis.
DIGITAL TOOLS Gen Z is comfortable with learning alongside other students outside of their own school, using digital tools such as Skype and online forums.
Ăź
Forbes, Business Insider, Adweek
51% OF STUDENTS said they learn best by doing.
95% OF GEN-Z use YouTube on a daily 
 or weekly basis
ONE NEW SKILL The average teen learns one new skill a week from YouTube.
Forbes, Business Insider, Adweek
HOW DOES ALLPASS WORK? Connection Plan - Context - Screen Designs
ALLPASS LOCATION
- Provides access to VR devices - Houses NFC Reward device - Offers collaborative work environment
MOBILE APP Connect with peers - Discover opportunities 
 -
-
beyond high school Highlights personal skills
-
Matches you with fields and
- Allows access to VR experiences
VR DEVICE
- Immersion into a field of study or trade - Richer learning experience - Exploration in field of study or trade
App Design
VR Screens
VR Screens
VR Screens
VR Screens
VR Screens
VR Screens
COMPETITION: Google Cardboard | Google Expedition Kits, a virtual reality teaching tool that allows teachers to take students on over 600 virtual reality field trips ClassVR by Avantis | Brings AR/VR into classrooms by providing proprietary headsets, teacher training, and 
 access to a library of curriculum-aligned content
COMPETITION: General Assembly | Began as a coworking space, is now a pioneer model in education. They offer expedited training and classes specializing in today’s most in-demand skills. Technological Institutes | Georgia Tech, MIT, CalTech are all currently prototyping and creating programs where VR is a primary form of education and learning.
WHERE IS ALLPASS? ATL - ATX - DEN - NYC - SF Cities with the highest populations of Gen-Z and startup friendly business laws. Business Insider
FUNCTION OF SPACE -
Space for students to experience VR Casual work environment Potential venue for speaker 
 and recruiting events
IN CONCLUSION More than half of high school students (55%) do not feel prepared for the next step after graduation. AllPass provides direction and immersion into the next chapter of a high school student’s life through virtual reality. AllPass is an alternative “school” and community that lives in the app and also at a physical location.