BA(HONS) INTERIOR ARCHITECTURE & DESIGN PORTFOLIO | BRIN CHAN (BRIANNA CHAN QIAN LIN)

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Brianna Chan Qian Lin I N T E R I O R A R C H I T E C T U R E & D E S I G N PO RT FO L IO BA(Hons) Interior Architecture & Design July 2021 – May 2022


TABLE OF CONTENTS

01

CURRICULUM VITAE

02

PROJECT 1 THE TRANQUIL PAVILION

03

PROJECT 2

04

OIL BARREL PET FURNITURE

BAKER’S WORLD

PROJECT 3


| CONTACT

| EDUCATION

Email: qianlin070402@gmail.com

HP: +6012 789 0704 Address: 9 Jalan Palma 1A, Twin Palms Kemensah, Hulu Klang 53100, Kuala Lumpur, Malaysia

| ABOUT ME Since young, I always had an interest in art related subjects, whether it is abstract painting, DIY handicraft, modelling, acting, sports, music, you name it. However, interior architecture has always been my passion. I love creating and modifying interior spaces and buildings, as it gives me the opportunity to express my creativity and mood. Moreover, my favourite interior design style would be the modern monochromatic design style, as I relish the harmonious feeling that it brings about. Nevertheless, my ambition is to become an interior architecture lecturer, hence I aspire to design more interiors that could inspire even more people.

Traveling Professional photography Video editing Photo editing

January 2016 – December 2018 High School Cambridge IGCSE St Joseph’s Institution International School (SG)

| WORK EXPERIENCE •

MIFF Furniture Design Competition

Leadership Organized Good communicator Good literacy

3D Max

Adobe Photoshop

Adobe InDesign

Microsoft PowerPoint

Microsoft Word

January 9 to February 13, 2019 Part time barista

Microsoft Excel

Starbucks Reserve Sunway Pyramid #006 (KL)

YouTube

December 2019 Part time promoter December 2019 Part time promoter

September 2019 to July 2021 Student representative of DID March Intake

October 2019 Class trip to Seoul, Korea

Flexible Open minded Responsible Perfectionist

| LANGUAGE PROFICIENCY •

English

Chinese

SOAR; School of Arts Representatives

| STUDENT EXPOSURE

• • • •

| TECHNICAL SKILLS Sketchup

| LEADERSHIP ROLE •

• • • •

OTOP Taiwan Food Fair Sunway Velocity (KL)

| TRANSFERRABLE SKILLS

AutoCAD

ACER Roadshow Event The Gardens Mall (KL)

2021/2022 Participant

January 4 to March 31, 2021 Internship; junior designer Genius Loci Pte Ltd (KL)

| INTERESTS • • • •

March 2019 – August 2021 BA (Hons) Interior Architecture & Design Sunway University (KL)

pinterest.com/briannachanqianlin youtube.com/c/BrinChan

Raffles College of Higher Education (KL)

linkedin.com/in/brinchan2002/ issuu.com/brin.chan

July 2021 – Present BA (Hons) Interior Architecture & Design

| COMPETITION EXPERIENCE

| REFERENCES •

Available upon request

Malay


PROJECT 1

RKL202IND 3D MODELLING & PRESENTATION Group Project (Pair) Assignment 1 Rhythm As Light Pavilion Year 2 Semester 1, August 2021 DESIGN BRIEF The aim of this project is to create and design a pavilion with the ‘Rhythm As Light’ theme. The pavilion comprises of elements

such as rhythm, interlocking, repetition, gradation, etc. When the Sun changes its position and shines through the interlocking acrylic panels, pastel coloured light reflections will appear, bringing tranquility to the surrounding.

CONCEPT In relation to the ‘Rhythm As Light’ theme, The Tranquil Pavilion allows different light patterns and colour to shine through during the different times of the day. In addition, The Tranquil Pavilion acts as a structural representation of our feelings when we are

isolated from the world. Once we take a step into the pavilion, we would feel overwhelmed with emotions, as colours of orange, blue, and purple disperse around the pavilion.


RHYTHM AS LIGHT TYPES OF RHYTHM

THEME RESEARCH RHYTHM Rhythm is one of the seven principles of design, hence it is all about the visual repetitions of patterns

REGULAR

and creating mood. Rhythm is all about repetition of design elements that helps to create movement within a space and also a relationship between elements that creates harmony. It can PROGRESSIVE

be seen in patterns, relationship between colours and shape as well as in repetition of lines and form. There are five main techniques of achieving rhythm. They are as follows:

FLOWING

Repetition: Repetition is the simplest way to attain rhythm and can be achieved by repeating any of the elements of design (line, colour, texture and pattern, light, and scale and proportion) or other design concepts in an organized and regular way, in which it also creates a sense of stability.

Gradation: Using a step-by-step sense of progression to move the eye from one end to the other. Hence, increasing or decreasing one or more qualities, such as height or width or overall size.

Transition: Allowing a design element (usually shape) to move the eye in a gentle, continuous, and uninterrupted visual flow from one object to another.

Contrast: Contrast is created when one design element is in direct opposition to another by an abrupt change, causing the eye to move back-and-forth between them.

Radiation: When several design elements come together to form a balanced rotation around a central axis.

REPETITION

TRANSITION RADIATION

GRADATION

CONTRAST


Subtract

CONCEPTUAL DEVELOPMENT

Plan

Cut in 4

Option 1

1)

Twist

2)

Option 2

Duplicate (Different sizes)

Circle

Interlock

Cut ROTATION

INTERLOCKING Star

GOLDEN RATIO

Connect (Linear Organisation)

RADIAL

Plan

PATTERNED LIGHT & SHADOW

Bend

FLOWING RHYTHM

Cut

Connect/ Interlock


FINAL CONCEPT Model 1

Rearrange / Resize

● ● ● ● ● Model 2

Model 3

Repetition of lines Gradation (stacking) Scale (size variation of semicircles) Contrast (neutral colour vs pastel colour) Radiation

Bend


DESIGN The Tranquil Pavilion 宁静亭 Inspired by the current pandemic right now, 宁静亭 (Níngjìng tíng) is a structural representation of our feelings when we are isolated from the world. Thus, once we take a step into 宁静亭 (Níngjìng tíng), we will feel overwhelmed with emotions. However, when the Sun changes its position and shines through the interlocking acrylic panels, pastel coloured reflections will appear and provide a sense of peace. Nevertheless, in order to cope with this overwhelming pandemic, we would do anything to find our inner peace for the sake of our well being.

6 AM

8 AM

10 AM

12 PM

2 PM

4 PM


PROJECT 2

RKLA204ID Individual Project Assignment 2 Sustainable Innovation Furniture Year 2 Semester 1, November 2021 DESIGN BRIEF The aim of this project is to reuse and convert an empty oil barrel into a pet furniture, in which the materials, production process,

and design must act as a sustainable innovation. With the oil barrel’s large size, it can be suitable for rodents, dogs, and cats to use. Thus, the target market for the pet furniture would be domestic pet owners.

CONCEPT With the simple concept of convenience, the pet furniture have rotating trolley wheels installed which allows them to have a portable function. The materials that they are made out of also require low maintenance, which nonetheless minimizes

production costs and consumer spending. Furthermore, the pet furniture can also be placed in bedrooms, living rooms, veterinary clinics, pet shops, pet hotels, pet cafes, and many more.


PRODUCT RESEARCH OIL BARREL Barrels can be constructed out of plastic, fiber, or stainless steel. The two common sub-types of drums are the open top and the welded top. The illegal dumping of oil barrels in rivers, open fields, and sewers is an ongoing issue which often occurs under the commercial industry. Illegal dumping destroys our environment, as it causes biodiversity loss – e.g. pollution, habitat loss, and climate change, etc. However, to avoid illegal dumping and being sent to landfills for decomposition, empty oil barrels can be recycled and reused again. They can be converted into something that is usable and useful, such as furniture.


IDEA DEVELOPMENT


PRODUCTION PROCESS Tools and equipment needed

Measuring tape

Oscillating multitool

Marker

PET plastic

Electric drill

Hex torque wrench

Pop rivet gun

Hex bolt fasteners

Screwdriver machine

Steel compact snap lock

Heat gun

Steel hinge

Rotating trolley wheel

Aluminum handle

Rubber edge protector

STEP 1

STEP 2

STEP 3

STEP 4

STEP 5

CUTTING THE OPENING

INSTALLING THE BOTTOM WHEELS

INSTALLING THE PLATFORMS

INSTALLING THE CAGE DOOR

EXTRA PROTECTION

Cut the opening with

Use a hex torque

Use a screwdriver

To create a curved

Fasten an aluminum

an oscillating multitool

wrench to secure

machine to secure each

shape, use a heat gun

handle and stainless

cutter, and use the

each rotating trolley

cutout PET plastic

to bend the PET plastic

steel compact snap

sander to polish up

wheel with hex bolt

platform.

door. When it has been

lock with a pop rivet

any imperfect edges.

fasteners.

cooled, use a pop rivet

gun. Lastly, attach the

gun to drill the aluminum

rubber edge protector

rivets into the holes of

to the cage opening.

each hinge.

Note: The dog cage does not require step 3


DESIGN

Target Market – Domestic Pet Owners

RODENTS

CATS

DOGS

CAGE 2 CAGE 2

(1 pax)

CAGE 1

930mm

930mm

CAGE 1

930mm

(1 pax)

(> 1 pax)

CAGE 1

(1 pax)

STORAGE

(Food, cleaning tools, toys, etc.)

590mm

590mm

590mm

Suitable for all types of small rodents

Size of cat no larger than 48cm in length and 27cm in height

Size of dog no larger than 90cm in length and 55cm in height

Hamster, Mouse, Guinea Pig, Chinchilla, Squirrel, Gerbil, Rabbit, etc.

Persian, Siamese, Munchkin, Shorthair, Tabby, Bombay, Russian Blue, Abyssinian, Maine Coon, etc.

Labrador Retriever, Bulldog, Beagle, Poodle, Pug, Pitbull, Pomeranian, Shih Tzu, Dachshund, Husky, Mastiff, Terrier, Chihuahua, Maltese, etc.


DESIGN

Ergonomically friendly for pets to use.

Long lasting with low maintenance.

Flexible and convenient in terms of transportation – wheels can be installed and are optional.

Colours and oil barrel sizes are optional.

RODENTS

SOCIAL

ECONOMICAL Production of the oil barrel pet furniture is able to provide job opportunities. •

Minimizes production cost and consumer spending.

Relatively cheaper when compared to other pet

CATS

furniture.

Reduce oil barrel dumping at landfills.

Reduce illegal dumping at rivers, open fields, sewers, etc.

PET plastic is sustainable and biodegradable.

DOGS

ENVIRONMENTAL


PROJECT 3

RKL201IND Individual Project Assignment 1 Commercial Pop-Up Exhibition Year 2 Semester 1, November 2021 DESIGN BRIEF The aim of this project is to create our own brand identity of a product and to design a pop-up exhibition with the ‘Catching The

Zeitgeist’ theme. The Baker’s World pop-up exhibition consists of programmes such as the gaming display, biking simulation, infographic wall display, animation screen display, etc. providing visitors a multi-sensory experience to learn more about Baker’s World as a brand.

CONCEPT The concept of coffee, which was derived from the brand identity, is used throughout the exhibition design. As coffee is often associated with work and cafes, the design principles and expressive elements of coffee is used to convey the brand’s food

delivery app and online game.


BRAND & PRODUCT

ISSUE

AIMS

Due to the Covid-19 pandemic, nearly 100,000 people have lost their jobs in 2020. Many families have been dealing with food insecurity, as they struggle to find a job, to pay their bills, and to put food on the table.

To create and design a food delivery app that could potentially help local freelance businesses to grow, and to create job opportunities for local citizens. Creating a low risk online food category game which is targeted to people who are age 16 and above to earn some extra income, and to help raise money for local food banks.

OBJECTIVES ●

To conduct research on local food banks and non-profit organizations.

To create a food delivery app that acts as a platform to help local freelance businesses to grow.

To provide job opportunities through the app, such as food delivery riders and local food bank helpers.

To create a low risk online food category game which can help people to earn money.

To give a small percentage of each players’ earned profits to the associated local food banks.


How is this game considered low risk?

ONLINE GAME

The only way for the player to lose their profit is if they forget to collect the food that they had cooked. When the food has cooked overtime and spoiled, no coins or XP will be rewarded.

HOW TO REGISTER FOR THE GAME?

1

2

3

4

AGE CONFIRMATION

GAME ID SETUP

BANK ACCOUNT

MINIMUM STARTUP

Confirmation of age 16 and above to play this game. Agree with the terms and conditions applied.

To setup an account, create an ID and password. ID name will be needed for adding online neighbours later on.

Register your bank account and get approved within 48 hours.

Minimum startup of RM500 is required to purchase the necessities to set up your restaurant.

HOW DOES THE GAME WORK?

1

2

3

4

5

COOK FOOD

COLLECT FOOD

SERVE FOOD

VISIT NEIGHBOURS

COMPETE

Select the food you would like to cook and wait for it to finish cooking, according to their given duration.

Once the food is done cooking, collect the food before it spoils!

You can choose to either store the food for later, or serve the food to the customers to earn coins and XP in return.

Visit other neighbour’s bakeries and have a chat with them in the online chat box. Leave them a tip and a gift too while you’re at it!

Participate in daily goals and weekly competitions to earn amazing rewards!


ONLINE GAME HOW TO EARN MONEY THROUGH THIS GAME?

1

2

3

EARN FROM XP

MONEY WITHDRAWAL

HELP THE NEEDY

By converting XP in exchange for money, according to the list of XP to money amount ranges.

There is a minimum withdraw amount of RM1000. However, there is no maximum withdrawal limit.

Per player: 10% will be deducted from each withdrawal, as proceeds will be distributed and donated to the associated local food banks.

DIFFERENT WAYS TO EARN XP

1 By cooking, collecting, and serving food before they spoil.

2 By accomplishing daily goals.

3 By participating or winning weekly events and competitions.

4 By purchasing ovens, furniture, and decorative items.

5 By visiting, tipping, and gifting online neighbours.

6 By collecting tips and gifts from online neighbours.


F O O D D E L I V E RY A P P APP MOCKUP DESIGN

LOADING PAGE

LOCATION MAP

HOME PAGE


F O O D D E L I V E RY A P P APP MOCKUP DESIGN

RESTAURANT PAGE

PLACE FOOD ORDER

SCHEDULE DELIVERY

PROFILE PAGE


BRAND IDENTITY Another World, Another You Baker’s World is a 2 in 1 food delivery and gaming app for local citizens to grow their freelance businesses, take on job opportunities, and to earn some extra income. With this in mind, Baker’s World acts as a ‘second world’ which gives people freedom and happiness. People can freely promote and grow their freelance businesses, self-register for listed jobs, and even earn money just by playing an online game. Moreover, with Baker’s World being able to contribute in helping to solve the ongoing issue of food insecurity in Malaysia, people can make Baker’s World their second source of income, or possibly their main income.

+ Light and Dark Brown

+ Motorcycle

#HE9BB83 RGB 233,187,131 CMYK 8,27,53,0 Cup of Coffee

BAKER’S WORLD According to colour psychology, brown is an earthy and natural colour which creates a sense of reliability and stability. In addition, the brown and black colour in this logo resembles the colour of coffee. The combination mark logo consists of a motorcycle with additional coffee elements, to represent the food delivery and gaming app. Circle and curved design elements symbolizes harmony, freedom, and happiness. The Broadway font, which has a archetypal Art Deco typeface, creates a fun and playful vibe that suits the concept of the gaming app. Baker’s World’s logo has a clean and simplistic design, to depict Baker’s World’s core value of wanting to help and inspire others, thus providing everyone convenient and various options to satisfy their wants and needs.

#H623F15 RGB 98,63,21 CMYK 43,66,100,46


BRAND IDENTITY CONCEPTUAL PIE CHART Space programmes: Business: Food delivery and online game

Reception counter

Brand Name: Baker’s World Slogan: Another World, Another You

Event talk Merchandise corner Multi-sensory interactive display • Bike simulation

Colour Palette: The Kuala Lumpur Convention Centre is a convention and exhibition centre that is located in the Kuala Lumpur City Centre. Architectural style: Modern contemporary

CLIENT

PROGRAMME

SITE

DESIGN APPROACH

• Gaming tablet display • Animation screen display • Infographic wall display

Design Principle: •

Movement - manipulating shape and form to create visual movement

Emphasis - using colour to emphasize a focal point

Repetition - repeating patterns and texture

Design Element: •

The pop-up exhibition stand will be situated in the exhibition hall temporarily for 3 weeks.

The elements of coffee - visual colour, shape, and form

Design Style: •

Modern monochromatic design


BRAND IDENTITY PRODUCT MOCKUP DESIGN

Packaging design for coffee cups, paper bags, notepads, mugs, tote bags, bottles, etc. Biodegradable materials are used to encourage sustainability.


CONCEPT

MOVEMENT

EMPHASIS

Manipulating shape and form of coffee to create visual movement

Using light brown to emphasize a particular area.

REPETITION

EXPRESSIVE ELEMENTS

Repetition of colours, shapes, sizes, patterns, and textures.

Visual colour, shape, and form of coffee drinks and coffee beans

The concept and ideation of Baker’s World’s pop-up exhibition was inspired by

coffee, as coffee is often associated with work and cafes. With the concept based on the brand itself, design elements of coffee have been used throughout the exhibition. Circular and round design elements were used, along with radial organization and circulation.


PROGRAMME

RECEPTION

MULTI-SENSORY INTERACTIVE DISPLAY SIGHT

TOUCH

HEAR

Visitors can head to the reception counter to ask for any enquiries.

BIKE SIMULATION

GAMING TABLET DISPLAY

Visitors can listen to the event talk while enjoying free refreshments.

The bike simulator game allows visitors to experience riding around a virtual city as a food delivery rider.

Gaming tablets are placed on informative counters for visitors to learn and try out the online game.

MERCHANDISE

ANIMATION SCREEN DISPLAY

INFOGRAPHIC WALL DISPLAY

Animated infographics pop up on screens when motion sensors detect human motions, such as hand swipes and walking motions.

Each flippable panel contains infographics and worded descriptions on the front and back of it. Visitors can simply turn the panel over to read.

EVENT TALK

Visitors can head to the merchandise corner to have a look or purchase the brands’ products.


VISUAL

CONTINUITY

SPACIAL INTERRUPTION

VISUAL

CONTINUITY

-VOID-

VISUAL

CONTINUITY

&

SPACIAL

CONTINUITY

RELATIONSHIP DIAGRAM

S PA C E C O N F I G U R AT I O N S


PROGRAMMES


N A R R AT I V E P H O T O M O N TA G E

RECEPTION

GAMING DISPLAY

A two-storey pop-up exhibition stand that comes with a multi-sensory experience to feature the food delivery app and online game, hence for visitors to learn more about the brand.

BIKE SIMULATION

MERCHANDISE CORNER

ANIMATION & INFOGRAPHIC DISPLAY

EVENT TALK


L AY O U T P L A N , E L E VAT I O N , S E C T I O N

C O N S T R U C T I O N D R AW I N G


FA Ç A D E

DESIGN

LOCATED AT KUALA LUMPUR CONVENTION CENTRE, HALL 7


GROUND FLOOR VIEW 1

DESIGN

GAMING DISPLAY

RECEPTION

BIKE SIMULATION

MERCHANDISE CORNER


GROUND FLOOR VIEW 2

DESIGN

MERCHANDISE CORNER

RECEPTION

BIKE SIMULATION

GAMING DISPLAY


FIRST FLOOR VIEW

DESIGN

ANIMATION SCREEN DISPLAY

INFOGRAPHIC WALL DISPLAY

EVENT TALK


P R E S E N TAT I O N B O A R D


FINAL MODEL

FRONT OVERALL VIEW

GROUND FLOOR TOP VIEW (FRONT)

GROUND FLOOR LEFT AXONOMETRIC VIEW

LEFT AXONOMETRIC VIEW

GROUND FLOOR RIGHT AXONOMETRIC VIEW

FIRST FLOOR TOP VIEW (FRONT)

RIGHT AXONOMETRIC VIEW

GROUND FLOOR TOP VIEW (BACK)

FIRST FLOOR TOP VIEW (BACK)


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