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Foundations of Design : Representation, Sem 1, 2017 PORTFOLIO Christian Wong

915394 Studio 26 - Emmanuel Cohen



MEASURED DRAWING OF A CROISSANT

How to measure a Croissant? I approached drawing the croissant in pencil, with a constrained mindset. I tried to allow even the lightest of lines to be able to be distinguisable. To achieve this I made sure the darkest pencil I used for my pencil drawing to be 4B. When tackling the pen drawings, I made sure to not just outline the croissant. Using the cross hatching technique I followed the directions of the many curvatures that a croissant has. Form is built up by using a thicker pen (0.4 -0.6) and a higher density in darker areas and thin pen (0.1-0.2) with little/no density in lighter areas.

Photo of elevation

From this module I have learnt how to use the t-square with the set square to produce horizontal and straight angled lines. I have also learnt how to produce an isometric drawing. My drawing technique has been refined, with the contrained approach being successful.

Photo of elevation

Photocopied plan view

Photo of plan view

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Section C

Section B

Section A

A 4

164 mm

B

C


Measurements of the photocopied sections

Clearer Versions of the isometric

Rendered Isometric

Isometric

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NEW MARIO WORLD

The making of new Mario world. For my two scenes I had an above ground world and an underwater world. To merge the two worlds together I shifted the underwater world downwards creating a smooth transistion of the ground and water. When adding characters, I wanted to create a feeling of the normal everyday background and did so with characters going about their usual business. The colours used in the drawing are based off the colours of the orginal images.

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First image drawing. Drawing with reference to the first mario image.

Second image drawing. Drawing with reference to the second mario image.

Overlayed drawings. Shot of setup. Also showing the two pencil drawings overlayed.

Finished drawing of both mario worlds. Refined pen drawing. Final pen drawing, taken off the overlayed images, also includes added refinements.

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PAPER LANDSCAPE

The making of new landscape The square ten by ten panel uses 3-d octagons that decrease in height as they approach the bottom. It is segmented into 3-d to 2-d parts that spread evenly throughout the panel. The 2-d parts are triangulated and bent to give it some texture. The 3-d parts eventually flip on the third row of the square panel. I was trying to produce a unique design that was fairly simple to create. There are many things with the panel that unfortuneately wasn’t accounted for. Firstly with the design being segemented into 2-d and 3-d parts the panel did not show of the landscape bend. The octagon shapes, although they look fairly good, took a long time to create as they had to be done individually. I believe the transition to upside down 3-d panels worked well however as well as the overall cutting quailty, it all being hand crafted.

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Close up shot of panel.

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Original panel design test. Started off with a simple triangular design. The design is an attempt at a mountain/river landscape.

A hexagon panel design. An attempt at a hexagon 3d panel which gradually slopes.

A octagon panel design. The hexagon design proved to complicated to make, therefore a octagon pattern was tried. The bottom end reverses the octagon shapes. A diagonal shot of the panel, with the proper bending.

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Final rendered image of the panel. In the the end this was the design I settled for, using the gradual slope and octagon shapes.


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INVISIBLE CITY

Cities & The Sky 1: Eudoxia The world I’ve created mimics the way Marco Polo experienced his story into three main parts. Firstly he sees the carpet on the wall, then walking up to it he stops and stares at the carpet to “find his path”. Through this he goes through a time warp walking a bit further in to the quad. He experiences the oracles talking to augurs. I am trying to display his experience throughout the courtyard. The crowd/people are placed to reflect the perspectives. The transistion between a closed feeling to a much more open feeling. This perspective also nicely shows the way the closed vs open perspective is created, the two perspetives being in a open to closed space.

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1

0

1m

2.5m

5m

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Marco Polo’s first perspective, the carpet on the bottom left hotspot. Polo is surrounded by crowds, a mule on the left and fish baskets stacked up.

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Marco Polo’s second perspective, having a transcendental experiance, of an oracle and augurs, after finding his path from staring at the carpet.

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REFLECTION

Module one was an extremely unique starting project that was a good taster of the tools that a designer uses. In Module 2, Le Corbusier’s idea of the flat that can be translated into 3-d objects was achieved in the module. The mario world we created came from a flat projection. It makes you see a lot more into a 2-d image and makes you wonder how to achieve a 3-d object. In Stan Allen’s reading, I understood the difference between pictorial space and projection; the mario world being an example of an axonometric projection. Module 3 showed the importance of applying knowledge from other areas to design; that with new technologies, the importanace of understanding geometry is important. To design a highly unquie developable surface you need to understand how constructable an object is, as explained in Pottman’s book. When creating Module 4’s perspectives it was suprising to see how hard it was to create a simple realistic perspective. Following on from Erwin Panosky’s reading, the space we created was homogenous space. It could not be created in the real world. It was suprising to me from the reading how far away perspective drawing is to the realistic. The scope in which my skills have inproved on is very large. The course taught me basic proficiency in the digital programs of photoshop, illustrator, Rhino and indesign as well as practical elements of 3-d model making with the panel and drawing skills with the first three modules. For my croissant pictures I used photoshop to retouch my images. I also re orientated the images annotations to be consisten throughout. For module 4 I’ve hatched the perspective view. In Module 4 I’ve also added a background to one of the perspective also lighting it up.

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