Fod landscape M3 Caleb Biffanti 915044

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Foundations of Design: Representation, SEM1, 2017 M3 JOURNAL - PATTERN vs SURFACE Caleb Biffanti

915044 Ray Ali, Studio 2

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WEEK 6 READING: SURFACES THAT CAN BE BUILT FROM PAPER IN ARCHITECTURAL GEOMETRY Question 1: What are the three elementary types of developable surfaces? Provide a brief description. (Maximum 100 words) The three elementary kinds of developable surfaces are cylinders, cones and tangent surfaces. A cylinder is formed from progressive parallel lines that wrap around the defining top and base, creating an illusion of continuity, the wrapping of a cylindrical surface. Unlike a cylinder, a cone consists of lines that taper to a central axis point. Furthermore, a tangent surface is that which is a polygon like shape divided into subsequent geometries to create a developable surface.

Question 2: Why is the understanding of developable surface critical in the understanding of architectural geometry? Choose one precedent from Research/Precedents tab on LMS as an example for your discussion. (Maximum 100 words) Developable surfaces allow for the use of otherwise non-conforming materials in the production of forms that push the boundaries of architecture. In Plasma Studio’s Greenhouse, there is a notion of the organic form of the landscape blending to the abstracted flow of the protruding greenhouse, which is constructed from glass and steel framing. The use of developable surfaces allows for such a creation in the contrast between the two entities, the flow of the natural to the structured geometry.

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PANELLING 2D PATTERN

2d Panelling, Pattern: Square Cross

2d Panelling, TriBasic

2d Panelling, Pattern: Dense

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VARIABLE 2D PATTERN

Variable 2D: Tetris Pattern

Variable 2D: Honeycomb Pattern

Variable 2D: Flower Pattern with 2 Point Attractors

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3D PANEL TEST PROTOTYPE & TEMPLATE

Full isometric representation of iteration one

Iteration one - net and tab testing

3 x 3 prototype model of iteration one

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WEEK 7 READING: DIGITAL FABRICATION Complete your reading before attempting these questions:

Question 1: What is digital fabrication and how does it change the understanding of two dimensional representation? (Maximum 100 words) Digital fabrication is a process that enables the streamlining of production with the initial design - where rapid, simultaneous and true prototyping can allow for a more developed creation. It is in this that one can explore the design as a 3-dimensional entity, understanding the relationship to each of the components, this being a notion not as easily achievable with 2-dimensional design representations. Digital fabrication has the capacity to model a concept to its fullness, providing a truer representation of the final design.

Question 2: Suggest two reasons why folding is used extensively in the formal expression of building design? (Maximum 100 words) The materials we use in building design are, for the most part, characterised as flat nondescript elements. Folding is an easy and effective approach to forming a building using these flat materials, producing a form with seemingly effortless structure and aesthetic appeal - it takes simple materials and works them into structured geometries. Additionally, linking to digital fabrication, folding is an efficient means for rapid prototyping and testing of digital ideas, where there is little need for a complicated production process to test an idea in the 3-dimensional form.

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EXPLORING 3D PANELLING

Perspective view of final design - obtained after multiple shape and iteration testing.

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UNROLL TEMPLATE OF YOUR FINAL MODEL

G1 -4

H1-4.5

H8-8.5

0.5

F9-1

I5-6

J8.5-10

+ I10.5

H4.5-7

.5-7

G5-6

G9-10

+F10.

5

J1-6.5

I8

I1-4

.5

-9

.5

+

H

10

.5

J6

G7-8

D6-6.5 .85

J8

D7-10

E2

E9 E1

A7.5-

10

B9-10 C10

F5

-6

.5

E5

C5 F3

C6

E6-6.5

D5

B4

F2

8

F7.5-

C4

E7

-7

.5

I7-7.5

E3-4 C7-9

A1-7.5

C1-2

D1-4

B1-3

F1

H9-10

C3 B5-8

F4 I8.5-9.5

The unrolled panels, with 2D and 3D intergrated for folding.

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PANELISED LANDSCAPE

View representing the evolution of the front shape to the back, the aperture progressively closing

Plan view of final model - accentuating the shadows that the forms create and the realtionship between 2D and 3D.

Detailed plan view showing progression of 3D shapes and the interaction with 2D panels

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APPENDIX

Initial 2D paneling - determining which shapes work with design.

Initial 3D testing of first iteration.

I used 1/3 of the bottom left contour lines to create a variable mesh that models the natural form of my terrain

Testing and remodeling the 3D shapes used in my final design.

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