Shaping architecture

Page 1

Shaping Architecture 2017

Representation III / Brian Wilson a1686992


REPRESENTATION III

SHAPING ARCHITECTURE

Contents

Contents

01

OBSERVE & TRANSLATE

02

FORM

03

COMPLEX SPACE

04

IDEA & PROGRAM

05

MOTION

06

STRUCTURE

07

INTERFACE

08

MATERIAL

09

DOCUMENTATION

10

CONCLUSION


REPRESENTATION III

SHAPING ARCHITECTURE

Contents

Contents

01

OBSERVE & TRANSLATE

02

FORM

03

COMPLEX SPACE

04

IDEA & PROGRAM

05

MOTION

06

STRUCTURE

07

INTERFACE

08

MATERIAL

09

DOCUMENTATION

10

CONCLUSION


REPRESENTATION III

SHAPING ARCHITECTURE

“Movement served as the departure point...”

01 Observe & Translate Movement, specifically the movement of a runner, served as the departure point for creating the dynamic spatial forms of an architecture school. The ever changing movements of a runner were observed and translated into two-dimensional sketches. The aim was to capture layers of continuous motion, rather than a single frozen moment. These lines were then projected into digital modelling space, to create a complex three-dimensional object. Several iterations were made that explored different qualities and tension points. This overall process was about capturing the four dimensional movement of a runner into two-dimensional representation, and translating these into a three dimensional form that represents the runner’s spatial dynamics and qualities.

The sketches seek to capture the dynamic relationship between the runner and the ground. The ever changing motion and direction of body and limb is translated into layers of two dimensional sketches.

02 Observe & Translate


REPRESENTATION III

SHAPING ARCHITECTURE

“Movement served as the departure point...”

01 Observe & Translate Movement, specifically the movement of a runner, served as the departure point for creating the dynamic spatial forms of an architecture school. The ever changing movements of a runner were observed and translated into two-dimensional sketches. The aim was to capture layers of continuous motion, rather than a single frozen moment. These lines were then projected into digital modelling space, to create a complex three-dimensional object. Several iterations were made that explored different qualities and tension points. This overall process was about capturing the four dimensional movement of a runner into two-dimensional representation, and translating these into a three dimensional form that represents the runner’s spatial dynamics and qualities.

The sketches seek to capture the dynamic relationship between the runner and the ground. The ever changing motion and direction of body and limb is translated into layers of two dimensional sketches.

02 Observe & Translate


REPRESENTATION III

SHAPING ARCHITECTURE

2d Lines

2D lines are copied

2D lines are copied

into Rhino.

into Rhino.

Extruded Lines

Extruded Lines

Lines are extruded at

Lines are extruded at

different angles.

different angles.

Wire-cut Box

Wire-cut Box

Extrusions cut away

Extrusions cut away

from a virtual block.

from a virtual block.

Form 1

Form 2

This was the first form

The cuts are a lot

produced. The cuts

bolder, and start

are hesitant and the

to experiment with

surfaces are mainly

different angles. It is

flat. In my view this fails

starting to capture

to capture the original

some of the original

dynamic qualities of

qualities. But it feels too

motion.

complex.

04 Observe & Translate

2d Lines


REPRESENTATION III

SHAPING ARCHITECTURE

2d Lines

2D lines are copied

2D lines are copied

into Rhino.

into Rhino.

Extruded Lines

Extruded Lines

Lines are extruded at

Lines are extruded at

different angles.

different angles.

Wire-cut Box

Wire-cut Box

Extrusions cut away

Extrusions cut away

from a virtual block.

from a virtual block.

Form 1

Form 2

This was the first form

The cuts are a lot

produced. The cuts

bolder, and start

are hesitant and the

to experiment with

surfaces are mainly

different angles. It is

flat. In my view this fails

starting to capture

to capture the original

some of the original

dynamic qualities of

qualities. But it feels too

motion.

complex.

04 Observe & Translate

2d Lines


REPRESENTATION III

SHAPING ARCHITECTURE

2d Lines 2D lines are copied into Rhino.

Final Form Interesting blend of curves and straight cuts to express the fluid and jarring motion of the runner.

Extruded Lines Lines are extruded at different angles.

Wire-cut Box Extrusions cut away from a virtual block.

This is the final chosen form. It has a good level of complex curves and simplistic cuts. It is a good blend of the previous forms and captures movement well.

06 Observe & Translate

Form 3


REPRESENTATION III

SHAPING ARCHITECTURE

2d Lines 2D lines are copied into Rhino.

Final Form Interesting blend of curves and straight cuts to express the fluid and jarring motion of the runner.

Extruded Lines Lines are extruded at different angles.

Wire-cut Box Extrusions cut away from a virtual block.

This is the final chosen form. It has a good level of complex curves and simplistic cuts. It is a good blend of the previous forms and captures movement well.

06 Observe & Translate

Form 3


REPRESENTATION III

SHAPING ARCHITECTURE

The digital shape was unrolled and used as a template to create a physical model.

02 Form At this stage a physical model was constructed from white card, This process of switching between physical and digital highlighted the benefits and limits of working in each medium. Working in a physical medium magnified the true qualities and characteristics of the shape, giving a better understanding of the digital form. This physical model helped me visualise where the shape lacked in complexity. However, replicating curves and convex surfaces with accuracy was challenging. Whereas the digital model could be easily created and manipulated, but harder to visualise and understand its’ characteristics. The physical and digital models are photographed on the following pages at angles that reflect different qualities of movement and fluidity.

08 Form


REPRESENTATION III

SHAPING ARCHITECTURE

The digital shape was unrolled and used as a template to create a physical model.

02 Form At this stage a physical model was constructed from white card, This process of switching between physical and digital highlighted the benefits and limits of working in each medium. Working in a physical medium magnified the true qualities and characteristics of the shape, giving a better understanding of the digital form. This physical model helped me visualise where the shape lacked in complexity. However, replicating curves and convex surfaces with accuracy was challenging. Whereas the digital model could be easily created and manipulated, but harder to visualise and understand its’ characteristics. The physical and digital models are photographed on the following pages at angles that reflect different qualities of movement and fluidity.

08 Form


REPRESENTATION III

SHAPING ARCHITECTURE

Physical Model

Digital Model

This image accentuates the flat surfaces that are lacking in complexity.

This accentuates the juxtaposition of fluid and jarring runner.

10 Form

motion of the


REPRESENTATION III

SHAPING ARCHITECTURE

Physical Model

Digital Model

This image accentuates the flat surfaces that are lacking in complexity.

This accentuates the juxtaposition of fluid and jarring runner.

10 Form

motion of the


REPRESENTATION III

SHAPING ARCHITECTURE

Physical Model

Digital Model

This depicts the complex combination of convex and concave surfaces.

This image best represents the dynamic range between the runner and the ground.

12 Form

of movement


REPRESENTATION III

SHAPING ARCHITECTURE

Physical Model

Digital Model

This depicts the complex combination of convex and concave surfaces.

This image best represents the dynamic range between the runner and the ground.

12 Form

of movement


REPRESENTATION III

SHAPING ARCHITECTURE

The spaces in this first iteration were quite dynamic and exciting. However the design was unsuitable for floor plates due to dramatic voids that left unusable floor area.

03 Complex Space

Interior Space 1 Top : Section Iteration 1

This stage of the design process considered the internal spaces and voids of the proposed form.

Bottom : Interior

By cutting interior voids, we were to create and

Renders

imagine a series of potential spaces for human occupancy. The aim was to create exciting internal spaces, that draw connections to exterior form. The creation of these voids needed to resonate with the original concepts of fluidity and movement that shaped the exterior form. By experimenting with multiple iterations, the use of light and scale arose as two important factors in spatial composition. These were considered in selecting a final design that would amplify how that space is used as a feasible habitable area. This internal space eventually needed to accommodate an architecture school.

14 Complex Space

“Form doesn’t come from nowhere...”


REPRESENTATION III

SHAPING ARCHITECTURE

The spaces in this first iteration were quite dynamic and exciting. However the design was unsuitable for floor plates due to dramatic voids that left unusable floor area.

03 Complex Space

Interior Space 1 Top : Section Iteration 1

This stage of the design process considered the internal spaces and voids of the proposed form.

Bottom : Interior

By cutting interior voids, we were to create and

Renders

imagine a series of potential spaces for human occupancy. The aim was to create exciting internal spaces, that draw connections to exterior form. The creation of these voids needed to resonate with the original concepts of fluidity and movement that shaped the exterior form. By experimenting with multiple iterations, the use of light and scale arose as two important factors in spatial composition. These were considered in selecting a final design that would amplify how that space is used as a feasible habitable area. This internal space eventually needed to accommodate an architecture school.

14 Complex Space

“Form doesn’t come from nowhere...”


REPRESENTATION III

SHAPING ARCHITECTURE

The final iteration In this iteration

seeks to solve

there is emphasis on

the problem of

creating separate

connectivity and

“rooms” or voids. It

interesting void

is more functional

space by using

as floor plates, but

a central void

the interaction

that connects to

between

smaller spaces. This

spaces isn’t very

creates a potential

interesting.

intersecting circulation space.

Interior Space 2

Interior Space 3 Top : Section

Top : Section

Iteration 1

Iteration 1

Bottom : Interior

Bottom : Interior

Renders

Renders

There are a range

interesting moments

of intersecting

and dramatic

regions where users

filtering of light.

can interact.

16 Complex Space

There are some


REPRESENTATION III

SHAPING ARCHITECTURE

The final iteration In this iteration

seeks to solve

there is emphasis on

the problem of

creating separate

connectivity and

“rooms” or voids. It

interesting void

is more functional

space by using

as floor plates, but

a central void

the interaction

that connects to

between

smaller spaces. This

spaces isn’t very

creates a potential

interesting.

intersecting circulation space.

Interior Space 2

Interior Space 3 Top : Section

Top : Section

Iteration 1

Iteration 1

Bottom : Interior

Bottom : Interior

Renders

Renders

There are a range

interesting moments

of intersecting

and dramatic

regions where users

filtering of light.

can interact.

16 Complex Space

There are some


REPRESENTATION III

SHAPING ARCHITECTURE

04 Idea & Program The spatial forms generated to this point are to be adapted into a future school of architecture. The proposal is designed to initiate an innovative environment for teaching. A range of programs need to fit within the structure. This was explored as iterations of stacked blocks. These were then transposed onto the interior void model. This process allowed me to visualise how the different programs could interact within the form. Another key requirement was to place the structure on existing buildings on a North Terrace

Student 2000m2

site. Elements had to be removed and added to allow the model to span horizontally over the buildings. To meet these requirements of program

Staff 400m2

and situation, the form had to adapt and find a balance between function and poetry.

Shared & Other 1000m2

Volumetric Requirements 18 Idea & Program


REPRESENTATION III

SHAPING ARCHITECTURE

04 Idea & Program The spatial forms generated to this point are to be adapted into a future school of architecture. The proposal is designed to initiate an innovative environment for teaching. A range of programs need to fit within the structure. This was explored as iterations of stacked blocks. These were then transposed onto the interior void model. This process allowed me to visualise how the different programs could interact within the form. Another key requirement was to place the structure on existing buildings on a North Terrace

Student 2000m2

site. Elements had to be removed and added to allow the model to span horizontally over the buildings. To meet these requirements of program

Staff 400m2

and situation, the form had to adapt and find a balance between function and poetry.

Shared & Other 1000m2

Volumetric Requirements 18 Idea & Program


REPRESENTATION III

SHAPING ARCHITECTURE

Program 1

Program 2

There is a better

This wasn’t a good

mix of program. But

iteration. The programs

would like to see

aren’t very mixed.

more shared program

When applied to the

on the lower floors,

structure, the shared

connecting to the

areas isolated on

student and staff

the upper floors. The

areas, as well as a

structure is dominated

better mix of staff and

by student by rooms.

Massing Model

student areas.

Massing Model

Student 2000m2

Student 2000m2

Shared & Other 1000m2

Shared & Other 1000m2

Staff 400m2

Staff 400m2

20 Idea & Program

Volumetric Requirements in Structure

Volumetric Requirements in Structure


REPRESENTATION III

SHAPING ARCHITECTURE

Program 1

Program 2

There is a better

This wasn’t a good

mix of program. But

iteration. The programs

would like to see

aren’t very mixed.

more shared program

When applied to the

on the lower floors,

structure, the shared

connecting to the

areas isolated on

student and staff

the upper floors. The

areas, as well as a

structure is dominated

better mix of staff and

by student by rooms.

Massing Model

student areas.

Massing Model

Student 2000m2

Student 2000m2

Shared & Other 1000m2

Shared & Other 1000m2

Staff 400m2

Staff 400m2

20 Idea & Program

Volumetric Requirements in Structure

Volumetric Requirements in Structure


REPRESENTATION III

SHAPING ARCHITECTURE

Program 3 The final iteration seeks to solve the problem of connectivity and mixed used. A centrally located shared space, creates social interaction between users. Smaller, shared areas are intermixed through the structure as well.

Section 2

Massing Model

Student 2000m2 Shared & Other 1000m2 Staff 400m2

Section 1

22 Idea & Program

Volumetric Requirements in Structure

Plan

Scale 1:300


REPRESENTATION III

SHAPING ARCHITECTURE

Program 3 The final iteration seeks to solve the problem of connectivity and mixed used. A centrally located shared space, creates social interaction between users. Smaller, shared areas are intermixed through the structure as well.

Section 2

Massing Model

Student 2000m2 Shared & Other 1000m2 Staff 400m2

Section 1

22 Idea & Program

Volumetric Requirements in Structure

Plan

Scale 1:300


T REPRESENTATION III

SHAPING ARCHITECTURE

Section1

Section 2

The section illustrates

The Studios are

public areas close to

grouped together to

the ground, acting

promote dialogue

as connections to

interaction between

student and staff

students. The central

areas. Shared student

hub and gallery are

spaces are assigned

important spaces of

to higher floors with

possible interaction

views or large void

and informal study

spaces, such as a

space. Tutorial rooms

student bar at the top

are given good

floor. All areas have

external views to

external views of the

create a positive

city or internal views of

learning environment.

the structure.

Bar Computer Room

Meeting

Tutorial Room

Staff Office

3rd Yr Studio

Tutorial Room

Tut Room

2nd Yr Studio 1st Yr Studio

Kitchen

Computer/Kitchen/Student Room

Tutorial Tutorial

Model Making

Tutorial

Scale 1:300

Post Grad

2nd Yr Studio

Lecture

1st Yr Studio Central Hub

Gallery/ Shared Space

Section 1

3rd Yr Studio

Gallery/ Shared Space

Section 2

Scale 1:300

Food 24 Idea & Program

Central Hub

Office


T REPRESENTATION III

SHAPING ARCHITECTURE

Section1

Section 2

The section illustrates

The Studios are

public areas close to

grouped together to

the ground, acting

promote dialogue

as connections to

interaction between

student and staff

students. The central

areas. Shared student

hub and gallery are

spaces are assigned

important spaces of

to higher floors with

possible interaction

views or large void

and informal study

spaces, such as a

space. Tutorial rooms

student bar at the top

are given good

floor. All areas have

external views to

external views of the

create a positive

city or internal views of

learning environment.

the structure.

Bar Computer Room

Meeting

Tutorial Room

Staff Office

3rd Yr Studio

Tutorial Room

Tut Room

2nd Yr Studio 1st Yr Studio

Kitchen

Computer/Kitchen/Student Room

Tutorial Tutorial

Model Making

Tutorial

Scale 1:300

Post Grad

2nd Yr Studio

Lecture

1st Yr Studio Central Hub

Gallery/ Shared Space

Section 1

3rd Yr Studio

Gallery/ Shared Space

Section 2

Scale 1:300

Food 24 Idea & Program

Central Hub

Office


REPRESENTATION III

SHAPING ARCHITECTURE

Axonometric The axonometric illustrates the general structure of program through the space, and how they are connected through circulation routes.

Student Shared & Other

05 Motion

Staff

The consideration of movement is one of the most important aspects of a design. There are two aspects to circulation, the functional layout of paths based on organizational criteria, and the conception of spatial sequences for the user to experience. The passages are designed to frame different views, establishing expectations about what lies beyond. Most of the circulation routes surround a central void to create instances where the paths of students, and staff will collide, indirectly establishing communal social spaces. Certain flights of staircases intentionally bring users along longer routes to showcase pleasurable views. In this way, the circulation routes of the building contribute to the atmosphere of the place, making navigating through the building enjoyable. 26 Motion


REPRESENTATION III

SHAPING ARCHITECTURE

Axonometric The axonometric illustrates the general structure of program through the space, and how they are connected through circulation routes.

Student Shared & Other

05 Motion

Staff

The consideration of movement is one of the most important aspects of a design. There are two aspects to circulation, the functional layout of paths based on organizational criteria, and the conception of spatial sequences for the user to experience. The passages are designed to frame different views, establishing expectations about what lies beyond. Most of the circulation routes surround a central void to create instances where the paths of students, and staff will collide, indirectly establishing communal social spaces. Certain flights of staircases intentionally bring users along longer routes to showcase pleasurable views. In this way, the circulation routes of the building contribute to the atmosphere of the place, making navigating through the building enjoyable. 26 Motion


REPRESENTATION III

SHAPING ARCHITECTURE

Public vs. Private

Roof Top Bar

Level 8

Private spaces are enclosed from circulation to carry out their function such as offices.

Level 7

Meeting Room Printer

Roof Top Bar

Public spaces can remain open and overlap with circulation and other programs

Level 6

Staff Offices Meeting Room Toilets

Computer Suite Toilets

such as the hub. Private Public

Circulation

Level 5

Staff Offices Staff Meeting Room

Level 4

Toilets 3x large Tutorial 5th Year Studio

Computer Suite Toilets 2x Small Tutorial 1 x large Tutorial 3rd Year Studio 4th Year Studio Post Grad

Staff

Level 3

Storage Archive

Toilets 2 x Med Tutorial 2nd Year Studio

Level 2

Food Court Central Hub Lecture Theatre Model Making Multi-use

Computer Suite Printers Toilets Kitchen 1st yr Studio 2 x Small Tutorial 2 x Med Tutorial

Level 1

Gallery Study Space Multi-use

Shared

28 Motion

Student


REPRESENTATION III

SHAPING ARCHITECTURE

Public vs. Private

Roof Top Bar

Level 8

Private spaces are enclosed from circulation to carry out their function such as offices.

Level 7

Meeting Room Printer

Roof Top Bar

Public spaces can remain open and overlap with circulation and other programs

Level 6

Staff Offices Meeting Room Toilets

Computer Suite Toilets

such as the hub. Private Public

Circulation

Level 5

Staff Offices Staff Meeting Room

Level 4

Toilets 3x large Tutorial 5th Year Studio

Computer Suite Toilets 2x Small Tutorial 1 x large Tutorial 3rd Year Studio 4th Year Studio Post Grad

Staff

Level 3

Storage Archive

Toilets 2 x Med Tutorial 2nd Year Studio

Level 2

Food Court Central Hub Lecture Theatre Model Making Multi-use

Computer Suite Printers Toilets Kitchen 1st yr Studio 2 x Small Tutorial 2 x Med Tutorial

Level 1

Gallery Study Space Multi-use

Shared

28 Motion

Student


REPRESENTATION III

SHAPING ARCHITECTURE

Circulation

View & Access 1

A combination

Outward looking

of staircases,

staircases provide

elevators and

views of the city.

hallways connect floors around a central void space. Circulation routes aim to provide views and social interaction.

V1

30 Motion


REPRESENTATION III

SHAPING ARCHITECTURE

Circulation

View & Access 1

A combination

Outward looking

of staircases,

staircases provide

elevators and

views of the city.

hallways connect floors around a central void space. Circulation routes aim to provide views and social interaction.

V1

30 Motion


REPRESENTATION III

SHAPING ARCHITECTURE

View & Access 2

View & Access 3

Passages frame

Longer routes

views and direct the

showcase

user.

pleasurable views.

V2

V3

32 Motion


REPRESENTATION III

SHAPING ARCHITECTURE

View & Access 2

View & Access 3

Passages frame

Longer routes

views and direct the

showcase

user.

pleasurable views.

V2

V3

32 Motion


REPRESENTATION III

SHAPING ARCHITECTURE

View & Access 4

View & Access 5

Inward looking

Rooftop floors are

staircases provide

public spaces with

views of ongoing

spectacular views.

activities.

V5 V4

34 Motion


REPRESENTATION III

SHAPING ARCHITECTURE

View & Access 4

View & Access 5

Inward looking

Rooftop floors are

staircases provide

public spaces with

views of ongoing

spectacular views.

activities.

V5 V4

34 Motion


REPRESENTATION III

SHAPING ARCHITECTURE

06 Structure

After space and program we now look at questions of structure. The design work unfolds as a bartering process between conflicting interests: form, program, circulation, structure, they all ave to be constantly revisited, negotiated and adjusted. A waffle rib structure was defined for the form to create a structure of self supporting frames. The challenge was to create a structural solution that reflected the original design intentions of the space. This was about demonstrating an understanding for the problem and testing possible solutions. This required a mixture of iterations that experimented with different spacings of rib structures. The resulting structure was something that added to the design. 36


REPRESENTATION III

SHAPING ARCHITECTURE

06 Structure

After space and program we now look at questions of structure. The design work unfolds as a bartering process between conflicting interests: form, program, circulation, structure, they all ave to be constantly revisited, negotiated and adjusted. A waffle rib structure was defined for the form to create a structure of self supporting frames. The challenge was to create a structural solution that reflected the original design intentions of the space. This was about demonstrating an understanding for the problem and testing possible solutions. This required a mixture of iterations that experimented with different spacings of rib structures. The resulting structure was something that added to the design. 36


REPRESENTATION III

SHAPING ARCHITECTURE

Waffle Structure

Iteration 2

This section of the

For this form the

model was selected

spacing were too

to make a waffle

far spread apart.

structure. It best

Some elements were

represented the form

oversized and cutting

of the shape. An

through angled walls.

interesting mix curves, and sharp walls.

X axis

Section of Massing Model

Y axis

40 mm Spacings

Iteration 1

Iteration 3 The spacings for this

cluttered. The spacing

iteration were best

were too close

suited to the design.

together. It felt like a

They are close enough

very heavy structure

together to appear

that didnt match with

structural, and far

the lightnesss of the

enough apart to give

design.

it a lightness and flow that resonates with outer form

20 mm Spacings

30mm Spacings (Final)

38

This iteration was too


REPRESENTATION III

SHAPING ARCHITECTURE

Waffle Structure

Iteration 2

This section of the

For this form the

model was selected

spacing were too

to make a waffle

far spread apart.

structure. It best

Some elements were

represented the form

oversized and cutting

of the shape. An

through angled walls.

interesting mix curves, and sharp walls.

X axis

Section of Massing Model

Y axis

40 mm Spacings

Iteration 1

Iteration 3 The spacings for this

cluttered. The spacing

iteration were best

were too close

suited to the design.

together. It felt like a

They are close enough

very heavy structure

together to appear

that didnt match with

structural, and far

the lightnesss of the

enough apart to give

design.

it a lightness and flow that resonates with outer form

20 mm Spacings

30mm Spacings (Final)

38

This iteration was too


This depicts the complex combination of convex and concave surfaces.

This image best represents the potential path load of columns into te

SHAPING ARCHITECTURE

Physical Model

Physical Model

The ribbed structure has taken on a functional and aesthetic role.

A view of the general structure throighout the design.

40

ground.

REPRESENTATION III


This depicts the complex combination of convex and concave surfaces.

This image best represents the potential path load of columns into te

SHAPING ARCHITECTURE

Physical Model

Physical Model

The ribbed structure has taken on a functional and aesthetic role.

A view of the general structure throighout the design.

40

ground.

REPRESENTATION III


REPRESENTATION III

SHAPING ARCHITECTURE

The laser cut perforated skin is a representation of the structures roof/ skylight.

07 Interface One of the most important aspects in a building’s dsign is the permeability of its skin, the openings through which air and light comes in. The main consideration in designing the skin was how much light the fenestration can also give the different spaces, and also the view it provides. Smaller holes to the south and west were made to restrict bad views. Larger openings to the north and East framed view north Terrace. The mixture of small and narrow openings provided a mixture of soft and filtered light throughout the spaces. The resulting fenestration provides light in response to the needs of diffrent programs.

42 Interface


REPRESENTATION III

SHAPING ARCHITECTURE

The laser cut perforated skin is a representation of the structures roof/ skylight.

07 Interface One of the most important aspects in a building’s dsign is the permeability of its skin, the openings through which air and light comes in. The main consideration in designing the skin was how much light the fenestration can also give the different spaces, and also the view it provides. Smaller holes to the south and west were made to restrict bad views. Larger openings to the north and East framed view north Terrace. The mixture of small and narrow openings provided a mixture of soft and filtered light throughout the spaces. The resulting fenestration provides light in response to the needs of diffrent programs.

42 Interface


REPRESENTATION III

SHAPING ARCHITECTURE

Exterior Render 1 Large window openings to north frame views and provide large amounts of light

Exterior Render 2

A combination of small and large window openings either filter or light. Larger window openings match up with lecture halls and large public spaces.

44 Interface

flood the spaces with


REPRESENTATION III

SHAPING ARCHITECTURE

Exterior Render 1 Large window openings to north frame views and provide large amounts of light

Exterior Render 2

A combination of small and large window openings either filter or light. Larger window openings match up with lecture halls and large public spaces.

44 Interface

flood the spaces with


REPRESENTATION III

SHAPING ARCHITECTURE

Interior Render 1 The window openings proovide a beautiful filtered light to all the spaces.

Interior Render 2 The roof acts a skylight for the whole buildings. Providing views of the sky and 46 Interface

light for the spaces


REPRESENTATION III

SHAPING ARCHITECTURE

Interior Render 1 The window openings proovide a beautiful filtered light to all the spaces.

Interior Render 2 The roof acts a skylight for the whole buildings. Providing views of the sky and 46 Interface

light for the spaces


T REPRESENTATION III

SHAPING ARCHITECTURE

North Elevation The window openings provide an interesting aesthetic. The square shaped windows pay homage to its surrounding context, but also reinterpret the idea of windows in a new and interesting way.

48 Interface


T REPRESENTATION III

SHAPING ARCHITECTURE

North Elevation The window openings provide an interesting aesthetic. The square shaped windows pay homage to its surrounding context, but also reinterpret the idea of windows in a new and interesting way.

48 Interface


The roof of the structure as a skylight for the intire space.

REPRESENTATION III

SHAPING ARCHITECTURE

Physical Model

Physical Model

Soft filtered light can travel through the skylight.

50 Interface


The roof of the structure as a skylight for the intire space.

REPRESENTATION III

SHAPING ARCHITECTURE

Physical Model

Physical Model

Soft filtered light can travel through the skylight.

50 Interface


REPRESENTATION III

SHAPING ARCHITECTURE

08 Material

The skin of a building offers protection and shielding from the environment. A hard shell protects against physical damage, while underlying insulation works for thermal comfort. Similar to clothing the material of a building’s outer layer, as well as the “lining” of the interior, has visual and tactile qualities. Surfaces can be rough or smooth, feel warm or cold, appear artificial or natural, and thus attract or repel, all depending on the program and the users’ expectations. The materials chosen for the structure needed to match with intention of creating a light flowing structure. The Iterations experimented with a mixture of artificial and natural materials.

52 Material


REPRESENTATION III

SHAPING ARCHITECTURE

08 Material

The skin of a building offers protection and shielding from the environment. A hard shell protects against physical damage, while underlying insulation works for thermal comfort. Similar to clothing the material of a building’s outer layer, as well as the “lining” of the interior, has visual and tactile qualities. Surfaces can be rough or smooth, feel warm or cold, appear artificial or natural, and thus attract or repel, all depending on the program and the users’ expectations. The materials chosen for the structure needed to match with intention of creating a light flowing structure. The Iterations experimented with a mixture of artificial and natural materials.

52 Material


REPRESENTATION III

SHAPING ARCHITECTURE

Artificial Material Exploration This iteration experimented with the use of artificial materials. The use of black titanium was chosen so that it would bkend into the night sky. The use of concrete texture was

Concrete Texture

chosen for its physical and structural characteristics. However this iteration wasnt deemed completely succesful. The materials feel too heavy and harsh. I think the design should pop

Titanium Skin

54 Material

out and blend into the night.


REPRESENTATION III

SHAPING ARCHITECTURE

Artificial Material Exploration This iteration experimented with the use of artificial materials. The use of black titanium was chosen so that it would bkend into the night sky. The use of concrete texture was

Concrete Texture

chosen for its physical and structural characteristics. However this iteration wasnt deemed completely succesful. The materials feel too heavy and harsh. I think the design should pop

Titanium Skin

54 Material

out and blend into the night.


REPRESENTATION III

SHAPING ARCHITECTURE

Natural Material Exploration

The use of natural materials was a more successful iteration The use of timber boards on the outer skin made the building stand out, but also blend into the brownish tones of

Sandstone

the surrounding context. The use of sandstone an interior materials gave the feeling of structure and solidness. These materials give a warm and welcoming tone in the sun. 56 Material

Timber Board


REPRESENTATION III

SHAPING ARCHITECTURE

Natural Material Exploration

The use of natural materials was a more successful iteration The use of timber boards on the outer skin made the building stand out, but also blend into the brownish tones of

Sandstone

the surrounding context. The use of sandstone an interior materials gave the feeling of structure and solidness. These materials give a warm and welcoming tone in the sun. 56 Material

Timber Board


REPRESENTATION III

SHAPING ARCHITECTURE

09 Documentation The process of documentatation made reinterpreted the design into a more feasable structure thatgives credibility to the project. The greatest challenge was adding a feasable grid/ column structure that did not conflict too much with the design aspirations. However I think the final structural solution was not resolved with the rest of the design. In section it reads as being very heavy and confronting. This is somethings that needs to be developed further.

58 Documentation


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SHAPING ARCHITECTURE

09 Documentation The process of documentatation made reinterpreted the design into a more feasable structure thatgives credibility to the project. The greatest challenge was adding a feasable grid/ column structure that did not conflict too much with the design aspirations. However I think the final structural solution was not resolved with the rest of the design. In section it reads as being very heavy and confronting. This is somethings that needs to be developed further.

58 Documentation


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2nd Floor 1:200 EW Section

EW Section

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2nd Floor 1:200 EW Section

EW Section

60 Documentation


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Ground Floor 1:200

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Ground Floor 1:200

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NS Section 1:200

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NS Section 1:200

64 Documentation


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EW Section 1:200

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EW Section 1:200

66 Documentation


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10 Conclusion The final design was a combination of function and idea. Movement, specifically the movement of a runner, served as the departure point for creating the dynamic spatial forms of an architecture school. The aim was to capture layers of continuous motion, rather than a single frozen moment. This overall process was about capturing the four dimensional movement of a runner into two-dimensional representation, and translating these into a three dimensional form that represents the runner’s spatial dynamics and qualities. The process of structure and documentation strayed from this idea I think and could have been better resolved. However the use of fenestration and material were done true to the design intentions. The resulting school is one that expresses light and motion. The timber boards guide the eye around curves and harsh angles of the building and design is not final, it still leaves something to the imagination, it’s development is ongoing and fluid, much like the movement of the runner.

68 Conclusion

provdide another layer of filtered light. Howver the


REPRESENTATION III

SHAPING ARCHITECTURE

10 Conclusion The final design was a combination of function and idea. Movement, specifically the movement of a runner, served as the departure point for creating the dynamic spatial forms of an architecture school. The aim was to capture layers of continuous motion, rather than a single frozen moment. This overall process was about capturing the four dimensional movement of a runner into two-dimensional representation, and translating these into a three dimensional form that represents the runner’s spatial dynamics and qualities. The process of structure and documentation strayed from this idea I think and could have been better resolved. However the use of fenestration and material were done true to the design intentions. The resulting school is one that expresses light and motion. The timber boards guide the eye around curves and harsh angles of the building and design is not final, it still leaves something to the imagination, it’s development is ongoing and fluid, much like the movement of the runner.

68 Conclusion

provdide another layer of filtered light. Howver the


REPRESENTATION III


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