1 minute read

End of sprint feedback

Reflections, goals and looking ahead

The kick-of sprint of our FMP unit was brief, but perhaps the most challenging of all. For the better half of the unit, I felt stuck in a creative void where I couldn’t pinpoint exactly where I wanted to see my project going. To come up with an ‘idea’, was I supposed to already have a solution in mind? Or a problem? Initially, I had a few ideas that involved gamification, strengthening relationships and looking at social interactions (most of which were hugely influenced by the ongoing pandemic). However, it started to look too broad too soon, with no converging in sight. Even after receiving feedback, I felt that my original intentions were lost in the problem and values.

Advertisement

Nearing the end of the sprint and post-feedback, I decided to take on an entirely intuitive approach which was a rewarding decision. I took a step back, went back to the drawing board and started my process with clustering themes: some of which I had project experience with, and other themes I had none. I still remember that day I decided to shift my project direction to health: it felt intuitively right, and I never looked back since. I learnt first-hand the emphasis of the design thinking cycle; despite how far into the project you are, you can always take a step back to reiterate. The outcome of this sprint was nowhere near perfect, but it gave me a good start in terms of a brief that I could work with in the sprints to come. PERSONAL REFLECTION

Group tutorial feedback received in Dec 2020

WHAT I DID WELL > ✓ Demonstrated reiterative steps ✓ Went above and beyond to scope and define the project before research ✓ Worked on a solid hypothesis ✓ Made a good starting point for research NEXT STEPS > ❏ Start conducting primary research ❏ Gather desk research (secondary) ❏ Recruit Year 1s onboard ❏ Identify problem scope ❏ Continue developing empathy

SPRINT 02

DESIGN THINKING

> Defining and developing FMP > Explore ‘design thinking’ as both a mindset and methodology > Experiment with creative and novel research methods > Provide context & background > Establish rationale > Understand and define audience > Ideate, prototype and test findings > Consider future development > Consolidate into formative pitch

This article is from: