Portfolio Lee Chao-Te
Experimental Theatre National Theatre Concert Hall
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Graduation Production
The goal I have been working towards since college formed from the experience of creation and interacting with people in daily life. If training in drama, the expression of the abstract things in one’s mind, can be used in everyday situations, then the effect of space on people will go beyond function and communicate with their emotions. Designers can offer people a better life by using mood and atmosphere to meet their needs, providing relief from the bustle of daily life and strength in difficult times.
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Work Experience
Furthermore, if designers extend the boundaries in terms of thinking about the environment, culture and society, spatial expression can give profound feelings to the recipient. These issues will linger in people’s minds and encourage them think about life in different ways. Through this dialogue, people can get in touch with themselves and interact with the environment. This is my big vision, the puzzle of my life, which involves deliberate choice and sometimes chance discovery.
Mar. 2011
TheCoffeeaboutAphasia Lighting Design
Hu,Pin-Hsiang-Set Designer Lee, Chao-Te-Lighting Designer Huang, Ting-Yun-Director Greenhouse Cafe, Taipei-Taiwan-Location
TheCoffeeaboutAphasia
Main Concept A piece of memory that is hiding in the heart successfully eliminates other memories. A deliberately obliterated memory leads to a large section of empty life. He walked into this cafe on an inexplicable impulse and began to recall the situation when he met the girl, in which case some of the lost pictures seemed to reappear.
TheCoffeeaboutAphasia
Space Concept This story and the enclosed space surrounded by glass are inseparable. The imagination coexists as if the lost memory is covered and suspended in this space, which cannot be touched. When it comes to the protagonist, the cafe is a memory capsule sealed with some regret. For the idea mentioned above, many of the lights were set from outside the building, projecting into space. I did this in the hope of strengthening the feeling of integrity and closed space. At the end of the play, the door was opened, which also meant the lock in his heart was also opened.
TheCoffeeaboutAphasia
Story Concept The spiral staircase is the most important image in this show. With the attempt to create a closed space, this became the only passage into the space for him. On the stairs, he experienced hesitations and feelings of struggle and timidity. He didn’t really enter this cafÊ until he turned on the lights.
TheCoffeeaboutAphasia
Story Concept Lights at different angles projected into the space from outside play an important part in presenting each of the three times he met the girl here, and the shadow in his heart clouds the atmosphere of the entire space.
TheCoffeeaboutAphasia
Nov. 2010
TheManeuverInaPeaceEra Lighting Design
Hu,Pin-Hsiang-Set Designer Lee, Chao-Te-Lighting Designer Huang, Ting-Yun-Director T205, TNUA-Location
TheManeuverInaPeaceEra
Main Concept This used the concept of self-consciousness in contemporary society. In the story, the people born in this age seem to live in a space capsule. The only way they can connect to the outside world is through different kinds of media. The event and concepts belonging to this era, such as struggle, revolution and disaster, seem to have occurred in the last generation, leaving behind the ashes of war and a decadent state. Whoever is born here has no life goals or meaning. Their only desire is to receive stimulation from a variety of sound and light messages, imagining different scenarios in order to experience a little excitement and feel alive.and is used by a larger group. I set the establishing scene in a factory and the other scenes in schools, reformatory schools, etc. which gradually ‘mold’ teenagers.
TheManeuverInaPeaceEra
Space Concept This is the reality; light flashing with misty hope lying in ruins beneath the appearance of decadence. The only thing the people can rely on is staying together to find the right direction to avoid gunfire from time to time and endure the torment of loneliness. Therefore, I used emergency lights, which are strongly symbolic, as the main source light. These flicker, as if they are floating in sea.
TheManeuverInaPeaceEra
Space Concept In the nightclub, I used strong colors and angles to complete the scene. This use of color can also be seen in other settings, as I used these colors to represent the feeling of laziness and dissipation in the basement. The nightclub setting was unique, in that this feature could be expressed clearly.
TheManeuverInaPeaceEra
Story Concept In a state of depravation, he can touch his innermost self and feel some deep memory there; thus, I framed a romantic picture to contrast with the previous style.
TheManeuverInaPeaceEra
Story Concept In several contexts, he practiced in an attempt to find a reason to live. With each kind of simulation, the scene would change along with the character’s imagination, but what ultimately remained unchanged was the fact that he was still facing reality belonging to his era after the final answer seemed to emerge. Perhaps another revolution will take place in the near future.
TheManeuverInaPeaceEra
TheManeuverInaPeaceEra
Feb. 2012
SpringAwakening
SpringAwakening Lighting Design
Kuo, Chia-Lin-Set Designer Chen, Ming-Tse-Costume Designer Lee, Chao-Te-Lighting Designer Huang, Yuan-Wen-Director Benjamin Franklin Wedekind-Adapted from Experimental Theatre, TNUA-Location
SpringAwakening
Main Concept The show was adapted from "Spring Awakening ", mainly because the impact and tension of the space and time in the original version needed to be translated to this era. One thing remains constant; people grow as a result of the inner conflict caused by physiological changes and begin to adapt to society. I explained this gradual process of socialization in terms of an industrial production machine –the pressing die. Everyone eventually joins society; everyone becomes part of and is used by a larger group. I set the establishing scene in a factory and the other scenes in schools, reformatory schools, etc. which gradually ‘mold’ teenagers.
SpringAwakening
Space Concept The barren factory symbolizes an inner state, the helplessness and despair of the character, the obsolescence of old social values. The restriction is accumulated behind daily life, and are finally piled into one huge case in the ruins. The only thing that gives the feeling of warmth is that the sun occasionally pours in between the gaps.
SpringAwakening
Space Concept It can be said that the whole story moves toward the very end-death, just as all things hanging in the air eventually fall to the ground. To stay by the side of death, the audience must feel the inevitability of the end; hence, the scene changes in a logical way, as the complex space gradually became an empty stage – a cemetery, divided by light into the world of life and death.
SpringAwakening
Story Concept All of the stories start from this scene, a girl's room, in which the girl explored the changes in her body and repressed a silent rebellion. The things that happened in this small room indicated the coming of a big change.
SpringAwakening
Story Concept The complaints and screaming in the mind of a battered girl. The dancers behind her showed the desire hidden in the dark side of her mind. This scene was designed with silhouettes projected on the rear wall to enhance the visual contrast and tension.
SpringAwakening
Story Concept The quietest scene in the whole drama is the cemetery and funeral scene. Everything gradually becomes static, bleak, along with pieces of the tragedy occurring, and, finally, relief is found in the reunion of friends in the afterlife, understanding each other and giving the living the courage to face the next stage in their lives.
SpringAwakening
Sep. 2013
FourpeoplesinMuseum Lighting Design
Tsai,Ying-Han-Set Designer Chen,Chiung-Fang-Costume Designer Lee, Chao-Te-Lighting Designer Cheng,Chih-Wen-Director Experimental Theatre, National Theatre Concert Hall-Location
FourpeoplesinMuseum
Main Concept Working from the script, I created the main scene in the Museum. Attempting to copy the changes in the angle of sunlight, I wanted to present a true art gallery space and indoor space sets. The idea for the lighting background of the art museum was an old but clean place with some of the contradictions and arrogance of old age. Based on the above idea about the space, I outlined a few windows. Finally, I decided to make two large windows sketched out to give a sense of space and added a circular skylight.
FourpeoplesinMuseum
FourpeoplesinMuseum
Story Concept The setting is a bleak town, a place without sunshine, littered with abandoned factories. The mayor of the town hopes to cheer up the townspeople and begins manufacturing sunlight. In this gloomy image of despair, I take advantage of and use the outlines of the steel grid on the theater ceiling; with the actor's dramatic actions, the reflection falls to the ground, giving the impression that the audience seems to be in the middle of the solar plant.
FourpeoplesinMuseum
FourpeoplesinMuseum
Story Concept In the play, the lovers are always around. Their love story describes a journey; traveling around the world, passing through different stages and experiencing life’s joys and sorrows. Therefore, I designed a loop road, which symbolizes life repeating, circling back on itself at times, and gradually moving towards an ultimate end.
FourpeoplesinMuseum
Story Concept This scene belongs to the artist. In the depths of a forest, filled with the mystery of the natural environment, the artist will die in his dream. In an attempt to create the most desirable dream, I used the color and texture of natural habitats to express the idea of permanently dreaming.
FourpeoplesinMuseum
Story Concept I aim to create an isolated world belonging to the two lovers on the stage without any particular setting; at the same time, there is a voice-over. Therefore, the environment outside the two is connected in a number of patterns to highlight this unique space for them, producing a sense of stifling and the contradiction between openness and confinement.
FourpeoplesinMuseum
FourpeoplesinMuseum
Oct. 2013 – Now
DesignAssistant
Interior Drawing
H. K. Interior Design-Company
DesignAssistant
Designed by: Eric Li Drawn by: Lee Chao-Te Date: Oct. 2013
Project: Creative mind Children’s School
Designed by: Erick Li / Vicky Chung Drawn by: Lee Chao-Te Date: Nov. 2013
Project: Paradigm Asset Management Co., Ltd.
Designed by: Eric Li Drawn by: Lee Chao-Te Date: Nov. 2013
Project: Capital Securities Corp.
Designed by: Eric Li Drawn by: Lee Chao-Te Date: Feb. 2014
Project: Guo Residence
Sept. 2010 - Jun. 2012
CreativeEndeavors Design
CreativeEndeavors
Date: Jan. 2012
Project: The Golden Ratio
Date: Feb. 2010
Project: Set Design - Good night Mother
Date: Jul. 2012
Project: Exhibition for Graduation
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