THESIS PROPOSAL Interactive Narrative: The Future of Game Design & UX Design Applying Game Design and Storytelling Fundamentals to UX 1. Introduction
A. Intro to storytelling i. Most say that video is the most compelling medium for story telling. I would argue that video games are the final step to total immersion. Or what I am calling, interactive narrative.
B. Gamification, positive video games, and their applications i. Basic model of motivating users, allowing or limiting choices, balancing demand from players, UX and usability, and visual aesthetics. ii. Video games in learning
C. Teaching users how to use your game i. Teaching subliminally and learning through experience
D. Entrepreneurs in the gaming industry i. Indie games and their impact on the gaming industry
E. Game design fundamentals and storytelling for UX i. How to apply game design to UX design ii. How to apply storytelling to UX design
2. Body
A. History of storytelling i. Cave paintings to film
B. Defining interactive narrative i. User influence determines the storyline ii. Different than games without story or a rigid story iii. Evolution of interactive storytelling
Create your own adventure books
Current video games (The Walking Dead)
iv. Where games are heading Forget about realism Realism has a limit
Focus on play immersion into story and world
Sharing
Weak ties being the key
Competition Cooperative Being Unique Customization
Building your own story through interaction